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authorsaurabhb172020-02-26 16:14:17 +0530
committerGitHub2020-02-26 16:14:17 +0530
commit003d02608917e7a69d1a98438837e94ccf68352a (patch)
tree1392c90227aeea231c1d86371131e04c40382918 /include/convert_basic_shapes_to_polygon.h
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Merge pull request #3 from saurabhb17/master
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+/**
+ * @file convert_basic_shapes_to_polygon.h
+ */
+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
+ * Copyright (C) 1992-2012 KiCad Developers, see change_log.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef CONVERT_BASIC_SHAPES_TO_POLYGON_H
+#define CONVERT_BASIC_SHAPES_TO_POLYGON_H
+
+#include <vector>
+
+#include <fctsys.h>
+#include <trigo.h>
+#include <macros.h>
+
+#include <geometry/shape_poly_set.h>
+/**
+ * Function TransformCircleToPolygon
+ * convert a circle to a polygon, using multiple straight lines
+ * @param aCornerBuffer = a buffer to store the polygon
+ * @param aCenter = the center of the circle
+ * @param aRadius = the radius of the circle
+ * @param aCircleToSegmentsCount = the number of segments to approximate a circle
+ * Note: the polygon is inside the circle, so if you want to have the polygon
+ * outside the circle, you should give aRadius calculated with a correction factor
+ */
+void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer,
+ wxPoint aCenter, int aRadius,
+ int aCircleToSegmentsCount );
+
+/**
+ * Function TransformRoundedEndsSegmentToPolygon
+ * convert a segment with rounded ends to a polygon
+ * Convert arcs to multiple straight lines
+ * @param aCornerBuffer = a buffer to store the polygon
+ * @param aStart = the segment start point coordinate
+ * @param aEnd = the segment end point coordinate
+ * @param aCircleToSegmentsCount = the number of segments to approximate a circle
+ * @param aWidth = the segment width
+ * Note: the polygon is inside the arc ends, so if you want to have the polygon
+ * outside the circle, you should give aStart and aEnd calculated with a correction factor
+ */
+void TransformRoundedEndsSegmentToPolygon( SHAPE_POLY_SET& aCornerBuffer,
+ wxPoint aStart, wxPoint aEnd,
+ int aCircleToSegmentsCount,
+ int aWidth );
+
+
+/**
+ * Function TransformArcToPolygon
+ * Creates a polygon from an Arc
+ * Convert arcs to multiple straight segments
+ * @param aCornerBuffer = a buffer to store the polygon
+ * @param aCentre = centre of the arc or circle
+ * @param aStart = start point of the arc, or a point on the circle
+ * @param aArcAngle = arc angle in 0.1 degrees. For a circle, aArcAngle = 3600
+ * @param aCircleToSegmentsCount = the number of segments to approximate a circle
+ * @param aWidth = width (thickness) of the line
+ */
+void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer,
+ wxPoint aCentre, wxPoint aStart, double aArcAngle,
+ int aCircleToSegmentsCount, int aWidth );
+
+/**
+ * Function TransformRingToPolygon
+ * Creates a polygon from a ring
+ * Convert arcs to multiple straight segments
+ * @param aCornerBuffer = a buffer to store the polygon
+ * @param aCentre = centre of the arc or circle
+ * @param aRadius = radius of the circle
+ * @param aCircleToSegmentsCount = the number of segments to approximate a circle
+ * @param aWidth = width (thickness) of the ring
+ */
+void TransformRingToPolygon( SHAPE_POLY_SET& aCornerBuffer,
+ wxPoint aCentre, int aRadius,
+ int aCircleToSegmentsCount, int aWidth );
+
+#endif // CONVERT_BASIC_SHAPES_TO_POLYGON_H