diff options
author | vishal786-commits | 2020-07-09 08:37:20 +0530 |
---|---|---|
committer | GitHub | 2020-07-09 08:37:20 +0530 |
commit | e21bbdde2d574b10a073b5f7788748212bd9317e (patch) | |
tree | 12a84c37ea9fb0db34f95b021dbaf211c124f7ce /FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py | |
parent | ebfe7a6656b240aacffc4c92e873d4f3fed79971 (diff) | |
download | FSF-mathematics-python-code-archive-e21bbdde2d574b10a073b5f7788748212bd9317e.tar.gz FSF-mathematics-python-code-archive-e21bbdde2d574b10a073b5f7788748212bd9317e.tar.bz2 FSF-mathematics-python-code-archive-e21bbdde2d574b10a073b5f7788748212bd9317e.zip |
Update and rename file1_flux_through_sphere.py to file1_flux_through_circle.py
Diffstat (limited to 'FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py')
-rw-r--r-- | FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py b/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py deleted file mode 100644 index e07715e..0000000 --- a/FSF-2020/calculus-of-several-variables/triple-and-surface-integrals/flux/file1_flux_through_sphere.py +++ /dev/null @@ -1,50 +0,0 @@ -from manimlib.imports import * -class fluxsphere(ThreeDScene): - - - def construct(self): - s = Sphere(checkerboard_colors=[BLUE_D,BLUE_D]) - s.scale(2.3) - - n = VGroup( - *[self.n(*self.func(u, v)) - for u in np.arange(0, PI, 0.4) - for v in np.arange(0, TAU, 0.8)] - ) - - - - self.move_camera(0.8 * PI / 2, -0.45 * PI) - self.play(Write(s)) - # self.play(Write(f)) - self.play(ShowCreation(n), run_time=4) - # self.add(n) - self.begin_ambient_camera_rotation(rate=0.1) - self.wait(5) - - - def func(self, u, v): - return [ - np.cos(v) * np.sin(u), - np.sin(v) * np.sin(u), - np.cos(u) - ] - - def vect(self, x, y, z): - return np.array([ - x, y, z - ]) - - def n(self, x, y, z): - vect = np.array([ - x, - y, - z - ]) - - mag = math.sqrt(vect[0] ** 2 + vect[1] ** 2 + vect[2] ** 2) - v = Vector( - (1.5/mag) * vect, - color=RED_B, - stroke_width=4).shift(2*x * RIGHT + 2*y * UP + 2*z * OUT) - return v |