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author | saurabhb17 | 2020-02-26 16:00:53 +0530 |
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committer | GitHub | 2020-02-26 16:00:53 +0530 |
commit | 886d9cb772e81d2e5262284bc3082664f084337f (patch) | |
tree | 6acee185a4dc19113fcbf0f9a3d6941085dedaf7 /pcbnew/class_board.h | |
parent | 0db48f6533517ecebfd9f0693f89deca28408b76 (diff) | |
parent | aa35045840b78d3f48212db45da59a2e5c69b223 (diff) | |
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Merge pull request #1 from saurabhb17/develop
Added main functions
Diffstat (limited to 'pcbnew/class_board.h')
-rw-r--r-- | pcbnew/class_board.h | 1391 |
1 files changed, 1391 insertions, 0 deletions
diff --git a/pcbnew/class_board.h b/pcbnew/class_board.h new file mode 100644 index 0000000..8836e15 --- /dev/null +++ b/pcbnew/class_board.h @@ -0,0 +1,1391 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2007 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com + * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +/** + * @file class_board.h + * @brief Class BOARD to handle a board. + */ + +#ifndef CLASS_BOARD_H_ +#define CLASS_BOARD_H_ + + +#include <dlist.h> + +#include <common.h> // PAGE_INFO +#include <layers_id_colors_and_visibility.h> +#include <class_netinfo.h> +#include <class_pad.h> +#include <class_colors_design_settings.h> +#include <class_board_design_settings.h> +#include <class_title_block.h> +#include <class_zone_settings.h> +#include <pcb_plot_params.h> + + +class PCB_BASE_FRAME; +class PCB_EDIT_FRAME; +class PICKED_ITEMS_LIST; +class BOARD; +class ZONE_CONTAINER; +class SEGZONE; +class TRACK; +class D_PAD; +class MARKER_PCB; +class MSG_PANEL_ITEM; +class NETLIST; +class REPORTER; +class RN_DATA; +class SHAPE_POLY_SET; + +// non-owning container of item candidates when searching for items on the same track. +typedef std::vector< TRACK* > TRACK_PTRS; + + +/** + * Enum LAYER_T + * gives the allowed types of layers, same as Specctra DSN spec. + */ +enum LAYER_T +{ + LT_UNDEFINED = -1, + LT_SIGNAL, + LT_POWER, + LT_MIXED, + LT_JUMPER +}; + + +/** + * Class LAYER + * holds information pertinent to a layer of a BOARD. + */ +struct LAYER +{ + LAYER() + { + clear(); + } + + void clear() + { + m_type = LT_SIGNAL; + m_visible = true; + m_number = 0; + m_name.clear(); + } + + /* + LAYER( const wxString& aName = wxEmptyString, + LAYER_T aType = LT_SIGNAL, bool aVisible = true, int aNumber = -1 ) : + m_name( aName ), + m_type( aType ), + m_visible( aVisible ), + m_number( aNumber ) + { + } + */ + + wxString m_name; ///< The name of the layer, there should be no spaces in this name. + + LAYER_T m_type; ///< The type of the layer + + bool m_visible; + + int m_number; + + /** + * Function ShowType + * converts a LAYER_T enum to a const char* + * @param aType The LAYER_T to convert + * @return const char* - The string representation of the layer type. + */ + static const char* ShowType( LAYER_T aType ); + + /** + * Function ParseType + * converts a string to a LAYER_T + * @param aType The const char* to convert + * @return LAYER_T - The binary representation of the layer type, or + * LAYER_T(-1) if the string is invalid + */ + static LAYER_T ParseType( const char* aType ); +}; + + +// Helper class to handle high light nets +class HIGH_LIGHT_INFO +{ + friend class BOARD; + +protected: + int m_netCode; // net selected for highlight (-1 when no net selected ) + bool m_highLightOn; // highlight active + + void Clear() + { + m_netCode = -1; + m_highLightOn = false; + } + + HIGH_LIGHT_INFO() + { + Clear(); + } +}; + + +/** + * Class BOARD + * holds information pertinent to a Pcbnew printed circuit board. + */ +class BOARD : public BOARD_ITEM +{ + friend class PCB_EDIT_FRAME; + +private: + /// the board filename + wxString m_fileName; + + // @todo: switch to boost:ptr_vector, and change ~BOARD() + typedef std::vector<MARKER_PCB*> MARKERS; + + /// MARKER_PCBs for clearance problems, owned by pointer. + MARKERS m_markers; + + // @todo: switch to boost::ptr_vector, and change ~BOARD() + typedef std::vector<ZONE_CONTAINER*> ZONE_CONTAINERS; + + /// edge zone descriptors, owned by pointer. + ZONE_CONTAINERS m_ZoneDescriptorList; + + LAYER m_Layer[LAYER_ID_COUNT]; + + // if true m_highLight_NetCode is used + HIGH_LIGHT_INFO m_highLight; // current high light data + HIGH_LIGHT_INFO m_highLightPrevious; // a previously stored high light data + + int m_fileFormatVersionAtLoad; ///< the version loaded from the file + + EDA_RECT m_BoundingBox; + NETINFO_LIST m_NetInfo; ///< net info list (name, design constraints .. + RN_DATA* m_ratsnest; + + BOARD_DESIGN_SETTINGS m_designSettings; + ZONE_SETTINGS m_zoneSettings; + COLORS_DESIGN_SETTINGS* m_colorsSettings; + PAGE_INFO m_paper; + TITLE_BLOCK m_titles; ///< text in lower right of screen and plots + PCB_PLOT_PARAMS m_plotOptions; + + /// Number of pads connected to the current net. + int m_nodeCount; + + /// Number of unconnected nets in the current rats nest. + int m_unconnectedNetCount; + + /** + * Function chainMarkedSegments + * is used by MarkTrace() to set the BUSY flag of connected segments of the trace + * segment located at \a aPosition on aLayerMask. + * Vias are put in list but their flags BUSY is not set + * @param aPosition A wxPoint object containing the position of the starting search. + * @param aLayerSet The allowed layers for segments to search. + * @param aList The track list to fill with points of flagged segments. + */ + void chainMarkedSegments( wxPoint aPosition, const LSET& aLayerSet, TRACK_PTRS* aList ); + +public: + static inline bool ClassOf( const EDA_ITEM* aItem ) + { + return aItem && PCB_T == aItem->Type(); + } + + void SetFileName( const wxString& aFileName ) { m_fileName = aFileName; } + + const wxString &GetFileName() const { return m_fileName; } + + /// Flags used in ratsnest calculation and update. + int m_Status_Pcb; + + DLIST<BOARD_ITEM> m_Drawings; // linked list of lines & texts + DLIST<MODULE> m_Modules; // linked list of MODULEs + DLIST<TRACK> m_Track; // linked list of TRACKs and VIAs + DLIST<SEGZONE> m_Zone; // linked list of SEGZONEs + + /// Ratsnest list for the BOARD + std::vector<RATSNEST_ITEM> m_FullRatsnest; + + /// Ratsnest list relative to a given footprint (used while moving a footprint). + std::vector<RATSNEST_ITEM> m_LocalRatsnest; + + /// zone contour currently in progress + ZONE_CONTAINER* m_CurrentZoneContour; + + BOARD(); + ~BOARD(); + + virtual const wxPoint& GetPosition() const; + + virtual void SetPosition( const wxPoint& aPos ); + + bool IsEmpty() const + { + return m_Drawings.GetCount() == 0 && m_Modules.GetCount() == 0 && + m_Track.GetCount() == 0 && m_Zone.GetCount() == 0; + } + + void Move( const wxPoint& aMoveVector ); // overload + + void SetFileFormatVersionAtLoad( int aVersion ) { m_fileFormatVersionAtLoad = aVersion; } + int GetFileFormatVersionAtLoad() const { return m_fileFormatVersionAtLoad; } + + /** + * Function Add + * adds the given item to this BOARD and takes ownership of its memory. + * @param aBoardItem The item to add to this board. + * @param aControl An int which can vary how the item is added. + */ + void Add( BOARD_ITEM* aBoardItem, int aControl = 0 ); + +#define ADD_APPEND 1 ///< aControl flag for Add( aControl ), appends not inserts + + /** + * Function Delete + * removes the given single item from this BOARD and deletes its memory. + * @param aBoardItem The item to remove from this board and delete + */ + void Delete( BOARD_ITEM* aBoardItem ) + { + // developers should run DEBUG versions and fix such calls with NULL + wxASSERT( aBoardItem ); + + if( aBoardItem ) + delete Remove( aBoardItem ); + } + + + /** + * Function Remove + * removes \a aBoardItem from this BOARD and returns it to caller without deleting it. + * @param aBoardItem The item to remove from this board. + * @return BOARD_ITEM* \a aBoardItem which was passed in. + */ + BOARD_ITEM* Remove( BOARD_ITEM* aBoardItem ); + + BOARD_ITEM* DuplicateAndAddItem( const BOARD_ITEM* aItem, + bool aIncrementReferences ); + + /** + * Function GetNextModuleReferenceWithPrefix + * Get the next available module reference with this prefix + */ + wxString GetNextModuleReferenceWithPrefix( const wxString& aPrefix, + bool aFillSequenceGaps ); + + /** + * Function GetRatsnest() + * returns list of missing connections between components/tracks. + * @return RATSNEST* is an object that contains informations about missing connections. + */ + RN_DATA* GetRatsnest() const + { + return m_ratsnest; + } + + /** + * Function DeleteMARKERs + * deletes ALL MARKERS from the board. + */ + void DeleteMARKERs(); + + /** + * Function DeleteZONEOutlines + * deletes ALL zone outlines from the board. + */ + void DeleteZONEOutlines(); + + /** + * Function GetMARKER + * returns the MARKER at a given index. + * @param index The array type index into a collection of MARKER_PCBS. + * @return MARKER_PCB* - a pointer to the MARKER_PCB or NULL if index out of range. + */ + MARKER_PCB* GetMARKER( int index ) const + { + if( (unsigned) index < m_markers.size() ) + return m_markers[index]; + + return NULL; + } + + /** + * Function GetMARKERCount + * @return int - The number of MARKER_PCBS. + */ + int GetMARKERCount() const + { + return (int) m_markers.size(); + } + + /** + * Function SetAuxOrigin + * sets the origin point used for plotting. + */ + void SetAuxOrigin( const wxPoint& aPoint ) { m_designSettings.m_AuxOrigin = aPoint; } + const wxPoint& GetAuxOrigin() const { return m_designSettings.m_AuxOrigin; } + + /** + * Function SetGridOrigin + * sets the origin point of the grid. + */ + void SetGridOrigin( const wxPoint& aPoint ) { m_designSettings.m_GridOrigin = aPoint; } + const wxPoint& GetGridOrigin() const { return m_designSettings.m_GridOrigin; } + + /** + * Function ResetHighLight + * Reset all high light data to the init state + */ + void ResetHighLight() + { + m_highLight.Clear(); + m_highLightPrevious.Clear(); + } + + /** + * Function GetHighLightNetCode + * @return netcode of net to highlight (-1 when no net selected) + */ + int GetHighLightNetCode() { return m_highLight.m_netCode; } + + /** + * Function SetHighLightNet + * @param aNetCode = netcode of net to highlight + */ + void SetHighLightNet( int aNetCode) + { + m_highLight.m_netCode = aNetCode; + } + + /** + * Function IsHighLightNetON + * @return true if a net is currently highlighted + */ + bool IsHighLightNetON() { return m_highLight.m_highLightOn; } + + /** + * Function HighLightOFF + * Disable highlight. + */ + void HighLightOFF() { m_highLight.m_highLightOn = false; } + + /** + * Function HighLightON + * Enable highlight. + * if m_highLight_NetCode >= 0, this net will be highlighted + */ + void HighLightON() { m_highLight.m_highLightOn = true; } + + /** + * Function PushHighLight + * save current high light info for later use + */ + void PushHighLight(); + + /** + * Function PopHighLight + * retrieve a previously saved high light info + */ + void PopHighLight(); + + /** + * Function GetCopperLayerCount + * @return int - The number of copper layers in the BOARD. + */ + int GetCopperLayerCount() const; + + void SetCopperLayerCount( int aCount ); + + /** + * Function GetEnabledLayers + * is a proxy function that calls the corresponding function in m_BoardSettings + * Returns a bit-mask of all the layers that are enabled + * @return int - the enabled layers in bit-mapped form. + */ + LSET GetEnabledLayers() const; + + /** + * Function