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/*M///////////////////////////////////////////////////////////////////////////////////////
//
//  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
//  By downloading, copying, installing or using the software you agree to this license.
//  If you do not agree to this license, do not download, install,
//  copy or use the software.
//
//
//                           License Agreement
//                For Open Source Computer Vision Library
//
// Copyright (C) 2014, Itseez Inc, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
//   * Redistribution's of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
//
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//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
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//   * The name of the copyright holders may not be used to endorse or promote products
//     derived from this software without specific prior written permission.
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// This software is provided by the copyright holders and contributors "as is" and
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
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// and on any theory of liability, whether in contract, strict liability,
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//M*/

#ifndef OPENCV_DATASETS_GR_SKIG_HPP
#define OPENCV_DATASETS_GR_SKIG_HPP

#include <string>
#include <vector>

#include "opencv2/datasets/dataset.hpp"

#include <opencv2/core.hpp>

namespace cv
{
namespace datasets
{

//! @addtogroup datasets_gr
//! @{

enum actionType
{
    circle = 1,
    triangle,
    updown,
    rightleft,
    wave,
    z,
    cross,
    comehere,
    turnaround,
    pat
};

enum poseType
{
    fist = 1,
    index,
    flat
};

enum illuminationType
{
    light = 1,
    dark
};

enum backgroundType
{
    woodenBoard = 1,
    whitePaper,
    paperWithCharacters
};

struct GR_skigObj : public Object
{
    std::string rgb;
    std::string dep;
    char person; // 1..6
    backgroundType background;
    illuminationType illumination;
    poseType pose;
    actionType type;
};

class CV_EXPORTS GR_skig : public Dataset
{
public:
    virtual void load(const std::string &path) = 0;

    static Ptr<GR_skig> create();
};

//! @}

}
}

#endif