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+/****************************************************************************
+*
+* SciTech OS Portability Manager Library
+*
+* ========================================================================
+*
+* The contents of this file are subject to the SciTech MGL Public
+* License Version 1.0 (the "License"); you may not use this file
+* except in compliance with the License. You may obtain a copy of
+* the License at http://www.scitechsoft.com/mgl-license.txt
+*
+* Software distributed under the License is distributed on an
+* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
+* implied. See the License for the specific language governing
+* rights and limitations under the License.
+*
+* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
+*
+* The Initial Developer of the Original Code is SciTech Software, Inc.
+* All Rights Reserved.
+*
+* ========================================================================
+*
+* Language: ANSI C
+* Environment: Any
+*
+* Description: Module containing code common to all platforms.
+*
+****************************************************************************/
+
+#include "pmapi.h"
+#include "drvlib/os/os.h"
+#if defined(__WIN32_VXD__) || defined(__OS2_VDD__) || defined(__NT_DRIVER__)
+#include "sdd/sddhelp.h"
+#else
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#endif
+
+/*---------------------------- Global variables ---------------------------*/
+
+/* {secret} */
+long _VARAPI ___drv_os_type = _OS_UNSUPPORTED;
+static char localBPDPath[PM_MAX_PATH] = "";
+
+/*----------------------------- Implementation ----------------------------*/
+
+/****************************************************************************
+PARAMETERS:
+path - Local path to the Nucleus BPD driver files.
+
+REMARKS:
+This function is used by the application program to override the location
+of the Nucleus driver files that are loaded. Normally the loader code
+will look in the system Nucleus directories first, then in the 'drivers'
+directory relative to the current working directory, and finally relative
+to the MGL_ROOT environment variable. By default the local BPD path is
+always set to the current directory if not initialised.
+****************************************************************************/
+void PMAPI PM_setLocalBPDPath(
+ const char *path)
+{
+ PM_init();
+ strncpy(localBPDPath,path,sizeof(localBPDPath));
+ localBPDPath[sizeof(localBPDPath)-1] = 0;
+}
+
+/****************************************************************************
+PARAMETERS:
+bpdpath - Place to store the actual path to the file
+cachedpath - Place to store the cached BPD driver path
+trypath - Path to try to find the BPD file in
+subpath - Optional sub path to append to trypath
+dllname - Name of the Binary Portable DLL to load
+
+RETURNS:
+True if found, false if not.
+
+REMARKS:
+Trys the specified path to see if the BPD file can be found or not. If so,
+the path used is returned in bpdpath and cachedpath.
+****************************************************************************/
+static ibool TryPath(
+ char *bpdpath,
+ char *cachedpath,
+ const char *trypath,
+ const char *subpath,
+ const char *dllname)
+{
+ char filename[256];
+ FILE *f;
+
+ strcpy(bpdpath, trypath);
+ PM_backslash(bpdpath);
+ strcat(bpdpath,subpath);
+ PM_backslash(bpdpath);
+ strcpy(filename,bpdpath);
+ strcat(filename,dllname);
+ if ((f = fopen(filename,"rb")) == NULL)
+ return false;
+ if (cachedpath)
+ strcpy(cachedpath,bpdpath);
+ fclose(f);
+ return true;
+}
+
+/****************************************************************************
+RETURNS:
+True if local override enabled, false if not.
+
+REMARKS:
+Tests to see if the local override option is enabled, and if so it will
+look for the Nucleus drivers in the local application directories in
+preference to the Nucleus system directories.
+****************************************************************************/
+static ibool GetLocalOverride(void)
+{
+ char filename[256];
+ FILE *f;
+ static ibool local_override = -1;
+
+ if (local_override == -1) {
+ local_override = false;
+ strcpy(filename,PM_getNucleusPath());
+ PM_backslash(filename);
+ strcat(filename,"graphics.ini");
+ if ((f = fopen(filename,"r")) != NULL) {
+ while (!feof(f) && fgets(filename,sizeof(filename),f)) {
+ if (strnicmp(filename,"uselocal",8) == 0) {
+ local_override = ((*(filename+9) - '0') == 1);
+ break;
+ }
+ }
+ fclose(f);
+ }
+ }
+ return local_override;
+}
+
+/****************************************************************************
+DESCRIPTION:
+Sets the location of the debug log file.
+
+HEADER:
+pmapi.h
+
+PARAMETERS:
+dllname - Name of the Binary Portable DLL to load
+bpdpath - Place to store the actual path to the file
+
+RETURNS:
+True if found, false if not.
+
+REMARKS:
+Finds the location of a specific Binary Portable DLL, by searching all
+the standard SciTech Nucleus driver locations.
