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author | saurabhb17 | 2020-02-26 16:20:48 +0530 |
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committer | GitHub | 2020-02-26 16:20:48 +0530 |
commit | b77f5d9d8097c38159c6f60917995d6af13bbe1c (patch) | |
tree | 1392c90227aeea231c1d86371131e04c40382918 /Documentation/development/coding-style-policy.md | |
parent | dadc4d490966a24efe15b5cc533ef8695986048a (diff) | |
parent | 003d02608917e7a69d1a98438837e94ccf68352a (diff) | |
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Merge pull request #4 from FOSSEE/develop
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diff --git a/Documentation/development/coding-style-policy.md b/Documentation/development/coding-style-policy.md new file mode 100644 index 0000000..2a54dc1 --- /dev/null +++ b/Documentation/development/coding-style-policy.md @@ -0,0 +1,800 @@ +# KiCad C++ Source Code Style Guide # + +Latest Publishing: February 2013 + +First Published: September 2010 + +written by + +Wayne Stambaugh \<<stambaughw@verizon.net>\> +and +Dick Hollenbeck \<<dick@softplc.com>\> + +[TOC] + +# 1. Introduction # {#intro} +The purpose of this document is to provide a reference guide for KiCad +developers about how source code should be styled and formatted in +KiCad. It is not a comprehensive programming guide because it does not +discuss many things such as software engineering strategies, source +directories, existing classes, or how to internationalize text. The goal +is to make all of the KiCad source conform to this guide. + +## 1.1 Why Coding Style Matters ## {#why} +You may be thinking to yourself that using the style defined in this +document will not make you a good programmer and you would be correct. +Any given coding style is no substitute for experience. However, any +experienced coder will tell that the only thing worse than looking at +code that is not in your preferred coding style, is looking at twenty +different coding styles that are not your preferred coding style. +Consistency makes a) problems easier to spot, and b) looking at code for +long periods of time more tolerable. + +## 1.2 Enforcement ## {#enforcement} +The KiCad coding police are not going to break down your door and beat +you with your keyboard if you don't follow these guidelines (although +there are those who would argue that they should). However, there are +some very sound reasons why you should follow them. If you are +contributing patches, you are much more likely to be taken seriously by +the primary developers if your patches are formatted correctly. Busy +developers don't have the time to go back and reformat your code. If you +have a desire to become a regular KiCad developer with commit access to +the development branch, you're not likely to get a glowing +recommendation by the lead developers if you will not follow these +guidelines. It is just good programming courtesy to follow this policy +because it is respectful of the investment already made by the existing +developers. The other KiCad developers will appreciate your effort. + +**Warning** + +**Do not modify this document without the consent of the project +leader. All changes to this document require approval.** + + +# 2. Naming Conventions # {#naming_conventions} +Before delving into anything as esoteric as indentation and formatting, +naming conventions need to be addressed. This section does not attempt +to define what names you use for your code. Rather, it defines the style +for naming. See the references section for links to some excellent +coding references. When defining multiple word names use the following +conventions for improved readability: + +- Use underscores for all upper and all lower case variables to make + multiple word names more readable. +- Use camel case for mixed case variable names. + +Avoid mixing camel case and underscores. + +**Examples** +~~~~~~~~~~~~~{.cpp} + CamelCaseName // if camelcase, then no underscores + all_lower_case_name + ALL_UPPER_CASE_NAME +~~~~~~~~~~~~~ + +## 2.1 Class, Type Definitions, Name Space, and Macro Names ## {#definitions} +Class, typedef, enum, name space, and macro names should be comprised of +all capital letters. + +**Examples** +~~~~~~~~~~~~~{.cpp} + class SIMPLE + #define LONG_MACRO_WITH_UNDERSCORES + typedef boost::ptr_vector<PIN> PIN_LIST; + enum KICAD_T {...