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author | Kevin | 2014-11-15 09:58:27 +0800 |
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committer | Kevin | 2014-11-15 09:58:27 +0800 |
commit | 392e8802486cb573b916e746010e141a75f507e6 (patch) | |
tree | 50029aca02c81f087b90336e670b44e510782330 /ANDROID_3.4.5/arch/ia64/include/asm/vga.h | |
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init android origin source code
Diffstat (limited to 'ANDROID_3.4.5/arch/ia64/include/asm/vga.h')
-rw-r--r-- | ANDROID_3.4.5/arch/ia64/include/asm/vga.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/ANDROID_3.4.5/arch/ia64/include/asm/vga.h b/ANDROID_3.4.5/arch/ia64/include/asm/vga.h new file mode 100644 index 00000000..02184ecd --- /dev/null +++ b/ANDROID_3.4.5/arch/ia64/include/asm/vga.h @@ -0,0 +1,25 @@ +/* + * Access to VGA videoram + * + * (c) 1998 Martin Mares <mj@ucw.cz> + * (c) 1999 Asit Mallick <asit.k.mallick@intel.com> + * (c) 1999 Don Dugger <don.dugger@intel.com> + */ + +#ifndef __ASM_IA64_VGA_H_ +#define __ASM_IA64_VGA_H_ + +/* + * On the PC, we can just recalculate addresses and then access the + * videoram directly without any black magic. + */ + +extern unsigned long vga_console_iobase; +extern unsigned long vga_console_membase; + +#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap_nocache(vga_console_membase + (x), s)) + +#define vga_readb(x) (*(x)) +#define vga_writeb(x,y) (*(y) = (x)) + +#endif /* __ASM_IA64_VGA_H_ */ |