diff options
Diffstat (limited to 'ANDROID_3.4.5/drivers/input/joystick/grip_mp.c')
-rw-r--r-- | ANDROID_3.4.5/drivers/input/joystick/grip_mp.c | 701 |
1 files changed, 0 insertions, 701 deletions
diff --git a/ANDROID_3.4.5/drivers/input/joystick/grip_mp.c b/ANDROID_3.4.5/drivers/input/joystick/grip_mp.c deleted file mode 100644 index 2d47baf4..00000000 --- a/ANDROID_3.4.5/drivers/input/joystick/grip_mp.c +++ /dev/null @@ -1,701 +0,0 @@ -/* - * Driver for the Gravis Grip Multiport, a gamepad "hub" that - * connects up to four 9-pin digital gamepads/joysticks. - * Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5. - * - * Thanks to Chris Gassib for helpful advice. - * - * Copyright (c) 2002 Brian Bonnlander, Bill Soudan - * Copyright (c) 1998-2000 Vojtech Pavlik - */ - -#include <linux/kernel.h> -#include <linux/module.h> -#include <linux/init.h> -#include <linux/slab.h> -#include <linux/gameport.h> -#include <linux/input.h> -#include <linux/delay.h> -#include <linux/proc_fs.h> -#include <linux/jiffies.h> - -#define DRIVER_DESC "Gravis Grip Multiport driver" - -MODULE_AUTHOR("Brian Bonnlander"); -MODULE_DESCRIPTION(DRIVER_DESC); -MODULE_LICENSE("GPL"); - -#ifdef GRIP_DEBUG -#define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg) -#else -#define dbg(format, arg...) do {} while (0) -#endif - -#define GRIP_MAX_PORTS 4 -/* - * Grip multiport state - */ - -struct grip_port { - struct input_dev *dev; - int mode; - int registered; - - /* individual gamepad states */ - int buttons; - int xaxes; - int yaxes; - int dirty; /* has the state been updated? */ -}; - -struct grip_mp { - struct gameport *gameport; - struct grip_port *port[GRIP_MAX_PORTS]; - int reads; - int bads; -}; - -/* - * Multiport packet interpretation - */ - -#define PACKET_FULL 0x80000000 /* packet is full */ -#define PACKET_IO_FAST 0x40000000 /* 3 bits per gameport read */ -#define PACKET_IO_SLOW 0x20000000 /* 1 bit per gameport read */ -#define PACKET_MP_MORE 0x04000000 /* multiport wants to send more */ -#define PACKET_MP_DONE 0x02000000 /* multiport done sending */ - -/* - * Packet status code interpretation - */ - -#define IO_GOT_PACKET 0x0100 /* Got a packet */ -#define IO_MODE_FAST 0x0200 /* Used 3 data bits per gameport read */ -#define IO_SLOT_CHANGE 0x0800 /* Multiport physical slot status changed */ -#define IO_DONE 0x1000 /* Multiport is done sending packets */ -#define IO_RETRY 0x4000 /* Try again later to get packet */ -#define IO_RESET 0x8000 /* Force multiport to resend all packets */ - -/* - * Gamepad configuration data. Other 9-pin digital joystick devices - * may work with the multiport, so this may not be an exhaustive list! - * Commodore 64 joystick remains untested. - */ - -#define GRIP_INIT_DELAY 2000 /* 2 ms */ - -#define GRIP_MODE_NONE 0 -#define GRIP_MODE_RESET 1 -#define GRIP_MODE_GP 2 -#define GRIP_MODE_C64 3 - -static const int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 }; -static const int grip_btn_c64[] = { BTN_JOYSTICK, -1 }; - -static const int grip_abs_gp[] = { ABS_X, ABS_Y, -1 }; -static const int grip_abs_c64[] = { ABS_X, ABS_Y, -1 }; - -static const int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 }; -static const int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 }; - -static const char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" }; - -static const int init_seq[] = { - 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, - 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, - 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, - 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 }; - -/* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */ - -static const int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 }; - -static int register_slot(int i, struct grip_mp *grip); - -/* - * Returns whether an odd or even number of bits are on in pkt. - */ - -static int bit_parity(u32 pkt) -{ - int x = pkt ^ (pkt >> 16); - x ^= x >> 8; - x ^= x >> 4; - x ^= x >> 2; - x ^= x >> 1; - return x & 1; -} - -/* - * Poll gameport; return true if all bits set in 'onbits' are on and - * all bits set in 'offbits' are off. - */ - -static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) -{ - int i, nloops; - - nloops = gameport_time(gp, u_sec); - for (i = 0; i < nloops; i++) { - *data = gameport_read(gp); - if ((*data & onbits) == onbits && - (~(*data) & offbits) == offbits) - return 1; - } - dbg("gameport timed out after %d microseconds.