}; +~~~~~~~~~~~~~ + +## 2.2 Local, Private and Automatic Variables ## {#local_variables} +The first character of automatic, static local, and private variable +names should be lower case. This indicates that the variable will not be +“visible” outside of the function, file, or class where they are +defined, respectively. The limited visibility is being acknowledged with +the lowercase starting letter, where lowercase is considered to be less +boisterous than uppercase. + +**Examples** +~~~~~~~~~~~~~{.cpp} + int i; + double aPrivateVariable; + static char* static_variable = NULL; +~~~~~~~~~~~~~ + +## 2.3 Public and Global Variables ## {#global_variables} +The first character of public and global variable names are to be +uppercase. This indicates that the variable is visible outside the class +or file in which it was defined. (An exception is the use of prefix `g_` +which is also sometimes used to indicate a global variable.) + +**Example** +~~~~~~~~~~~~~{.cpp} + char* GlobalVariable; +~~~~~~~~~~~~~ + +## 2.4 Local, Private and Static Functions ## {#functions} +The first character of local, private, and static functions should be +lower case. This indicates that the function is not visible outside the +class or file where it is defined. + +**Example** +~~~~~~~~~~~~~{.cpp} + bool isModified(); + static int buildList( int* list ); +~~~~~~~~~~~~~ + +## 2.5 Function Arguments ## {#function_arguments} +Function arguments are prefixed with an 'a' to indicate these are +arguments to a function. The 'a' stands for “argument”, and it also +enables clever and concise Doxygen comments. + +**Example** +~~~~~~~~~~~~~{.cpp} + /*/** */* + * Function SetFoo + * takes aFoo and copies it into this instance. + */ + void SetFoo( int aFoo ); +~~~~~~~~~~~~~ + +Notice how the reader can say “a Foo” to himself when reading this. + +## 2.6 Pointers ## {#pointers} +It is not desired to identify a pointer by building a 'p' into the +variable name. The pointer aspect of the variable pertains to type, not +purpose. + +**Example** +~~~~~~~~~~~~~{.cpp} + MODULE* module; +~~~~~~~~~~~~~ + +The purpose of the variable is that it represents a MODULE. Something +like `p_module` would only make that harder to discern. + +## 2.7 Accessing Member Variables and Member Functions ## {#accessing_members} +We do not use “`this->`” to access either member variables or member +functions from within the containing class. We let C++ perform this for +us. + + +# 3. Commenting # {#commenting} +Comments in KiCad typically fall into two categories: in line code +comments and Doxygen comments. In line comments have no set formatting +rules other than they should have the same indent level as the code if +they do not follow a statement. In line comments that follow statements +should not exceed 99 columns unless absolutely necessary. The prevents +word wrapping in an editor when the viewable columns is set to 100. In +line comments can use either the C++ or the C commenting style, but C++ +comments are preferred for single line comments or comments consisting +of only a few lines. + +## 3.1 Blank Lines Above Comments ## {#blank_lines_above_comments} +If a comment is the first thing on a line, then that comment should have +one or more blank lines above them. One blank line is preferred. + +## 3.2 Doxygen ## {#doxygen} +Doxygen is a C++ source code documenting tool used by the project. Descriptive +*.html files can be generated from the source code by installing Doxygen and +building the target named **doxygen-docs**. + + $ cd <kicad_build_base> + $ make doxygen-docs + +The \*.html files will be placed into +\<kicad\_project\_base\>/Documentation/doxygen/html/ + +Doxygen comments are used to build developer documentation from the +source code. They should normally be only placed in header files and not +in \*.cpp files. This eliminates the obligation to keep two comments in +agreement with each other. is if the class, function, or enum, etc. is +only defined in a \*.cpp source file and not present in any header file, +in which case the Doxygen comments should go into the \*.cpp source file. +Again, avoid duplicating the Doxygen comments in both the header and +\*.cpp source files. + +KiCad uses the JAVADOC comment style defined in the [“Documenting the +code”][doccode] section of the Doxygen [manual][manual]. Don't forget +to use the special Doxygen tags: bug, todo, deprecated, etc., so other +developers can quickly get useful information about your code. It is +good practice to actually generate the Doxygen \*.html files by +building target doxygen-docs, and then to review the quality of your +Doxygen comments with a web browser before submitting a patch. + +[doccode]: http://www.stack.nl/~dimitri/doxygen/manual/docblocks.html +[manual]: http://www.stack.nl/~dimitri/doxygen/manual.html + +### 3.2.1 Function Comments ### {#function_comments} +These go into a header file, unless the function is a private (i.e. +static) function known only to a \*.cpp file. The format of a function +comment is chosen to serve a dual purpose role: delineation of the +function declaration within