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authorsaurabhb172020-02-26 16:04:40 +0530
committersaurabhb172020-02-26 16:04:40 +0530
commit039ac92480a09266146fc5b0c9ec67a32a2565ad (patch)
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parentaa35045840b78d3f48212db45da59a2e5c69b223 (diff)
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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2013 CERN
+ * @author Maciej Suminski <maciej.suminski@cern.ch>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file cached_container.h
+ * @brief Class to store instances of VERTEX with caching. It allows storing VERTEX objects and
+ * associates them with VERTEX_ITEMs. This leads to a possibility of caching vertices data in the
+ * GPU memory and a fast reuse of that data.
+ */
+
+#ifndef CACHED_CONTAINER_H_
+#define CACHED_CONTAINER_H_
+
+#include <gal/opengl/vertex_container.h>
+#include <map>
+#include <set>
+
+// Debug messages verbosity level
+// #define CACHED_CONTAINER_TEST 1
+
+namespace KIGFX
+{
+class VERTEX_ITEM;
+class SHADER;
+
+class CACHED_CONTAINER : public VERTEX_CONTAINER
+{
+public:
+ CACHED_CONTAINER( unsigned int aSize = defaultInitSize );
+
+ ///> @copydoc VERTEX_CONTAINER::SetItem()
+ virtual void SetItem( VERTEX_ITEM* aItem );
+
+ ///> @copydoc VERTEX_CONTAINER::FinishItem()
+ virtual void FinishItem();
+
+ ///> @copydoc VERTEX_CONTAINER::Allocate()
+ virtual VERTEX* Allocate( unsigned int aSize );
+
+ ///> @copydoc VERTEX_CONTAINER::Delete()
+ virtual void Delete( VERTEX_ITEM* aItem );
+
+ ///> @copydoc VERTEX_CONTAINER::Clear()
+ virtual void Clear();
+
+protected:
+ ///> Maps size of free memory chunks to their offsets
+ typedef std::pair<unsigned int, unsigned int> CHUNK;
+ typedef std::multimap<unsigned int, unsigned int> FREE_CHUNK_MAP;
+
+ /// List of all the stored items
+ typedef std::set<VERTEX_ITEM*> ITEMS;
+
+ ///> Stores size & offset of free chunks.
+ FREE_CHUNK_MAP m_freeChunks;
+
+ ///> Stored VERTEX_ITEMs
+ ITEMS m_items;
+
+ ///> Currently modified item
+ VERTEX_ITEM* m_item;
+
+ ///> Properties of currently modified chunk & item
+ unsigned int m_chunkSize;
+ unsigned int m_chunkOffset;
+ unsigned int m_itemSize;
+
+ /**
+ * Function reallocate()
+ * resizes the chunk that stores the current item to the given size.
+ *
+ * @param aSize is the number of vertices to be stored.
+ * @return offset of the new chunk.
+ */
+ virtual unsigned int reallocate( unsigned int aSize );
+
+ /**
+ * Function defragment()
+ * removes empty spaces between chunks, so after that there is a long continous space
+ * for storing vertices at the and of the container.
+ *
+ * @param aTarget is the already allocated destination for defragmented data. It has to be
+ * at least of the same size as the current container. If left NULL, it will be allocated
+ * inside the defragment() function.
+ * @return false in case of failure (eg. memory shortage)
+ */
+ virtual bool defragment( VERTEX* aTarget = NULL );
+
+ /**
+ * Function mergeFreeChunks()
+ * looks for consecutive free memory chunks and merges them, decreasing fragmentation of
+ * memory.
+ */
+ virtual void mergeFreeChunks();
+
+ /**
+ * Function resizeContainer()
+ *
+ * prepares a bigger container of a given size.
+ * @param aNewSize is the new size of container, expressed in vertices
+ * @return false in case of failure (eg. memory shortage)
+ */
+ virtual bool resizeContainer( unsigned int aNewSize );
+
+ /**
+ * Function getPowerOf2()
+ * returns the nearest power of 2, bigger than aNumber.
+ *
+ * @param aNumber is the number for which we look for a bigger power of 2.
+ */
+ unsigned int getPowerOf2( unsigned int aNumber ) const;
+
+private:
+ /**
+ * Function getChunkSize()
+ * returns size of the given chunk.
+ *
+ * @param aChunk is the chunk.
+ */
+ inline int getChunkSize( const CHUNK& aChunk ) const
+ {
+ return aChunk.first;
+ }
+
+ /**
+ * Function getChunkOffset()
+ * returns offset of the chunk.
+ *
+ * @param aChunk is the chunk.
+ */
+ inline unsigned int getChunkOffset( const CHUNK& aChunk ) const
+ {
+ return aChunk.second;
+ }
+
+ /// Debug & test functions
+#if CACHED_CONTAINER_TEST > 0
+ void showFreeChunks();
+ void showReservedChunks();
+ void test();
+#else
+ inline void showFreeChunks() {}
+ inline void showReservedChunks() {}
+ inline void test() {}
+#endif /* CACHED_CONTAINER_TEST */
+};
+} // namespace KIGFX
+
+#endif /* CACHED_CONTAINER_H_ */