\n", u_sec); - return 0; -} - -/* - * Gets a 28-bit packet from the multiport. - * - * After getting a packet successfully, commands encoded by sendcode may - * be sent to the multiport. - * - * The multiport clock value is reflected in gameport bit B4. - * - * Returns a packet status code indicating whether packet is valid, the transfer - * mode, and any error conditions. - * - * sendflags: current I/O status - * sendcode: data to send to the multiport if sendflags is nonzero - */ - -static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) -{ - u8 raw_data; /* raw data from gameport */ - u8 data_mask; /* packet data bits from raw_data */ - u32 pkt; /* packet temporary storage */ - int bits_per_read; /* num packet bits per gameport read */ - int portvals = 0; /* used for port value sanity check */ - int i; - - /* Gameport bits B0, B4, B5 should first be off, then B4 should come on. */ - - *packet = 0; - raw_data = gameport_read(gameport); - if (raw_data & 1) - return IO_RETRY; - - for (i = 0; i < 64; i++) { - raw_data = gameport_read(gameport); - portvals |= 1 << ((raw_data >> 4) & 3); /* Demux B4, B5 */ - } - - if (portvals == 1) { /* B4, B5 off */ - raw_data = gameport_read(gameport); - portvals = raw_data & 0xf0; - - if (raw_data & 0x31) - return IO_RESET; - gameport_trigger(gameport); - - if (!poll_until(0x10, 0, 308, gameport, &raw_data)) - return IO_RESET; - } else - return IO_RETRY; - - /* Determine packet transfer mode and prepare for packet construction. */ - - if (raw_data & 0x20) { /* 3 data bits/read */ - portvals |= raw_data >> 4; /* Compare B4-B7 before & after trigger */ - - if (portvals != 0xb) - return 0; - data_mask = 7; - bits_per_read = 3; - pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28; - } else { /* 1 data bit/read */ - data_mask = 1; - bits_per_read = 1; - pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28; - } - - /* Construct a packet. Final data bits must be zero. */ - - while (1) { - if (!poll_until(0, 0x10, 77, gameport, &raw_data)) - return IO_RESET; - raw_data = (raw_data >> 5) & data_mask; - - if (pkt & PACKET_FULL) - break; - pkt = (pkt << bits_per_read) | raw_data; - - if (!poll_until(0x10, 0, 77, gameport, &raw_data)) - return IO_RESET; - } - - if (raw_data) - return IO_RESET; - - /* If 3 bits/read used, drop from 30 bits to 28. */ - - if (bits_per_read == 3) { - pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff); - pkt = (pkt >> 2) | 0xf0000000; - } - - if (bit_parity(pkt) == 1) - return IO_RESET; - - /* Acknowledge packet receipt */ - - if (!poll_until(0x30, 0, 77, gameport, &raw_data)) - return IO_RESET; - - raw_data = gameport_read(gameport); - - if (raw_data & 1) - return IO_RESET; - - gameport_trigger(gameport); - - if (!poll_until(0, 0x20, 77, gameport, &raw_data)) - return IO_RESET; - - /* Return if we just wanted the packet or multiport wants to send more */ - - *packet = pkt; - if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE))) - return IO_GOT_PACKET; - - if (pkt & PACKET_MP_MORE) - return IO_GOT_PACKET | IO_RETRY; - - /* Multiport is done sending packets and is ready to receive data */ - - if (!poll_until(0x20, 0, 77, gameport, &raw_data)) - return IO_GOT_PACKET | IO_RESET; - - raw_data = gameport_read(gameport); - if (raw_data & 1) - return IO_GOT_PACKET | IO_RESET; - - /* Trigger gameport based on bits in sendcode */ - - gameport_trigger(gameport); - do { - if (!poll_until(0x20, 0x10, 116, gameport, &raw_data)) - return IO_GOT_PACKET | IO_RESET; - - if (!poll_until(0x30, 0, 193, gameport, &raw_data)) - return IO_GOT_PACKET | IO_RESET; - - if (raw_data & 1) - return IO_GOT_PACKET | IO_RESET; - - if (sendcode & 1) - gameport_trigger(gameport); - - sendcode >>= 1; - } while (sendcode); - - return IO_GOT_PACKET | IO_MODE_FAST; -} - -/* - * Disables and restores interrupts for mp_io(), which does the actual I/O. - */ - -static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) -{ - int status; - unsigned long flags; - - local_irq_save(flags); - status = mp_io(gameport, sendflags, sendcode, packet); - local_irq_restore(flags); - - return status; -} - -/* - * Puts multiport into digital mode. Multiport LED turns green. - * - * Returns true if a valid digital