the source code and to create a consistent +leading sentence in the doxygen html output. The chosen format is +“Function \<name\>” as shown in the example below. + +**Example** +~~~~~~~~~~~~~{.cpp} + /*/** */* + * Function Print + * formats and writes text to the output stream. + * @param nestLevel is the multiple of spaces to precede the output with. + * @param fmt is a printf() style format string. + * @param ... is a variable list of parameters that will get blended into + * the output under control of the format string. + * @return int - the number of characters output. + * @throw IO_ERROR, if there is a problem outputting, such asisk. + */ + int PRINTF_FUNC Print( int nestLevel, + const char* fmt, ... ) throw( IO_ERROR ); +~~~~~~~~~~~~~ + +The “Function \<name\>” text goes on the 2nd line of the comment. The +\@return keyword if present, should show the type of the return value +followed by a hiphen. The \@param keyword names a function parameter +and the text following should flow like a normal English sentence. + +### 3.2.2 Class Comments ### {#class_comments} +A class comment describes a class declaration by giving the purpose and +use of the class. Its format is similar to a function comment. Doxygen +can use the html \<p\> (paragraph designation) to begin a new paragraph +in its output. So if the text of the comment is large, break it put into +multiple paragraphs. + +**Example** +~~~~~~~~~~~~~{.cpp} + /*/** */* + * Class OUTPUTFORMATTER + * is an important interface (abstract) class used to output UTF8 text in + * a convenient way. The primary interface is "printf() - like" but + * with support for indentation control. The destination of the 8 bit + * wide text is up to the implementer. + * <p> + * The implementer only has to implement the write() function, but can + * also optionally re-implement GetQuoteChar(). + * <p> + * If you want to output a wxString, then use CONV_TO_UTF8() on it + * before passing it as an argument to Print(). + * <p> + * Since this is an abstract interface, only classes derived from + * this one may actually be used. + */ + class OUTPUTFORMATTER + { +~~~~~~~~~~~~~ + + +# 4. Formatting # {#formatting} +This section defines the formatting style used in the KiCad source. + +## 4.1 Indentation ## {#indentation} +The indentation level for the KiCad source code is defined as four +spaces. Please do not use tabs. + +### 4.1.1 Defines ### {#defines} +There should be only one space after a \#define statement. + +### 4.1.2 Column Alignment ### {#column_alignment} +Please try to align multiple consecutive similar lines into consistent +columns when possible, such as \#define lines which can be thought of as +containing 4 columns: \#define, symbol, value, and comment. Notice how +all 4 columns are aligned in the example below. + +**Example** +~~~~~~~~~~~~~{.cpp} + #define LN_RED 12 // my favorite + #define LN_GREEN 13 // eco friendly +~~~~~~~~~~~~~ + +Another common case is the declaration of automatic variables. These are +preferably shown in columns of type and variable name. + +## 4.2 Blank Lines ## {#blank_lines} + +### 4.2.1 Function Declarations ### {#function_declarations} +There should be 1 blank line above a function declaration in a class +file if that function declaration is presented with a Javadoc comment. +This is consist with the statement above about blank lines above +comments. + +### 4.2.2 Function Definitions ### {#function_definitions} +Function definitions in *.cpp files will not typically be accompanied by +any comment, since those are normally only in the header file. It is +desirable to set off the function definition within the *.cpp file by +leaving two blank lines above the function definition. + +### 4.2.3 If Statements ### {#if_statements} +There should be one blank line above if statements. + +## 4.3 Line Length ### {#line_length} +The maximum line width is 99 columns. An exception to this is a long +quoted string such as the internationalized text required to satisfy +MSVC++, described below. + +## 4.4 Strings ## {#strings} +The KiCad project team no longer supports compiling with Microsoft +Visual C++. When you need to break long strings into smaller substrings, +please use the C99 compliant method for improved readability. Using +any of previously accepted methods defined below for breaking +long internationalized strings will no longer be accepted. + +**Examples** +~~~~~~~~~~~~~{.cpp} + // This works with C99 compliant compilers is the **only** accepted method: + wxChar* foo = _( “this is a long string broken ” + “into pieces for readability.” ); + + // This works with MSVC, breaks POEdit, and is **not** acceptable: + wxChar* foo = _( “this is a long string broken ” + L“into pieces for