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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2014 CERN
+ * Copyright (C) 2014 KiCad Developers, see CHANGELOG.TXT for contributors.
+ * @author Maciej Suminski <maciej.suminski@cern.ch>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include <wx/stdpaths.h>
+
+#include <common.h>
+#include <search_stack.h>
+#include <pgm_base.h>
+#include <config.h> // to define DEFAULT_INSTALL_PATH
+
+
+// put your best guesses in here, send the computer on a wild goose chase, its
+// got nothing else to do.
+
+void SystemDirsAppend( SEARCH_STACK* aSearchStack )
+{
+ // No clearing is done here, the most general approach is NOT to assume that
+ // our appends will be the only thing in the stack. This function has no
+ // knowledge of caller's intentions.
+
+ // wxPathList::AddEnvList() is broken, use SEARCH_STACK::AddPaths().
+ // SEARCH_STACK::AddPaths() will verify readability and existence of
+ // each directory before adding.
+ SEARCH_STACK maybe;
+
+ // User environment variable path is the first search path. Chances are
+ // if the user is savvy enough to set an environment variable they know
+ // what they are doing. It should take precedence over anything else.
+ // Otherwise don't set it.
+ maybe.AddPaths( wxGetenv( wxT( "KICAD" ) ) );
+
+#ifdef __WXMAC__
+ // Add the directory for the user-dependent, program specific data files.
+ maybe.AddPaths( GetOSXKicadUserDataDir() );
+
+ // Global machine specific application data
+ maybe.AddPaths( GetOSXKicadMachineDataDir() );
+
+ // Global application specific data files inside bundle
+ maybe.AddPaths( GetOSXKicadDataDir() );
+#else
+ // This is from CMAKE_INSTALL_PREFIX.
+ // Useful when KiCad is installed by `make install`.
+ // Use as second ranked place.
+ maybe.AddPaths( wxT( DEFAULT_INSTALL_PATH ) );
+
+ // Add the directory for the user-dependent, program specific data files.
+ // According to wxWidgets documentation:
+ // Unix: ~/.appname
+ // Windows: C:\Documents and Settings\username\Application Data\appname
+ maybe.AddPaths( wxStandardPaths::Get().GetUserDataDir() );
+
+ {
+ // Should be full path to this program executable.
+ wxString bin_dir = Pgm().GetExecutablePath();
+
+#if defined(__MINGW32__)
+ // bin_dir uses unix path separator. So to parse with wxFileName
+ // use windows separator, especially important for server inclusion:
+ // like: \\myserver\local_path .
+ bin_dir.Replace( wxFileName::GetPathSeparator( wxPATH_UNIX ),
+ wxFileName::GetPathSeparator( wxPATH_WIN ) );
+#endif
+
+ wxFileName bin_fn( bin_dir, wxEmptyString );
+
+ // Dir of the global (not user-specific), application specific, data files.
+ // From wx docs:
+ // Unix: prefix/share/appname
+ // Windows: the directory where the executable file is located
+ // Mac: appname.app/Contents/SharedSupport bundle subdirectory
+ wxString data_dir = wxStandardPaths::Get().GetDataDir();
+
+ if( bin_fn.GetPath() != data_dir )
+ {
+ // add data_dir if it is different from the bin_dir
+ maybe.AddPaths( data_dir );
+ }
+
+ // Up one level relative to binary path with "share" appended below.
+ bin_fn.RemoveLastDir();
+ maybe.AddPaths( bin_fn.GetPath() );
+ }
+
+ /* The normal OS program file install paths allow for a binary to be
+ * installed in a different path from the library files. This is
+ * useful for development purposes so the library and documentation
+ * files do not need to be installed separately. If someone can
+ * figure out a way to implement this without #ifdef, please do.
+ */
+#if defined(__MINGW32__)
+ maybe.AddPaths( wxGetenv( wxT( "PROGRAMFILES" ) ) );
+#else
+ maybe.AddPaths( wxGetenv( wxT( "PATH" ) ) );
+#endif
+#endif
+
+#if defined(DEBUG) && 0
+ maybe.Show( "maybe wish list" );
+#endif
+
+ // Append 1) kicad, 2) kicad/share, 3) share, and 4) share/kicad to each
+ // possible base path in 'maybe'. Since SEARCH_STACK::AddPaths() will verify
+ // readability and existence of each directory, not all of these will be
+ // actually appended.
+ for( unsigned i = 0; i < maybe.GetCount(); ++i )
+ {
+ wxFileName fn( maybe[i], wxEmptyString );
+
+#ifndef __WXMAC__
+ if( fn.GetPath().AfterLast( fn.GetPathSeparator() ) == wxT( "bin" ) )
+ {
+ fn.RemoveLastDir();
+
+ if( !fn.GetDirCount() )
+ continue; // at least on linux
+ }
+#endif
+
+ aSearchStack->AddPaths( fn.GetPath() );
+
+#ifndef __WXMAC__
+ fn.AppendDir( wxT( "kicad" ) );
+ aSearchStack->AddPaths( fn.GetPath() ); // add maybe[i]/kicad
+
+ fn.AppendDir( wxT( "share" ) );
+ aSearchStack->AddPaths( fn.GetPath() ); // add maybe[i]/kicad/share
+
+ fn.RemoveLastDir(); // ../ clear share
+ fn.RemoveLastDir(); // ../ clear kicad
+
+ fn.AppendDir( wxT( "share" ) );
+ aSearchStack->AddPaths( fn.GetPath() ); // add maybe[i]/share
+
+ fn.AppendDir( wxT( "kicad" ) );
+ aSearchStack->AddPaths( fn.GetPath() ); // add maybe[i]/share/kicad
+#endif
+ }
+
+#if defined(DEBUG) && 0
+ // final results:
+ aSearchStack->Show( __func__ );
+#endif
+}