SetEnabledLayers + * is a proxy function that calls the correspondent function in m_BoardSettings + * Changes the bit-mask of enabled layers + * @param aLayerMask = The new bit-mask of enabled layers + */ + void SetEnabledLayers( LSET aLayerMask ); + + /** + * Function IsLayerEnabled + * is a proxy function that calls the correspondent function in m_BoardSettings + * tests whether a given layer is enabled + * @param aLayer = The layer to be tested + * @return bool - true if the layer is visible. + */ + bool IsLayerEnabled( LAYER_ID aLayer ) const + { + return m_designSettings.IsLayerEnabled( aLayer ); + } + + /** + * Function IsLayerVisible + * is a proxy function that calls the correspondent function in m_BoardSettings + * tests whether a given layer is visible + * @param aLayer = The layer to be tested + * @return bool - true if the layer is visible. + */ + bool IsLayerVisible( LAYER_ID aLayer ) const + { + return m_designSettings.IsLayerVisible( aLayer ); + } + + /** + * Function GetVisibleLayers + * is a proxy function that calls the correspondent function in m_BoardSettings + * Returns a bit-mask of all the layers that are visible + * @return int - the visible layers in bit-mapped form. + */ + LSET GetVisibleLayers() const; + + /** + * Function SetVisibleLayers + * is a proxy function that calls the correspondent function in m_BoardSettings + * changes the bit-mask of visible layers + * @param aLayerMask = The new bit-mask of visible layers + */ + void SetVisibleLayers( LSET aLayerMask ); + + // these 2 functions are not tidy at this time, since there are PCB_VISIBLEs that + // are not stored in the bitmap. + + /** + * Function GetVisibleElements + * is a proxy function that calls the correspondent function in m_BoardSettings + * returns a bit-mask of all the element categories that are visible + * @return int - the visible element bitmap or-ed from enum PCB_VISIBLE + * @see enum PCB_VISIBLE + */ + int GetVisibleElements() const; + + /** + * Function SetVisibleElements + * is a proxy function that calls the correspondent function in m_BoardSettings + * changes the bit-mask of visible element categories + * @param aMask = The new bit-mask of visible element bitmap or-ed from enum PCB_VISIBLE + * @see enum PCB_VISIBLE + */ + void SetVisibleElements( int aMask ); + + /** + * Function SetVisibleAlls + * changes the bit-mask of visible element categories and layers + * @see enum PCB_VISIBLE + */ + void SetVisibleAlls(); + + /** + * Function IsElementVisible + * tests whether a given element category is visible. Keep this as an + * inline function. + * @param aPCB_VISIBLE is from the enum by the same name + * @return bool - true if the element is visible. + * @see enum PCB_VISIBLE + */ + bool IsElementVisible( int aPCB_VISIBLE ) const; + + /** + * Function SetElementVisibility + * changes the visibility of an element category + * @param aPCB_VISIBLE is from the enum by the same name + * @param aNewState = The new visibility state of the element category + * @see enum PCB_VISIBLE + */ + void SetElementVisibility( int aPCB_VISIBLE, bool aNewState ); + + /** + * Function IsModuleLayerVisible + * expects either of the two layers on which a module can reside, and returns + * whether that layer is visible. + * @param layer One of the two allowed layers for modules: F_Cu or B_Cu + * @return bool - true if the layer is visible, else false. + */ + bool IsModuleLayerVisible( LAYER_ID layer ); + + /** + * Function GetVisibleElementColor + * returns the color of a pcb visible element. + * @see enum PCB_VISIBLE + */ + EDA_COLOR_T GetVisibleElementColor( int aPCB_VISIBLE ); + + void SetVisibleElementColor( int aPCB_VISIBLE, EDA_COLOR_T aColor ); + + /** + * Function GetDesignSettings + * @return the BOARD_DESIGN_SETTINGS for this BOARD + */ + BOARD_DESIGN_SETTINGS& GetDesignSettings() const + { + // remove const-ness with cast. + return (BOARD_DESIGN_SETTINGS&) m_designSettings; + } + + /** + * Function SetDesignSettings + * @param aDesignSettings the new BOARD_DESIGN_SETTINGS to use + */ + void SetDesignSettings( const BOARD_DESIGN_SETTINGS& aDesignSettings ) + { + m_designSettings = aDesignSettings; + } + + const PAGE_INFO& GetPageSettings() const { return m_paper; } + void SetPageSettings( const PAGE_INFO& aPageSettings ) { m_paper = aPageSettings; } + + const PCB_PLOT_PARAMS& GetPlotOptions() const { return m_plotOptions; } + void SetPlotOptions( const PCB_PLOT_PARAMS& aOptions ) { m_plotOptions = aOptions; } + + TITLE_BLOCK& GetTitleBlock() { return m_titles; } + void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) { m_titles = aTitleBlock; } + + const ZONE_SETTINGS& GetZoneSettings() const { return m_zoneSettings; } + void SetZoneSettings( const ZONE_SETTINGS& aSettings ) { m_zoneSettings = aSettings; } + + /** + * Function GetColorSettings + * @return the current COLORS_DESIGN_SETTINGS in use + */ + COLORS_DESIGN_SETTINGS* GetColorsSettings() const { return m_colorsSettings; } + + /** + * Function SetColorsSettings + * @param aColorsSettings = the new COLORS_DESIGN_SETTINGS to use + */ + void SetColorsSettings( COLORS_DESIGN_SETTINGS* aColorsSettings ) + { + m_colorsSettings = aColorsSettings; + } + + /** + * Function GetBoardPolygonOutlines + * Extracts the board outlines and build a closed polygon + * from lines, arcs and circle items on edge cut layer + * Any closed outline inside the main outline is a hole + * All contours should be closed, i.e. have valid vertices to build a closed polygon + * @param aPoly The SHAPE_POLY_SET to fill in with outlines/holes. + * @param aErrorText = a wxString reference to display an error message + * with the coordinate of the point which creates the error + * (default = NULL , no message