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author | saurabhb17 | 2020-02-26 16:04:40 +0530 |
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committer | saurabhb17 | 2020-02-26 16:04:40 +0530 |
commit | 039ac92480a09266146fc5b0c9ec67a32a2565ad (patch) | |
tree | 7b6cef031a580680690a0f32410db940f7e7d7d5 /common/footprint_info.cpp | |
parent | aa35045840b78d3f48212db45da59a2e5c69b223 (diff) | |
download | KiCad-eSim-039ac92480a09266146fc5b0c9ec67a32a2565ad.tar.gz KiCad-eSim-039ac92480a09266146fc5b0c9ec67a32a2565ad.tar.bz2 KiCad-eSim-039ac92480a09266146fc5b0c9ec67a32a2565ad.zip |
Added secondary files
Diffstat (limited to 'common/footprint_info.cpp')
-rw-r--r-- | common/footprint_info.cpp | 317 |
1 files changed, 317 insertions, 0 deletions
diff --git a/common/footprint_info.cpp b/common/footprint_info.cpp new file mode 100644 index 0000000..3f5e64b --- /dev/null +++ b/common/footprint_info.cpp @@ -0,0 +1,317 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2011 Jean-Pierre Charras, <jp.charras@wanadoo.fr> + * Copyright (C) 2013-2016 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> + * Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +/** + * @file footprint_info.cpp + */ + + +/** + No. concurrent threads doing "http(s) GET". More than 6 is not significantly + faster, less than 6 is likely slower. Main thread is in this count, so if + set to 1 then no temp threads are created. +*/ +#define READER_THREADS 6 + +/* + * Functions to read footprint libraries and fill m_footprints by available footprints names + * and their documentation (comments and keywords) + */ + +#include <fctsys.h> +#include <common.h> +#include <macros.h> +#include <pgm_base.h> +#include <wildcards_and_files_ext.h> +#include <footprint_info.h> +#include <io_mgr.h> +#include <fp_lib_table.h> +#include <fpid.h> +#include <class_module.h> +#include <boost/thread.hpp> +#include <html_messagebox.h> + + +/* +static wxString ToHTMLFragment( const IO_ERROR* aDerivative ) +{ + @todo + + 1) change up IO_ERROR so it keeps linenumbers, source file name and + error message in separate strings. + + 2) Add a summarizing virtual member like + virtual wxString What() + to combine all portions of an IO_ERROR's text into a single wxString. + + 3) Do same for PARSE_ERROR. + + 4) Add a "reason or error category" to IO_ERROR and thereby also PARSE_ERROR? + + msg += " + + for( int i=0; i<aCount; ++i ) + { + + + wxArrayString* sl = wxStringSplit( aList, wxChar( '\n' ) ); + + + delete sl; + } + + wxString msg = wxT( "<ul>" ); + + for ( unsigned ii = 0; ii < strings_list->GetCount(); ii++ ) + { + msg += wxT( "<li>" ); + msg += strings_list->Item( ii ) + wxT( "</li>" ); + } + + msg += wxT( "</ul>" ); + + m_htmlWindow->AppendToPage( msg ); + + delete strings_list; +} +*/ + + +void FOOTPRINT_INFO::load() +{ + FP_LIB_TABLE* fptable = m_owner->GetTable(); + + wxASSERT( fptable ); + + std::auto_ptr<MODULE> m( fptable->FootprintLoad( m_nickname, m_fpname ) ); + + if( m.get() == NULL ) // Should happen only with malformed/broken libraries + { + m_pad_count = 0; + m_unique_pad_count = 0; + } + else + { + m_pad_count = m->GetPadCount( DO_NOT_INCLUDE_NPTH ); + m_unique_pad_count = m->GetUniquePadCount( DO_NOT_INCLUDE_NPTH ); + m_keywords = m->GetKeywords(); + m_doc = m->GetDescription(); + + // tell ensure_loaded() I'm loaded. + m_loaded = true; + } +} + + +void FOOTPRINT_LIST::loader_job( const wxString* aNicknameList, int aJobZ ) +{ + for( int i=0; i<aJobZ; ++i ) + { + const wxString& nickname = aNicknameList[i]; + + try + { + wxArrayString fpnames = m_lib_table->FootprintEnumerate( nickname ); + + for( unsigned ni=0; ni<fpnames.GetCount(); ++ni ) + { + FOOTPRINT_INFO* fpinfo = new FOOTPRINT_INFO( this, nickname, fpnames[ni] ); + + addItem( fpinfo ); + } + } + catch( const PARSE_ERROR& pe ) + { + // m_errors.push_back is not thread safe, lock its MUTEX. + MUTLOCK lock( m_errors_lock ); + + ++m_error_count; // modify only under lock + m_errors.push_back( new IO_ERROR( pe ) ); + } + catch( const IO_ERROR& ioe ) + { + MUTLOCK lock( m_errors_lock ); + + ++m_error_count; + m_errors.push_back( new IO_ERROR( ioe ) ); + } + + // Catch anything unexpected and map it into the expected. + // Likely even more important since this function runs on GUI-less + // worker