diff options
Diffstat (limited to 'ANDROID_3.4.5/fs/btrfs/async-thread.c')
-rw-r--r-- | ANDROID_3.4.5/fs/btrfs/async-thread.c | 707 |
1 files changed, 707 insertions, 0 deletions
diff --git a/ANDROID_3.4.5/fs/btrfs/async-thread.c b/ANDROID_3.4.5/fs/btrfs/async-thread.c new file mode 100644 index 00000000..42704149 --- /dev/null +++ b/ANDROID_3.4.5/fs/btrfs/async-thread.c @@ -0,0 +1,707 @@ +/* + * Copyright (C) 2007 Oracle. All rights reserved. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public + * License v2 as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 021110-1307, USA. + */ + +#include <linux/kthread.h> +#include <linux/slab.h> +#include <linux/list.h> +#include <linux/spinlock.h> +#include <linux/freezer.h> +#include "async-thread.h" + +#define WORK_QUEUED_BIT 0 +#define WORK_DONE_BIT 1 +#define WORK_ORDER_DONE_BIT 2 +#define WORK_HIGH_PRIO_BIT 3 + +/* + * container for the kthread task pointer and the list of pending work + * One of these is allocated per thread. + */ +struct btrfs_worker_thread { + /* pool we belong to */ + struct btrfs_workers *workers; + + /* list of struct btrfs_work that are waiting for service */ + struct list_head pending; + struct list_head prio_pending; + + /* list of worker threads from struct btrfs_workers */ + struct list_head worker_list; + + /* kthread */ + struct task_struct *task; + + /* number of things on the pending list */ + atomic_t num_pending; + + /* reference counter for this struct */ + atomic_t refs; + + unsigned long sequence; + + /* protects the pending list. */ + spinlock_t lock; + + /* set to non-zero when this thread is already awake and kicking */ + int working; + + /* are we currently idle */ + int idle; +}; + +static int __btrfs_start_workers(struct btrfs_workers *workers); + +/* + * btrfs_start_workers uses kthread_run, which can block waiting for memory + * for a very long time. It will actually throttle on page writeback, + * and so it may not make progress until after our btrfs worker threads + * process all of the pending work structs in their queue + * + * This means we can't use btrfs_start_workers from inside a btrfs worker + * thread that is used as part of cleaning dirty memory, which pretty much + * involves all of the worker threads. + * + * Instead we have a helper queue who never has more than one thread + * where we scheduler thread start operations. This worker_start struct + * is used to contain the work and hold a pointer to the queue that needs + * another worker. + */ +struct worker_start { + struct btrfs_work work; + struct btrfs_workers *queue; +}; + +static void start_new_worker_func(struct btrfs_work *work) +{ + struct worker_start *start; + start = container_of(work, struct worker_start, work); + __btrfs_start_workers(start->queue); + kfree(start); +} + +/* + * helper function to move a thread onto the idle list after it + * has finished some requests. + */ +static void check_idle_worker(struct btrfs_worker_thread *worker) +{ + if (!worker->idle && atomic_read(&worker->num_pending) < + worker->workers->idle_thresh / 2) { + unsigned long flags; + spin_lock_irqsave(&worker->workers->lock, flags); + worker->idle = 1; + + /* the list may be empty if the worker is just starting */ + if (!list_empty(&worker->worker_list)) { + list_move(&worker->worker_list, + &worker->workers->idle_list); + } + spin_unlock_irqrestore(&worker->workers->lock, flags); + } +} + +/* + * helper function to move a thread off the idle list after new + * pending work is added. + */ +static void check_busy_worker(struct btrfs_worker_thread *worker) +{ + if (worker->idle && atomic_read(&worker->num_pending) >= + worker->workers->idle_thresh) { + unsigned long flags; + spin_lock_irqsave(&worker->workers->lock, flags); + worker->idle = 0; + + if (!list_empty(&worker->worker_list)) { + list_move_tail(&worker->worker_list, + &worker->workers->worker_list); + } + spin_unlock_irqrestore(&worker->workers->lock, flags); + } +} + +static void check_pending_worker_creates(struct btrfs_worker_thread *worker) +{ + struct btrfs_workers *workers = worker->workers; + struct worker_start *start; + unsigned long flags; + + rmb(); + if (!workers->atomic_start_pending) + return; + + start = kzalloc(sizeof(*start), GFP_NOFS); + if (!start) + return; + + start->work.func = start_new_worker_func; + start->queue = workers; + + spin_lock_irqsave(&workers->lock, flags); + if (!workers->atomic_start_pending) + goto out; + + workers->atomic_start_pending = 0; + if (workers->num_workers + workers->num_workers_starting >= + workers->max_workers) + goto