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author | saurabhb17 | 2020-02-26 16:14:17 +0530 |
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committer | GitHub | 2020-02-26 16:14:17 +0530 |
commit | 003d02608917e7a69d1a98438837e94ccf68352a (patch) | |
tree | 1392c90227aeea231c1d86371131e04c40382918 /include/gal/opengl/glm/gtx/normalize_dot.inl | |
parent | 886d9cb772e81d2e5262284bc3082664f084337f (diff) | |
parent | e255d0622297488c1c52755be670733418c994cf (diff) | |
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Merge pull request #3 from saurabhb17/master
secondary files
Diffstat (limited to 'include/gal/opengl/glm/gtx/normalize_dot.inl')
-rw-r--r-- | include/gal/opengl/glm/gtx/normalize_dot.inl | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/include/gal/opengl/glm/gtx/normalize_dot.inl b/include/gal/opengl/glm/gtx/normalize_dot.inl new file mode 100644 index 0000000..5058eac --- /dev/null +++ b/include/gal/opengl/glm/gtx/normalize_dot.inl @@ -0,0 +1,115 @@ +////////////////////////////////////////////////////////////////////////////////// +// OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) +////////////////////////////////////////////////////////////////////////////////// +// Created : 2007-09-28 +// Updated : 2008-10-07 +// Licence : This source is under MIT License +// File : glm/gtx/normalize_dot.inl +////////////////////////////////////////////////////////////////////////////////// + +namespace glm +{ + template <typename genType> + GLM_FUNC_QUALIFIER genType normalizeDot + ( + genType const & x, + genType const & y + ) + { + return + glm::dot(x, y) * + glm::inversesqrt(glm::dot(x, x) * + glm::dot(y, y)); + } + + template <typename valType> + GLM_FUNC_QUALIFIER valType normalizeDot + ( + detail::tvec2<valType> const & x, + detail::tvec2<valType> const & y + ) + { + return + glm::dot(x, y) * + glm::inversesqrt(glm::dot(x, x) * + glm::dot(y, y)); + } + + template <typename valType> + GLM_FUNC_QUALIFIER valType normalizeDot + ( + detail::tvec3<valType> const & x, + detail::tvec3<valType> const & y + ) + { + return + glm::dot(x, y) * + glm::inversesqrt(glm::dot(x, x) * + glm::dot(y, y)); + } + + template <typename valType> + GLM_FUNC_QUALIFIER valType normalizeDot + ( + detail::tvec4<valType> const & x, + detail::tvec4<valType> const & y + ) + { + return + glm::dot(x, y) * + glm::inversesqrt(glm::dot(x, x) * + glm::dot(y, y)); + } + + template <typename genType> + GLM_FUNC_QUALIFIER genType fastNormalizeDot + ( + genType const & x, + genType const & y + ) + { + return + glm::dot(x, y) * + fastInverseSqrt(glm::dot(x, x) * + glm::dot(y, y)); + } + + template <typename valType> + GLM_FUNC_QUALIFIER valType fastNormalizeDot + ( + detail::tvec2<valType> const & x, + detail::tvec2<valType> const & y + ) + { + return + glm::dot(x, y) * + fastInverseSqrt(glm::dot(x, x) * + glm::dot(y, y)); + } + + template <typename valType> + GLM_FUNC_QUALIFIER valType fastNormalizeDot + ( + detail::tvec3<valType> const & x, + detail::tvec3<valType> const & y + ) + { + return + glm::dot(x, y) * + fastInverseSqrt(glm::dot(x, x) * + glm::dot(y, y)); + } + + template <typename valType> + GLM_FUNC_QUALIFIER valType fastNormalizeDot + ( + detail::tvec4<valType> const & x, + detail::tvec4<valType> const & y + ) + { + return + glm::dot(x, y) * + fastInverseSqrt(glm::dot(x, x) * + glm::dot(y, y)); + } +}//namespace glm |