packet was received, false otherwise. - */ - -static int dig_mode_start(struct gameport *gameport, u32 *packet) -{ - int i; - int flags, tries = 0, bads = 0; - - for (i = 0; i < ARRAY_SIZE(init_seq); i++) { /* Send magic sequence */ - if (init_seq[i]) - gameport_trigger(gameport); - udelay(GRIP_INIT_DELAY); - } - - for (i = 0; i < 16; i++) /* Wait for multiport to settle */ - udelay(GRIP_INIT_DELAY); - - while (tries < 64 && bads < 8) { /* Reset multiport and try getting a packet */ - - flags = multiport_io(gameport, IO_RESET, 0x27, packet); - - if (flags & IO_MODE_FAST) - return 1; - - if (flags & IO_RETRY) - tries++; - else - bads++; - } - return 0; -} - -/* - * Packet structure: B0-B15 => gamepad state - * B16-B20 => gamepad device type - * B21-B24 => multiport slot index (1-4) - * - * Known device types: 0x1f (grip pad), 0x0 (no device). Others may exist. - * - * Returns the packet status. - */ - -static int get_and_decode_packet(struct grip_mp *grip, int flags) -{ - struct grip_port *port; - u32 packet; - int joytype = 0; - int slot; - - /* Get a packet and check for validity */ - - flags &= IO_RESET | IO_RETRY; - flags = multiport_io(grip->gameport, flags, 0, &packet); - grip->reads++; - - if (packet & PACKET_MP_DONE) - flags |= IO_DONE; - - if (flags && !(flags & IO_GOT_PACKET)) { - grip->bads++; - return flags; - } - - /* Ignore non-gamepad packets, e.g. multiport hardware version */ - - slot = ((packet >> 21) & 0xf) - 1; - if ((slot < 0) || (slot > 3)) - return flags; - - port = grip->port[slot]; - - /* - * Handle "reset" packets, which occur at startup, and when gamepads - * are removed or plugged in. May contain configuration of a new gamepad. - */ - - joytype = (packet >> 16) & 0x1f; - if (!joytype) { - - if (port->registered) { - printk(KERN_INFO "grip_mp: removing %s, slot %d\n", - grip_name[port->mode], slot); - input_unregister_device(port->dev); - port->registered = 0; - } - dbg("Reset: grip multiport slot %d\n", slot); - port->mode = GRIP_MODE_RESET; - flags |= IO_SLOT_CHANGE; - return flags; - } - - /* Interpret a grip pad packet */ - - if (joytype == 0x1f) { - - int dir = (packet >> 8) & 0xf; /* eight way directional value */ - port->buttons = (~packet) & 0xff; - port->yaxes = ((axis_map[dir] >> 2) & 3) - 1; - port->xaxes = (axis_map[dir] & 3) - 1; - port->dirty = 1; - - if (port->mode == GRIP_MODE_RESET) - flags |= IO_SLOT_CHANGE; - - port->mode = GRIP_MODE_GP; - - if (!port->registered) { - dbg("New Grip pad in multiport slot %d.\n", slot); - if (register_slot(slot, grip)) { - port->mode = GRIP_MODE_RESET; - port->dirty = 0; - } - } - return flags; - } - - /* Handle non-grip device codes. For now, just print diagnostics. */ - - { - static int strange_code = 0; - if (strange_code != joytype) { - printk(KERN_INFO "Possible non-grip pad/joystick detected.\n"); - printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet); - strange_code = joytype; - } - } - return flags; -} - -/* - * Returns true if all multiport slot states appear valid. - */ - -static int slots_valid(struct grip_mp *grip) -{ - int flags, slot, invalid = 0, active = 0; - - flags = get_and_decode_packet(grip, 0); - if (!(flags & IO_GOT_PACKET)) - return 0; - - for (slot = 0; slot < 4; slot++) { - if (grip->port[slot]->mode == GRIP_MODE_RESET) - invalid = 1; - if (grip->port[slot]->mode != GRIP_MODE_NONE) - active = 1; - } - - /* Return true if no active slot but multiport sent all its data */ - if (!active) - return (flags & IO_DONE) ? 1 : 0; - - /* Return false if invalid device code received */ - return invalid ? 0 : 1; -} - -/* - * Returns whether the multiport was placed into digital mode and - * able to communicate its state successfully. - */ - -static int multiport_init(struct grip_mp *grip) -{ - int dig_mode, initialized = 0, tries = 0; - u32 packet; - - dig_mode = dig_mode_start(grip->gameport, &packet); - while (!dig_mode && tries < 4) { - dig_mode = dig_mode_start(grip->gameport, &packet); - tries++; - } - - if (dig_mode) - dbg("multiport_init(): digital mode activated.\n"); - else { - dbg("multiport_init(): unable to activate digital mode.