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from manimlib.imports import *
import numpy as np
def function(coordinate):
x,y = coordinate[:2]
return np.array([
x,
y,
1/np.cos(x*y),
])
class ThreeDVector(ThreeDScene):
def construct(self):
axes = ThreeDAxes()
self.add(axes)
self.set_camera_orientation(phi=45*DEGREES,theta=45*DEGREES,distance=40)
self.begin_ambient_camera_rotation(rate=0.5)
surface = ParametricSurface(
lambda x, y: np.array([
x,
y,
1/np.cos(x*y),
]),u_min=-1.15,u_max=1.15, v_min=-1.15,v_max=1.15).set_color(BLUE_E).fade(0.7).scale(1.4)
text_func = TexMobject(r"\textbf{Input: Function}").shift(4.4*LEFT+3.3*UP).scale(0.3)
text_field = TexMobject(r"\textbf{Output: Vector Field}").shift(4.4*LEFT+3.3*UP).scale(0.7)
self.add_fixed_in_frame_mobjects(text_func)
self.play(ShowCreation(surface))
self.wait(2)
field = VectorField(function).scale(0.7)
self.play(FadeIn(field), FadeOut(text_func))
self.add_fixed_in_frame_mobjects(text_field)
self.wait()
self.play(FadeOut(surface))
self.wait(2)
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