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authorsaurabhb172020-02-26 16:11:59 +0530
committerGitHub2020-02-26 16:11:59 +0530
commite255d0622297488c1c52755be670733418c994cf (patch)
tree1392c90227aeea231c1d86371131e04c40382918 /include/gal/opengl/glm/gtx/matrix_interpolation.hpp
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Merge pull request #1 from saurabhb17/develop
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+///////////////////////////////////////////////////////////////////////////////////
+/// OpenGL Mathematics (glm.g-truc.net)
+///
+/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
+/// Permission is hereby granted, free of charge, to any person obtaining a copy
+/// of this software and associated documentation files (the "Software"), to deal
+/// in the Software without restriction, including without limitation the rights
+/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+/// copies of the Software, and to permit persons to whom the Software is
+/// furnished to do so, subject to the following conditions:
+///
+/// The above copyright notice and this permission notice shall be included in
+/// all copies or substantial portions of the Software.
+///
+/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+/// THE SOFTWARE.
+///
+/// @ref gtx_matrix_interpolation
+/// @file glm/gtx/matrix_interpolation.hpp
+/// @date 2011-03-05 / 2011-06-07
+/// @author Ghenadii Ursachi (the.asteroth@gmail.com)
+///
+/// @see core (dependence)
+///
+/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
+/// @ingroup gtx
+///
+/// @brief Allows to directly interpolate two exiciting matrices.
+///
+/// <glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities.
+///////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLM_GTX_matrix_interpolation
+#define GLM_GTX_matrix_interpolation GLM_VERSION
+
+// Dependency:
+//#include "../glm.hpp"
+
+#if(defined(GLM_MESSAGES) && !defined(glm_ext))
+# pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
+#endif
+
+namespace glm
+{
+ /// @addtogroup gtx_matrix_interpolation
+ /// @{
+
+ //! Get the axis and angle of the rotation from a matrix.
+ //! From GLM_GTX_matrix_interpolation extension.
+ template <typename T>
+ void axisAngle(
+ detail::tmat4x4<T> const & mat,
+ detail::tvec3<T> & axis,
+ T & angle);
+
+ //! Build a matrix from axis and angle.
+ //! From GLM_GTX_matrix_interpolation extension.
+ template <typename T>
+ detail::tmat4x4<T> axisAngleMatrix(
+ detail::tvec3<T> const & axis,
+ T const angle);
+
+ //! Extracts the rotation part of a matrix.
+ //! From GLM_GTX_matrix_interpolation extension.
+ template <typename T>
+ detail::tmat4x4<T> extractMatrixRotation(
+ detail::tmat4x4<T> const & mat);
+
+ //! Build a interpolation of 4 * 4 matrixes.
+ //! From GLM_GTX_matrix_interpolation extension.
+ //! Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
+ template <typename T>
+ detail::tmat4x4<T> interpolate(
+ detail::tmat4x4<T> const & m1,
+ detail::tmat4x4<T> const & m2,
+ T const delta);
+
+ /// @}
+}//namespace glm
+
+#include "matrix_interpolation.inl"
+
+#endif//GLM_GTX_matrix_interpolation