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author | Kevin | 2014-11-15 09:58:27 +0800 |
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committer | Kevin | 2014-11-15 09:58:27 +0800 |
commit | 392e8802486cb573b916e746010e141a75f507e6 (patch) | |
tree | 50029aca02c81f087b90336e670b44e510782330 /ANDROID_3.4.5/fs/coda/Kconfig | |
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init android origin source code
Diffstat (limited to 'ANDROID_3.4.5/fs/coda/Kconfig')
-rw-r--r-- | ANDROID_3.4.5/fs/coda/Kconfig | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/ANDROID_3.4.5/fs/coda/Kconfig b/ANDROID_3.4.5/fs/coda/Kconfig new file mode 100644 index 00000000..c0e5a7fa --- /dev/null +++ b/ANDROID_3.4.5/fs/coda/Kconfig @@ -0,0 +1,21 @@ +config CODA_FS + tristate "Coda file system support (advanced network fs)" + depends on INET + help + Coda is an advanced network file system, similar to NFS in that it + enables you to mount file systems of a remote server and access them + with regular Unix commands as if they were sitting on your hard + disk. Coda has several advantages over NFS: support for + disconnected operation (e.g. for laptops), read/write server + replication, security model for authentication and encryption, + persistent client caches and write back caching. + + If you say Y here, your Linux box will be able to act as a Coda + *client*. You will need user level code as well, both for the + client and server. Servers are currently user level, i.e. they need + no kernel support. Please read + <file:Documentation/filesystems/coda.txt> and check out the Coda + home page <http://www.coda.cs.cmu.edu/>. + + To compile the coda client support as a module, choose M here: the + module will be called coda. |