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author | saurabhb17 | 2020-02-26 16:14:17 +0530 |
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committer | GitHub | 2020-02-26 16:14:17 +0530 |
commit | 003d02608917e7a69d1a98438837e94ccf68352a (patch) | |
tree | 1392c90227aeea231c1d86371131e04c40382918 /include/gal/opengl/glm/gtx/inertia.hpp | |
parent | 886d9cb772e81d2e5262284bc3082664f084337f (diff) | |
parent | e255d0622297488c1c52755be670733418c994cf (diff) | |
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Merge pull request #3 from saurabhb17/master
secondary files
Diffstat (limited to 'include/gal/opengl/glm/gtx/inertia.hpp')
-rw-r--r-- | include/gal/opengl/glm/gtx/inertia.hpp | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/include/gal/opengl/glm/gtx/inertia.hpp b/include/gal/opengl/glm/gtx/inertia.hpp new file mode 100644 index 0000000..9133299 --- /dev/null +++ b/include/gal/opengl/glm/gtx/inertia.hpp @@ -0,0 +1,115 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref gtx_inertia +/// @file glm/gtx/inertia.hpp +/// @date 2006-04-21 / 2011-06-07 +/// @author Christophe Riccio +/// +/// @see core (dependence) +/// @see gtx_extented_min_max (dependence) +/// +/// @defgroup gtx_inertia GLM_GTX_inertia +/// @ingroup gtx +/// +/// @brief Create inertia matrices +/// +/// <glm/gtx/inertia.hpp> need to be included to use these functionalities. +/////////////////////////////////////////////////////////////////////////////////// + +#ifndef GLM_GTX_inertia +#define GLM_GTX_inertia GLM_VERSION + +// Dependency: +#include "../glm.hpp" + +#if(defined(GLM_MESSAGES) && !defined(glm_ext)) +# pragma message("GLM: GLM_GTX_inertia extension included") +#endif + +namespace glm +{ + /// @addtogroup gtx_inertia + /// @{ + + //! Build an inertia matrix for a box. + //! From GLM_GTX_inertia extension. + template <typename T> + detail::tmat3x3<T> boxInertia3( + T const & Mass, + detail::tvec3<T> const & Scale); + + //! Build an inertia matrix for a box. + //! From GLM_GTX_inertia extension. + template <typename T> + detail::tmat4x4<T> boxInertia4( + T const & Mass, + detail::tvec3<T> const & Scale); + + //! Build an inertia matrix for a disk. + //! From GLM_GTX_inertia extension. + template <typename T> + detail::tmat3x3<T> diskInertia3( + T const & Mass, + T const & Radius); + + //! Build an inertia matrix for a disk. + //! From GLM_GTX_inertia extension. + template <typename T> + detail::tmat4x4<T> diskInertia4( + T const & Mass, + T const & Radius); + + //! Build an inertia matrix for a ball. + //! From GLM_GTX_inertia extension. + template <typename T> + detail::tmat3x3<T> ballInertia3( + T const & Mass, + T const & Radius); + + //! Build an inertia matrix for a ball. + //! From GLM_GTX_inertia extension. + template <typename T> + detail::tmat4x4<T> ballInertia4( + T const & Mass, + T const & Radius); + + //! Build an inertia matrix for a sphere. + //! From GLM_GTX_inertia extension. + template <typename T> + detail::tmat3x3<T> sphereInertia3( + T const & Mass, + T const & Radius); + + //! Build an inertia matrix for a sphere. + //! From GLM_GTX_inertia extension. + template <typename T> + detail::tmat4x4<T> sphereInertia4( + T const & Mass, + T const & Radius); + + /// @} +}// namespace glm + +#include "inertia.inl" + +#endif//GLM_GTX_inertia |