returned on error) + * @return true if success, false if a contour is not valid + */ + bool GetBoardPolygonOutlines( SHAPE_POLY_SET& aOutlines, + SHAPE_POLY_SET& aHoles, + wxString* aErrorText = NULL ); + + /** + * Function ConvertBrdLayerToPolygonalContours + * Build a set of polygons which are the outlines of copper items + * (pads, tracks, vias, texts, zones) + * Holes in vias or pads are ignored + * Usefull to export the shape of copper layers to dxf polygons + * or 3D viewer + * the polygons are not merged. + * @param aLayer = A copper layer, like B_Cu, etc. + * @param aOutlines The SHAPE_POLY_SET to fill in with items outline. + */ + void ConvertBrdLayerToPolygonalContours( LAYER_ID aLayer, SHAPE_POLY_SET& aOutlines ); + + /** + * Function GetLayerID + * returns the ID of a layer given by aLayerName. Copper layers may + * have custom names. + * + * @param aLayerName = A layer name, like wxT("B.Cu"), etc. + * + * @return LAYER_ID - the layer id, which for copper layers may + * be custom, else standard. + */ + const LAYER_ID GetLayerID( const wxString& aLayerName ) const; + + /** + * Function GetLayerName + * returns the name of a layer given by aLayer. Copper layers may + * have custom names. + * + * @param aLayer = A layer, like B_Cu, etc. + * + * @return wxString - the layer name, which for copper layers may + * be custom, else standard. + */ + const wxString GetLayerName( LAYER_ID aLayer ) const; + + /** + * Function SetLayerName + * changes the name of the layer given by aLayer. + * + * @param aLayer A layer, like B_Cu, etc. + * @param aLayerName The new layer name + * @return bool - true if aLayerName was legal and unique among other + * layer names at other layer indices and aLayer was within range, else false. + */ + bool SetLayerName( LAYER_ID aLayer, const wxString& aLayerName ); + + /** + * Function GetStandardLayerName + * returns an "English Standard" name of a PCB layer when given \a aLayerNumber. + * This function is static so it can be called without a BOARD instance. Use + * GetLayerName() if want the layer names of a specific BOARD, which could + * be different than the default if the user has renamed any copper layers. + * + * @param aLayerId is the layer identifier (index) to fetch + * @return const wxString - containing the layer name or "BAD INDEX" if aLayerId + * is not legal + */ + static const wxString GetStandardLayerName( LAYER_ID aLayerId ) + { + // a BOARD's standard layer name is the LAYER_ID fixed name + return LSET::Name( aLayerId ); + } + + /** + * Function SetLayerDescr + * returns the type of the copper layer given by aLayer. + * + * @param aIndex A layer index in m_Layer + * @param aLayer A reference to a LAYER description. + * @return false if the index was out of range. + */ + bool SetLayerDescr( LAYER_ID aIndex, const LAYER& aLayer ); + + /** + * Function GetLayerType + * returns the type of the copper layer given by aLayer. + * + * @param aLayer A layer index, like B_Cu, etc. + * @return LAYER_T - the layer type, or LAYER_T(-1) if the + * index was out of range. + */ + LAYER_T GetLayerType( LAYER_ID aLayer ) const; + + /** + * Function SetLayerType + * changes the type of the layer given by aLayer. + * + * @param aLayer A layer index, like B_Cu, etc. + * @param aLayerType The new layer type. + * @return bool - true if aLayerType was legal and aLayer was within range, else false. + */ + bool SetLayerType( LAYER_ID aLayer, LAYER_T aLayerType ); + + /** + * Function SetLayerColor + * changes a layer color for any valid layer, including non-copper ones. + */ + void SetLayerColor( LAYER_ID aLayer, EDA_COLOR_T aColor ); + + /** + * Function GetLayerColor + * gets a layer color for any valid layer, including non-copper ones. + */ + EDA_COLOR_T GetLayerColor( LAYER_ID aLayer ) const; + + /** Functions to get some items count */ + int GetNumSegmTrack() const; + + /** Calculate the zone segment count */ + int GetNumSegmZone() const; + + /** + * Function GetNumRatsnests + * @return int - The number of rats + */ + unsigned GetRatsnestsCount() const + { + return m_FullRatsnest.size(); + } + + /** + * Function GetNodesCount + * @return the number of pads members of nets (i.e. with netcode > 0) + */ + unsigned GetNodesCount() const; + + /** + * Function SetNodeCount + * set the number of nodes of the current net to \a aCount. + * + * @param aCount is the number of nodes attached to the current net. + */ + void SetNodeCount( unsigned aCount ) { m_nodeCount = aCount; } + + /** + * Function GetUnconnectedNetCount + * @return the number of unconnected nets in the current rats nest. + */ + unsigned GetUnconnectedNetCount() const { return m_unconnectedNetCount; } + + /** + * Function SetUnconnectedNetCount + * sets the number of unconnected nets in the current rats nest to \a aCount. + * + * @param aCount is the number of unconneceted nets in the current rats nest. + */ + void SetUnconnectedNetCount( unsigned aCount ) { m_unconnectedNetCount = aCount; } + + /** + * Function GetPadCount + * @return the number of pads in board + */ + unsigned GetPadCount() const + { + return m_NetInfo.GetPadCount(); + } + + /** + * Function GetPad + * @return D_PAD* - at the \a aIndex from m_NetInfo + */ + D_PAD* GetPad( unsigned aIndex ) const + { + return m_NetInfo.GetPad( aIndex ); + } + + /** + * Function GetPads + * returns a list of all the pads by value. The returned list is not + * sorted and contains pointers to PADS, but those pointers do not convey + * ownership of the respective PADs. + * @return std::vector<D_PAD*> - a full list of pads + */ + std::vector<D_PAD*> GetPads() + { + return m_NetInfo.m_PadsFullList; + } + + void BuildListOfNets() + { + m_NetInfo.buildListOfNets(); + } + + /** + * Function FindNet + * searches for a net with the given netcode. + * @param aNetcode A netcode to search for. + * @return NETINFO_ITEM_ITEM* - the net or NULL if not found. + */ + NETINFO_ITEM* FindNet( int aNetcode ) const; + + /** + * Function FindNet overloaded + * searches for a net with the given name. + * @param aNetname A Netname to search for. + * @return NETINFO_ITEM* - the net or NULL if not found. + */ + NETINFO_ITEM* FindNet( const wxString& aNetname ) const; + + /** + * Function AppendNet + * adds a new net description item to the current board. + * @param aNewNet is the new description item. + */ + void AppendNet( NETINFO_ITEM* aNewNet ) + { + m_NetInfo.AppendNet( aNewNet ); + } + +#ifndef SWIG + /** + * Function BeginNets + * @return iterator to the first element of the NETINFO_ITEMs list + */ + NETINFO_LIST::iterator BeginNets() const + { + return m_NetInfo.begin(); + } + + /** + * Function EndNets + * @return iterator to the last element of the NETINFO_ITEMs list + */ + NETINFO_LIST::iterator EndNets() const + { + return m_NetInfo.end(); + } +#endif + + /** + * Function GetNetCount + * @return the number of nets (NETINFO_ITEM) + */ + unsigned GetNetCount() const + { + return m_NetInfo.GetNetCount(); + } + + /** + * Function ComputeBoundingBox + * calculates the bounding box containing all board items (or board edge segments). + * @param aBoardEdgesOnly is true if we are interested in board edge segments only. + * @return EDA_RECT - the board's bounding box + * @see PCB_BASE_FRAME::GetBoardBoundingBox() which calls this and doctors the result + */ + EDA_RECT ComputeBoundingBox( bool aBoardEdgesOnly = false ); + + /** + * Function GetBoundingBox + * may be called soon after ComputeBoundingBox() to return the same EDA_RECT, + * as long as the BOARD has not changed. Remember, ComputeBoundingBox()'s + * aBoardEdgesOnly argument is considered in this return value also. + */ + const EDA_RECT GetBoundingBox() const { return m_BoundingBox; } // override + + void SetBoundingBox( const EDA_RECT& aBox ) { m_BoundingBox = aBox; } + + void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ); + + /** + * Function Draw. + * Redraw the BOARD items but not cursors, axis or grid. + * @param aPanel = the panel relative to the board + * @param aDC = the current device context + * @param aDrawMode = GR_COPY, GR_OR ... (not always used) + * @param aOffset = an draw offset value (default = 0,0) + */ + void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, + GR_DRAWMODE aDrawMode, const wxPoint& aOffset = ZeroOffset ); + + /** + * Function DrawHighLight + * redraws the objects in the board that are associated with the given aNetCode + * and turns on or off the brilliance associated with that net according to the + * current value of global g_HighLight_Status + * @param aDrawPanel is needed for the clipping support. + * @param aDC = the current device context + * @param aNetCode is the net number to highlight or to dim. + */ + void DrawHighLight( EDA_DRAW_PANEL* aDrawPanel, wxDC* aDC, int aNetCode ); + + /** + * Function Visit + * may be re-implemented for each derived class in order to handle + * all the types given by its member data. Implementations should call + * inspector->Inspect() on types in scanTypes[], and may use IterateForward() + * to do so on lists of such data. + * @param inspector An INSPECTOR instance to use in the inspection. + * @param testData Arbitrary data used by the inspector. + * @param scanTypes Which KICAD_T types are of interest and the order + * is significant too, terminated by EOT. + * @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan, + * else SCAN_CONTINUE, and determined by the inspector. + */ + SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, + const KICAD_T scanTypes[] ); + + /** + * Function FindModuleByReference + * searches for a MODULE within this board with the given + * reference designator. Finds only the first one, if there + * is more than one such MODULE. + * @param aReference The reference designator of the MODULE to find. + * @return MODULE* - If found, the MODULE having the given reference + * designator, else NULL. + */ + MODULE* FindModuleByReference( const wxString& aReference ) const; + + /** + * Function FindModule + * searches for a module matching \a aRefOrTimeStamp depending on the state of + * \a aSearchByTimeStamp. + * @param aRefOrTimeStamp is the search string. + * @param aSearchByTimeStamp searches by the module time stamp value if true. Otherwise + * search by reference designator. + * @return MODULE* - If found, the module meeting the search criteria, else NULL. + */ + MODULE* FindModule( const wxString& aRefOrTimeStamp, bool aSearchByTimeStamp = false ) const; + + /** + * Function ReplaceNetlist + * updates the #BOARD according to \a aNetlist. + * + * The changes are made to the board are as follows they are not disabled in the status + * settings in the #NETLIST: + * - If a new component is found in the #NETLIST and not in the #BOARD, it is added + * to the #BOARD. + * - If a the component in the #NETLIST is already on the #BOARD, then one or more of the + * following actions can occur: + * + If the footprint name in the #NETLIST does not match the footprint name on the + * #BOARD, the footprint on the #BOARD is replaced with the footprint specified in + * the #NETLIST and the proper parameters are copied from the existing footprint. + * + If the reference designator in the #NETLIST does not match the reference designator + * on the #BOARD, the reference designator is updated from the #NETLIST. + * + If the value field in the #NETLIST does not match the value field on the #BOARD, + * the value field is updated from the #NETLIST. + * + If the time stamp in the #NETLIST