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author | Kevin | 2014-11-15 09:58:27 +0800 |
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committer | Kevin | 2014-11-15 09:58:27 +0800 |
commit | 392e8802486cb573b916e746010e141a75f507e6 (patch) | |
tree | 50029aca02c81f087b90336e670b44e510782330 /ANDROID_3.4.5/include/asm-generic/bitops/sched.h | |
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init android origin source code
Diffstat (limited to 'ANDROID_3.4.5/include/asm-generic/bitops/sched.h')
-rw-r--r-- | ANDROID_3.4.5/include/asm-generic/bitops/sched.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/ANDROID_3.4.5/include/asm-generic/bitops/sched.h b/ANDROID_3.4.5/include/asm-generic/bitops/sched.h new file mode 100644 index 00000000..604fab70 --- /dev/null +++ b/ANDROID_3.4.5/include/asm-generic/bitops/sched.h @@ -0,0 +1,31 @@ +#ifndef _ASM_GENERIC_BITOPS_SCHED_H_ +#define _ASM_GENERIC_BITOPS_SCHED_H_ + +#include <linux/compiler.h> /* unlikely() */ +#include <asm/types.h> + +/* + * Every architecture must define this function. It's the fastest + * way of searching a 100-bit bitmap. It's guaranteed that at least + * one of the 100 bits is cleared. + */ +static inline int sched_find_first_bit(const unsigned long *b) +{ +#if BITS_PER_LONG == 64 + if (b[0]) + return __ffs(b[0]); + return __ffs(b[1]) + 64; +#elif BITS_PER_LONG == 32 + if (b[0]) + return __ffs(b[0]); + if (b[1]) + return __ffs(b[1]) + 32; + if (b[2]) + return __ffs(b[2]) + 64; + return __ffs(b[3]) + 96; +#else +#error BITS_PER_LONG not defined +#endif +} + +#endif /* _ASM_GENERIC_BITOPS_SCHED_H_ */ |