threads. + catch( const std::exception& se ) + { + // This is a round about way to do this, but who knows what THROW_IO_ERROR() + // may be tricked out to do someday, keep it in the game. + try + { + THROW_IO_ERROR( se.what() ); + } + catch( const IO_ERROR& ioe ) + { + MUTLOCK lock( m_errors_lock ); + + ++m_error_count; + m_errors.push_back( new IO_ERROR( ioe ) ); + } + } + } +} + + +bool FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname ) +{ + bool retv = true; + + m_lib_table = aTable; + + // Clear data before reading files + m_error_count = 0; + m_errors.clear(); + m_list.clear(); + + if( aNickname ) + // single footprint + loader_job( aNickname, 1 ); + else + { + std::vector< wxString > nicknames; + + // do all of them + nicknames = aTable->GetLogicalLibs(); + + // Even though the PLUGIN API implementation is the place for the + // locale toggling, in order to keep LOCAL_IO::C_count at 1 or greater + // for the duration of all helper threads, we increment by one here via instantiation. + // Only done here because of the multi-threaded nature of this code. + // Without this C_count skips in and out of "equal to zero" and causes + // needless locale toggling among the threads, based on which of them + // are in a PLUGIN::FootprintLoad() function. And that is occasionally + // none of them. + LOCALE_IO top_most_nesting; + + // Something which will not invoke a thread copy constructor, one of many ways obviously: + typedef boost::ptr_vector< boost::thread > MYTHREADS; + + MYTHREADS threads; + + unsigned jobz = (nicknames.size() + READER_THREADS - 1) / READER_THREADS; + + // Give each thread JOBZ nicknames to process. The last portion of, or if the entire + // size() is small, I'll do myself. + for( unsigned i=0; i<nicknames.size(); ) + { + if( i + jobz >= nicknames.size() ) // on the last iteration of this for(;;) + { + jobz = nicknames.size() - i; + + // Only a little bit to do, I'll do it myself on current thread. + // I am part of the READER_THREADS count. + loader_job( &nicknames[i], jobz ); + } + else + { + // Delegate the job to a temporary thread created here. + threads.push_back( new boost::thread( &FOOTPRINT_LIST::loader_job, + this, &nicknames[i], jobz ) ); + } + + i += jobz; + } + + // Wait for all the worker threads to complete, it does not matter in what order + // we wait for them as long as a full sweep is made. Think of the great race, + // everyone must finish. + for( unsigned i=0; i<threads.size(); ++i ) + { + threads[i].join(); + } + + m_list.sort(); + } + + // The result of this function can be a blend of successes and failures, whose + // mix is given by the Count()s of the two lists. The return value indicates whether + // an abort occurred, even true does not necessarily mean full success, although + // false definitely means failure. + + return retv; +} + + +FOOTPRINT_INFO* FOOTPRINT_LIST::GetModuleInfo( const wxString& aFootprintName ) +{ + if( aFootprintName.IsEmpty() ) + return NULL; + + BOOST_FOREACH( FOOTPRINT_INFO& fp, m_list ) + { + FPID fpid; + + wxCHECK_MSG( fpid.Parse( aFootprintName ) < 0, NULL, + wxString::Format( wxT( "'%s' is not a valid FPID." ), + GetChars( aFootprintName ) ) ); + + wxString libNickname = fpid.GetLibNickname(); + wxString footprintName = fpid.GetFootprintName(); + + if( libNickname == fp.GetNickname() && footprintName == fp.GetFootprintName() ) + return &fp; + } + + return NULL; +} + + +bool FOOTPRINT_INFO::InLibrary( const wxString& aLibrary ) const +{ + return aLibrary == m_nickname; +} + + +void FOOTPRINT_LIST::DisplayErrors( wxTopLevelWindow* aWindow ) +{ + // @todo: go to a more HTML !<table>! ? centric output, possibly with + // recommendations for remedy of errors. Add numeric error codes + // to PARSE_ERROR, and switch on them for remedies, etc. Full + // access is provided to everything in every exception! + + HTML_MESSAGE_BOX dlg( aWindow, _( "Load Error" ) ); + + dlg.MessageSet( _( "Errors were encountered loading footprints:" ) ); + + wxString msg; + + for( unsigned i = 0; i<m_errors.size(); ++i ) + { + msg += wxT( "<p>" ) + m_errors[i].errorText + wxT( "</p>" ); + } + + // Preserve new lines in error messages so queued errors don't run together. + msg.Replace( "\n", "<BR>" ); + dlg.AddHTML_Text( msg ); + + dlg.ShowModal(); +} |