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diff --git a/thirdparty/linux/include/coin1/CoinFactorization.hpp b/thirdparty/linux/include/coin1/CoinFactorization.hpp new file mode 100644 index 0000000..0a532bf --- /dev/null +++ b/thirdparty/linux/include/coin1/CoinFactorization.hpp @@ -0,0 +1,2044 @@ +/* $Id: CoinFactorization.hpp 1767 2015-01-05 12:36:13Z forrest $ */ +// Copyright (C) 2002, International Business Machines +// Corporation and others. All Rights Reserved. +// This code is licensed under the terms of the Eclipse Public License (EPL). + +/* + Authors + + John Forrest + + */ +#ifndef CoinFactorization_H +#define CoinFactorization_H +//#define COIN_ONE_ETA_COPY 100 + +#include <iostream> +#include <string> +#include <cassert> +#include <cstdio> +#include <cmath> +#include "CoinTypes.hpp" +#include "CoinIndexedVector.hpp" + +class CoinPackedMatrix; +/** This deals with Factorization and Updates + + This class started with a parallel simplex code I was writing in the + mid 90's. The need for parallelism led to many complications and + I have simplified as much as I could to get back to this. + + I was aiming at problems where I might get speed-up so I was looking at dense + problems or ones with structure. This led to permuting input and output + vectors and to increasing the number of rows each rank-one update. This is + still in as a minor overhead. + + I have also put in handling for hyper-sparsity. I have taken out + all outer loop unrolling, dense matrix handling and most of the + book-keeping for slacks. Also I always use FTRAN approach to updating + even if factorization fairly dense. All these could improve performance. + + I blame some of the coding peculiarities on the history of the code + but mostly it is just because I can't do elegant code (or useful + comments). + + I am assuming that 32 bits is enough for number of rows or columns, but CoinBigIndex + may be redefined to get 64 bits. + */ + + +class CoinFactorization { + friend void CoinFactorizationUnitTest( const std::string & mpsDir ); + +public: + + /**@name Constructors and destructor and copy */ + //@{ + /// Default constructor + CoinFactorization ( ); + /// Copy constructor + CoinFactorization ( const CoinFactorization &other); + + /// Destructor + ~CoinFactorization ( ); + /// Delete all stuff (leaves as after CoinFactorization()) + void almostDestructor(); + /// Debug show object (shows one representation) + void show_self ( ) const; + /// Debug - save on file - 0 if no error + int saveFactorization (const char * file ) const; + /** Debug - restore from file - 0 if no error on file. + If factor true then factorizes as if called from ClpFactorization + */ + int restoreFactorization (const char * file , bool factor=false) ; + /// Debug - sort so can compare + void sort ( ) const; + /// = copy + CoinFactorization & operator = ( const CoinFactorization & other ); + //@} + + /**@name Do factorization */ + //@{ + /** When part of LP - given by basic variables. + Actually does factorization. + Arrays passed in have non negative value to say basic. + If status is okay, basic variables have pivot row - this is only needed + If status is singular, then basic variables have pivot row + and ones thrown out have -1 + returns 0 -okay, -1 singular, -2 too many in basis, -99 memory */ + int factorize ( const CoinPackedMatrix & matrix, + int rowIsBasic[], int columnIsBasic[] , + double areaFactor = 0.0 ); + /** When given as triplets. + Actually does factorization. maximumL is guessed maximum size of L part of + final factorization, maximumU of U part. These are multiplied by + areaFactor which can be computed by user or internally. + Arrays are copied in. I could add flag to delete arrays to save a + bit of memory. + If status okay, permutation has pivot rows - this is only needed + If status is singular, then basic variables have pivot row + and ones thrown out have -1 + returns 0 -okay, -1 singular, -99 memory */ + int factorize ( int numberRows, + int numberColumns, + CoinBigIndex numberElements, + CoinBigIndex maximumL, + CoinBigIndex maximumU, + const int indicesRow[], + const int indicesColumn[], const double elements[] , + int permutation[], + double areaFactor = 0.0); + /** Two part version for maximum flexibility + This part creates arrays for user to fill. + estimateNumberElements is safe estimate of number + returns 0 -okay, -99 memory */ + int factorizePart1 ( int numberRows, + int numberColumns, + CoinBigIndex estimateNumberElements, + int * indicesRow[], + int * indicesColumn[], + CoinFactorizationDouble * elements[], + double areaFactor = 0.0); + /** This is part two of factorization + Arrays belong to factorization and were returned by part 1 + If status okay, permutation has pivot rows - this is only needed + If status is singular, then basic variables have pivot row + and ones thrown out have -1 + returns 0 -okay, -1 singular, -99 memory */ + int factorizePart2 (int permutation[],int exactNumberElements); + /// Condition number - product of pivots after factorization + double conditionNumber() const; + + //@} + + /**@name general stuff such as permutation or status */ + //@{ + /// Returns status + inline int status ( ) const { + return status_; + } + /// Sets status + inline void setStatus ( int value) + { status_=value; } + /// Returns number of pivots since factorization + inline int pivots ( ) const { + return numberPivots_; + } + /// Sets number of pivots since factorization + inline void setPivots ( int value ) + { numberPivots_=value; } + /// Returns