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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2007-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
+ * Copyright (C) 1992-2014 KiCad Developers, see AUTHORS.TXT for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef COLORS_H_
+#define COLORS_H_
+
+#include <wx/wx.h>
+
+/** The color enumeration. Also contains a flag and the alpha value in
+ * the upper bits
+ */
+enum EDA_COLOR_T
+{
+ UNSPECIFIED_COLOR = -1,
+ BLACK = 0,
+ DARKDARKGRAY,
+ DARKGRAY,
+ LIGHTGRAY,
+ WHITE,
+ LIGHTYELLOW,
+ DARKBLUE,
+ DARKGREEN,
+ DARKCYAN,
+ DARKRED,
+ DARKMAGENTA,
+ DARKBROWN,
+ BLUE,
+ GREEN,
+ CYAN,
+ RED,
+ MAGENTA,
+ BROWN,
+ LIGHTBLUE,
+ LIGHTGREEN,
+ LIGHTCYAN,
+ LIGHTRED,
+ LIGHTMAGENTA,
+ YELLOW,
+ PUREBLUE,
+ PUREGREEN,
+ PURECYAN,
+ PURERED,
+ PUREMAGENTA,
+ PUREYELLOW,
+ NBCOLORS, ///< Number of colors
+ HIGHLIGHT_FLAG = ( 1<<19 ),
+ MASKCOLOR = 31 ///< mask for color index into g_ColorRefs[]
+};
+
+/// Checked cast. Use only when necessary (usually I/O)
+inline EDA_COLOR_T ColorFromInt( int aColor )
+{
+ wxASSERT( aColor >= UNSPECIFIED_COLOR && aColor < NBCOLORS );
+ return static_cast<EDA_COLOR_T>( aColor );
+}
+
+inline EDA_COLOR_T NextColor( EDA_COLOR_T& aColor )
+{
+ // We have to accept NBCOLORS for loop termination conditions
+ wxASSERT( aColor >= UNSPECIFIED_COLOR && aColor <= NBCOLORS );
+ aColor = static_cast<EDA_COLOR_T>( int( aColor ) + 1 );
+ return aColor;
+}
+
+/// Return only the plain color part
+inline EDA_COLOR_T ColorGetBase( EDA_COLOR_T aColor)
+{
+ EDA_COLOR_T base = static_cast<EDA_COLOR_T>( aColor & MASKCOLOR );
+ return base;
+}
+
+/// Mix two colors in some way (hopefully like a logical OR)
+EDA_COLOR_T ColorMix( EDA_COLOR_T aColor1, EDA_COLOR_T aColor2 );
+
+/// Force the color part of a color to darkdarkgray
+inline void ColorTurnToDarkDarkGray( EDA_COLOR_T *aColor )
+{
+ *aColor = static_cast<EDA_COLOR_T>( (int(*aColor) & ~MASKCOLOR) | DARKDARKGRAY );
+}
+
+inline void ColorChangeHighlightFlag( EDA_COLOR_T *aColor, bool flag )
+{
+ if( flag )
+ *aColor = static_cast<EDA_COLOR_T>( (int(*aColor) | HIGHLIGHT_FLAG ) );
+ else
+ *aColor = static_cast<EDA_COLOR_T>( (int(*aColor) & ~HIGHLIGHT_FLAG ) );
+}
+
+/**
+ * Function SetAlpha
+ * ORs in the alpha blend parameter in to a color index.
+ */
+inline void SetAlpha( EDA_COLOR_T* aColor, unsigned char aBlend )
+{
+ const unsigned char MASKALPHA = 0xFF;
+
+ *aColor = static_cast<EDA_COLOR_T>((*aColor & ~(MASKALPHA << 24))
+ | ((aBlend & MASKALPHA) << 24));
+}
+
+/**
+ * Function GetAlpha
+ * returns the alpha blend parameter from a color index.
+ */
+inline unsigned char GetAlpha( EDA_COLOR_T aColor )
+{
+ const unsigned char MASKALPHA = 0xFF;
+ return (aColor >> 24) & MASKALPHA;
+}
+
+
+struct StructColors
+{
+ unsigned char m_Blue;
+ unsigned char m_Green;
+ unsigned char m_Red;
+ EDA_COLOR_T m_Numcolor;
+
+ const wxChar* m_ColorName;
+ EDA_COLOR_T m_LightColor;
+};
+
+/// list of existing Colors
+extern const StructColors g_ColorRefs[NBCOLORS];
+
+/// Step a color to the highlighted version if the highlight flag is set
+inline void ColorApplyHighlightFlag( EDA_COLOR_T *aColor )
+{
+ EDA_COLOR_T base = ColorGetBase( *aColor );
+ wxASSERT( base > UNSPECIFIED_COLOR && base < NBCOLORS );
+ if( *aColor & HIGHLIGHT_FLAG )
+ *aColor = g_ColorRefs[base].m_LightColor;
+}
+
+/// Find a color by name
+EDA_COLOR_T ColorByName( const wxString& aName );
+
+/// Find the nearest color match
+EDA_COLOR_T ColorFindNearest( const wxColour &aColor );
+
+/**
+ * Find the nearest color match
+ * @param aR is the red component of the color to be matched (in range 0-255)
+ * @param aG is the green component of the color to be matched (in range 0-255)
+ * @param aB is the blue component of the color to be matched (in range 0-255)
+ */
+EDA_COLOR_T ColorFindNearest( int aR, int aG, int aB );
+
+/**
+ * Check if a color is light i.e. if black would be more readable than
+ * white on it
+ */
+bool ColorIsLight( EDA_COLOR_T aColor );
+
+inline const wxChar *ColorGetName( EDA_COLOR_T aColor )
+{
+ EDA_COLOR_T base = ColorGetBase( aColor );
+ wxASSERT( base > UNSPECIFIED_COLOR && base < NBCOLORS );
+ return g_ColorRefs[base].m_ColorName;
+}
+
+inline void ColorSetBrush( wxBrush *aBrush, EDA_COLOR_T aColor )
+{
+ EDA_COLOR_T base = ColorGetBase( aColor );
+ wxASSERT( base > UNSPECIFIED_COLOR && base < NBCOLORS );
+ const StructColors &col = g_ColorRefs[base];
+ aBrush->SetColour( col.m_Red, col.m_Green, col.m_Blue );
+}
+
+/**
+ * Function MakeColour
+ * returns a wxWidgets wxColor from a KiCad color index with alpha value.
+ * Note that alpha support is not available on every wxWidgets platform. On
+ * such platform the behavior is the same as for wxALPHA_OPAQUE and that
+ * means the alpha value has no effect and will be ignored.
+ * @return wxColour - given a KiCad color index with alpha value
+ */
+inline wxColour MakeColour( EDA_COLOR_T aColor )
+{
+ int alpha = GetAlpha( aColor );
+ alpha = alpha ? alpha : wxALPHA_OPAQUE;
+ EDA_COLOR_T ndx = ColorGetBase( aColor );
+ wxASSERT( ndx > UNSPECIFIED_COLOR && ndx < NBCOLORS );
+
+ return wxColour( g_ColorRefs[ndx].m_Red,
+ g_ColorRefs[ndx].m_Green,
+ g_ColorRefs[ndx].m_Blue
+ ,(unsigned char) alpha
+ );
+}
+
+#endif // COLORS_H_