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author | saurabhb17 | 2020-02-26 16:01:28 +0530 |
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committer | GitHub | 2020-02-26 16:01:28 +0530 |
commit | d51317f0193609fb43e932730d78aa86a4984083 (patch) | |
tree | 6acee185a4dc19113fcbf0f9a3d6941085dedaf7 /eeschema/sch_component.h | |
parent | 0db48f6533517ecebfd9f0693f89deca28408b76 (diff) | |
parent | 886d9cb772e81d2e5262284bc3082664f084337f (diff) | |
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Merge pull request #2 from FOSSEE/develop
Develop
Diffstat (limited to 'eeschema/sch_component.h')
-rw-r--r-- | eeschema/sch_component.h | 496 |
1 files changed, 496 insertions, 0 deletions
diff --git a/eeschema/sch_component.h b/eeschema/sch_component.h new file mode 100644 index 0000000..8984fc4 --- /dev/null +++ b/eeschema/sch_component.h @@ -0,0 +1,496 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr + * Copyright (C) 2014 Dick Hollenbeck, dick@softplc.com + * Copyright (C) 2015 Wayne Stambaugh <stambaughw@verizon.net> + * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +/** + * @file sch_component.h + * @brief Definition the SCH_COMPONENT class for Eeschema. + */ + +#ifndef COMPONENT_CLASS_H +#define COMPONENT_CLASS_H + + +#include <sch_field.h> +#include <transform.h> +#include <general.h> +#include <boost/weak_ptr.hpp> +#include <vector> +#include <lib_draw_item.h> + +class SCH_SHEET_PATH; +class LIB_ITEM; +class LIB_PIN; +class LIB_PART; +class NETLIST_OBJECT_LIST; +class LIB_PART; +class PART_LIBS; +class SCH_COLLECTOR; + + +/// A container for several SCH_FIELD items +typedef std::vector<SCH_FIELD> SCH_FIELDS; + +typedef boost::weak_ptr<LIB_PART> PART_REF; + + +/** + * Class SCH_COMPONENT + * describes a real schematic component + */ +class SCH_COMPONENT : public SCH_ITEM +{ + friend class DIALOG_EDIT_COMPONENT_IN_SCHEMATIC; + + wxPoint m_Pos; + wxString m_part_name; ///< Name to look for in the library, i.e. "74LS00". + + int m_unit; ///< The unit for multiple part per package components. + int m_convert; ///< The alternate body style for components that have more than + ///< one body style defined. Primarily used for components that + ///< have a De Morgan conversion. + wxString m_prefix; ///< C, R, U, Q etc - the first character which typically indicates + ///< what the component is. Determined, upon placement, from the + ///< library component. Created upon file load, by the first + ///< non-digits in the reference fields. + TRANSFORM m_transform; ///< The rotation/mirror transformation matrix. + SCH_FIELDS m_Fields; ///< Variable length list of fields. + + PART_REF m_part; ///< points into the PROJECT's libraries to the LIB_PART for this component + + std::vector<bool> m_isDangling; ///< One isDangling per pin + + /** + * A temporary sheet path is required to generate the correct reference designator string + * in complex heirarchies. Hopefully this is only a temporary hack to decouple schematic + * objects from the drawing window until a better design for handling complex heirarchies + * can be implemented. + */ + const SCH_SHEET_PATH* m_currentSheetPath; + + /** + * Defines the hierarchical path and reference of the component. This allows support + * for hierarchical sheets that reference the same schematic. The format for the path + * is /<sheet time stamp>/<sheet time stamp>/.../&lscomponent time stamp>. + * A single / denotes the root sheet. + */ + wxArrayString m_PathsAndReferences; + + void Init( const wxPoint& pos = wxPoint( 0, 0 ) ); + + EDA_RECT GetBodyBoundingBox() const; + +public: + SCH_COMPONENT( const wxPoint& pos = wxPoint( 0, 0 ), SCH_ITEM* aParent = NULL ); + + /** + * Create schematic component from library component object. + * + * @param aPart - library part to create schematic component from. + * @param aSheet - Schematic sheet the component is place into. + * @param unit - Part for components that have multiple parts per + * package. + * @param convert - Use the alternate body style for the schematic + * component. + * @param pos - Position to