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authorsaurabhb172020-02-26 16:04:40 +0530
committersaurabhb172020-02-26 16:04:40 +0530
commit039ac92480a09266146fc5b0c9ec67a32a2565ad (patch)
tree7b6cef031a580680690a0f32410db940f7e7d7d5 /common/footprint_info.cpp
parentaa35045840b78d3f48212db45da59a2e5c69b223 (diff)
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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2011 Jean-Pierre Charras, <jp.charras@wanadoo.fr>
+ * Copyright (C) 2013-2016 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
+ * Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file footprint_info.cpp
+ */
+
+
+/**
+ No. concurrent threads doing "http(s) GET". More than 6 is not significantly
+ faster, less than 6 is likely slower. Main thread is in this count, so if
+ set to 1 then no temp threads are created.
+*/
+#define READER_THREADS 6
+
+/*
+ * Functions to read footprint libraries and fill m_footprints by available footprints names
+ * and their documentation (comments and keywords)
+ */
+
+#include <fctsys.h>
+#include <common.h>
+#include <macros.h>
+#include <pgm_base.h>
+#include <wildcards_and_files_ext.h>
+#include <footprint_info.h>
+#include <io_mgr.h>
+#include <fp_lib_table.h>
+#include <fpid.h>
+#include <class_module.h>
+#include <boost/thread.hpp>
+#include <html_messagebox.h>
+
+
+/*
+static wxString ToHTMLFragment( const IO_ERROR* aDerivative )
+{
+ @todo
+
+ 1) change up IO_ERROR so it keeps linenumbers, source file name and
+ error message in separate strings.
+
+ 2) Add a summarizing virtual member like
+ virtual wxString What()
+ to combine all portions of an IO_ERROR's text into a single wxString.
+
+ 3) Do same for PARSE_ERROR.
+
+ 4) Add a "reason or error category" to IO_ERROR and thereby also PARSE_ERROR?
+
+ msg += "
+
+ for( int i=0; i<aCount; ++i )
+ {
+
+
+ wxArrayString* sl = wxStringSplit( aList, wxChar( '\n' ) );
+
+
+ delete sl;
+ }
+
+ wxString msg = wxT( "<ul>" );
+
+ for ( unsigned ii = 0; ii < strings_list->GetCount(); ii++ )
+ {
+ msg += wxT( "<li>" );
+ msg += strings_list->Item( ii ) + wxT( "</li>" );
+ }
+
+ msg += wxT( "</ul>" );
+
+ m_htmlWindow->AppendToPage( msg );
+
+ delete strings_list;
+}
+*/
+
+
+void FOOTPRINT_INFO::load()
+{
+ FP_LIB_TABLE* fptable = m_owner->GetTable();
+
+ wxASSERT( fptable );
+
+ std::auto_ptr<MODULE> m( fptable->FootprintLoad( m_nickname, m_fpname ) );
+
+ if( m.get() == NULL ) // Should happen only with malformed/broken libraries
+ {
+ m_pad_count = 0;
+ m_unique_pad_count = 0;
+ }
+ else
+ {
+ m_pad_count = m->GetPadCount( DO_NOT_INCLUDE_NPTH );
+ m_unique_pad_count = m->GetUniquePadCount( DO_NOT_INCLUDE_NPTH );
+ m_keywords = m->GetKeywords();
+ m_doc = m->GetDescription();
+
+ // tell ensure_loaded() I'm loaded.
+ m_loaded = true;
+ }
+}
+
+
+void FOOTPRINT_LIST::loader_job( const wxString* aNicknameList, int aJobZ )
+{
+ for( int i=0; i<aJobZ; ++i )
+ {
+ const wxString& nickname = aNicknameList[i];
+
+ try
+ {
+ wxArrayString fpnames = m_lib_table->FootprintEnumerate( nickname );
+
+ for( unsigned ni=0; ni<fpnames.GetCount(); ++ni )
+ {
+ FOOTPRINT_INFO* fpinfo = new FOOTPRINT_INFO( this, nickname, fpnames[ni] );
+
+ addItem( fpinfo );
+ }
+ }
+ catch( const PARSE_ERROR& pe )
+ {
+ // m_errors.push_back is not thread safe, lock its MUTEX.
+ MUTLOCK lock( m_errors_lock );
+
+ ++m_error_count; // modify only under lock
+ m_errors.push_back( new IO_ERROR( pe ) );
+ }
+ catch( const IO_ERROR& ioe )
+ {
+ MUTLOCK lock( m_errors_lock );
+
+ ++m_error_count;
+ m_errors.push_back( new IO_ERROR( ioe ) );
+ }
+
+ // Catch anything unexpected and map it into the expected.
+ // Likely even more important since this function runs on GUI-less
+ // worker threads.
+ catch( const std::exception& se )
+ {
+ // This is a round about way to do this, but who knows what THROW_IO_ERROR()
+ // may be tricked out to do someday, keep it in the game.
