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authorSrikant Patnaik2015-01-11 12:28:04 +0530
committerSrikant Patnaik2015-01-11 12:28:04 +0530
commit871480933a1c28f8a9fed4c4d34d06c439a7a422 (patch)
tree8718f573808810c2a1e8cb8fb6ac469093ca2784 /tools/perf/util/ui/progress.c
parent9d40ac5867b9aefe0722bc1f110b965ff294d30d (diff)
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Moved, renamed, and deleted files
The original directory structure was scattered and unorganized. Changes are basically to make it look like kernel structure.
Diffstat (limited to 'tools/perf/util/ui/progress.c')
-rw-r--r--tools/perf/util/ui/progress.c32
1 files changed, 32 insertions, 0 deletions
diff --git a/tools/perf/util/ui/progress.c b/tools/perf/util/ui/progress.c
new file mode 100644
index 00000000..13aa64e5
--- /dev/null
+++ b/tools/perf/util/ui/progress.c
@@ -0,0 +1,32 @@
+#include "../cache.h"
+#include "progress.h"
+#include "libslang.h"
+#include "ui.h"
+#include "browser.h"
+
+void ui_progress__update(u64 curr, u64 total, const char *title)
+{
+ int bar, y;
+ /*
+ * FIXME: We should have a per UI backend way of showing progress,
+ * stdio will just show a percentage as NN%, etc.
+ */
+ if (use_browser <= 0)
+ return;
+
+ if (total == 0)
+ return;
+
+ ui__refresh_dimensions(true);
+ pthread_mutex_lock(&ui__lock);
+ y = SLtt_Screen_Rows / 2 - 2;
+ SLsmg_set_color(0);
+ SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
+ SLsmg_gotorc(y++, 1);
+ SLsmg_write_string((char *)title);
+ SLsmg_set_color(HE_COLORSET_SELECTED);
+ bar = ((SLtt_Screen_Cols - 2) * curr) / total;
+ SLsmg_fill_region(y, 1, 1, bar, ' ');
+ SLsmg_refresh();
+ pthread_mutex_unlock(&ui__lock);
+}