place new component. + * @param setNewItemFlag - Set the component IS_NEW and IS_MOVED flags. + */ + SCH_COMPONENT( LIB_PART& aPart, SCH_SHEET_PATH* aSheet, + int unit = 0, int convert = 0, + const wxPoint& pos = wxPoint( 0, 0 ), + bool setNewItemFlag = false ); + + /** + * Copy Constructor + * clones \a aComponent into a new object. All fields are copied as is except + * for the linked list management pointers which are set to NULL, and the + * SCH_FIELD's m_Parent pointers which are set to the new parent, + * i.e. this new object. + */ + SCH_COMPONENT( const SCH_COMPONENT& aComponent ); + + ~SCH_COMPONENT() { } + + wxString GetClass() const + { + return wxT( "SCH_COMPONENT" ); + } + + /** + * Virtual function IsMovableFromAnchorPoint + * Return true for items which are moved with the anchor point at mouse cursor + * and false for items moved with no reference to anchor + * Usually return true for small items (labels, junctions) and false for + * items which can be large (hierarchical sheets, compoments) + * @return false for a componant + */ + bool IsMovableFromAnchorPoint() { return false; } + + void SetPartName( const wxString& aName, PART_LIBS* aLibs=NULL ); + const wxString& GetPartName() const { return m_part_name; } + + /** + * Function Resolve + * [re-]assigns the current LIB_PART from aLibs which this component + * is based on. + * @param aLibs is the current set of LIB_PARTs to choose from. + */ + bool Resolve( PART_LIBS* aLibs ); + + static void ResolveAll( const SCH_COLLECTOR& aComponents, PART_LIBS* aLibs ); + + int GetUnit() const { return m_unit; } + + /** + * change the unit id to aUnit + * has maening only for multiple parts per package + * Also set the modified flag bit + * @param aUnit = the new unit Id + */ + void SetUnit( int aUnit ); + + /** + * change the unit id to aUnit + * has maening only for multiple parts per package + * Do not change the modified flag bit, and should be used when + * change is not due to an edition command + * @param aUnit = the new unit Id + */ + void UpdateUnit( int aUnit ); + + int GetConvert() const { return m_convert; } + + void SetConvert( int aConvert ); + + wxString GetPrefix() const { return m_prefix; } + + TRANSFORM& GetTransform() const { return const_cast< TRANSFORM& >( m_transform ); } + + void SetTransform( const TRANSFORM& aTransform ); + + /** + * Function GetUnitCount + * returns the number of parts per package of the component. + * + * @return The number of parts per package or zero if the library entry cannot be found. + */ + int GetUnitCount() const; + + bool Save( FILE* aFile ) const; + + bool Load( LINE_READER& aLine, wxString& aErrorMsg ); + + /** + * Function SetOrientation + * computes the new transform matrix based on \a aOrientation for the component which is + * applied to the current transform. + * @param aOrientation The orientation to apply to the transform. + */ + void SetOrientation( int aOrientation ); + + /** + * Function GetOrientation + * Used to display component orientation (in dialog editor or info) + * @return the orientation and mirror + * Note: Because there are different ways to have a given orientation/mirror, + * the orientation/mirror is not necessary what the used does + * (example : a mirrorX then a mirrorY give no mirror but rotate the + * component). + * So this function find a rotation and a mirror value + * ( CMP_MIRROR_X because this is the first mirror option tested) + * but can differs from the orientation made by an user + * ( a CMP_MIRROR_Y is find as a CMP_MIRROR_X + orientation 180, because + * they are equivalent) + */ + int GetOrientation(); + + /** + * Function GetScreenCoord + * Returns the coordinated point relative to the orientation of the component of \a aPoint. + * The coordinates are always relative to the anchor position of the component. + * @param aPoint The coordinates to transform. + * @return The transformed point. + */ + wxPoint GetScreenCoord( const wxPoint& aPoint ); + + void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ); + + /** + * Function ClearAnnotation + * clears