readability” ); + + // This works with MSVC, is ugly, and is **not** accepted: + wxChar* foo = _( “this is a long string \ + broken into pieces for readability” ); +~~~~~~~~~~~~~ + +A second acceptable solution is to simply put the text all on one +line, even if it exceeds the 99 character line length limit. However, +the preferred method is to break strings within the 99 character limit +whenever possible to prevent wrapping. + +## 4.5 Trailing Whitespace ## {#trailing_whitespace} +Many programming editors conveniently indent your code for you. Some of +them do it rather poorly and leave trailing whitespace. Thankfully, most +editors come with a remove trailing whitespace macro or at least a +setting to make trailing whitespace visible so you can see it and +manually remove it. Trailing whitespace is known to break some text +parsing tools. It also leads to unnecessary diffs in the version control +system. Please remove trailing whitespace. + +## 4.6 Multiple Statements per Line ## {#multiple_statements_per_line} +It is generally preferred that each statement be placed on its own line. +This is especially true for statements without keywords. + +**Example** +~~~~~~~~~~~~~{.cpp} + x=1; y=2; z=3; // Bad, should be on separate lines. +~~~~~~~~~~~~~ + +## 4.7 Braces ## {#braces} +Braces should be placed on the line proceeding the keyword and indented +to the same level. It is not necessary to use braces if there is only a +single line statement after the keyword. In the case of if..else +if..else, indent all to the same level. + +**Example** +~~~~~~~~~~~~~{.cpp} + void function() + { + if( foo ) + { + statement1; + statement2; + } + else if( bar ) + { + statement3; + statement4; + } + else + statement5; + } +~~~~~~~~~~~~~ + +## 4.8 Parenthesis ## {#parenthesis} +Parenthesis should be placed immediately after function names and +keywords. Spaces should be placed after the opening parenthesis, before +the closing parenthesis, and between the comma and the next argument in +functions. No space is needed if a function has no arguments. + +**Example** +~~~~~~~~~~~~~{.cpp} + void Function( int aArg1, int aArg2 ) + { + while( busy ) + { + if( a || b || c ) + doSomething(); + else + doSomethingElse(); + } + } +~~~~~~~~~~~~~ + +## 4.9 Switch Formatting ## {#switch} +The case statement is to be indented to the same level as the switch. + +**Example** +~~~~~~~~~~~~~{.cpp} + switch( foo ) + { + case 1: + doOne(); + break; + case 2: + doTwo(); + // Fall through. + default: + doDefault(); + } +~~~~~~~~~~~~~ + + +# 5. License Statement # {#license_statement} +There is a the file copyright.h which you can copy into the top of +your new source files and edit the \<author\> field. KiCad depends on +the copyright enforcement capabilities of copyright law, and this +means that source files must be copyrighted and not be released into +the public domain. Each source file has one or more owners. + + +# 6. Header Files # {#header_files} +Project \*.h source files should: + +- contain a license statement +- contain a nested include \#ifndef +- be fully self standing and not depend on other headers that are not + included within it. + +The license statement was described above. + +## 6.1 Nested Include #ifndef ## {#nested_include} +Each header file should include an \#ifndef which is commonly used to +prevent compiler errors in the case where the header file is seen +multiple times in the code stream presented to the compiler. Just +after the license statement, at the top of the file there should be +lines similar to these (but with a filename specific token other than +`RICHIO_H_`): + +~~~~~~~~~~~~~{.cpp} + #ifndef RICHIO_H_ + #define RICHIO_H_ +~~~~~~~~~~~~~ + +And at the very bottom of the header file, use a line like this one: + +~~~~~~~~~~~~~{.cpp} + #endif // RICHIO_H_ +~~~~~~~~~~~~~ + +The \#ifndef wrapper begins after the license statement, and ends at +the very bottom of the file. It is important that it wrap any nested +\#include statements, so that the compiler can skip them if the +\#ifndef evaluates to false, which will reduce compilation time. + +## 6.2 Headers Without Unsatisfied Dependencies ## {#header_depends} +Any header file should include other headers that it depends on. (Note: +KiCad is not at this point now, but this section is a goal of the +project.) + +It should be possible to run the compiler on any header file within the +project, and with proper include paths being passed to the compiler, the +header file should compile without error. + +**Example** + + $ cd /svn/kicad/testing.checkout/include + $ g++ wx-config --cxxflags -I . xnode.h -o /tmp/junk + +Such structuring of the header files removes the need within a client +\*.cpp file to include some