out; + + workers->num_workers_starting += 1; + spin_unlock_irqrestore(&workers->lock, flags); + btrfs_queue_worker(workers->atomic_worker_start, &start->work); + return; + +out: + kfree(start); + spin_unlock_irqrestore(&workers->lock, flags); +} + +static noinline void run_ordered_completions(struct btrfs_workers *workers, + struct btrfs_work *work) +{ + if (!workers->ordered) + return; + + set_bit(WORK_DONE_BIT, &work->flags); + + spin_lock(&workers->order_lock); + + while (1) { + if (!list_empty(&workers->prio_order_list)) { + work = list_entry(workers->prio_order_list.next, + struct btrfs_work, order_list); + } else if (!list_empty(&workers->order_list)) { + work = list_entry(workers->order_list.next, + struct btrfs_work, order_list); + } else { + break; + } + if (!test_bit(WORK_DONE_BIT, &work->flags)) + break; + + /* we are going to call the ordered done function, but + * we leave the work item on the list as a barrier so + * that later work items that are done don't have their + * functions called before this one returns + */ + if (test_and_set_bit(WORK_ORDER_DONE_BIT, &work->flags)) + break; + + spin_unlock(&workers->order_lock); + + work->ordered_func(work); + + /* now take the lock again and call the freeing code */ + spin_lock(&workers->order_lock); + list_del(&work->order_list); + work->ordered_free(work); + } + + spin_unlock(&workers->order_lock); +} + +static void put_worker(struct btrfs_worker_thread *worker) +{ + if (atomic_dec_and_test(&worker->refs)) + kfree(worker); +} + +static int try_worker_shutdown(struct btrfs_worker_thread *worker) +{ + int freeit = 0; + + spin_lock_irq(&worker->lock); + spin_lock(&worker->workers->lock); + if (worker->workers->num_workers > 1 && + worker->idle && + !worker->working && + !list_empty(&worker->worker_list) && + list_empty(&worker->prio_pending) && + list_empty(&worker->pending) && + atomic_read(&worker->num_pending) == 0) { + freeit = 1; + list_del_init(&worker->worker_list); + worker->workers->num_workers--; + } + spin_unlock(&worker->workers->lock); + spin_unlock_irq(&worker->lock); + + if (freeit) + put_worker(worker); + return freeit; +} + +static struct btrfs_work *get_next_work(struct btrfs_worker_thread *worker, + struct list_head *prio_head, + struct list_head *head) +{ + struct btrfs_work *work = NULL; + struct list_head *cur = NULL; + + if(!list_empty(prio_head)) + cur = prio_head->next; + + smp_mb(); + if (!list_empty(&worker->prio_pending)) + goto refill; + + if (!list_empty(head)) + cur = head->next; + + if (cur) + goto out; + +refill: + spin_lock_irq(&worker->lock); + list_splice_tail_init(&worker->prio_pending, prio_head); + list_splice_tail_init(&worker->pending, head); + + if (!list_empty(prio_head)) + cur = prio_head->next; + else if (!list_empty(head)) + cur = head->next; + spin_unlock_irq(&worker->lock); + + if (!cur) + goto out_fail; + +out: + work = list_entry(cur, struct btrfs_work, list); + +out_fail: + return work; +} + +/* + * main loop for servicing work items + */ +static int worker_loop(void *arg) +{ + struct btrfs_worker_thread *worker = arg; + struct list_head head; + struct list_head prio_head; + struct btrfs_work *work; + + INIT_LIST_HEAD(&head); + INIT_LIST_HEAD(&prio_head); + + do { +again: + while (1) { + + + work = get_next_work(worker, &prio_head, &head); + if (!work) + break; + + list_del(&work->list); + clear_bit(WORK_QUEUED_BIT, &work->flags); + + work->worker = worker; + + work->func(work); + + atomic_dec(&worker->num_pending); + /* + * unless this is an ordered work queue, + * 'work' was probably freed by func above. + */ + run_ordered_completions(worker->workers, work); + + check_pending_worker_creates(worker); + cond_resched(); + } + + spin_lock_irq(&worker->lock); + check_idle_worker(worker); + + if (freezing(current)) { + worker->working = 0; + spin_unlock_irq(&worker->lock); + try_to_freeze(); + } else { + spin_unlock_irq(&worker->lock); + if (!kthread_should_stop()) { + cpu_relax(); + /* + * we've dropped the lock, did someone else + * jump_in? + */ + smp_mb(); + if (!list_empty(&worker->pending) || + !list_empty(&worker->prio_pending)) + continue; + + /* + * this short schedule allows more work to + * come in without the queue functions + * needing to go through wake_up_process() + * + * worker->working is still 1, so nobody + * is going to try and wake us up + */ + schedule_timeout(1); + smp_mb(); + if (!list_empty(&worker->pending) || + !list_empty(&worker->prio_pending)) + continue; + + if (kthread_should_stop()) + break; + + /* still no more work?, sleep for real */ + spin_lock_irq(&worker->lock); + set_current_state(TASK_INTERRUPTIBLE); + if (!list_empty(&worker->pending) || + !list_empty(&worker->prio_pending)) { + spin_unlock_irq(&worker->lock); + set_current_state(TASK_RUNNING); + goto again; + } + + /* + * this makes sure we get a wakeup when someone + * adds something new to the queue + */ + worker->working = 0; + spin_unlock_irq(&worker->lock); + + if (!kthread_should_stop()) { + schedule_timeout(HZ * 120); + if (!worker->working && + try_worker_shutdown(worker)) { + return 0; + } + } + } + __set_current_state(TASK_RUNNING); + } + } while (!kthread_should_stop()); + return 0; +} + +/* + * this will wait for all the worker threads to shutdown + */ +void btrfs_stop_workers(struct btrfs_workers *workers) +{ + struct list_head *cur; + struct btrfs_worker_thread *worker; + int can_stop; + + spin_lock_irq(&workers->lock); + list_splice_init(&workers->idle_list, &workers->worker_list); + while (!list_empty(&workers->worker_list)) { + cur = workers->worker_list.next; + worker = list_entry(cur, struct btrfs_worker_thread, + worker_list); + + atomic_inc(&worker->refs); + workers->num_workers -= 1; + if (!list_empty(&worker->worker_list)) { + list_del_init(&worker->worker_list); + put_worker(worker); + can_stop = 1; + } else + can_stop = 0; + spin_unlock_irq(&workers->lock); + if (can_stop) + kthread_stop(worker->task); + spin_lock_irq(&workers->lock); + put_worker(worker); + } + spin_unlock_irq(&workers->lock); +} + +/* + * simple init on struct btrfs_workers + */ +void btrfs_init_workers(struct btrfs_workers *workers, char *name, int max, + struct btrfs_workers *async_helper) +{ + workers->num_workers = 0; + workers->num_workers_starting = 0; + INIT_LIST_HEAD(&workers->worker_list); + INIT_LIST_HEAD(&workers->idle_list); + INIT_LIST_HEAD(&workers->order_list); + INIT_LIST_HEAD(&workers->prio_order_list); + spin_lock_init(&workers->lock); + spin_lock_init(&workers->order_lock); + workers->max_workers = max; + workers->idle_thresh = 32; + workers->name = name; + workers->ordered = 0; + workers->atomic_start_pending = 0; + workers->atomic_worker_start = async_helper; +} + +/* + * starts new worker threads. This does not enforce the max worker + * count in case you need to temporarily go past it. + */ +static int __btrfs_start_workers(struct btrfs_workers *workers) +{ + struct btrfs_worker_thread *worker; + int ret = 0; + + worker = kzalloc(sizeof(*worker), GFP_NOFS); + if (!worker) { + ret = -ENOMEM; + goto fail; + } + + INIT_LIST_HEAD(&worker->pending); + INIT_LIST_HEAD(&worker->prio_pending); + INIT_LIST_HEAD(&worker->worker_list); + spin_lock_init(&worker->lock); + + atomic_set(&worker->num_pending, 0); + atomic_set(&worker->refs, 1); + worker->workers = workers; + worker->task = kthread_run(worker_loop, worker, + "btrfs-%s-%d", workers->name, + workers->num_workers + 1); + if (IS_ERR(worker->task)) { + ret = PTR_ERR(worker->task); + kfree(worker); + goto fail; + } + spin_lock_irq(&workers->lock); + list_add_tail(&worker->worker_list, &workers->idle_list); + worker->idle = 1; + workers->num_workers++; + workers->num_workers_starting--; + WARN_ON(workers->num_workers_starting < 0); + spin_unlock_irq(&workers->lock); + + return 0; +fail: + spin_lock_irq(&workers->lock); + workers->num_workers_starting--; + spin_unlock_irq(&workers->lock); + return ret; +} + +int btrfs_start_workers(struct btrfs_workers *workers) +{ + spin_lock_irq(&workers->lock); + workers->num_workers_starting++; + spin_unlock_irq(&workers->lock); + return __btrfs_start_workers(workers); +} + +/* + * run through the list and find a worker thread that doesn't have a lot + * to do right now. This can return null if we aren't yet at the thread + * count limit and all of the threads are busy. + */ +static struct btrfs_worker_thread *next_worker(struct btrfs_workers *workers) +{ + struct btrfs_worker_thread *worker; + struct list_head *next; + int enforce_min; + + enforce_min = (workers->num_workers + workers->num_workers_starting) < + workers->max_workers; + + /* + * if we find an idle thread, don't move it to the end of the + * idle list. This improves the chance that the next submission + * will reuse the same thread, and maybe catch it while it is still + * working + */ + if (!list_empty(&workers->idle_list)) { + next = workers->idle_list.next; + worker = list_entry(next, struct btrfs_worker_thread, + worker_list); + return worker; + } + if (enforce_min || list_empty(&workers->worker_list)) + return NULL; + + /* + * if we pick a busy task, move the task to the end of the list. + * hopefully this will keep things somewhat