exiting component annotation ( i.i IC23 changed to IC? and part reset to 1) + * @param aSheetPath: SCH_SHEET_PATH value: if NULL remove all annotations, + * else remove annotation relative to this sheetpath + */ + void ClearAnnotation( SCH_SHEET_PATH* aSheetPath ); + + /** + * Function SetTimeStamp + * changes the time stamp to \a aNewTimeStamp updates the reference path. + * @see m_PathsAndReferences + * @param aNewTimeStamp = new time stamp + */ + void SetTimeStamp( time_t aNewTimeStamp ); + + const EDA_RECT GetBoundingBox() const; // Virtual + + //-----<Fields>----------------------------------------------------------- + + /** + * Function GetField + * returns a field. + * @param aFieldNdx An index into the array of fields, not a field id. + * @return SCH_FIELD* - the field value or NULL if does not exist + */ + SCH_FIELD* GetField( int aFieldNdx ) const; + + /** + * Function AddField + * adds a field to the component. The field is copied as it is put into + * the component. + * @param aField A const reference to the SCH_FIELD to add. + * @return SCH_FIELD* - the newly inserted field. + */ + SCH_FIELD* AddField( const SCH_FIELD& aField ); + + /** + * Function FindField + * searches for SCH_FIELD with \a aFieldName and returns it if found, else NULL. + */ + SCH_FIELD* FindField( const wxString& aFieldName ); + + void SetFields( const SCH_FIELDS& aFields ) + { + m_Fields = aFields; // vector copying, length is changed possibly + } + + //-----</Fields>---------------------------------------------------------- + + /** + * Function GetFieldCount + * returns the number of fields in this component. + */ + int GetFieldCount() const { return (int) m_Fields.size(); } + + /** + * Function GetPin + * finds a component pin by number. + * + * @param number - The number of the pin to find. + * @return Pin object if found, otherwise NULL. + */ + LIB_PIN* GetPin( const wxString& number ); + + /** + * Virtual function, from the base class SCH_ITEM::Draw + */ + void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, + GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor = UNSPECIFIED_COLOR ) + { + Draw( aPanel, aDC, aOffset, aDrawMode, aColor, true ); + } + + /** + * Function Draw, specific to components. + * Draw a component, with or without pin texts. + * @param aPanel DrawPanel to use (can be null) mainly used for clipping purposes. + * @param aDC Device Context (can be null) + * @param aOffset drawing Offset (usually wxPoint(0,0), + * but can be different when moving an object) + * @param aDrawMode GR_OR, GR_XOR, ... + * @param aColor UNSPECIFIED_COLOR to use the normal body item color, or use this color if >= 0 + * @param aDrawPinText = true to draw pin texts, false to draw only the pin shape + * usually false to draw a component when moving it, and true otherwise. + */ + void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, + GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor, + bool aDrawPinText ); + + void SwapData( SCH_ITEM* aItem ); + + // returns a unique ID, in the form of a path. + wxString GetPath( const SCH_SHEET_PATH* sheet ) const; + + /** + * Function IsReferenceStringValid (static) + * Tests for an acceptable reference string + * An acceptable reference string must support unannotation + * i.e starts by letter + * @param aReferenceString = the reference string to validate + * @return true if OK + */ + static bool IsReferenceStringValid( const wxString& aReferenceString ); + + void SetCurrentSheetPath( const SCH_SHEET_PATH* aSheetPath ) + { + m_currentSheetPath = aSheetPath; + } + + /** + * Function GetRef + * returns the reference, for the given sheet path. + */ + const wxString GetRef( const SCH_SHEET_PATH* sheet ); + + /** + * Set the reference, for the given sheet path. + */ + void SetRef( const SCH_SHEET_PATH* sheet, const wxString& ref ); + + /** + * Function AddHierarchicalReference + * adds a full hierarchical reference (path + local reference) + * @param aPath Hierarchical path (/<sheet timestamp>/<component + * timestamp> like /05678E50/A23EF560) + * @param aRef :local reference