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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2011-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
+ * Copyright (C) 1992-2014 KiCad Developers, see CHANGELOG.TXT for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef CLASS_LAYER_BOX_SELECTOR_H
+#define CLASS_LAYER_BOX_SELECTOR_H 1
+
+#include <wx/bmpcbox.h>
+#include <colors.h> // EDA_COLOR_T definition
+#include <layers_id_colors_and_visibility.h>
+
+struct EDA_HOTKEY_CONFIG;
+
+/* Basic class to build a layer list.
+ * this is an basic abstract class to build a layer list selector.
+ * To display this list, you should therefore derive this class
+ */
+class LAYER_SELECTOR
+{
+protected:
+ bool m_layerhotkeys;
+
+public:
+ // Hotkey Info
+ struct EDA_HOTKEY_CONFIG* m_hotkeys;
+
+public:
+ LAYER_SELECTOR();
+
+ // Returns a color index from the layer id
+ // Virtual function because GerbView uses its own functions in a derived class
+ virtual EDA_COLOR_T GetLayerColor( LAYER_NUM aLayer ) const = 0;
+
+ // Returns the name of the layer id
+ // Virtual pure function because GerbView uses its own functions in a derived class
+ virtual wxString GetLayerName( LAYER_NUM aLayer ) const = 0;
+
+ // Returns true if the layer id is enabled (i.e. is it should be displayed)
+ // Virtual function pure because GerbView uses its own functions in a derived class
+ virtual bool IsLayerEnabled( LAYER_NUM aLayer ) const = 0;
+
+ bool SetLayersOrdered( bool value );
+ bool SetLayersHotkeys( bool value );
+
+protected:
+ // Fills the layer bitmap aLayerbmp with the layer color
+ void SetBitmapLayer( wxBitmap& aLayerbmp, LAYER_NUM aLayer );
+};
+
+
+/* class to display a layer list in a wxBitmapComboBox.
+ */
+class LAYER_BOX_SELECTOR : public wxBitmapComboBox, public LAYER_SELECTOR
+{
+public:
+ // Hotkey Info
+ struct EDA_HOTKEY_CONFIG* m_hotkeys;
+
+public:
+ LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int n = 0, const wxString choices[] = NULL );
+
+ LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
+ const wxPoint& pos, const wxSize& size,
+ const wxArrayString& choices );
+
+ // Get Current Item #
+ int GetChoice();
+
+ // Get Current Layer
+ LAYER_NUM GetLayerSelection() const;
+
+ // Set Layer #
+ int SetLayerSelection( LAYER_NUM layer );
+
+ // Reload the Layers
+ // Virtual pure function because GerbView uses its own functions in a derived class
+ virtual void Resync() = 0;
+
+ // Reload the Layers bitmaps colors
+ void ResyncBitmapOnly();
+};
+
+#endif // CLASS_LAYER_BOX_SELECTOR_H