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Diffstat (limited to 'FSF-2020/calculus-of-several-variables/div-curl-grad-and-all-that/gradient/file4-multidimensional-gradient.py')
-rw-r--r-- | FSF-2020/calculus-of-several-variables/div-curl-grad-and-all-that/gradient/file4-multidimensional-gradient.py | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/FSF-2020/calculus-of-several-variables/div-curl-grad-and-all-that/gradient/file4-multidimensional-gradient.py b/FSF-2020/calculus-of-several-variables/div-curl-grad-and-all-that/gradient/file4-multidimensional-gradient.py new file mode 100644 index 0000000..e9c8fd0 --- /dev/null +++ b/FSF-2020/calculus-of-several-variables/div-curl-grad-and-all-that/gradient/file4-multidimensional-gradient.py @@ -0,0 +1,113 @@ +from manimlib.imports import * +import numpy as np + + +class Hills(ThreeDScene): + def construct(self): + axes = ThreeDAxes( + number_line_config={ + "color": GREEN, + "include_tip": False, + "exclude_zero_from_default_numbers": True, + } + ) + self.add(axes) + + self.set_camera_orientation(phi=45*DEGREES,theta=45*DEGREES,distance=40) + #self.begin_ambient_camera_rotation(rate=0.5) + self.wait() + + cylinder_1 = ParametricSurface( + lambda u, v: np.array([ + u, + v, + 7*u*v/np.exp(u**2+v**2) + ]),u_min=-3,u_max=3, v_min=-1,v_max=-0.95).set_color(YELLOW_E).rotate(PI/2).shift(LEFT).fade(0.5) + cylinder = ParametricSurface( + lambda u, v: np.array([ + u, + v, + 7*u*v/np.exp(u**2+v**2) + ]),u_min=-3,u_max=3, v_min=-3,v_max=3).set_color(YELLOW_E).rotate(PI/2).shift(LEFT).fade(0.5) + text_one = TexMobject(r"\textrm{Single variable functions slope up and down}") + #name = TexMobject(r"\textrm{PROBE}").next_to(text_one, DOWN, buff = SMALL_BUFF).scale(0.7) + text_one_a = TexMobject(r"\textrm{Position }", r" \rightarrow ").next_to(text_one, DOWN, buff = SMALL_BUFF) + probe = Sphere(radius = 0.2).next_to(text_one_a, RIGHT).set_color(BLUE_E) + text_one_b = TexMobject(r" \rightarrow ", r"\textrm{ slope }").next_to(probe, RIGHT, buff = SMALL_BUFF) + name = TextMobject("PROBE").next_to(probe, DOWN, buff = SMALL_BUFF).scale(0.5) + text = VGroup(text_one, text_one_a, probe, text_one_b, name).to_edge(UP+1.5*LEFT).scale(0.5) + + text_two = TexMobject(r"\textrm{Multivariable functions slope in infinitely many directions!}") + #name_two = TexMobject(r"\textrm{PROBE2.0}").next_to(text_two, DOWN, buff = SMALL_BUFF).scale(0.7) + text_two_a = TexMobject(r"\textrm{Position, Direction }", r" \rightarrow ").next_to(text_two, DOWN, buff = SMALL_BUFF) + probe_two = Sphere(radius = 0.2).next_to(text_two_a, RIGHT).set_color(PURPLE_E) + text_two_b = TexMobject(r" \rightarrow ", r"\textrm{ slope }").next_to(probe_two, RIGHT, buff = SMALL_BUFF) + name_two = TextMobject("PROBE2.0").next_to(probe_two, DOWN, buff = SMALL_BUFF).scale(0.5) + two = VGroup(text_two, text_two_a, probe_two, text_two_b, name_two).to_edge(UP+LEFT).scale(0.5).shift(3.5*LEFT) + + + + + + + self.play(ShowCreation(cylinder_1)) + self.wait() + self.add_fixed_in_frame_mobjects(text) + self.wait(3.5) + self.play(FadeOut(text)) + self.play(ReplacementTransform(cylinder_1, cylinder)) + self.wait() + self.add_fixed_in_frame_mobjects(two) + self.begin_ambient_camera_rotation(rate=0.5) + self.wait(4) + +class OneMore(ThreeDScene, GraphScene): + def setup(self): + GraphScene.setup(self) + ThreeDScene.setup(self) + + def construct(self): + axes = ThreeDAxes( + number_line_config={ + "color": GREEN, + "include_tip": False, + "exclude_zero_from_default_numbers": True, + } + ) + self.add(axes) + + self.set_camera_orientation(phi=90*DEGREES,theta=90*DEGREES,distance=40) + #self.begin_ambient_camera_rotation(rate=0.5) + self.wait() + + shape = ParametricSurface( + lambda u, v: np.array([ + u, + v, + 2 - u**2 - v**2, + ]),u_min=0,u_max =0.01, v_min=-2,v_max=2).set_color(GREEN_C) + + shape_A = ParametricSurface( + lambda u, v: np.array([ + 0*u, + 0, + v, + ]),u_min=-2,u_max = 2, v_min=-2,v_max=2).set_color(GREEN_C) + + + ''' + path = self.get_graph(lambda u,v: np.array([ + u, + 2 - u**2 - v**2]), u_min=-2,u_max=2, v_min=-2,v_max=2) + location = np.array([-2,-2, -2]) #location: Point + dot = Dot(location) + ''' + + self.play(ShowCreation(shape)) + self.add(shape_A) + #self.play(ShowCreation(path), ShowCreation(dot)) + #self.play(MoveAlongPath(dot, path)) + #self.wait(3) + self.play(ApplyMethod(shape.fade, 0.5)) + self.begin_ambient_camera_rotation(rate = 0.5) + self.wait(3) |