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+//
+// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+// By downloading, copying, installing or using the software you agree to this license.
+// If you do not agree to this license, do not download, install,
+// copy or use the software.
+//
+//
+// License Agreement
+// For Open Source Computer Vision Library
+//
+// Copyright (C) 2014, OpenCV Foundation, all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// * Redistribution's of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// * Redistribution's in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// * The name of the copyright holders may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+
+/** @file
+@author Tolga Birdal <tbirdal AT gmail.com>
+*/
+
+#ifndef __OPENCV_SURFACE_MATCHING_POSE3D_HPP__
+#define __OPENCV_SURFACE_MATCHING_POSE3D_HPP__
+
+#include "opencv2/core/cvstd.hpp" // cv::Ptr
+#include <vector>
+#include <string>
+
+namespace cv
+{
+namespace ppf_match_3d
+{
+
+//! @addtogroup surface_matching
+//! @{
+
+class Pose3D;
+typedef Ptr<Pose3D> Pose3DPtr;
+
+class PoseCluster3D;
+typedef Ptr<PoseCluster3D> PoseCluster3DPtr;
+
+/**
+* @brief Class, allowing the storage of a pose. The data structure stores both
+* the quaternions and the matrix forms. It supports IO functionality together with
+* various helper methods to work with poses
+*
+*/
+class CV_EXPORTS Pose3D
+{
+public:
+ Pose3D()
+ {
+ alpha=0;
+ modelIndex=0;
+ numVotes=0;
+ residual = 0;
+
+ for (int i=0; i<16; i++)
+ pose[i]=0;
+ }
+
+ Pose3D(double Alpha, unsigned int ModelIndex=0, unsigned int NumVotes=0)
+ {
+ alpha = Alpha;
+ modelIndex = ModelIndex;
+ numVotes = NumVotes;
+ residual=0;
+
+ for (int i=0; i<16; i++)
+ pose[i]=0;
+ }
+
+ /**
+ * \brief Updates the pose with the new one
+ * \param [in] NewPose New pose to overwrite
+ */
+ void updatePose(double NewPose[16]);
+
+ /**
+ * \brief Updates the pose with the new one
+ */
+ void updatePose(double NewR[9], double NewT[3]);
+
+ /**
+ * \brief Updates the pose with the new one, but this time using quaternions to represent rotation
+ */
+ void updatePoseQuat(double Q[4], double NewT[3]);
+
+ /**
+ * \brief Left multiplies the existing pose in order to update the transformation
+ * \param [in] IncrementalPose New pose to apply
+ */
+ void appendPose(double IncrementalPose[16]);
+ void printPose();
+
+ Pose3DPtr clone();
+
+ int writePose(FILE* f);
+ int readPose(FILE* f);
+ int writePose(const std::string& FileName);
+ int readPose(const std::string& FileName);
+
+ virtual ~Pose3D() {}
+
+ double alpha, residual;
+ unsigned int modelIndex;
+ unsigned int numVotes;
+ double pose[16], angle, t[3], q[4];
+};
+
+/**
+* @brief When multiple poses (see Pose3D) are grouped together (contribute to the same transformation)
+* pose clusters occur. This class is a general container for such groups of poses. It is possible to store,
+* load and perform IO on these poses.
+*/
+class CV_EXPORTS PoseCluster3D
+{
+public:
+ PoseCluster3D()
+ {
+ numVotes=0;
+ id=0;
+ }
+
+ PoseCluster3D(Pose3DPtr newPose)
+ {
+ poseList.clear();
+ poseList.push_back(newPose);
+ numVotes=newPose->numVotes;
+ id=0;
+ }
+
+ PoseCluster3D(Pose3DPtr newPose, int newId)
+ {
+ poseList.push_back(newPose);
+ this->numVotes = newPose->numVotes;
+ this->id = newId;
+ }
+
+ virtual ~PoseCluster3D()
+ {}
+
+ /**
+ * \brief Adds a new pose to the cluster. The pose should be "close" to the mean poses
+ * in order to preserve the consistency
+ * \param [in] newPose Pose to add to the cluster
+ */
+ void addPose(Pose3DPtr newPose);
+
+ int writePoseCluster(FILE* f);
+ int readPoseCluster(FILE* f);
+ int writePoseCluster(const std::string& FileName);
+ int readPoseCluster(const std::string& FileName);
+
+ std::vector<Pose3DPtr> poseList;
+ int numVotes;
+ int id;
+};
+
+//! @}
+
+} // namespace ppf_match_3d
+} // namespace cv
+
+#endif
+