+****************************************************************************/
+ibool PMAPI PM_findBPD(
+ const char *dllname,
+ char *bpdpath)
+{
+ static char cachedpath[PM_MAX_PATH] = "";
+
+ /* On the first call determine the path to the Nucleus drivers */
+ if (cachedpath[0] == 0) {
+ /* First try in the global system Nucleus driver path if
+ * the local override setting is not enabled.
+ */
+ PM_init();
+ if (!GetLocalOverride()) {
+ if (TryPath(bpdpath,cachedpath,PM_getNucleusPath(),"",dllname))
+ return true;
+ }
+
+ /* Next try in the local application directory if available */
+ if (localBPDPath[0] != 0) {
+ if (TryPath(bpdpath,cachedpath,localBPDPath,"",dllname))
+ return true;
+ }
+ else {
+#if !defined(__WIN32_VXD__) && !defined(__NT_DRIVER__)
+ char *mgl_root;
+ if ((mgl_root = getenv("MGL_ROOT")) != NULL) {
+ if (TryPath(bpdpath,cachedpath,mgl_root,"drivers",dllname))
+ return true;
+ }
+#endif
+ PM_getCurrentPath(bpdpath,PM_MAX_PATH);
+ if (TryPath(bpdpath,cachedpath,bpdpath,"drivers",dllname))
+ return true;
+ }
+
+ /* Finally try in the global system path again so that we
+ * will still find the drivers in the global system path if
+ * the local override option is on, but the application does
+ * not have any local override drivers.
+ */
+ if (TryPath(bpdpath,cachedpath,PM_getNucleusPath(),"",dllname))
+ return true;
+
+ /* Whoops, we can't find the BPD file! */
+ return false;
+ }
+
+ /* Always try in the previously discovered path */
+ return TryPath(bpdpath,NULL,cachedpath,"",dllname);
+}
+
+/****************************************************************************
+REMARKS:
+Copies a string into another, and returns dest + strlen(src).
+****************************************************************************/
+static char *_stpcpy(
+ char *_dest,
+ const char *_src)
+{
+ if (!_dest || !_src)
+ return 0;
+ while ((*_dest++ = *_src++) != 0)
+ ;
+ return --_dest;
+}
+
+/****************************************************************************
+REMARKS:
+Copies a string into another, stopping at the maximum length. The string
+is properly terminated (unlike strncpy).
+****************************************************************************/
+static void safe_strncpy(
+ char *dst,
+ const char *src,
+ unsigned maxlen)
+{
+ if (dst) {
+ if(strlen(src) >= maxlen) {
+ strncpy(dst, src, maxlen);
+ dst[maxlen] = 0;
+ }
+ else
+ strcpy(dst, src);
+ }
+}
+
+/****************************************************************************
+REMARKS:
+Determins if the dot separator is present in the string.
+****************************************************************************/
+static int findDot(
+ char *p)
+{
+ if (*(p-1) == '.')
+ p--;
+ switch (*--p) {
+ case ':':
+ if (*(p-2) != '\0')
+ break;
+ case '/':
+ case '\\':
+ case '\0':
+ return true;
+ }
+ return false;
+}
+
+/****************************************************************************
+DESCRIPTION:
+Make a full pathname from split components.
+
+HEADER:
+pmapi.h
+
+PARAMETERS:
+path - Place to store full path
+drive - Drive component for path
+dir - Directory component for path
+name - Filename component for path
+ext - Extension component for path
+
+REMARKS:
+Function to make a full pathname from split components. Under Unix the
+drive component will usually be empty. If the drive, dir, name, or ext
+parameters are null or empty, they are not inserted in the path string.
+Otherwise, if the drive doesn't end with a colon, one is inserted in the
+path. If the dir doesn't end in a slash, one is inserted in the path.
+If the ext doesn't start with a dot, one is inserted in the path.
+
+The maximum sizes for the path string is given by the constant PM_MAX_PATH,
+which includes space for the null-terminator.
+
+SEE ALSO:
+PM_splitPath
+****************************************************************************/
+void PMAPI PM_makepath(
+ char *path,
+ const char *drive,
+ const char *dir,
+ const char *name,
+ const char *ext)
+{
+ if (drive && *drive) {
+ *path++ = *drive;
+ *path++ = ':';
+ }
+ if (dir && *dir) {
+ path = _stpcpy(path,dir);
+ if (*(path-1) != '\\' && *(path-1) != '/')
+#ifdef __UNIX__
+ *path++ = '/';
+#else
+ *path++ = '\\';
+#endif
+ }
+ if (name)
+ path = _stpcpy(path,name);
+ if (ext && *ext) {
+ if (*ext != '.')
+ *path++ = '.';
+ path = _stpcpy(path,ext);
+ }
+ *path = 0;
+}
+
+/****************************************************************************
+DESCRIPTION:
+Split a full pathname into components.