does not match the time stamp on the #BOARD, + * the time stamp is updated from the #NETLIST. + * - After each footprint is added or update as described above, each footprint pad net + * name is compared and updated to the value defined in the #NETLIST. + * - After all of the footprints have been added, updated, and net names properly set, + * any extra unlock footprints are removed from the #BOARD. + * + * @param aNetlist is the new netlist to revise the contents of the #BOARD with. + * @param aDeleteSinglePadNets if true, remove nets counting only one pad + * and set net code to 0 for these pads + * @param aReporter is a #REPORTER object to report the changes \a aNetlist makes to + * the #BOARD. If NULL, no change reporting occurs. + */ + void ReplaceNetlist( NETLIST& aNetlist, bool aDeleteSinglePadNets, + REPORTER* aReporter = NULL ); + + /** + * Function SortedNetnamesList + * @param aNames An array string to fill with net names. + * @param aSortbyPadsCount true = sort by active pads count, false = no sort (i.e. + * leave the sort by net names) + * @return int - net names count. + */ + int SortedNetnamesList( wxArrayString& aNames, bool aSortbyPadsCount ); + + /** + * Function SynchronizeNetsAndNetClasses + * copies NETCLASS info to each NET, based on NET membership in a NETCLASS. + * Must be called after a Design Rules edition, or after reading a netlist (or editing + * the list of nets) Also this function removes the non existing nets in netclasses + * and add net nets in default netclass (this happens after reading a netlist) + */ + void SynchronizeNetsAndNetClasses(); + + /***************************************************************************/ + + wxString GetClass() const + { + return wxT( "BOARD" ); + } + +#if defined(DEBUG) + void Show( int nestLevel, std::ostream& os ) const { ShowDummy( os ); } // override +#endif + + + /*************************/ + /* Copper Areas handling */ + /*************************/ + + /** + * Function HitTestForAnyFilledArea + * tests if the given wxPoint is within the bounds of a filled area of this zone. + * the test is made on zones on layer from aStartLayer to aEndLayer + * Note: if a zone has its flag BUSY (in .m_State) is set, it is ignored. + * @param aRefPos A wxPoint to test + * @param aStartLayer the first layer to test + * @param aEndLayer the last layer to test + * @param aNetCode = the netcode used to filter zones (-1 to to test all zones) + * @return ZONE_CONTAINER* return a pointer to the ZONE_CONTAINER found, else NULL + */ + ZONE_CONTAINER* HitTestForAnyFilledArea( const wxPoint& aRefPos, + LAYER_ID aStartLayer, + LAYER_ID aEndLayer, + int aNetCode ); + + /** + * Function RedrawAreasOutlines + * Redraw all areas outlines on layer aLayer ( redraw all if aLayer < 0 ) + */ + void RedrawAreasOutlines( EDA_DRAW_PANEL* aPanel, + wxDC* aDC, + GR_DRAWMODE aDrawMode, + LAYER_ID aLayer ); + + /** + * Function RedrawFilledAreas + * Redraw all filled areas on layer aLayer ( redraw all if aLayer < 0 ) + */ + void RedrawFilledAreas( EDA_DRAW_PANEL* aPanel, wxDC* aDC, GR_DRAWMODE aDrawMode, + LAYER_ID aLayer ); + + /** + * Function SetAreasNetCodesFromNetNames + * Set the .m_NetCode member of all copper areas, according to the area Net Name + * The SetNetCodesFromNetNames is an equivalent to net name, for fast comparisons. + * However the Netcode is an arbitrary equivalence, it must be set after each netlist read + * or net change + * Must be called after pad netcodes are calculated + * @return : error count + * For non copper areas, netcode is set to 0 + */ + int SetAreasNetCodesFromNetNames( void ); + + /** + * Function GetArea + * returns the Area (Zone Container) at a given index. + * @param index The array type index into a collection of ZONE_CONTAINER *. + * @return ZONE_CONTAINER* - a pointer to the Area or NULL if index out of range. + */ + ZONE_CONTAINER* GetArea( int index ) const + { + if( (unsigned) index < m_ZoneDescriptorList.size() ) + return m_ZoneDescriptorList[index]; + + return NULL; + } + + /** + * Function GetAreaIndex + * returns the Area Index for the given Zone Container. + * @param aArea :The ZONE_CONTAINER to find. + * @return an Area Index in m_ZoneDescriptorList or -1 if non found. + */ + int GetAreaIndex( const ZONE_CONTAINER* aArea ) const + { + for( int ii = 0; ii < GetAreaCount(); ii++ ) // Search for aArea in list + { + if( aArea == GetArea( ii ) ) // Found ! + return ii; + } + + return -1; + } + + /** + * Function GetAreaCount + * @return int - The number of Areas or ZONE_CONTAINER. + */ + int GetAreaCount() const + { + return (int) m_ZoneDescriptorList.size(); + } + + /* Functions used in test, merge and cut outlines */ + + /** + * Function AddArea + * Add an empty copper area to board areas list + * @param aNewZonesList = a PICKED_ITEMS_LIST * where to store new areas pickers (useful + * in undo commands) can be NULL + * @param aNetcode = the netcode of the copper area (0 = no net) + * @param aLayer = the layer of area + * @param aStartPointPosition = position of the first point of the polygon outline of this area + * @param aHatch = hatch option + * @return a reference to the new area + */ + ZONE_CONTAINER* AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode, + LAYER_ID aLayer, wxPoint aStartPointPosition, int aHatch ); + + /** + * Function InsertArea + * add empty copper area to net, inserting after m_ZoneDescriptorList[iarea] + * @return pointer to the new area + */ + ZONE_CONTAINER* InsertArea( int netcode, int iarea, LAYER_ID layer, int x, int y, int hatch ); + + /** + * Function NormalizeAreaPolygon + * Process an area that has been modified, by normalizing its polygon against itself. + * i.e. convert a self-intersecting polygon to