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author | saurabhb17 | 2020-02-26 16:20:48 +0530 |
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committer | GitHub | 2020-02-26 16:20:48 +0530 |
commit | b77f5d9d8097c38159c6f60917995d6af13bbe1c (patch) | |
tree | 1392c90227aeea231c1d86371131e04c40382918 /include/gal/opengl/glm/glm.hpp | |
parent | dadc4d490966a24efe15b5cc533ef8695986048a (diff) | |
parent | 003d02608917e7a69d1a98438837e94ccf68352a (diff) | |
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Merge pull request #4 from FOSSEE/develop
merging dev into master
Diffstat (limited to 'include/gal/opengl/glm/glm.hpp')
-rw-r--r-- | include/gal/opengl/glm/glm.hpp | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/include/gal/opengl/glm/glm.hpp b/include/gal/opengl/glm/glm.hpp new file mode 100644 index 0000000..5474fe3 --- /dev/null +++ b/include/gal/opengl/glm/glm.hpp @@ -0,0 +1,129 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref core +/// @file glm/glm.hpp +/// @date 2005-01-14 / 2011-10-24 +/// @author Christophe Riccio +/// +/// @defgroup core GLM Core +/// +/// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible. +/// +/// The GLM core consists of @ref core_types "C++ types that mirror GLSL types" and +/// C++ functions that mirror the GLSL functions. It also includes +/// @ref core_precision "a set of precision-based types" that can be used in the appropriate +/// functions. The C++ types are all based on a basic set of @ref core_template "template types". +/// +/// The best documentation for GLM Core is the current GLSL specification, +/// <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2 +/// (pdf file)</a>. +/// There are a few @ref pg_differences "differences" between GLM core and GLSL. +/// +/// GLM core functionnalities require <glm/glm.hpp> to be included to be used. +/// +/// @defgroup core_types Types +/// +/// @brief The standard types defined by the specification. +/// +/// These types are all typedefs of more generalized, template types. To see the definiton +/// of these template types, go to @ref core_template. +/// +/// @ingroup core +/// +/// @defgroup core_precision Precision types +/// +/// @brief Non-GLSL types that are used to define precision-based types. +/// +/// The GLSL language allows the user to define the precision of a particular variable. +/// In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility +/// with OpenGL ES's precision qualifiers, where they @em do have an effect. +/// +/// C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing: +/// a number of typedefs of the @ref core_template that use a particular precision. +/// +/// None of these types make any guarantees about the actual precision used. +/// +/// @ingroup core +/// +/// @defgroup core_template Template types +/// +/// @brief The generic template types used as the basis for the core types. +/// +/// These types are all templates used to define the actual @ref core_types. +/// These templetes are implementation details of GLM types and should not be used explicitly. +/// +/// @ingroup core +/////////////////////////////////////////////////////////////////////////////////// + +#include "core/_fixes.hpp" + +#ifndef glm_glm +#define glm_glm + +#include <cmath> +#include <climits> +#include <cfloat> +#include <limits> +#include <cstdio> +//#include <type_traits> +#include "core/setup.hpp" + +#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED)) +# define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED +# pragma message("GLM: Core library included") +#endif//GLM_MESSAGE + +#include "./core/_detail.hpp" +#include "./core/_vectorize.hpp" +#include "./core/type.hpp" + +#include "./core/func_trigonometric.hpp" +#include "./core/func_exponential.hpp" +#include "./core/func_common.hpp" +#include "./core/func_packing.hpp" +#include "./core/func_geometric.hpp" +#include "./core/func_matrix.hpp" +#include "./core/func_vector_relational.hpp" +#include "./core/func_integer.hpp" +#include "./core/func_noise.hpp" +#include "./core/_swizzle.hpp" + +//////////////////// +// check type sizes +#ifndef GLM_STATIC_ASSERT_NULL + GLM_STATIC_ASSERT(sizeof(glm::detail::int8) == 1, "int8 size isn't 1 byte on this platform"); + GLM_STATIC_ASSERT(sizeof(glm::detail::int16) == 2, "int16 size isn't 2 bytes on this platform"); + GLM_STATIC_ASSERT(sizeof(glm::detail::int32) == 4, "int32 size isn't 4 bytes on this platform"); + GLM_STATIC_ASSERT(sizeof(glm::detail::int64) == 8, "int64 size isn't 8 bytes on this platform"); + + GLM_STATIC_ASSERT(sizeof(glm::detail::uint8) == 1, "uint8 size isn't 1 byte on this platform"); + GLM_STATIC_ASSERT(sizeof(glm::detail::uint16) == 2, "uint16 size isn't 2 bytes on this platform"); + GLM_STATIC_ASSERT(sizeof(glm::detail::uint32) == 4, "uint32 size isn't 4 bytes on this platform"); + GLM_STATIC_ASSERT(sizeof(glm::detail::uint64) == 8, "uint64 size isn't 8 bytes on this platform"); + + GLM_STATIC_ASSERT(sizeof(glm::detail::float16) == 2, "float16 size isn't 2 bytes on this platform"); + GLM_STATIC_ASSERT(sizeof(glm::detail::float32) == 4, "float32 size isn't 4 bytes on this platform"); + GLM_STATIC_ASSERT(sizeof(glm::detail::float64) == 8, "float64 size isn't 8 bytes on this platform"); +#endif//GLM_STATIC_ASSERT_NULL + +#endif//glm_glm |