+
+HEADER:
+pmapi.h
+
+PARAMETERS:
+path - Full path to split
+drive - Drive component for path
+dir - Directory component for path
+name - Filename component for path
+ext - Extension component for path
+
+RETURNS:
+Flags indicating what components were parsed.
+
+REMARKS:
+Function to split a full pathmame into separate components in the form
+
+ X:\DIR\SUBDIR\NAME.EXT
+
+and splits path into its four components. It then stores those components
+in the strings pointed to by drive, dir, name and ext. (Each component is
+required but can be a NULL, which means the corresponding component will be
+parsed but not stored).
+
+The maximum sizes for these strings are given by the constants PM_MAX_DRIVE
+and PM_MAX_PATH. PM_MAX_DRIVE is always 4, and PM_MAX_PATH is usually at
+least 256 characters. Under Unix the dir, name and ext components may be
+up to the full path in length.
+
+SEE ALSO:
+PM_makePath
+****************************************************************************/
+int PMAPI PM_splitpath(
+ const char *path,
+ char *drive,
+ char *dir,
+ char *name,
+ char *ext)
+{
+ char *p;
+ int temp,ret;
+ char buf[PM_MAX_PATH+2];
+
+ /* Set all string to default value zero */
+ ret = 0;
+ if (drive) *drive = 0;
+ if (dir) *dir = 0;
+ if (name) *name = 0;
+ if (ext) *ext = 0;
+
+ /* Copy filename into template up to PM_MAX_PATH characters */
+ p = buf;
+ if ((temp = strlen(path)) > PM_MAX_PATH)
+ temp = PM_MAX_PATH;
+ *p++ = 0;
+ strncpy(p, path, temp);
+ *(p += temp) = 0;
+
+ /* Split the filename and fill corresponding nonzero pointers */
+ temp = 0;
+ for (;;) {
+ switch (*--p) {
+ case '.':
+ if (!temp && (*(p+1) == '\0'))
+ temp = findDot(p);
+ if ((!temp) && ((ret & PM_HAS_EXTENSION) == 0)) {
+ ret |= PM_HAS_EXTENSION;
+ safe_strncpy(ext, p, PM_MAX_PATH - 1);
+ *p = 0;
+ }
+ continue;
+ case ':':
+ if (p != &buf[2])
+ continue;
+ case '\0':
+ if (temp) {
+ if (*++p)
+ ret |= PM_HAS_DIRECTORY;
+ safe_strncpy(dir, p, PM_MAX_PATH - 1);
+ *p-- = 0;
+ break;
+ }
+ case '/':
+ case '\\':
+ if (!temp) {
+ temp++;
+ if (*++p)
+ ret |= PM_HAS_FILENAME;
+ safe_strncpy(name, p, PM_MAX_PATH - 1);
+ *p-- = 0;
+ if (*p == 0 || (*p == ':' && p == &buf[2]))
+ break;
+ }
+ continue;
+ case '*':
+ case '?':
+ if (!temp)
+ ret |= PM_HAS_WILDCARDS;
+ default:
+ continue;
+ }
+ break;
+ }
+ if (*p == ':') {
+ if (buf[1])
+ ret |= PM_HAS_DRIVE;
+ safe_strncpy(drive, &buf[1], PM_MAX_DRIVE - 1);
+ }
+ return ret;
+}
+
+/****************************************************************************
+DESCRIPTION:
+Block until a specific time has elapsed since the last call
+
+HEADER:
+pmapi.h
+
+PARAMETERS:
+milliseconds - Number of milliseconds for delay
+
+REMARKS:
+This function will block the calling thread or process until the specified
+number of milliseconds have passed since the /last/ call to this function.
+The first time this function is called, it will return immediately. On
+subsquent calls it will block until the specified time has elapsed, or it
+will return immediately if the time has already elapsed.
+
+This function is useful to provide constant time functionality in a
+program, such as a frame rate limiter for graphics applications etc.
+
+SEE ALSO:
+PM_sleep
+****************************************************************************/
+void PMAPI PM_blockUntilTimeout(
+ ulong milliseconds)
+{
+ ulong microseconds = milliseconds * 1000L,msDelay;
+ static LZTimerObject tm;
+ static ibool firstTime = true;
+
+ if (firstTime) {
+ firstTime = false;
+ LZTimerOnExt(&tm);
+ }
+ else {
+ if ((msDelay = (microseconds - LZTimerLapExt(&tm)) / 1000L) > 0)
+ PM_sleep(msDelay);
+ while (LZTimerLapExt(&tm) < microseconds)
+ ;
+ LZTimerOffExt(&tm);
+ LZTimerOnExt(&tm);
+ }
+}