1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
|
/* $Id: ClpNode.hpp 1910 2013-01-27 02:00:13Z stefan $ */
// Copyright (C) 2008, International Business Machines
// Corporation and others. All Rights Reserved.
// This code is licensed under the terms of the Eclipse Public License (EPL).
#ifndef ClpNode_H
#define ClpNode_H
#include "CoinPragma.hpp"
// This implements all stuff for Clp fathom
/** This contains what is in a Clp "node"
*/
class ClpFactorization;
class ClpDualRowSteepest;
class ClpNodeStuff;
class ClpNode {
public:
/**@name Useful methods */
//@{
/** Applies node to model
0 - just tree bounds
1 - tree bounds and basis etc
2 - saved bounds and basis etc
*/
void applyNode(ClpSimplex * model, int doBoundsEtc );
/// Choose a new variable
void chooseVariable(ClpSimplex * model, ClpNodeStuff * info);
/// Fix on reduced costs
int fixOnReducedCosts(ClpSimplex * model);
/// Create odd arrays
void createArrays(ClpSimplex * model);
/// Clean up as crunch is different model
void cleanUpForCrunch();
//@}
/**@name Gets and sets */
//@{
/// Objective value
inline double objectiveValue() const {
return objectiveValue_;
}
/// Set objective value
inline void setObjectiveValue(double value) {
objectiveValue_ = value;
}
/// Primal solution
inline const double * primalSolution() const {
return primalSolution_;
}
/// Dual solution
inline const double * dualSolution() const {
return dualSolution_;
}
/// Initial value of integer variable
inline double branchingValue() const {
return branchingValue_;
}
/// Sum infeasibilities
inline double sumInfeasibilities() const {
return sumInfeasibilities_;
}
/// Number infeasibilities
inline int numberInfeasibilities() const {
return numberInfeasibilities_;
}
/// Relative depth
inline int depth() const {
return depth_;
}
/// Estimated solution value
inline double estimatedSolution() const {
return estimatedSolution_;
}
/** Way for integer variable -1 down , +1 up */
int way() const;
/// Return true if branch exhausted
bool fathomed() const;
/// Change state of variable i.e. go other way
void changeState();
/// Sequence number of integer variable (-1 if none)
inline int sequence() const {
return sequence_;
}
/// If odd arrays exist
inline bool oddArraysExist() const {
return lower_ != NULL;
}
/// Status array
inline const unsigned char * statusArray() const {
return status_;
}
//@}
/**@name Constructors, destructor */
//@{
/** Default constructor. */
ClpNode();
/// Constructor from model
ClpNode (ClpSimplex * model, const ClpNodeStuff * stuff, int depth);
/// Does work of constructor (partly so gdb will work)
void gutsOfConstructor(ClpSimplex * model, const ClpNodeStuff * stuff,
int arraysExist, int depth);
/** Destructor */
virtual ~ClpNode();
//@}
/**@name Copy methods (at present illegal - will abort) */
//@{
/** The copy constructor. */
ClpNode(const ClpNode&);
/// Operator =
ClpNode& operator=(const ClpNode&);
//@}
protected:
// For state of branch
typedef struct {
unsigned int firstBranch: 1; // nonzero if first branch on variable is up
unsigned int branch: 2; // 0 means do first branch next, 1 second, 2 finished
unsigned int spare: 29;
} branchState;
/**@name Data */
//@{
/// Initial value of integer variable
double branchingValue_;
/// Value of objective
double objectiveValue_;
/// Sum of infeasibilities
double sumInfeasibilities_;
/// Estimated solution value
double estimatedSolution_;
/// Factorization
ClpFactorization * factorization_;
/// Steepest edge weights
ClpDualRowSteepest * weights_;
/// Status vector
unsigned char * status_;
/// Primal solution
double * primalSolution_;
/// Dual solution
double * dualSolution_;
/// Integer lower bounds (only used in fathomMany)
int * lower_;
/// Integer upper bounds (only used in fathomMany)
int * upper_;
/// Pivot variables for factorization
int * pivotVariables_;
/// Variables fixed by reduced costs (at end of branch) 0x10000000 added if fixed to UB
int * fixed_;
/// State of branch
branchState branchState_;
/// Sequence number of integer variable (-1 if none)
int sequence_;
/// Number of infeasibilities
int numberInfeasibilities_;
/// Relative depth
int depth_;
