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author | saurabhb17 | 2020-02-26 16:20:48 +0530 |
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committer | GitHub | 2020-02-26 16:20:48 +0530 |
commit | b77f5d9d8097c38159c6f60917995d6af13bbe1c (patch) | |
tree | 1392c90227aeea231c1d86371131e04c40382918 /include/geometry/shape_index.h | |
parent | dadc4d490966a24efe15b5cc533ef8695986048a (diff) | |
parent | 003d02608917e7a69d1a98438837e94ccf68352a (diff) | |
download | KiCad-eSim-b77f5d9d8097c38159c6f60917995d6af13bbe1c.tar.gz KiCad-eSim-b77f5d9d8097c38159c6f60917995d6af13bbe1c.tar.bz2 KiCad-eSim-b77f5d9d8097c38159c6f60917995d6af13bbe1c.zip |
Merge pull request #4 from FOSSEE/develop
merging dev into master
Diffstat (limited to 'include/geometry/shape_index.h')
-rw-r--r-- | include/geometry/shape_index.h | 363 |
1 files changed, 363 insertions, 0 deletions
diff --git a/include/geometry/shape_index.h b/include/geometry/shape_index.h new file mode 100644 index 0000000..94703ce --- /dev/null +++ b/include/geometry/shape_index.h @@ -0,0 +1,363 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2013 CERN + * @author Jacobo Aragunde PĂ©rez + * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __SHAPE_INDEX_H +#define __SHAPE_INDEX_H + +#include <vector> +#include <geometry/shape.h> +#include <geometry/rtree.h> + + +/** + * shapeFunctor template function + * + * It is used by SHAPE_INDEX to get a SHAPE* from another type. + * By default relies on T::GetShape() method, should be specialized if the T object + * doesn't allow that method. + * @param aItem generic T object + * @return a SHAPE* object equivalent to object. + */ +template <class T> +static const SHAPE* shapeFunctor( T aItem ) +{ + return aItem->Shape(); +} + +/** + * boundingBox template method + * + * It is used by SHAPE_INDEX to get the bounding box of a generic T object. + * By default relies on T::BBox() method, should be specialized if the T object + * doesn't allow that method. + * @param aObject generic T object + * @return a BOX2I object containing the bounding box of the T object. + */ +template <class T> +BOX2I boundingBox( T aObject ) +{ + return shapeFunctor( aObject )->BBox(); +} + +/** + * acceptVisitor template method + * + * It is used by SHAPE_INDEX to implement Accept(). + * By default relies on V::operation() redefinition, should be specialized if V class + * doesn't have its () operation defined to accept T objects. + * @param aObject generic T object + * @param aVisitor V visitor object + */ +template <class T, class V> +void acceptVisitor( T aObject, V aVisitor ) +{ + aVisitor( aObject ); +} + +/** + * collide template method + * + * It is used by SHAPE_INDEX to implement Query(). + * By default relies on T::Collide(U) method, should be specialized if the T object + * doesn't allow that method. + * @param aObject generic T object + * @param aAnotherObject generic U object + * @param aMinDistance minimum collision distance + * @return if object and anotherObject collide + */ +template <class T, class U> +bool collide( T aObject, U aAnotherObject, int aMinDistance ) +{ + return shapeFunctor( aObject )->Collide( aAnotherObject, aMinDistance ); +} + +template <class T, class V> +bool queryCallback( T aShape, void* aContext ) +{ + V* visitor = (V*) aContext; + + acceptVisitor<T, V>( aShape, *visitor ); + + return true; +} + +template <class T = SHAPE*> +class SHAPE_INDEX +{ + public: + class Iterator + { + private: + typedef typename RTree<T, int, 2, float>::Iterator RTreeIterator; + RTreeIterator iterator; + + /** + * Function Init() + * + * Setup the internal tree iterator. + * @param aTree pointer to a RTREE object + */ + void Init( RTree<T, int, 2, float>* aTree ) + { + aTree->GetFirst( iterator ); + } + + public: + /** + * Iterator constructor + * + * Creates an iterator for the index object + * @param aIndex SHAPE_INDEX object to iterate + */ + Iterator( SHAPE_INDEX* aIndex ) + { + Init( aIndex->m_tree ); + } + + /** + * Operator * (prefix) + * + * Returns the next data element. + */ + T operator*() + { + return *iterator; + } + + /** + * Operator ++ (prefix) + * + * Shifts the iterator to the next element. + */ + bool operator++() + { + return ++iterator; + } + + /** + * Operator ++ (postfix) + * + * Shifts the iterator to the next element. + */ + bool operator++( int ) + { + return ++iterator; + } + + /** + * Function IsNull() + * + * Checks if the iterator has reached the end. + * @return true if it is in an invalid position (data finished) + */ + bool IsNull() + { + return iterator.IsNull(); + } + + /** + * Function IsNotNull() + * + * Checks if the iterator has not reached the end. + * @return true if it is in an valid position (data not finished) + */ + bool IsNotNull() + { + return iterator.IsNotNull(); + } + + /** + * Function Next() + * + * Returns the current element of the iterator and moves to the next + * position. + * @return SHAPE object pointed by the iterator before moving to the next position. + */ + T Next() + { + T object = *iterator; + ++iterator; + + return object; + } + }; + + SHAPE_INDEX(); + + ~SHAPE_INDEX(); + + /** + * Function Add() + * + * Adds a SHAPE to the index. + * @param aShape is the new SHAPE. + */ + void Add( T aShape ); + + /** + * Function Remove() + * + * Removes a SHAPE to the index. + * @param aShape is the new SHAPE. + */ + void Remove( T aShape ); + + /** + * Function RemoveAll() + * + * Removes all the contents of the index. + */ + void RemoveAll(); + + /** + * Function Accept() + * + * Accepts a visitor for every SHAPE object contained in this INDEX. + * @param aVisitor Visitor object to be run + */ + template <class V> + void Accept( V aVisitor ) + { + Iterator iter = this->Begin(); + + while( !iter.IsNull() ) + { + T shape = *iter; + acceptVisitor( shape, aVisitor ); + iter++; + } + } + + /** + * Function Reindex() + * + * Rebuilds the index. This should be used if the geometry of the objects + * contained by the index has changed. + */ + void Reindex(); + + /** + * Function Query() + * + * Runs a callback on every SHAPE object contained in the bounding box of (shape). + * @param aShape shape to search against + * @param aMinDistance distance threshold + * @param aVisitor object to be invoked on every object contained in the search area. + */ + template <class V> + int Query( const SHAPE *aShape, int aMinDistance, V& aVisitor, bool aExact ) + { + BOX2I box = aShape->BBox(); + box.Inflate( aMinDistance ); + + int min[2] = { box.GetX(), box.GetY() }; + int max[2] = { box.GetRight(), box.GetBottom() }; + + return this->m_tree->Search( min, max, aVisitor ); + } + + /** + * Function Begin() + * + * Creates an iterator for the current index object + * @return iterator + */ + Iterator Begin(); + + private: + RTree<T, int, 2, float>* m_tree; +}; + +/* + * Class members implementation + */ + +template <class T> +SHAPE_INDEX<T>::SHAPE_INDEX() +{ + this->m_tree = new RTree<T, int, 2, float>(); +} + +template <class T> +SHAPE_INDEX<T>::~SHAPE_INDEX() +{ + delete this->m_tree; +} + +template <class T> +void SHAPE_INDEX<T>::Add( T aShape ) +{ + BOX2I box = boundingBox( aShape ); + int min[2] = { box.GetX(), box.GetY() }; + int max[2] = { box.GetRight(), box.GetBottom() }; + + this->m_tree->Insert( min, max, aShape ); +} + +template <class T> +void SHAPE_INDEX<T>::Remove( T aShape ) +{ + BOX2I box = boundingBox( aShape ); + int min[2] = { box.GetX(), box.GetY() }; + int max[2] = { box.GetRight(), box.GetBottom() }; + + this->m_tree->Remove( min, max, aShape ); +} + +template <class T> +void SHAPE_INDEX<T>::RemoveAll() +{ + this->m_tree->RemoveAll(); +} + +template <class T> +void SHAPE_INDEX<T>::Reindex() +{ + RTree<T, int, 2, float>* newTree; + newTree = new RTree<T, int, 2, float>(); + + Iterator iter = this->Begin(); + + while( !iter.IsNull() ) + { + T shape = *iter; + BOX2I box = boundingBox( shape ); + int min[2] = { box.GetX(), box.GetY() }; + int max[2] = { box.GetRight(), box.GetBottom() }; + newTree->Insert( min, max, shape ); + iter++; + } + + delete this->m_tree; + this->m_tree = newTree; +} + +template <class T> +typename SHAPE_INDEX<T>::Iterator SHAPE_INDEX<T>::Begin() +{ + return Iterator( this ); +} + +#endif |