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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2009-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
+ * Copyright (C) 1992-2014 KiCad Developers, see CHANGELOG.TXT for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef BEZIER_CURVES_H
+#define BEZIER_CURVES_H
+
+#include <vector>
+
+#include <wx/gdicmn.h>
+
+
+/**
+ * Function Bezier2Poly
+ * convert a Bezier curve to a polyline
+ * @param c1 - First point to convert.
+ * @param c2 - Second point to convert.
+ * @param c3 - Third point to convert.
+ * @return a std::vector<wxPoint> containing the points of the polyline
+ */
+std::vector<wxPoint> Bezier2Poly(wxPoint c1, wxPoint c2, wxPoint c3);
+
+std::vector<wxPoint> Bezier2Poly(int x1, int y1, int x2, int y2, int x3, int y3);
+
+/**
+ * Function Bezier2Poly
+ * convert a Bezier curve to a polyline
+ * @return a std::vector<wxPoint> containing the points of the polyline
+ * @param c1 - First point to convert.
+ * @param c2 - Second point to convert.
+ * @param c3 - Third point to convert.
+ * @param c4 - Fourth point to convert.
+ * @return a std::vector<wxPoint> containing the points of the polyline
+ */
+std::vector<wxPoint> Bezier2Poly( wxPoint c1, wxPoint c2, wxPoint c3,wxPoint c4 );
+
+std::vector<wxPoint> Bezier2Poly(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4);
+
+
+#endif // BEZIER_CURVES_H