+ try
+ {
+ THROW_IO_ERROR( se.what() );
+ }
+ catch( const IO_ERROR& ioe )
+ {
+ MUTLOCK lock( m_errors_lock );
+
+ ++m_error_count;
+ m_errors.push_back( new IO_ERROR( ioe ) );
+ }
+ }
+ }
+}
+
+
+bool FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname )
+{
+ bool retv = true;
+
+ m_lib_table = aTable;
+
+ // Clear data before reading files
+ m_error_count = 0;
+ m_errors.clear();
+ m_list.clear();
+
+ if( aNickname )
+ // single footprint
+ loader_job( aNickname, 1 );
+ else
+ {
+ std::vector< wxString > nicknames;
+
+ // do all of them
+ nicknames = aTable->GetLogicalLibs();
+
+ // Even though the PLUGIN API implementation is the place for the
+ // locale toggling, in order to keep LOCAL_IO::C_count at 1 or greater
+ // for the duration of all helper threads, we increment by one here via instantiation.
+ // Only done here because of the multi-threaded nature of this code.
+ // Without this C_count skips in and out of "equal to zero" and causes
+ // needless locale toggling among the threads, based on which of them
+ // are in a PLUGIN::FootprintLoad() function. And that is occasionally
+ // none of them.
+ LOCALE_IO top_most_nesting;
+
+ // Something which will not invoke a thread copy constructor, one of many ways obviously:
+ typedef boost::ptr_vector< boost::thread > MYTHREADS;
+
+ MYTHREADS threads;
+
+ unsigned jobz = (nicknames.size() + READER_THREADS - 1) / READER_THREADS;
+
+ // Give each thread JOBZ nicknames to process. The last portion of, or if the entire
+ // size() is small, I'll do myself.
+ for( unsigned i=0; i<nicknames.size(); )
+ {
+ if( i + jobz >= nicknames.size() ) // on the last iteration of this for(;;)
+ {
+ jobz = nicknames.size() - i;
+
+ // Only a little bit to do, I'll do it myself on current thread.
+ // I am part of the READER_THREADS count.
+ loader_job( &nicknames[i], jobz );
+ }
+ else
+ {
+ // Delegate the job to a temporary thread created here.
+ threads.push_back( new boost::thread( &FOOTPRINT_LIST::loader_job,
+ this, &nicknames[i], jobz ) );
+ }
+
+ i += jobz;
+ }
+
+ // Wait for all the worker threads to complete, it does not matter in what order
+ // we wait for them as long as a full sweep is made. Think of the great race,
+ // everyone must finish.
+ for( unsigned i=0; i<threads.size(); ++i )
+ {
+ threads[i].join();
+ }
+
+ m_list.sort();
+ }
+
+ // The result of this function can be a blend of successes and failures, whose
+ // mix is given by the Count()s of the two lists. The return value indicates whether
+ // an abort occurred, even true does not necessarily mean full success, although
+ // false definitely means failure.
+
+ return retv;
+}
+
+
+FOOTPRINT_INFO* FOOTPRINT_LIST::GetModuleInfo( const wxString& aFootprintName )
+{
+ if( aFootprintName.IsEmpty() )
+ return NULL;
+
+ BOOST_FOREACH( FOOTPRINT_INFO& fp, m_list )
+ {
+ FPID fpid;
+
+ wxCHECK_MSG( fpid.Parse( aFootprintName ) < 0, NULL,
+ wxString::Format( wxT( "'%s' is not a valid FPID." ),
+ GetChars( aFootprintName ) ) );
+
+ wxString libNickname = fpid.GetLibNickname();
+ wxString footprintName = fpid.GetFootprintName();
+
+ if( libNickname == fp.GetNickname() && footprintName == fp.GetFootprintName() )
+ return &fp;
+ }
+
+ return NULL;
+}
+
+
+bool FOOTPRINT_INFO::InLibrary( const wxString& aLibrary ) const
+{
+ return aLibrary == m_nickname;
+}
+
+
+void FOOTPRINT_LIST::DisplayErrors( wxTopLevelWindow* aWindow )
+{
+ // @todo: go to a more HTML !<table>! ? centric output, possibly with
+ // recommendations for remedy of errors. Add numeric error codes
+ // to PARSE_ERROR, and switch on them for remedies, etc. Full
+ // access is provided to everything in every exception!
+
+ HTML_MESSAGE_BOX dlg( aWindow, _( "Load Error" ) );
+
+ dlg.MessageSet( _( "Errors were encountered loading footprints:" ) );
+
+ wxString msg;
+
+ for( unsigned i = 0; i<m_errors.size(); ++i )
+ {
+ msg += wxT( "<p>" ) + m_errors[i].errorText + wxT( "</p>" );
+ }
+
+ // Preserve new lines in error messages so queued errors don't run together.
+ msg.Replace( "\n", "<BR>" );
+ dlg.AddHTML_Text( msg );
+
+ dlg.ShowModal();
+}