one (or more) non self-intersecting polygon(s) + * This may change the number and order of copper areas in the net. + * @param aNewZonesList = a PICKED_ITEMS_LIST * where to store new created areas pickers + * @param aCurrArea = the zone to process + * @return true if changes are made + */ + bool NormalizeAreaPolygon( PICKED_ITEMS_LIST* aNewZonesList, ZONE_CONTAINER* aCurrArea ); + + /** + * Function OnAreaPolygonModified + * Process an area that has been modified, by normalizing its polygon + * and merging the intersecting polygons for any other areas on the same net. + * This may change the number and order of copper areas in the net. + * @param aModifiedZonesList = a PICKED_ITEMS_LIST * where to store deleted or added areas + * (useful in undo commands can be NULL + * @param modified_area = area to test + * @return true if some areas modified + */ + bool OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, + ZONE_CONTAINER* modified_area ); + + /** + * Function CombineAllAreasInNet + * Checks all copper areas in net for intersections, combining them if found + * @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful + * in undo commands can be NULL + * @param aNetCode = net to consider + * @param aUseLocalFlags : if true, don't check areas if both local flags are 0 + * Sets local flag = 1 for any areas modified + * @return true if some areas modified + */ + bool CombineAllAreasInNet( PICKED_ITEMS_LIST* aDeletedList, + int aNetCode, + bool aUseLocalFlags ); + + /** + * Function RemoveArea + * remove copper area from net, and put it in a deleted list (if exists) + * @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful + * in undo commands can be NULL + * @param area_to_remove = area to delete or put in deleted list + */ + void RemoveArea( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_to_remove ); + + /** + * Function TestAreaIntersections + * Check for intersection of a given copper area with other areas in same net + * @param area_to_test = area to compare to all other areas in the same net + */ + bool TestAreaIntersections( ZONE_CONTAINER* area_to_test ); + + /** + * Function TestAreaIntersection + * Test for intersection of 2 copper areas + * area_to_test must be after area_ref in m_ZoneDescriptorList + * @param area_ref = area reference + * @param area_to_test = area to compare for intersection calculations + * @return : false if no intersection, true if intersection + */ + bool TestAreaIntersection( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_test ); + + /** + * Function CombineAreas + * If possible, combine 2 copper areas + * @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas + * (useful for undo). + * @param area_ref = the main area (zone) + * @param area_to_combine = the zone that can be merged with area_ref + * area_ref must be BEFORE area_to_combine + * area_to_combine will be deleted, if areas are combined + * @return : true if area_to_combine is combined with area_ref (and therefore be deleted) + */ + bool CombineAreas( PICKED_ITEMS_LIST* aDeletedList, + ZONE_CONTAINER* area_ref, + ZONE_CONTAINER* area_to_combine ); + + /** + * Function Test_Drc_Areas_Outlines_To_Areas_Outlines + * tests area outlines for DRC: + * Tests areas inside other areas. + * Tests areas too close. + * + * @param aArea_To_Examine: area to compare with other areas, or if NULL then + * all areas are compared to all others. + * @param aCreate_Markers: if true create DRC markers. False: do not creates anything + * @return errors count + */ + int Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_Examine, + bool aCreate_Markers ); + + /****** function relative to ratsnest calculations: */ + + /** + * Function Test_Connection_To_Copper_Areas + * init .m_ZoneSubnet parameter in tracks and pads according to the connections to areas found + * @param aNetcode = netcode to analyze. if -1, analyze all nets + */ + void Test_Connections_To_Copper_Areas( int aNetcode = -1 ); + + /** + * Function GetViaByPosition + * finds the first via at \a aPosition on \a aLayer. + * <p> + * This function does not use the normal hit test to locate a via which which tests + * if a position is within the via's bounding box. It tests for the actual locate + * of the via. + * </p> + * @param aPosition The wxPoint to HitTest() against. + * @param aLayer The layer to search. Use -1 for a don't care. + * @return VIA* A point a to the VIA object if found, else NULL. + */ + VIA* GetViaByPosition( const wxPoint& aPosition, LAYER_ID aLayer = UNDEFINED_LAYER ) const; + + /** + * Function GetPad + * finds a pad \a aPosition on \a aLayer. + * + * @param aPosition A wxPoint object containing the position to hit test. + * @param aLayerMask A layer or layers to mask the hit test. + * @return A pointer to a D_PAD object if found or NULL if not found. + */ + D_PAD* GetPad( const wxPoint& aPosition, LSET aLayerMask ); + D_PAD* GetPad( const wxPoint& aPosition ) + { + return GetPad( aPosition, LSET().set() ); + } + + /** + * Function GetPad + * finds a pad connected to \a aEndPoint of \a aTrace. + * + * @param aTrace A pointer to a TRACK object to hit test against. + * @param aEndPoint The end point of \a aTrace the hit test against. + * @return A pointer to a D_PAD object if found or NULL if not found. + */ + D_PAD* GetPad( TRACK* aTrace, ENDPOINT_T aEndPoint ); + + /** + * Function GetPadFast + * return pad found at \a aPosition on \a aLayerMask using the fast search method. + * <p> + * The fast search method only works if the pad list has already been built. + * </p> + * @param aPosition A wxPoint object containing the position to hit test. + * @param aLayerMask A layer or layers to mask the hit test. + * @return A pointer to a D_PAD object if found or