diff options
Diffstat (limited to 'include/gal/opengl/cached_container.h')
-rw-r--r-- | include/gal/opengl/cached_container.h | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/include/gal/opengl/cached_container.h b/include/gal/opengl/cached_container.h new file mode 100644 index 0000000..7bfc784 --- /dev/null +++ b/include/gal/opengl/cached_container.h @@ -0,0 +1,170 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2013 CERN + * @author Maciej Suminski <maciej.suminski@cern.ch> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +/** + * @file cached_container.h + * @brief Class to store instances of VERTEX with caching. It allows storing VERTEX objects and + * associates them with VERTEX_ITEMs. This leads to a possibility of caching vertices data in the + * GPU memory and a fast reuse of that data. + */ + +#ifndef CACHED_CONTAINER_H_ +#define CACHED_CONTAINER_H_ + +#include <gal/opengl/vertex_container.h> +#include <map> +#include <set> + +// Debug messages verbosity level +// #define CACHED_CONTAINER_TEST 1 + +namespace KIGFX +{ +class VERTEX_ITEM; +class SHADER; + +class CACHED_CONTAINER : public VERTEX_CONTAINER +{ +public: + CACHED_CONTAINER( unsigned int aSize = defaultInitSize ); + + ///> @copydoc VERTEX_CONTAINER::SetItem() + virtual void SetItem( VERTEX_ITEM* aItem ); + + ///> @copydoc VERTEX_CONTAINER::FinishItem() + virtual void FinishItem(); + + ///> @copydoc VERTEX_CONTAINER::Allocate() + virtual VERTEX* Allocate( unsigned int aSize ); + + ///> @copydoc VERTEX_CONTAINER::Delete() + virtual void Delete( VERTEX_ITEM* aItem ); + + ///> @copydoc VERTEX_CONTAINER::Clear() + virtual void Clear(); + +protected: + ///> Maps size of free memory chunks to their offsets + typedef std::pair<unsigned int, unsigned int> CHUNK; + typedef std::multimap<unsigned int, unsigned int> FREE_CHUNK_MAP; + + /// List of all the stored items + typedef std::set<VERTEX_ITEM*> ITEMS; + + ///> Stores size & offset of free chunks. + FREE_CHUNK_MAP m_freeChunks; + + ///> Stored VERTEX_ITEMs + ITEMS m_items; + + ///> Currently modified item + VERTEX_ITEM* m_item; + + ///> Properties of currently modified chunk & item + unsigned int m_chunkSize; + unsigned int m_chunkOffset; + unsigned int m_itemSize; + + /** + * Function reallocate() + * resizes the chunk that stores the current item to the given size. + * + * @param aSize is the number of vertices to be stored. + * @return offset of the new chunk. + */ + virtual unsigned int reallocate( unsigned int aSize ); + + /** + * Function defragment() + * removes empty spaces between chunks, so after that there is a long continous space + * for storing vertices at the and of the container. + * + * @param aTarget is the already allocated destination for defragmented data. It has to be + * at least of the same size as the current container. If left NULL, it will be allocated + * inside the defragment() function. + * @return false in case of failure (eg. memory shortage) + */ + virtual bool defragment( VERTEX* aTarget = NULL ); + + /** + * Function mergeFreeChunks() + * looks for consecutive free memory chunks and merges them, decreasing fragmentation of + * memory. + */ + virtual void mergeFreeChunks(); + + /** + * Function resizeContainer() + * + * prepares a bigger container of a given size. + * @param aNewSize is the new size of container, expressed in vertices + * @return false in case of failure (eg. memory shortage) + */ + virtual bool resizeContainer( unsigned int aNewSize ); + + /** + * Function getPowerOf2() + * returns the nearest power of 2, bigger than aNumber. + * + * @param aNumber is the number for which we look for a bigger power of 2. + */ + unsigned int getPowerOf2( unsigned int aNumber ) const; + +private: + /** + * Function getChunkSize() + * returns size of the given chunk. + * + * @param aChunk is the chunk. + */ + inline int getChunkSize( const CHUNK& aChunk ) const + { + return aChunk.first; + } + + /** + * Function getChunkOffset() + * returns offset of the chunk. + * + * @param aChunk is the chunk. + */ + inline unsigned int getChunkOffset( const CHUNK& aChunk ) const + { + return aChunk.second; + } + + /// Debug & test functions +#if CACHED_CONTAINER_TEST > 0 + void showFreeChunks(); + void showReservedChunks(); + void test(); +#else + inline void showFreeChunks() {} + inline void showReservedChunks() {} + inline void test() {} +#endif /* CACHED_CONTAINER_TEST */ +}; +} // namespace KIGFX + +#endif /* CACHED_CONTAINER_H_ */ |