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diff --git a/thirdparty1/linux/include/opencv2/flann/dist.h b/thirdparty1/linux/include/opencv2/flann/dist.h new file mode 100644 index 0000000..9dbe527 --- /dev/null +++ b/thirdparty1/linux/include/opencv2/flann/dist.h @@ -0,0 +1,905 @@ +/*********************************************************************** + * Software License Agreement (BSD License) + * + * Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved. + * Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved. + * + * THE BSD LICENSE + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + *************************************************************************/ + +#ifndef OPENCV_FLANN_DIST_H_ +#define OPENCV_FLANN_DIST_H_ + +#include <cmath> +#include <cstdlib> +#include <string.h> +#ifdef _MSC_VER +typedef unsigned __int32 uint32_t; +typedef unsigned __int64 uint64_t; +#else +#include <stdint.h> +#endif + +#include "defines.h" + +#if (defined WIN32 || defined _WIN32) && defined(_M_ARM) +# include <Intrin.h> +#endif + +#ifdef __ARM_NEON__ +# include "arm_neon.h" +#endif + +namespace cvflann +{ + +template<typename T> +inline T abs(T x) { return (x<0) ? -x : x; } + +template<> +inline int abs<int>(int x) { return ::abs(x); } + +template<> +inline float abs<float>(float x) { return fabsf(x); } + +template<> +inline double abs<double>(double x) { return fabs(x); } + +template<typename T> +struct Accumulator { typedef T Type; }; +template<> +struct Accumulator<unsigned char> { typedef float Type; }; +template<> +struct Accumulator<unsigned short> { typedef float Type; }; +template<> +struct Accumulator<unsigned int> { typedef float Type; }; +template<> +struct Accumulator<char> { typedef float Type; }; +template<> +struct Accumulator<short> { typedef float Type; }; +template<> +struct Accumulator<int> { typedef float Type; }; + +#undef True +#undef False + +class True +{ +}; + +class False +{ +}; + + +/** + * Squared Euclidean distance functor. + * + * This is the simpler, unrolled version. This is preferable for + * very low dimensionality data (eg 3D points) + */ +template<class T> +struct L2_Simple +{ + typedef True is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType /*worst_dist*/ = -1) const + { + ResultType result = ResultType(); + ResultType diff; + for(size_t i = 0; i < size; ++i ) { + diff = *a++ - *b++; + result += diff*diff; + } + return result; + } + + template <typename U, typename V> + inline ResultType accum_dist(const U& a, const V& b, int) const + { + return (a-b)*(a-b); + } +}; + + + +/** + * Squared Euclidean distance functor, optimized version + */ +template<class T> +struct L2 +{ + typedef True is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + /** + * Compute the squared Euclidean distance between two vectors. + * + * This is highly optimised, with loop unrolling, as it is one + * of the most expensive inner loops. + * + * The computation of squared root at the end is omitted for + * efficiency. + */ + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType worst_dist = -1) const + { + ResultType result = ResultType(); + ResultType diff0, diff1, diff2, diff3; + Iterator1 last = a + size; + Iterator1 lastgroup = last - 3; + + /* Process 4 items with each loop for efficiency. */ + while (a < lastgroup) { + diff0 = (ResultType)(a[0] - b[0]); + diff1 = (ResultType)(a[1] - b[1]); + diff2 = (ResultType)(a[2] - b[2]); + diff3 = (ResultType)(a[3] - b[3]); + result += diff0 * diff0 + diff1 * diff1 + diff2 * diff2 + diff3 * diff3; + a += 4; + b += 4; + + if ((worst_dist>0)&&(result>worst_dist)) { + return result; + } + } + /* Process last 0-3 pixels. Not needed for standard vector lengths. */ + while (a < last) { + diff0 = (ResultType)(*a++ - *b++); + result += diff0 * diff0; + } + return result; + } + + /** + * Partial euclidean distance, using just one dimension. This is used by the + * kd-tree when computing partial distances while traversing the tree. + * + * Squared root is omitted for efficiency. + */ + template <typename U, typename V> + inline ResultType accum_dist(const U& a, const V& b, int) const + { + return (a-b)*(a-b); + } +}; + + +/* + * Manhattan distance functor, optimized version + */ +template<class T> +struct L1 +{ + typedef True is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + /** + * Compute the Manhattan (L_1) distance between two vectors. + * + * This is highly optimised, with loop unrolling, as it is one + * of the most expensive inner loops. + */ + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType worst_dist = -1) const + { + ResultType result = ResultType(); + ResultType diff0, diff1, diff2, diff3; + Iterator1 last = a + size; + Iterator1 lastgroup = last - 3; + + /* Process 4 items with each loop for efficiency. */ + while (a < lastgroup) { + diff0 = (ResultType)abs(a[0] - b[0]); + diff1 = (ResultType)abs(a[1] - b[1]); + diff2 = (ResultType)abs(a[2] - b[2]); + diff3 = (ResultType)abs(a[3] - b[3]); + result += diff0 + diff1 + diff2 + diff3; + a += 4; + b += 4; + + if ((worst_dist>0)&&(result>worst_dist)) { + return result; + } + } + /* Process last 0-3 pixels. Not needed for standard vector lengths. */ + while (a < last) { + diff0 = (ResultType)abs(*a++ - *b++); + result += diff0; + } + return result; + } + + /** + * Partial distance, used by the kd-tree. + */ + template <typename U, typename V> + inline ResultType accum_dist(const U& a, const V& b, int) const + { + return abs(a-b); + } +}; + + + +template<class T> +struct MinkowskiDistance +{ + typedef True is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + int order; + + MinkowskiDistance(int order_) : order(order_) {} + + /** + * Compute the Minkowsky (L_p) distance between two vectors. + * + * This is highly optimised, with loop unrolling, as it is one + * of the most expensive inner loops. + * + * The computation of squared root at the end is omitted for + * efficiency. + */ + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType worst_dist = -1) const + { + ResultType result = ResultType(); + ResultType diff0, diff1, diff2, diff3; + Iterator1 last = a + size; + Iterator1 lastgroup = last - 3; + + /* Process 4 items with each loop for efficiency. */ + while (a < lastgroup) { + diff0 = (ResultType)abs(a[0] - b[0]); + diff1 = (ResultType)abs(a[1] - b[1]); + diff2 = (ResultType)abs(a[2] - b[2]); + diff3 = (ResultType)abs(a[3] - b[3]); + result += pow(diff0,order) + pow(diff1,order) + pow(diff2,order) + pow(diff3,order); + a += 4; + b += 4; + + if ((worst_dist>0)&&(result>worst_dist)) { + return result; + } + } + /* Process last 0-3 pixels. Not needed for standard vector lengths. */ + while (a < last) { + diff0 = (ResultType)abs(*a++ - *b++); + result += pow(diff0,order); + } + return result; + } + + /** + * Partial distance, used by the kd-tree. + */ + template <typename U, typename V> + inline ResultType accum_dist(const U& a, const V& b, int) const + { + return pow(static_cast<ResultType>(abs(a-b)),order); + } +}; + + + +template<class T> +struct MaxDistance +{ + typedef False is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + /** + * Compute the max distance (L_infinity) between two vectors. + * + * This distance is not a valid kdtree distance, it's not dimensionwise additive. + */ + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType worst_dist = -1) const + { + ResultType result = ResultType(); + ResultType diff0, diff1, diff2, diff3; + Iterator1 last = a + size; + Iterator1 lastgroup = last - 3; + + /* Process 4 items with each loop for efficiency. */ + while (a < lastgroup) { + diff0 = abs(a[0] - b[0]); + diff1 = abs(a[1] - b[1]); + diff2 = abs(a[2] - b[2]); + diff3 = abs(a[3] - b[3]); + if (diff0>result) {result = diff0; } + if (diff1>result) {result = diff1; } + if (diff2>result) {result = diff2; } + if (diff3>result) {result = diff3; } + a += 4; + b += 4; + + if ((worst_dist>0)&&(result>worst_dist)) { + return result; + } + } + /* Process last 0-3 pixels. Not needed for standard vector lengths. */ + while (a < last) { + diff0 = abs(*a++ - *b++); + result = (diff0>result) ? diff0 : result; + } + return result; + } + + /* This distance functor is not dimension-wise additive, which + * makes it an invalid kd-tree distance, not implementing the accum_dist method */ + +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/** + * Hamming distance functor - counts the bit differences between two strings - useful for the Brief descriptor + * bit count of A exclusive XOR'ed with B + */ +struct HammingLUT +{ + typedef False is_kdtree_distance; + typedef False is_vector_space_distance; + + typedef unsigned char