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author | saurabhb17 | 2020-02-26 16:14:17 +0530 |
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committer | GitHub | 2020-02-26 16:14:17 +0530 |
commit | 003d02608917e7a69d1a98438837e94ccf68352a (patch) | |
tree | 1392c90227aeea231c1d86371131e04c40382918 /include/gal/color4d.h | |
parent | 886d9cb772e81d2e5262284bc3082664f084337f (diff) | |
parent | e255d0622297488c1c52755be670733418c994cf (diff) | |
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Merge pull request #3 from saurabhb17/master
secondary files
Diffstat (limited to 'include/gal/color4d.h')
-rw-r--r-- | include/gal/color4d.h | 222 |
1 files changed, 222 insertions, 0 deletions
diff --git a/include/gal/color4d.h b/include/gal/color4d.h new file mode 100644 index 0000000..46ae899 --- /dev/null +++ b/include/gal/color4d.h @@ -0,0 +1,222 @@ +/* + * This program source code file is part of KICAD, a free EDA CAD application. + * + * Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de + * Copyright (C) 2012 Kicad Developers, see change_log.txt for contributors. + * + * Color class + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef COLOR4D_H_ +#define COLOR4D_H_ + +#include <colors.h> +#include <cassert> + +namespace KIGFX +{ +/** + * Class COLOR4D + * is the color representation with 4 components: red, green, blue, alpha. + */ +class COLOR4D +{ +public: + // Constructor (creates the Color 0,0,0,0) + COLOR4D() : + r( 0 ), g( 0 ), b( 0 ), a( 1 ) + { + } + + /** + * @brief Constructor + * + * @param aRed is the red component [0.0 .. 1.0]. + * @param aGreen is the green component [0.0 .. 1.0]. + * @param aBlue is the blue component [0.0 .. 1.0]. + * @param aAlpha is the alpha value [0.0 .. 1.0]. + */ + COLOR4D( double aRed, double aGreen, double aBlue, double aAlpha ) : + r( aRed ), g( aGreen ), b( aBlue ), a( aAlpha ) + { + assert( r >= 0.0 && r <= 1.0 ); + assert( g >= 0.0 && g <= 1.0 ); + assert( b >= 0.0 && b <= 1.0 ); + assert( a >= 0.0 && a <= 1.0 ); + } + + /** + * @brief Constructor + * + * @param aColor is one of KiCad's palette colors. + * @see EDA_COLOR_T + */ + COLOR4D( EDA_COLOR_T aColor ); + +#ifdef WX_COMPATIBILITY + /** + * @brief Constructor + * + * @param aColor is the color type used by wxWidgets. + */ + COLOR4D( const wxColour& aColor ); +#endif /* WX_COMPATIBLITY */ + + /** + * Function Brighten + * Makes the color brighter by a given factor. + * @param aFactor Specifies how bright the color should become (valid values: 0.0 .. 1.0). + * @return COLOR4D& Brightened color. + */ + COLOR4D& Brighten( double aFactor ) + { + assert( aFactor >= 0.0 && aFactor <= 1.0 ); + + r = r * ( 1.0 - aFactor ) + aFactor; + g = g * ( 1.0 - aFactor ) + aFactor; + b = b * ( 1.0 - aFactor ) + aFactor; + + return *this; + } + + /** + * Function Darken + * Makes the color darker by a given factor. + * @param aFactor Specifies how dark the color should become (valid values: 0.0 .. 1.0). + * @return COLOR4D& Darkened color. + */ + COLOR4D& Darken( double aFactor ) + { + assert( aFactor >= 0.0 && aFactor <= 1.0 ); + + r = r * ( 1.0 - aFactor ); + g = g * ( 1.0 - aFactor ); + b = b * ( 1.0 - aFactor ); + + return *this; + } + + /** + * Function Invert + * Makes the color inverted, alpha remains the same. + * @return COLOR4D& Inverted color. + */ + COLOR4D& Invert() + { + r = ( 1.0 - r ); + g = ( 1.0 - g ); + b = ( 1.0 - b ); + + return *this; + } + + /** + * Saturates the color to a given factor (in HSV model) + */ + COLOR4D& Saturate( double aFactor ); + + /** + * Function Brightened + * Returns a color that is brighter by a given factor, without modifying object. + * @param aFactor Specifies how bright the color should become (valid values: 0.0 .. 1.0). + * @return COLOR4D Highlighted color. + */ + COLOR4D Brightened( double aFactor ) const + { + assert( aFactor >= 0.0 && aFactor <= 1.0 ); + + return COLOR4D( r * ( 1.0 - aFactor ) + aFactor, + g * ( 1.0 - aFactor ) + aFactor, + b * ( 1.0 - aFactor ) + aFactor, + a ); + } + + /** + * Function Darkened + * Returns a color that is darker by a given factor, without modifying object. + * @param aFactor Specifies how dark the color should become (valid values: 0.0 .. 1.0). + * @return COLOR4D Darkened color. + */ + COLOR4D Darkened( double aFactor ) const + { + assert( aFactor >= 0.0 && aFactor <= 1.0 ); + + return COLOR4D( r * ( 1.0 - aFactor ), + g * ( 1.0 - aFactor ), + b * ( 1.0 - aFactor ), + a ); + } + + /** + * Function Inverted + * Returns an inverted color, alpha remains the same. + * @return COLOR4D& Inverted color. + */ + COLOR4D Inverted() const + { + return COLOR4D( 1.0 - r, 1.0 - g, 1.0 - b, a ); + } + + /** + * Function GetBrightness + * Returns the brightness value of the color ranged from 0.0 to 1.0. + * @return The brightness value. + */ + double GetBrightness() const + { + // Weighted W3C formula + return r * 0.299 + g * 0.587 + b * 0.117; + } + + /** + * Function ToHSV() + * Converts current color (stored in RGB) to HSV format. + * + * @param aOutH is conversion result for hue component. + * @param aOutS is conversion result for saturation component. + * @param aOutV is conversion result for value component. + */ + void ToHSV( double& aOutH, double& aOutS, double& aOutV ) const; + + /** + * Function FromHSV() + * Changes currently used color to the one given by hue, saturation and value parameters. + * + * @param aInH is hue component. + * @param aInS is saturation component. + * @param aInV is value component. + */ + void FromHSV( double aInH, double aInS, double aInV ); + + /// @brief Equality operator, are two colors equal + const bool operator==( const COLOR4D& aColor ); + + /// @brief Not equality operator, are two colors not equal + const bool operator!=( const COLOR4D& aColor ); + + // Color components: red, green, blue, alpha + double r; ///< Red component + double g; ///< Green component + double b; ///< Blue component + double a; ///< Alpha component +}; +} // namespace KIGFX + +#endif /* COLOR4D_H_ */ |