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#include <linux/mutex.h>
#include "cyclequeue.h"
static struct que_data que[QUEUE_LEN];
static unsigned int head = -1; // point to the first valaid queue data
static unsigned int tail = 0; // point to the next to the last valaid queue data
static DEFINE_MUTEX(que_mutex);
// Whether queue is full
// return 1--full,0 -- no full
int clque_is_full(void)
{
int ret = 0;
mutex_lock(&que_mutex);
ret = ((tail+1)%QUEUE_LEN) == head ? 1 : 0;
mutex_unlock(&que_mutex);
return ret;
}
// Whether queue is empty
// return 1--empty,0--no empty
int clque_is_empty(void)
{
int ret = 0;
mutex_lock(&que_mutex);
ret = (tail == head) ? 1: 0;
mutex_unlock(&que_mutex);
return ret;
}
// add to queue
// return:0--successful,-1--queue is full
int clque_in(struct que_data* data)
{
/*if (clque_is_full())
{
return -1;
}*/
mutex_lock(&que_mutex);
que[tail].data[0] = data->data[0];
que[tail].data[1] = data->data[1];
que[tail].data[2] = data->data[2];
tail = (tail+1)%QUEUE_LEN;
mutex_unlock(&que_mutex);
return 0;
}
// out to queue
// return:0--successful,-1--queue is empty
int clque_out(struct que_data* data)
{
/*if (clque_is_empty())
{
return -1;
}*/
mutex_lock(&que_mutex);
data->data[0]= que[head].data[0];
data->data[1]= que[head].data[1];
data->data[2]= que[head].data[2];
head = (head+1)%QUEUE_LEN;
mutex_unlock(&que_mutex);
return 0;
}
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