ElementType; + typedef int ResultType; + + /** this will count the bits in a ^ b + */ + ResultType operator()(const unsigned char* a, const unsigned char* b, size_t size) const + { + static const uchar popCountTable[] = + { + 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, + 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, + 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, + 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 + }; + ResultType result = 0; + for (size_t i = 0; i < size; i++) { + result += popCountTable[a[i] ^ b[i]]; + } + return result; + } +}; + +/** + * Hamming distance functor (pop count between two binary vectors, i.e. xor them and count the number of bits set) + * That code was taken from brief.cpp in OpenCV + */ +template<class T> +struct Hamming +{ + typedef False is_kdtree_distance; + typedef False is_vector_space_distance; + + + typedef T ElementType; + typedef int ResultType; + + template<typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType /*worst_dist*/ = -1) const + { + ResultType result = 0; +#ifdef __ARM_NEON__ + { + uint32x4_t bits = vmovq_n_u32(0); + for (size_t i = 0; i < size; i += 16) { + uint8x16_t A_vec = vld1q_u8 (a + i); + uint8x16_t B_vec = vld1q_u8 (b + i); + uint8x16_t AxorB = veorq_u8 (A_vec, B_vec); + uint8x16_t bitsSet = vcntq_u8 (AxorB); + uint16x8_t bitSet8 = vpaddlq_u8 (bitsSet); + uint32x4_t bitSet4 = vpaddlq_u16 (bitSet8); + bits = vaddq_u32(bits, bitSet4); + } + uint64x2_t bitSet2 = vpaddlq_u32 (bits); + result = vgetq_lane_s32 (vreinterpretq_s32_u64(bitSet2),0); + result += vgetq_lane_s32 (vreinterpretq_s32_u64(bitSet2),2); + } +#elif __GNUC__ + { + //for portability just use unsigned long -- and use the __builtin_popcountll (see docs for __builtin_popcountll) + typedef unsigned long long pop_t; + const size_t modulo = size % sizeof(pop_t); + const pop_t* a2 = reinterpret_cast<const pop_t*> (a); + const pop_t* b2 = reinterpret_cast<const pop_t*> (b); + const pop_t* a2_end = a2 + (size / sizeof(pop_t)); + + for (; a2 != a2_end; ++a2, ++b2) result += __builtin_popcountll((*a2) ^ (*b2)); + + if (modulo) { + //in the case where size is not dividable by sizeof(size_t) + //need to mask off the bits at the end + pop_t a_final = 0, b_final = 0; + memcpy(&a_final, a2, modulo); + memcpy(&b_final, b2, modulo); + result += __builtin_popcountll(a_final ^ b_final); + } + } +#else // NO NEON and NOT GNUC + typedef unsigned long long pop_t; + HammingLUT lut; + result = lut(reinterpret_cast<const unsigned char*> (a), + reinterpret_cast<const unsigned char*> (b), size * sizeof(pop_t)); +#endif + return result; + } +}; + +template<typename T> +struct Hamming2 +{ + typedef False is_kdtree_distance; + typedef False is_vector_space_distance; + + typedef T ElementType; + typedef int ResultType; + + /** This is popcount_3() from: + * http://en.wikipedia.org/wiki/Hamming_weight */ + unsigned int popcnt32(uint32_t n) const + { + n -= ((n >> 1) & 0x55555555); + n = (n & 0x33333333) + ((n >> 2) & 0x33333333); + return (((n + (n >> 4))& 0xF0F0F0F)* 0x1010101) >> 24; + } + +#ifdef FLANN_PLATFORM_64_BIT + unsigned int popcnt64(uint64_t n) const + { + n -= ((n >> 1) & 0x5555555555555555); + n = (n & 0x3333333333333333) + ((n >> 2) & 0x3333333333333333); + return (((n + (n >> 4))& 0x0f0f0f0f0f0f0f0f)* 0x0101010101010101) >> 56; + } +#endif + + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType /*worst_dist*/ = -1) const + { +#ifdef FLANN_PLATFORM_64_BIT + const uint64_t* pa = reinterpret_cast<const uint64_t*>(a); + const uint64_t* pb = reinterpret_cast<const uint64_t*>(b); + ResultType result = 0; + size /= (sizeof(uint64_t)/sizeof(unsigned char)); + for(size_t i = 0; i < size; ++i ) { + result += popcnt64(*pa ^ *pb); + ++pa; + ++pb; + } +#else + const uint32_t* pa = reinterpret_cast<const uint32_t*>(a); + const uint32_t* pb = reinterpret_cast<const uint32_t*>(b); + ResultType result = 0; + size /= (sizeof(uint32_t)/sizeof(unsigned char)); + for(size_t i = 0; i < size; ++i ) { + result += popcnt32(*pa ^ *pb); + ++pa; + ++pb; + } +#endif + return result; + } +}; + + + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +template<class T> +struct HistIntersectionDistance +{ + typedef True is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + /** + * Compute the histogram intersection