NULL if not found. + */ + D_PAD* GetPadFast( const wxPoint& aPosition, LSET aLayerMask ); + + /** + * Function GetPad + * locates the pad connected at \a aPosition on \a aLayer starting at list position + * \a aPad + * <p> + * This function uses a fast search in this sorted pad list and it is faster than + * GetPadFast(). This list is a sorted pad list must be built before calling this + * function. + * </p> + * @note The normal pad list is sorted by increasing netcodes. + * @param aPadList = the list of pads candidates (a std::vector<D_PAD*>) + * @param aPosition A wxPoint object containing the position to test. + * @param aLayerMask A layer or layers to mask the hit test. + * @return a D_PAD object pointer to the connected pad. + */ + D_PAD* GetPad( std::vector<D_PAD*>& aPadList, const wxPoint& aPosition, LSET aLayerMask ); + + /** + * Function PadDelete + * deletes a given bad from the BOARD by removing it from its module and + * from the m_NetInfo. Makes no UI calls. + * @param aPad is the pad to delete. + */ + void PadDelete( D_PAD* aPad ); + + /** + * Function GetSortedPadListByXthenYCoord + * first empties then fills the vector with all pads and sorts them by + * increasing x coordinate, and for increasing y coordinate for same values of x coordinates. + * The vector only holds pointers to the pads and + * those pointers are only references to pads which are owned by the BOARD + * through other links. + * @param aVector Where to put the pad pointers. + * @param aNetCode = the netcode filter: + * = -1 to build the full pad list. + * = a given netcode to build the pad list relative to the given net + */ + void GetSortedPadListByXthenYCoord( std::vector<D_PAD*>& aVector, int aNetCode = -1 ); + + /** + * Function GetTrack + * find the segment of \a aTrace at \a aPosition on \a aLayer if \a Layer is visible. + * Traces that are flagged as deleted or busy are ignored. + * + * @param aTrace A pointer to the TRACK object to search. + * @param aPosition A wxPoint object containing the position to test. + * @param aLayerMask A layer or layers to mask the hit test. Use -1 to ignore + * layer mask. + * @return A TRACK object pointer if found otherwise NULL. + */ + TRACK* GetTrack( TRACK* aTrace, const wxPoint& aPosition, LSET aLayerMask ) const; + + /** + * Function MarkTrace + * marks a chain of trace segments, connected to \a aTrace. + * <p> + * Each segment is marked by setting the BUSY bit into m_Flags. Electrical + * continuity is detected by walking each segment, and finally the segments + * are rearranged into a contiguous chain within the given list. + * </p> + * + * @param aTrace The segment within a list of trace segments to test. + * @param aCount A pointer to an integer where to return the number of + * marked segments. + * @param aTraceLength A pointer to an double where to return the length of the + * trace. + * @param aInPackageLength A pointer to an double where to return the extra lengths inside + * integrated circuits from the pads connected to this track to the + * die (if any). + * @param aReorder true for reorder the interesting segments (useful for + * track edition/deletion) in this case the flag BUSY is + * set (the user is responsible of flag clearing). False + * for no reorder : useful when we want just calculate the + * track length in this case, flags are reset + * @return TRACK* The first in the chain of interesting segments. + */ + TRACK* MarkTrace( TRACK* aTrace, int* aCount, double* aTraceLength, + double* aInPackageLength, bool aReorder ); + + /** + * Function GetFootprint + * get a footprint by its bounding rectangle at \a aPosition on \a aLayer. + * <p> + * If more than one footprint is at \a aPosition, then the closest footprint on the + * active layer is returned. The distance is calculated via manhattan distance from + * the center of the bounding rectangle to \a aPosition. + * + * @param aPosition A wxPoint object containing the position to test. + * @param aActiveLayer Layer to test. + * @param aVisibleOnly Search only the visible layers if true. + * @param aIgnoreLocked Ignore locked modules when true. + * @return MODULE* The best module or NULL if none. + */ + MODULE* GetFootprint( const wxPoint& aPosition, LAYER_ID aActiveLayer, + bool aVisibleOnly, bool aIgnoreLocked = false ); + + /** + * Function GetLockPoint + * returns the item at the "attachment" point at the end of a trace at \a aPosition + * on \a aLayerMask. + * <p> + * This may be a PAD or another trace segment. + * </p> + * + * @param aPosition A wxPoint object containing the position to test. + * @param aLayerMask A layer or layers to mask the hit test. Use -1 to ignore + * layer mask. + * @return A pointer to a BOARD_ITEM object if found otherwise NULL. + */ + BOARD_CONNECTED_ITEM* GetLockPoint( const wxPoint& aPosition, LSET aLayerMask ); + + /** + * Function CreateLockPoint + * creates an intermediate point on \a aSegment and break it into two segments + * at \a aPosition. + * <p> + * The new segment starts from \a aPosition and ends at the end point of \a + * aSegment. The original segment now ends at \a aPosition. + * </p> + * + * @param aPosition A wxPoint object containing the position to test and the new + * segment start position if the return value is not NULL. + * @param aSegment The trace segment to create the lock point on. + * @param aList The pick list to add the created items to. + * @return NULL if no new point was created or a pointer to a TRACK ojbect of the + * created segment. If \a aSegment points to a via the exact value of \a + * aPosition and a pointer to the via are returned. + */ + TRACK* CreateLockPoint( wxPoint& aPosition, TRACK* aSegment, PICKED_ITEMS_LIST* aList ); +}; + +#endif // CLASS_BOARD_H_ |