diff options
Diffstat (limited to 'drivers/gpu/ion/ion_priv.h')
-rw-r--r-- | drivers/gpu/ion/ion_priv.h | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/drivers/gpu/ion/ion_priv.h b/drivers/gpu/ion/ion_priv.h new file mode 100644 index 00000000..21c19630 --- /dev/null +++ b/drivers/gpu/ion/ion_priv.h @@ -0,0 +1,257 @@ +/* + * drivers/gpu/ion/ion_priv.h + * + * Copyright (C) 2011 Google, Inc. + * + * This software is licensed under the terms of the GNU General Public + * License version 2, as published by the Free Software Foundation, and + * may be copied, distributed, and modified under those terms. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + */ + +#ifndef _ION_PRIV_H +#define _ION_PRIV_H + +#include <linux/ion.h> +#include <linux/kref.h> +#include <linux/mm_types.h> +#include <linux/mutex.h> +#include <linux/rbtree.h> +#include <linux/sched.h> +#include <linux/shrinker.h> +#include <linux/types.h> + +struct ion_buffer *ion_handle_buffer(struct ion_handle *handle); + +/** + * struct ion_buffer - metadata for a particular buffer + * @ref: refernce count + * @node: node in the ion_device buffers tree + * @dev: back pointer to the ion_device + * @heap: back pointer to the heap the buffer came from + * @flags: buffer specific flags + * @size: size of the buffer + * @priv_virt: private data to the buffer representable as + * a void * + * @priv_phys: private data to the buffer representable as + * an ion_phys_addr_t (and someday a phys_addr_t) + * @lock: protects the buffers cnt fields + * @kmap_cnt: number of times the buffer is mapped to the kernel + * @vaddr: the kenrel mapping if kmap_cnt is not zero + * @dmap_cnt: number of times the buffer is mapped for dma + * @sg_table: the sg table for the buffer if dmap_cnt is not zero + * @dirty: bitmask representing which pages of this buffer have + * been dirtied by the cpu and need cache maintenance + * before dma + * @vmas: list of vma's mapping this buffer + * @handle_count: count of handles referencing this buffer + * @task_comm: taskcomm of last client to reference this buffer in a + * handle, used for debugging + * @pid: pid of last client to reference this buffer in a + * handle, used for debugging +*/ +struct ion_buffer { + struct kref ref; + struct rb_node node; + struct ion_device *dev; + struct ion_heap *heap; + unsigned long flags; + size_t size; + union { + void *priv_virt; + ion_phys_addr_t priv_phys; + }; + struct mutex lock; + int kmap_cnt; + void *vaddr; + int dmap_cnt; + struct sg_table *sg_table; + unsigned long *dirty; + struct list_head vmas; + /* used to track orphaned buffers */ + int handle_count; + char task_comm[TASK_COMM_LEN]; + pid_t pid; +}; + +/** + * struct ion_heap_ops - ops to operate on a given heap + * @allocate: allocate memory + * @free: free memory + * @phys get physical address of a buffer (only define on + * physically contiguous heaps) + * @map_dma map the memory for dma to a scatterlist + * @unmap_dma unmap the memory for dma + * @map_kernel map memory to the kernel + * @unmap_kernel unmap memory to the kernel + * @map_user map memory to userspace + */ +struct ion_heap_ops { + int (*allocate) (struct ion_heap *heap, + struct ion_buffer *buffer, unsigned long len, + unsigned long align, unsigned long flags); + void (*free) (struct ion_buffer *buffer); + int (*phys) (struct ion_heap *heap, struct ion_buffer *buffer, + ion_phys_addr_t *addr, size_t *len); + struct sg_table *(*map_dma) (struct ion_heap *heap, + struct ion_buffer *buffer); + void (*unmap_dma) (struct ion_heap *heap, struct ion_buffer *buffer); + void * (*map_kernel) (struct ion_heap *heap, struct ion_buffer *buffer); + void (*unmap_kernel) (struct ion_heap *heap, struct ion_buffer *buffer); + int (*map_user) (struct ion_heap *mapper, struct ion_buffer *buffer, + struct vm_area_struct *vma); +}; + +/** + * struct ion_heap - represents a heap in the system + * @node: rb node to put the heap on the device's tree of heaps + * @dev: back pointer to the ion_device + * @type: type of heap + * @ops: ops struct as above + * @id: id of heap, also indicates priority of this heap when + * allocating. These are specified by platform data and + * MUST be unique + * @name: used for debugging + * @debug_show: called when heap debug file is read to add any + * heap specific debug info to output + * + * Represents a pool of memory from which buffers can be made. In some + * systems the only heap is regular system memory allocated via vmalloc. + * On others, some blocks