/// Number fixed by reduced cost
int numberFixed_;
/// Flags - 1 duals scaled
int flags_;
/// Maximum number fixed by reduced cost
int maximumFixed_;
/// Maximum rows so far
int maximumRows_;
/// Maximum columns so far
int maximumColumns_;
/// Maximum Integers so far
int maximumIntegers_;
//@}
};
class ClpNodeStuff {
public:
/**@name Constructors, destructor */
//@{
/** Default constructor. */
ClpNodeStuff();
/** Destructor */
virtual ~ClpNodeStuff();
//@}
/**@name Copy methods (only copies ints etc, nulls arrays) */
//@{
/** The copy constructor. */
ClpNodeStuff(const ClpNodeStuff&);
/// Operator =
ClpNodeStuff& operator=(const ClpNodeStuff&);
/// Zaps stuff 1 - arrays, 2 ints, 3 both
void zap(int type);
//@}
/**@name Fill methods */
//@{
/** Fill with pseudocosts */
void fillPseudoCosts(const double * down, const double * up,
const int * priority,
const int * numberDown, const int * numberUp,
const int * numberDownInfeasible, const int * numberUpInfeasible,
int number);
/// Update pseudo costs
void update(int way, int sequence, double change, bool feasible);
/// Return maximum number of nodes
int maximumNodes() const;
/// Return maximum space for nodes
int maximumSpace() const;
//@}
public:
/**@name Data */
//@{
/// Integer tolerance
double integerTolerance_;
/// Integer increment
double integerIncrement_;
/// Small change in branch
double smallChange_;
/// Down pseudo costs
double * downPseudo_;
/// Up pseudo costs
double * upPseudo_;
/// Priority
int * priority_;
/// Number of times down
int * numberDown_;
/// Number of times up
int * numberUp_;
/// Number of times down infeasible
int * numberDownInfeasible_;
/// Number of times up infeasible
int * numberUpInfeasible_;
/// Copy of costs (local)
double * saveCosts_;
/// Array of ClpNodes
ClpNode ** nodeInfo_;
/// Large model if crunched
ClpSimplex * large_;
/// Which rows in large model
int * whichRow_;
/// Which columns in large model
int * whichColumn_;
#ifndef NO_FATHOM_PRINT
/// Cbc's message handler
CoinMessageHandler * handler_;
#endif
/// Number bounds in large model
int nBound_;
/// Save of specialOptions_ (local)
int saveOptions_;
/** Options to pass to solver
1 - create external reduced costs for columns
2 - create external reduced costs for rows
4 - create external row activity (columns always done)
Above only done if feasible
32 - just create up to nDepth_+1 nodes
65536 - set if activated
*/
int solverOptions_;
/// Maximum number of nodes to do
int maximumNodes_;
/// Number before trust from CbcModel
int numberBeforeTrust_;
/// State of search from CbcModel
int stateOfSearch_;
/// Number deep
int nDepth_;
/// Number nodes returned (-1 if fathom aborted)
int nNodes_;
/// Number of nodes explored
int numberNodesExplored_;
/// Number of iterations
int numberIterations_;
/// Type of presolve - 0 none, 1 crunch
int presolveType_;
#ifndef NO_FATHOM_PRINT
/// Depth passed in
int startingDepth_;
/// Node at which called
int nodeCalled_;
#endif
//@}
};
class ClpHashValue {
public:
/**@name Useful methods */
//@{
/// Return index or -1 if not found
int index(double value) const;
/// Add value to list and return index
int addValue(double value) ;
/// Number of different entries
inline int numberEntries() const {
return numberHash_;
}
//@}
/**@name Constructors, destructor */
//@{
/** Default constructor. */
ClpHashValue();
/** Useful constructor. */
ClpHashValue(ClpSimplex * model);
/** Destructor */
virtual ~ClpHashValue();
//@}
/**@name Copy method */
//@{
/** The copy constructor. */
ClpHashValue(const ClpHashValue&);
/// =
ClpHashValue& operator=(const ClpHashValue&);
//@}
private:
/**@name private stuff */
//@{
/** returns hash */
int hash(double value) const;
/// Resizes
void resize(bool increaseMax);
//@}
protected:
/**@name Data members
The data members are protected to allow access for derived classes. */
//@{
/// Data
// for hashing
typedef struct {
double value;
int index, next;
} CoinHashLink;
/// Hash table
mutable CoinHashLink *hash_;
/// Number of entries in hash table
int numberHash_;
/// Maximum number of entries in hash table i.e. size
int maxHash_;
/// Last used space
int lastUsed_;
//@}
};
#endif
|