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authorsaurabhb172020-02-26 16:14:17 +0530
committerGitHub2020-02-26 16:14:17 +0530
commit003d02608917e7a69d1a98438837e94ccf68352a (patch)
tree1392c90227aeea231c1d86371131e04c40382918 /include/tool/tool_interactive.h
parent886d9cb772e81d2e5262284bc3082664f084337f (diff)
parente255d0622297488c1c52755be670733418c994cf (diff)
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Merge pull request #3 from saurabhb17/master
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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2013 CERN
+ * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __TOOL_INTERACTIVE_H
+#define __TOOL_INTERACTIVE_H
+
+#include <string>
+
+#include <tool/tool_event.h>
+#include <tool/tool_base.h>
+
+class CONTEXT_MENU;
+
+class TOOL_INTERACTIVE : public TOOL_BASE
+{
+public:
+ /**
+ * Constructor
+ *
+ * Creates a tool with given id & name. The name must be unique. */
+ TOOL_INTERACTIVE( TOOL_ID aId, const std::string& aName );
+
+ /**
+ * Constructor
+ *
+ * Creates a tool with given name. The name must be unique. */
+ TOOL_INTERACTIVE( const std::string& aName );
+ virtual ~TOOL_INTERACTIVE();
+
+ /**
+ * Function Activate()
+ * Runs the tool. After activation, the tool starts receiving events until it is finished.
+ */
+ void Activate();
+
+ /**
+ * Function SetContextMenu()
+ *
+ * Assigns a context menu and tells when it should be activated.
+ * @param aMenu is the menu to be assigned.
+ * @param aTrigger determines conditions upon which the context menu is activated.
+ */
+ void SetContextMenu( CONTEXT_MENU* aMenu, CONTEXT_MENU_TRIGGER aTrigger = CMENU_BUTTON );
+
+ /**
+ * Function Go()
+ *
+ * Defines which state (aStateFunc) to go when a certain event arrives (aConditions).
+ * No conditions means any event.
+ */
+ template <class T>
+ void Go( int (T::* aStateFunc)( const TOOL_EVENT& ),
+ const TOOL_EVENT_LIST& aConditions = TOOL_EVENT( TC_ANY, TA_ANY ) );
+
+ /**
+ * Function Wait()
+ *
+ * Suspends execution of the tool until an event specified in aEventList arrives.
+ * No parameters means waiting for any event.
+ */
+ OPT_TOOL_EVENT Wait( const TOOL_EVENT_LIST& aEventList = TOOL_EVENT( TC_ANY, TA_ANY ) );
+
+ /** functions below are not yet implemented - their interface may change */
+ /*template <class Parameters, class ReturnValue>
+ bool InvokeTool( const std::string& aToolName, const Parameters& parameters,
+ ReturnValue& returnValue );
+
+ template <class Parameters, class ReturnValue>
+ bool InvokeWindow( const std::string& aWindowName, const Parameters& parameters,
+ ReturnValue& returnValue );
+
+ template <class T>
+ void Yield( const T& returnValue );*/
+
+protected:
+ /* helper functions for constructing events for Wait() and Go() with less typing */
+ const TOOL_EVENT evActivate( std::string aToolName = "" );
+ const TOOL_EVENT evCommand( int aCommandId = -1 );
+ const TOOL_EVENT evCommand( std::string aCommandStr = "" );
+ const TOOL_EVENT evMotion();
+ const TOOL_EVENT evClick( int aButton = BUT_ANY );
+ const TOOL_EVENT evDrag( int aButton = BUT_ANY );
+ const TOOL_EVENT evButtonUp( int aButton = BUT_ANY );
+ const TOOL_EVENT evButtonDown(int aButton = BUT_ANY );
+
+private:
+ void goInternal( TOOL_STATE_FUNC& aState, const TOOL_EVENT_LIST& aConditions );
+};
+
+// hide TOOL_MANAGER implementation
+template <class T>
+void TOOL_INTERACTIVE::Go( int (T::* aStateFunc)( const TOOL_EVENT& ),
+ const TOOL_EVENT_LIST& aConditions )
+{
+ TOOL_STATE_FUNC sptr( static_cast<T*>( this ), aStateFunc );
+
+ goInternal( sptr, aConditions );
+}
+
+#endif