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authorsaurabhb172020-02-26 16:20:48 +0530
committerGitHub2020-02-26 16:20:48 +0530
commitb77f5d9d8097c38159c6f60917995d6af13bbe1c (patch)
tree1392c90227aeea231c1d86371131e04c40382918 /include/geometry/shape_segment.h
parentdadc4d490966a24efe15b5cc533ef8695986048a (diff)
parent003d02608917e7a69d1a98438837e94ccf68352a (diff)
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Merge pull request #4 from FOSSEE/develop
merging dev into master
Diffstat (limited to 'include/geometry/shape_segment.h')
-rw-r--r--include/geometry/shape_segment.h101
1 files changed, 101 insertions, 0 deletions
diff --git a/include/geometry/shape_segment.h b/include/geometry/shape_segment.h
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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2013 CERN
+ * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __SHAPE_SEGMENT_H
+#define __SHAPE_SEGMENT_H
+
+#include <geometry/shape.h>
+#include <geometry/seg.h>
+
+class SHAPE_SEGMENT : public SHAPE {
+
+public:
+ SHAPE_SEGMENT():
+ SHAPE( SH_SEGMENT ), m_width( 0 ) {};
+
+ SHAPE_SEGMENT( const VECTOR2I& aA, const VECTOR2I& aB, int aWidth = 0 ):
+ SHAPE( SH_SEGMENT ), m_seg( aA, aB ), m_width( aWidth ) {};
+
+ SHAPE_SEGMENT( const SEG& aSeg, int aWidth = 0 ):
+ SHAPE( SH_SEGMENT ), m_seg( aSeg ), m_width( aWidth ) {};
+
+ ~SHAPE_SEGMENT() {};
+
+ SHAPE* Clone() const
+ {
+ return new SHAPE_SEGMENT( m_seg, m_width );
+ }
+
+ const BOX2I BBox( int aClearance = 0 ) const
+ {
+ return BOX2I( m_seg.A, m_seg.B - m_seg.A ).Inflate( aClearance + ( m_width + 1 ) / 2 );
+ }
+
+ bool Collide( const SEG& aSeg, int aClearance = 0 ) const
+ {
+ return m_seg.Distance( aSeg ) < ( m_width + 1 ) / 2 + aClearance;
+ }
+
+ bool Collide( const VECTOR2I& aP, int aClearance = 0 ) const
+ {
+ return m_seg.Distance( aP ) < ( m_width + 1 ) / 2 + aClearance;
+ }
+
+ void SetSeg( const SEG& aSeg )
+ {
+ m_seg = aSeg;
+ }
+
+ const SEG& GetSeg() const
+ {
+ return m_seg;
+ }
+
+ void SetWidth( int aWidth )
+ {
+ m_width = aWidth;
+ }
+
+ int GetWidth() const
+ {
+ return m_width;
+ }
+
+ bool IsSolid() const
+ {
+ return true;
+ }
+
+ void Move( const VECTOR2I& aVector )
+ {
+ m_seg.A += aVector;
+ m_seg.B += aVector;
+ }
+
+private:
+ SEG m_seg;
+ int m_width;
+};
+
+#endif