might require large physically contiguous buffers + * that are allocated from a specially reserved heap. + */ +struct ion_heap { + struct rb_node node; + struct ion_device *dev; + enum ion_heap_type type; + struct ion_heap_ops *ops; + int id; + const char *name; + int (*debug_show)(struct ion_heap *heap, struct seq_file *, void *); +}; + +/** + * ion_buffer_cached - this ion buffer is cached + * @buffer: buffer + * + * indicates whether this ion buffer is cached + */ +bool ion_buffer_cached(struct ion_buffer *buffer); + +/** + * ion_buffer_fault_user_mappings - fault in user mappings of this buffer + * @buffer: buffer + * + * indicates whether userspace mappings of this buffer will be faulted + * in, this can affect how buffers are allocated from the heap. + */ +bool ion_buffer_fault_user_mappings(struct ion_buffer *buffer); + +/** + * ion_device_create - allocates and returns an ion device + * @custom_ioctl: arch specific ioctl function if applicable + * + * returns a valid device or -PTR_ERR + */ +struct ion_device *ion_device_create(long (*custom_ioctl) + (struct ion_client *client, + unsigned int cmd, + unsigned long arg)); + +/** + * ion_device_destroy - free and device and it's resource + * @dev: the device + */ +void ion_device_destroy(struct ion_device *dev); + +/** + * ion_device_add_heap - adds a heap to the ion device + * @dev: the device + * @heap: the heap to add + */ +void ion_device_add_heap(struct ion_device *dev, struct ion_heap *heap); + +/** + * functions for creating and destroying the built in ion heaps. + * architectures can add their own custom architecture specific + * heaps as appropriate. + */ + +struct ion_heap *ion_heap_create(struct ion_platform_heap *); +void ion_heap_destroy(struct ion_heap *); + +struct ion_heap *ion_system_heap_create(struct ion_platform_heap *); +void ion_system_heap_destroy(struct ion_heap *); + +struct ion_heap *ion_system_contig_heap_create(struct ion_platform_heap *); +void ion_system_contig_heap_destroy(struct ion_heap *); + +struct ion_heap *ion_carveout_heap_create(struct ion_platform_heap *); +void ion_carveout_heap_destroy(struct ion_heap *); +/** + * kernel api to allocate/free from carveout -- used when carveout is + * used to back an architecture specific custom heap + */ +ion_phys_addr_t ion_carveout_allocate(struct ion_heap *heap, unsigned long size, + unsigned long align); +void ion_carveout_free(struct ion_heap *heap, ion_phys_addr_t addr, + unsigned long size); +/** + * The carveout heap returns physical addresses, since 0 may be a valid + * physical address, this is used to indicate allocation failed + */ +#define ION_CARVEOUT_ALLOCATE_FAIL -1 + +/** + * functions for creating and destroying a heap pool -- allows you + * to keep a pool of pre allocated memory to use from your heap. Keeping + * a pool of memory that is ready for dma, ie any cached mapping have been + * invalidated from the cache, provides a significant peformance benefit on + * many systems */ + +/** + * struct ion_page_pool - pagepool struct + * @high_count: number of highmem items in the pool + * @low_count: number of lowmem items in the pool + * @high_items: list of highmem items + * @low_items: list of lowmem items + * @shrinker: a shrinker for the items + * @mutex: lock protecting this struct and especially the count + * item list + * @alloc: function to be used to allocate pageory when the pool + * is empty + * @free: function to be used to free pageory back to the system + * when the shrinker fires + * @gfp_mask: gfp_mask to use from alloc + * @order: order of pages in the pool + * @list: plist node for list of pools + * + * Allows you to keep a pool of pre allocated pages to use from your heap. + * Keeping a pool of pages that is ready for dma, ie any cached mapping have + * been invalidated from the cache, provides a significant peformance benefit + * on many systems + */ +struct ion_page_pool { + int high_count; + int low_count; + struct list_head high_items; + struct list_head low_items; + struct mutex mutex; + void *(*alloc)(struct ion_page_pool *pool); + void (*free)(struct ion_page_pool *pool, struct page *page); + gfp_t gfp_mask; + unsigned int order; + struct plist_node list; +}; + +struct ion_page_pool *ion_page_pool_create(gfp_t gfp_mask, unsigned int order); +void ion_page_pool_destroy(struct ion_page_pool *); +void *ion_page_pool_alloc(struct ion_page_pool *); +void ion_page_pool_free(struct ion_page_pool *, struct page *); + +#endif /* _ION_PRIV_H */ |