\n"); - return 0; - } - - /* Get packets, store multiport state, and check state's validity */ - for (tries = 0; tries < 4096; tries++) { - if (slots_valid(grip)) { - initialized = 1; - break; - } - } - dbg("multiport_init(): initialized == %d\n", initialized); - return initialized; -} - -/* - * Reports joystick state to the linux input layer. - */ - -static void report_slot(struct grip_mp *grip, int slot) -{ - struct grip_port *port = grip->port[slot]; - int i; - - /* Store button states with linux input driver */ - - for (i = 0; i < 8; i++) - input_report_key(port->dev, grip_btn_gp[i], (port->buttons >> i) & 1); - - /* Store axis states with linux driver */ - - input_report_abs(port->dev, ABS_X, port->xaxes); - input_report_abs(port->dev, ABS_Y, port->yaxes); - - /* Tell the receiver of the events to process them */ - - input_sync(port->dev); - - port->dirty = 0; -} - -/* - * Get the multiport state. - */ - -static void grip_poll(struct gameport *gameport) -{ - struct grip_mp *grip = gameport_get_drvdata(gameport); - int i, npkts, flags; - - for (npkts = 0; npkts < 4; npkts++) { - flags = IO_RETRY; - for (i = 0; i < 32; i++) { - flags = get_and_decode_packet(grip, flags); - if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY)) - break; - } - if (flags & IO_DONE) - break; - } - - for (i = 0; i < 4; i++) - if (grip->port[i]->dirty) - report_slot(grip, i); -} - -/* - * Called when a joystick device file is opened - */ - -static int grip_open(struct input_dev *dev) -{ - struct grip_mp *grip = input_get_drvdata(dev); - - gameport_start_polling(grip->gameport); - return 0; -} - -/* - * Called when a joystick device file is closed - */ - -static void grip_close(struct input_dev *dev) -{ - struct grip_mp *grip = input_get_drvdata(dev); - - gameport_stop_polling(grip->gameport); -} - -/* - * Tell the linux input layer about a newly plugged-in gamepad. - */ - -static int register_slot(int slot, struct grip_mp *grip) -{ - struct grip_port *port = grip->port[slot]; - struct input_dev *input_dev; - int j, t; - int err; - - port->dev = input_dev = input_allocate_device(); - if (!input_dev) - return -ENOMEM; - - input_dev->name = grip_name[port->mode]; - input_dev->id.bustype = BUS_GAMEPORT; - input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS; - input_dev->id.product = 0x0100 + port->mode; - input_dev->id.version = 0x0100; - input_dev->dev.parent = &grip->gameport->dev; - - input_set_drvdata(input_dev, grip); - - input_dev->open = grip_open; - input_dev->close = grip_close; - - input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); - - for (j = 0; (t = grip_abs[port->mode][j]) >= 0; j++) - input_set_abs_params(input_dev, t, -1, 1, 0, 0); - - for (j = 0; (t = grip_btn[port->mode][j]) >= 0; j++) - if (t > 0) - set_bit(t, input_dev->keybit); - - err = input_register_device(port->dev); - if (err) { - input_free_device(port->dev); - return err; - } - - port->registered = 1; - - if (port->dirty) /* report initial state, if any */ - report_slot(grip, slot); - - return 0; -} - -static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) -{ - struct grip_mp *grip; - int err; - - if (!(grip = kzalloc(sizeof(struct grip_mp), GFP_KERNEL))) - return -ENOMEM; - - grip->gameport = gameport; - - gameport_set_drvdata(gameport, grip); - - err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); - if (err) - goto fail1; - - gameport_set_poll_handler(gameport, grip_poll); - gameport_set_poll_interval(gameport, 20); - - if (!multiport_init(grip)) { - err = -ENODEV; - goto fail2; - } - - if (!grip->port[0]->mode && !grip->port[1]->mode && !grip->port[2]->mode && !grip->port[3]->mode) { - /* nothing plugged in */ - err = -ENODEV; - goto fail2; - } - - return 0; - -fail2: gameport_close(gameport); -fail1: gameport_set_drvdata(gameport, NULL); - kfree(grip); - return err; -} - -static void grip_disconnect(struct gameport *gameport) -{ - struct grip_mp *grip = gameport_get_drvdata(gameport); - int i; - - for (i = 0; i < 4; i++) - if (grip->port[i]->registered) - input_unregister_device(grip->port[i]->dev); - gameport_close(gameport); - gameport_set_drvdata(gameport, NULL); - kfree(grip); -} - -static struct gameport_driver grip_drv = { - .driver = { - .name = "grip_mp", - }, - .description = DRIVER_DESC, - .connect = grip_connect, - .disconnect = grip_disconnect, -}; - -static int __init grip_init(void) -{ - return gameport_register_driver(&grip_drv); -} - -static void __exit grip_exit(void) -{ - gameport_unregister_driver(&grip_drv); -} - -module_init(grip_init); -module_exit(grip_exit); |