like C45, R56 + * @param aMulti Part selection, used in multi part per package (0 or 1 for non multi) + */ + void AddHierarchicalReference( const wxString& aPath, + const wxString& aRef, + int aMulti ); + + // returns the unit selection, for the given sheet path. + int GetUnitSelection( SCH_SHEET_PATH* aSheet ); + + // Set the unit selection, for the given sheet path. + void SetUnitSelection( SCH_SHEET_PATH* aSheet, int aUnitSelection ); + + // Geometric transforms (used in block operations): + + void Move( const wxPoint& aMoveVector ) + { + if( aMoveVector == wxPoint( 0, 0 ) ) + return; + + m_Pos += aMoveVector; + + for( int ii = 0; ii < GetFieldCount(); ii++ ) + GetField( ii )->Move( aMoveVector ); + + SetModified(); + } + + void MirrorY( int aYaxis_position ); + + void MirrorX( int aXaxis_position ); + + void Rotate( wxPoint aPosition ); + + bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation ); + + void GetEndPoints( std::vector<DANGLING_END_ITEM>& aItemList ); + + /** + * Test if the component's dangling state has changed for one given pin index. As + * a side effect, actually update the dangling status for that pin. + * + * @param aItemList - list of all DANGLING_END_ITEMs to be tested + * @param aLibPins - list of all the LIB_PIN items in this component's symbol + * @param aPin - index into aLibPins that identifies the pin to test + * @return true if the pin's state has changed. + */ + bool IsPinDanglingStateChanged( std::vector<DANGLING_END_ITEM>& aItemList, + LIB_PINS& aLibPins, unsigned aPin ); + + /** + * Test if the component's dangling state has changed for all pins. As a side + * effect, actually update the dangling status for all pins (does not short-circuit). + * + * @param aItemList - list of all DANGLING_END_ITEMs to be tested + * @return true if any pin's state has changed. + */ + bool IsDanglingStateChanged( std::vector<DANGLING_END_ITEM>& aItemList ); + + /** + * Return whether any pin has dangling status. Does NOT update the internal status, + * only checks the existing status. + */ + bool IsDangling() const; + + wxPoint GetPinPhysicalPosition( LIB_PIN* Pin ); + + bool IsSelectStateChanged( const wxRect& aRect ); + + bool IsConnectable() const { return true; } + + /** + * @return true if the component is in netlist + * which means this is not a power component, or something + * like a component reference starting by # + */ + bool IsInNetlist() const; + + void GetConnectionPoints( std::vector<wxPoint>& aPoints ) const; + + SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, + const KICAD_T scanTypes[] ); + + /** + * Function GetDrawItem(). + * Return the component library item at \a aPosition that is part of this component. + * + * @param aPosition - Schematic position of the component library object. + * @param aType - Type of component library object to find or any if set to TYPE_NOT_INIT. + * @return A pointer to the component library object if found, otherwise NULL. + */ + LIB_ITEM* GetDrawItem( const wxPoint& aPosition, KICAD_T aType = TYPE_NOT_INIT ); + + wxString GetSelectMenuText() const; + + BITMAP_DEF GetMenuImage() const { return add_component_xpm; } + + void GetNetListItem( NETLIST_OBJECT_LIST& aNetListItems, + SCH_SHEET_PATH* aSheetPath ); + + bool operator <( const SCH_ITEM& aItem ) const; + + bool operator==( const SCH_COMPONENT& aComponent) const; + bool operator!=( const SCH_COMPONENT& aComponent) const; + + SCH_ITEM& operator=( const SCH_ITEM& aItem ); + + bool IsReplaceable() const { return true; } + + wxPoint GetPosition() const { return m_Pos; } + + void SetPosition( const wxPoint& aPosition ) { Move( aPosition - m_Pos ); } + + bool HitTest( const wxPoint& aPosition, int aAccuracy ) const; + + bool HitTest( const EDA_RECT& aRect, bool aContained = false, int aAccuracy = 0 ) const; + + void Plot( PLOTTER* aPlotter ); + + EDA_ITEM* Clone() const; + +#if defined(DEBUG) + void Show( int nestLevel, std::ostream& os ) const; // override +#endif + +private: + bool doIsConnected( const wxPoint& aPosition ) const; +}; + + +#endif /* COMPONENT_CLASS_H */ |