project header file before some other project +header file. (A client \*.cpp file is one that intends to **use, not +implement,** the public API exposed within the header file.) + +Client code should not have to piece together things that a header file +wishes to expose. The exposing header file should be viewed as a fully +sufficient **ticket to use** the public API of that header file. + +This is not saying anything about how much to expose, only that that +which is exposed needs to be fully usable merely by including the header +file that exposes it, with no additional includes. + +For situations where there is a class header file and an +implementation \*.cpp file, it is desirable to hide as much of the +private implementation as is practical and any header file that is not +needed as part of the public API can and should be included only in +the implementation \*.cpp file. However, the number one concern of +this section is that client (using) code can use the public API which +is exposed in the header file, merely by including that one header +file. + + +# 7. I Wrote X Lines of Code Before I Read This Document # {#x_lines} +It's OK. We all make mistakes. Fortunately, KiCad provides a +configuration file for the code beautifier uncrustify. Uncrustify won't +fix your naming problems but it does a pretty decent job of formatting +your source code. There are a few places where uncrustify makes some +less than ideal indentation choices. It struggles with the string +declaration macros wxT(“”) and \_(“”) and functions used as arguments to +other functions. After you uncrustify your source code, please review the +indentation for any glaring errors and manually fix them. See the +uncrustify [website][uncrustify] for more information. + +[uncrustify]: http://uncrustify.sourceforge.net/ + + +# 8. Show Me an Example # {#show_me_an_example} +Nothing drives the point home like an example. The source file richio.h +below was taken directly from the KiCad source. + +~~~~~~~~~~~~~{.cpp} + /* + * This program source code file is part of KICAD, a free EDA CAD application. + * + * Copyright (C) 2007-2010 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> + * Copyright (C) 2007 KiCad Developers, see change_log.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + + #ifndef RICHIO_H_ + #define RICHIO_H_ + + + // This file defines 3 classes useful for working with DSN text files and is named + // "richio" after its author, Richard Hollenbeck, aka Dick Hollenbeck. + + + #include <string> + #include <vector> + + // I really did not want to be dependent on wxWidgets in richio + // but the errorText needs to be wide char so wxString rules. + #include <wx/wx.h> + #include <cstdio> // FILE + + + + /*/** */* + * Struct IOError + * is a class used to hold an error message and may be used to throw exceptions + * containing meaningful error messages. + */ + struct IOError + { + wxString errorText; + + IOError( const wxChar* aMsg ) : + errorText( aMsg ) + { + } + + IOError( const wxString& aMsg ) : + errorText( aMsg ) + { + } + }; + + + /*/** */* + * Class LINE_READER + * reads single lines of text into its buffer and increments a line number counter. + * It throws an exception if a line is too long. + */ + class LINE_READER + { + protected: + + FILE* fp; + int lineNum; + unsigned maxLineLength; + unsigned length; + char* line; + unsigned capacity; + + public: + + /*/** */* + * Constructor LINE_READER + * takes an open FILE and the size of the desired line buffer. + * @param aFile An open file in "ascii" mode, not binary mode. + * @param aMaxLineLength The number of bytes to use in the line buffer. + */ + LINE_READER( FILE* aFile, unsigned aMaxLineLength ); + + ~LINE_READER() + { + delete[] line; + } + + /* + int CharAt( int aNdx ) + { + if( (unsigned) aNdx < capacity ) + return (char) (unsigned char) line[aNdx]; + return -1; + } + */ + + /*/** */* + * Function ReadLine + * reads a line of text into the buffer and increments the line number + * counter. If the line is larger than the buffer size, then an exception + * is thrown. + * @return int - The number of bytes read, 0 at end of file. + * @throw IOError only when a line is too long. + */ + int ReadLine() throw (IOError); + + operator char* () + { + return line; + } + + int LineNumber() + { + return lineNum; + } + + unsigned Length() + { + return length; + } + }; + + + + /*/** */* + * Class OUTPUTFORMATTER + * is an interface (abstract class) used to output ASCII text in a convenient + * way. The primary interface is printf() like but with support for indentation + * control. The destination of the 8 bit wide text is up to the implementer. + * If you want to output a wxString, then use CONV_TO_UTF8() on it before