distance + */ + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType worst_dist = -1) const + { + ResultType result = ResultType(); + ResultType min0, min1, min2, min3; + Iterator1 last = a + size; + Iterator1 lastgroup = last - 3; + + /* Process 4 items with each loop for efficiency. */ + while (a < lastgroup) { + min0 = (ResultType)(a[0] < b[0] ? a[0] : b[0]); + min1 = (ResultType)(a[1] < b[1] ? a[1] : b[1]); + min2 = (ResultType)(a[2] < b[2] ? a[2] : b[2]); + min3 = (ResultType)(a[3] < b[3] ? a[3] : b[3]); + result += min0 + min1 + min2 + min3; + a += 4; + b += 4; + if ((worst_dist>0)&&(result>worst_dist)) { + return result; + } + } + /* Process last 0-3 pixels. Not needed for standard vector lengths. */ + while (a < last) { + min0 = (ResultType)(*a < *b ? *a : *b); + result += min0; + ++a; + ++b; + } + return result; + } + + /** + * Partial distance, used by the kd-tree. + */ + template <typename U, typename V> + inline ResultType accum_dist(const U& a, const V& b, int) const + { + return a<b ? a : b; + } +}; + + + +template<class T> +struct HellingerDistance +{ + typedef True is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + /** + * Compute the Hellinger distance + */ + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType /*worst_dist*/ = -1) const + { + ResultType result = ResultType(); + ResultType diff0, diff1, diff2, diff3; + Iterator1 last = a + size; + Iterator1 lastgroup = last - 3; + + /* Process 4 items with each loop for efficiency. */ + while (a < lastgroup) { + diff0 = sqrt(static_cast<ResultType>(a[0])) - sqrt(static_cast<ResultType>(b[0])); + diff1 = sqrt(static_cast<ResultType>(a[1])) - sqrt(static_cast<ResultType>(b[1])); + diff2 = sqrt(static_cast<ResultType>(a[2])) - sqrt(static_cast<ResultType>(b[2])); + diff3 = sqrt(static_cast<ResultType>(a[3])) - sqrt(static_cast<ResultType>(b[3])); + result += diff0 * diff0 + diff1 * diff1 + diff2 * diff2 + diff3 * diff3; + a += 4; + b += 4; + } + while (a < last) { + diff0 = sqrt(static_cast<ResultType>(*a++)) - sqrt(static_cast<ResultType>(*b++)); + result += diff0 * diff0; + } + return result; + } + + /** + * Partial distance, used by the kd-tree. + */ + template <typename U, typename V> + inline ResultType accum_dist(const U& a, const V& b, int) const + { + ResultType diff = sqrt(static_cast<ResultType>(a)) - sqrt(static_cast<ResultType>(b)); + return diff * diff; + } +}; + + +template<class T> +struct ChiSquareDistance +{ + typedef True is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + /** + * Compute the chi-square distance + */ + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType worst_dist = -1) const + { + ResultType result = ResultType(); + ResultType sum, diff; + Iterator1 last = a + size; + + while (a < last) { + sum = (ResultType)(*a + *b); + if (sum>0) { + diff = (ResultType)(*a - *b); + result += diff*diff/sum; + } + ++a; + ++b; + + if ((worst_dist>0)&&(result>worst_dist)) { + return result; + } + } + return result; + } + + /** + * Partial distance, used by the kd-tree. + */ + template <typename U, typename V> + inline ResultType accum_dist(const U& a, const V& b, int) const + { + ResultType result = ResultType(); + ResultType sum, diff; + + sum = (ResultType)(a+b); + if (sum>0) { + diff = (ResultType)(a-b); + result = diff*diff/sum; + } + return result; + } +}; + + +template<class T> +struct KL_Divergence +{ + typedef True is_kdtree_distance; + typedef True is_vector_space_distance; + + typedef T ElementType; + typedef typename Accumulator<T>::Type ResultType; + + /** + * Compute the Kullback–Leibler divergence + */ + template <typename Iterator1, typename Iterator2> + ResultType operator()(Iterator1 a, Iterator2 b, size_t size, ResultType worst_dist = -1) const + { + ResultType result = ResultType(); + Iterator1 last = a + size; + + while (a < last) { + if (* b != 0) { + ResultType ratio = (ResultType)(*a / *b); + if (ratio>0) { + result += *a * log(ratio); + } + } + ++a; + ++b; + + if ((worst_dist>0)&&(result>worst_dist)) { + return result; + } + } + return result; + } + + /** + * Partial distance, used by the kd-tree. + */ + template <typename U, typename V> + inline ResultType accum_dist(const U& a, const V& b, int) const + { + ResultType result = ResultType(); + if( *b != 0 ) { + ResultType ratio = (ResultType)(a / b); + if (ratio>0) { + result = a * log(ratio); + } + } + return result; + } +}; + + + +/* + * This is a "zero iterator". It basically behaves like a zero filled + * array to all algorithms that use arrays as iterators (STL style). + * It's useful when there's a need to compute the distance between feature + * and origin it and allows for better compiler optimisation than using a + * zero-filled array. + */ +template <typename T> +struct ZeroIterator +{ + + T operator*() + { + return 0; + } + + T operator[](int) + { + return 0; + } + + const ZeroIterator<T>& operator ++() + { + return *this; + } + + ZeroIterator<T> operator ++(int) + { + return *this; + } + + ZeroIterator<T>& operator+=(int) + { + return *this; + } + +}; + + +/* + * Depending on processed distances, some of them are already squared (e.g. L2) + * and some are not (e.g.Hamming). In KMeans++ for instance we want to be sure + * we are working on ^2 distances, thus following templates to ensure that. + */ +template <typename Distance, typename ElementType> +struct squareDistance +{ + typedef typename Distance::ResultType ResultType; + ResultType operator()( ResultType dist ) { return dist*dist; } +}; + + +template <typename ElementType> +struct squareDistance<L2_Simple<ElementType>, ElementType> +{ + typedef typename L2_Simple<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return dist; } +}; + +template <typename ElementType> +struct squareDistance<L2<ElementType>, ElementType> +{ + typedef typename L2<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return dist; } +}; + + +template <typename ElementType> +struct squareDistance<MinkowskiDistance<ElementType>, ElementType> +{ + typedef typename MinkowskiDistance<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return dist; } +}; + +template <typename ElementType> +struct squareDistance<HellingerDistance<ElementType>, ElementType> +{ + typedef typename HellingerDistance<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return dist; } +}; + +template <typename ElementType> +struct squareDistance<ChiSquareDistance<ElementType>, ElementType> +{ + typedef typename ChiSquareDistance<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return dist; } +}; + + +template <typename Distance> +typename Distance::ResultType ensureSquareDistance( typename Distance::ResultType dist ) +{ + typedef typename Distance::ElementType ElementType; + + squareDistance<Distance, ElementType> dummy; + return dummy( dist ); +} + + +/* + * ...and a template to ensure the user that he will process the normal distance, + * and not squared distance, without loosing processing time calling sqrt(ensureSquareDistance) + * that will result in doing actually sqrt(dist*dist) for L1 distance for instance. + */ +template <typename Distance, typename ElementType> +struct simpleDistance +{ + typedef typename Distance::ResultType ResultType; + ResultType operator()( ResultType dist ) { return dist; } +}; + + +template <typename ElementType> +struct simpleDistance<L2_Simple<ElementType>, ElementType> +{ + typedef typename L2_Simple<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return sqrt(dist); } +}; + +template <typename ElementType> +struct simpleDistance<L2<ElementType>, ElementType> +{ + typedef typename L2<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return sqrt(dist); } +}; + + +template <typename ElementType> +struct simpleDistance<MinkowskiDistance<ElementType>, ElementType> +{ + typedef typename MinkowskiDistance<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return sqrt(dist); } +}; + +template <typename ElementType> +struct simpleDistance<HellingerDistance<ElementType>, ElementType> +{ + typedef typename HellingerDistance<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return sqrt(dist); } +}; + +template <typename ElementType> +struct simpleDistance<ChiSquareDistance<ElementType>, ElementType> +{ + typedef typename ChiSquareDistance<ElementType>::ResultType ResultType; + ResultType operator()( ResultType dist ) { return sqrt(dist); } +}; + + +template <typename Distance> +typename Distance::ResultType ensureSimpleDistance( typename Distance::ResultType dist ) +{ + typedef typename Distance::ElementType ElementType; + + simpleDistance<Distance, ElementType> dummy; + return dummy( dist ); +} + +} + +#endif //OPENCV_FLANN_DIST_H_ |