evenly balanced. + * Do the move in batches based on the sequence number. This groups + * requests submitted at roughly the same time onto the same worker. + */ + next = workers->worker_list.next; + worker = list_entry(next, struct btrfs_worker_thread, worker_list); + worker->sequence++; + + if (worker->sequence % workers->idle_thresh == 0) + list_move_tail(next, &workers->worker_list); + return worker; +} + +/* + * selects a worker thread to take the next job. This will either find + * an idle worker, start a new worker up to the max count, or just return + * one of the existing busy workers. + */ +static struct btrfs_worker_thread *find_worker(struct btrfs_workers *workers) +{ + struct btrfs_worker_thread *worker; + unsigned long flags; + struct list_head *fallback; + int ret; + + spin_lock_irqsave(&workers->lock, flags); +again: + worker = next_worker(workers); + + if (!worker) { + if (workers->num_workers + workers->num_workers_starting >= + workers->max_workers) { + goto fallback; + } else if (workers->atomic_worker_start) { + workers->atomic_start_pending = 1; + goto fallback; + } else { + workers->num_workers_starting++; + spin_unlock_irqrestore(&workers->lock, flags); + /* we're below the limit, start another worker */ + ret = __btrfs_start_workers(workers); + spin_lock_irqsave(&workers->lock, flags); + if (ret) + goto fallback; + goto again; + } + } + goto found; + +fallback: + fallback = NULL; + /* + * we have failed to find any workers, just + * return the first one we can find. + */ + if (!list_empty(&workers->worker_list)) + fallback = workers->worker_list.next; + if (!list_empty(&workers->idle_list)) + fallback = workers->idle_list.next; + BUG_ON(!fallback); + worker = list_entry(fallback, + struct btrfs_worker_thread, worker_list); +found: + /* + * this makes sure the worker doesn't exit before it is placed + * onto a busy/idle list + */ + atomic_inc(&worker->num_pending); + spin_unlock_irqrestore(&workers->lock, flags); + return worker; +} + +/* + * btrfs_requeue_work just puts the work item back on the tail of the list + * it was taken from. It is intended for use with long running work functions + * that make some progress and want to give the cpu up for others. + */ +void btrfs_requeue_work(struct btrfs_work *work) +{ + struct btrfs_worker_thread *worker = work->worker; + unsigned long flags; + int wake = 0; + + if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags)) + return; + + spin_lock_irqsave(&worker->lock, flags); + if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags)) + list_add_tail(&work->list, &worker->prio_pending); + else + list_add_tail(&work->list, &worker->pending); + atomic_inc(&worker->num_pending); + + /* by definition we're busy, take ourselves off the idle + * list + */ + if (worker->idle) { + spin_lock(&worker->workers->lock); + worker->idle = 0; + list_move_tail(&worker->worker_list, + &worker->workers->worker_list); + spin_unlock(&worker->workers->lock); + } + if (!worker->working) { + wake = 1; + worker->working = 1; + } + + if (wake) + wake_up_process(worker->task); + spin_unlock_irqrestore(&worker->lock, flags); +} + +void btrfs_set_work_high_prio(struct btrfs_work *work) +{ + set_bit(WORK_HIGH_PRIO_BIT, &work->flags); +} + +/* + * places a struct btrfs_work into the pending queue of one of the kthreads + */ +void btrfs_queue_worker(struct btrfs_workers *workers, struct btrfs_work *work) +{ + struct btrfs_worker_thread *worker; + unsigned long flags; + int wake = 0; + + /* don't requeue something already on a list */ + if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags)) + return; + + worker = find_worker(workers); + if (workers->ordered) { + /* + * you're not allowed to do ordered queues from an + * interrupt handler + */ + spin_lock(&workers->order_lock); + if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags)) { + list_add_tail(&work->order_list, + &workers->prio_order_list); + } else { + list_add_tail(&work->order_list, &workers->order_list); + } + spin_unlock(&workers->order_lock); + } else { + INIT_LIST_HEAD(&work->order_list); + } + + spin_lock_irqsave(&worker->lock, flags); + + if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags)) + list_add_tail(&work->list, &worker->prio_pending); + else + list_add_tail(&work->list, &worker->pending); + check_busy_worker(worker); + + /* + * avoid calling into wake_up_process if this thread has already + * been kicked + */ + if (!worker->working) + wake = 1; + worker->working = 1; + + if (wake) + wake_up_process(worker->task); + spin_unlock_irqrestore(&worker->lock, flags); +} |