passing + * it as an argument to Print(). + * <p> + * Since this is an abstract interface, only classes derived from this one + * will be the implementations. + */ + class OUTPUTFORMATTER + { + + #if defined(__GNUG__) // The GNU C++ compiler defines this + + // When used on a C++ function, we must account for the "this" pointer, + // so increase the STRING-INDEX and FIRST-TO_CHECK by one. + // See http://docs.freebsd.org/info/gcc/gcc.info.Function_Attributes.html + // Then to get format checking during the compile, compile with -Wall or -Wformat + #define PRINTF_FUNC __attribute__ ((format (printf, 3, 4))) + + #else + #define PRINTF_FUNC // nothing + #endif + + public: + + /*/** */* + * Function Print + * formats and writes text to the output stream. + * + * @param nestLevel The multiple of spaces to preceed the output with. + * @param fmt A printf() style format string. + * @param ... a variable list of parameters that will get blended into + * the output under control of the format string. + * @return int - the number of characters output. + * @throw IOError, if there is a problem outputting, such as a full disk. + */ + virtual int PRINTF_FUNC Print( int nestLevel, const char* fmt, ... ) throw( IOError ) = 0; + + /*/** */* + * Function GetQuoteChar + * performs quote character need determination. + * It returns the quote character as a single character string for a given + * input wrapee string. If the wrappee does not need to be quoted, + * the return value is "" (the null string), such as when there are no + * delimiters in the input wrapee string. If you want the quote_char + * to be assuredly not "", then pass in "(" as the wrappee. + * <p> + * Implementations are free to override the default behavior, which is to + * call the static function of the same name. + + * @param wrapee A string that might need wrapping on each end. + * @return const char* - the quote_char as a single character string, or "" + * if the wrapee does not need to be wrapped. + */ + virtual const char* GetQuoteChar( const char* wrapee ) = 0; + + virtual ~OUTPUTFORMATTER() {} + + /*/** */* + * Function GetQuoteChar + * performs quote character need determination according to the Specctra DSN + * specification. + + * @param wrapee A string that might need wrapping on each end. + * @param quote_char A single character C string which provides the current + * quote character, should it be needed by the wrapee. + * + * @return const char* - the quote_char as a single character string, or "" + * if the wrapee does not need to be wrapped. + */ + static const char* GetQuoteChar( const char* wrapee, const char* quote_char ); + }; + + + /*/** */* + * Class STRINGFORMATTER + * implements OUTPUTFORMATTER to a memory buffer. After Print()ing the + * string is available through GetString() + */ + class STRINGFORMATTER : public OUTPUTFORMATTER + { + std::vector<char> buffer; + std::string mystring; + + int sprint( const char* fmt, ... ); + int vprint( const char* fmt, va_list ap ); + + public: + + /*/** */* + * Constructor STRINGFORMATTER + * reserves space in the buffer + */ + STRINGFORMATTER( int aReserve = 300 ) : + buffer( aReserve, '\0' ) + { + } + + + /*/** */* + * Function Clear + * clears the buffer and empties the internal string. + */ + void Clear() + { + mystring.clear(); + } + + /*/** */* + * Function StripUseless + * removes whitespace, '(', and ')' from the mystring. + */ + void StripUseless(); + + + std::string GetString() + { + return mystring; + } + + + //-----<OUTPUTFORMATTER>------------------------------------------------ + int PRINTF_FUNC Print( int nestLevel, const char* fmt, ... ) throw( IOError ); + const char* GetQuoteChar( const char* wrapee ); + //-----</OUTPUTFORMATTER>----------------------------------------------- + }; + + + #endif // RICHIO_H_ +~~~~~~~~~~~~~ + + +# 9. Resources # {#resources} +There are plenty of excellent resources on the Internet on C++ coding +styles and coding do's and don'ts. Here are a few useful ones. In most +cases, the coding styles do not follow the KiCad coding style but there +is plenty of other good information here. Besides, most of them have +some great humor in them enjoyable to read. Who knows, you might even +learn something new. + +- [C++ Coding Standard][cppstandard] +- [Linux Kernel Coding Style][kernel] +- [C++ Operator Overloading Guidelines][overloading] +- [Wikipedia's Programming Style Page][style] + +[cppstandard]:http://www.possibility.com/Cpp/CppCodingStandard.html +[kernel]:http://git.kernel.org/cgit/linux/kernel/git/stable/linux-stable.git/tree/Documentation/CodingStyle +[overloading]:http://www.cs.caltech.edu/courses/cs11/material/cpp/donnie/cpp-ops.html +[style]:http://en.wikipedia.org/wiki/Programming_style |