address of permute region + inline int *permute ( ) const { + return permute_.array(); + } + /// Returns address of pivotColumn region (also used for permuting) + inline int *pivotColumn ( ) const { + return pivotColumn_.array(); + } + /// Returns address of pivot region + inline CoinFactorizationDouble *pivotRegion ( ) const { + return pivotRegion_.array(); + } + /// Returns address of permuteBack region + inline int *permuteBack ( ) const { + return permuteBack_.array(); + } + /// Returns address of lastRow region + inline int *lastRow ( ) const { + return lastRow_.array(); + } + /** Returns address of pivotColumnBack region (also used for permuting) + Now uses firstCount to save memory allocation */ + inline int *pivotColumnBack ( ) const { + //return firstCount_.array(); + return pivotColumnBack_.array(); + } + /// Start of each row in L + inline CoinBigIndex * startRowL() const + { return startRowL_.array();} + + /// Start of each column in L + inline CoinBigIndex * startColumnL() const + { return startColumnL_.array();} + + /// Index of column in row for L + inline int * indexColumnL() const + { return indexColumnL_.array();} + + /// Row indices of L + inline int * indexRowL() const + { return indexRowL_.array();} + + /// Elements in L (row copy) + inline CoinFactorizationDouble * elementByRowL() const + { return elementByRowL_.array();} + + /// Number of Rows after iterating + inline int numberRowsExtra ( ) const { + return numberRowsExtra_; + } + /// Set number of Rows after factorization + inline void setNumberRows(int value) + { numberRows_ = value; } + /// Number of Rows after factorization + inline int numberRows ( ) const { + return numberRows_; + } + /// Number in L + inline CoinBigIndex numberL() const + { return numberL_;} + + /// Base of L + inline CoinBigIndex baseL() const + { return baseL_;} + /// Maximum of Rows after iterating + inline int maximumRowsExtra ( ) const { + return maximumRowsExtra_; + } + /// Total number of columns in factorization + inline int numberColumns ( ) const { + return numberColumns_; + } + /// Total number of elements in factorization + inline int numberElements ( ) const { + return totalElements_; + } + /// Length of FT vector + inline int numberForrestTomlin ( ) const { + return numberInColumn_.array()[numberColumnsExtra_]; + } + /// Number of good columns in factorization + inline int numberGoodColumns ( ) const { + return numberGoodU_; + } + /// Whether larger areas needed + inline double areaFactor ( ) const { + return areaFactor_; + } + inline void areaFactor ( double value ) { + areaFactor_=value; + } + /// Returns areaFactor but adjusted for dense + double adjustedAreaFactor() const; + /// Allows change of pivot accuracy check 1.0 == none >1.0 relaxed + inline void relaxAccuracyCheck(double value) + { relaxCheck_ = value;} + inline double getAccuracyCheck() const + { return relaxCheck_;} + /// Level of detail of messages + inline int messageLevel ( ) const { + return messageLevel_ ; + } + void messageLevel ( int value ); + /// Maximum number of pivots between factorizations + inline int maximumPivots ( ) const { + return maximumPivots_ ; + } + void maximumPivots ( int value ); + + /// Gets dense threshold + inline int denseThreshold() const + { return denseThreshold_;} + /// Sets dense threshold + inline void setDenseThreshold(int value) + { denseThreshold_ = value;} + /// Pivot tolerance + inline double pivotTolerance ( ) const { + return pivotTolerance_ ; + } + void pivotTolerance ( double value ); + /// Zero tolerance + inline double zeroTolerance ( ) const { + return zeroTolerance_ ; + } + void zeroTolerance ( double value ); +#ifndef COIN_FAST_CODE + /// Whether slack value is +1 or -1 + inline double slackValue ( ) const { + return slackValue_ ; + } + void slackValue ( double value ); +#endif + /// Returns maximum absolute value in factorization + double maximumCoefficient() const; + /// true if Forrest Tomlin update, false if PFI + inline bool forrestTomlin() const + { return doForrestTomlin_;} + inline void setForrestTomlin(bool value) + { doForrestTomlin_=value;} + /// True if FT update and space + inline bool spaceForForrestTomlin() const + { + CoinBigIndex start = startColumnU_.array()[maximumColumnsExtra_]; + CoinBigIndex space = lengthAreaU_ - ( start + numberRowsExtra_ ); + return (space>=0)&&doForrestTomlin_; + } + //@} + + /**@name some simple stuff */ + //@{ + + /// Returns number of dense rows + inline int numberDense() const + { return numberDense_;} + + /// Returns number in U area + inline CoinBigIndex numberElementsU ( ) const { + return lengthU_; + } + /// Setss number in U area + inline void setNumberElementsU(CoinBigIndex value) + { lengthU_ = value; } + /// Returns length of U area + inline CoinBigIndex lengthAreaU ( ) const { + return lengthAreaU_; + } + /// Returns number in L area + inline CoinBigIndex numberElementsL ( ) const { + return lengthL_; + } + /// Returns length of L area + inline CoinBigIndex lengthAreaL ( ) const { + return lengthAreaL_; + } + /// Returns number in R area + inline CoinBigIndex numberElementsR ( ) const { + return lengthR_; + } + /// Number of compressions done + inline CoinBigIndex numberCompressions() const + { return numberCompressions_;} + /// Number of entries in each row + inline int * numberInRow() const + { return numberInRow_.array();} + /// Number of entries in each column + inline int * numberInColumn() const + { return numberInColumn_.array();} + /// Elements of U + inline CoinFactorizationDouble * elementU() const + { return elementU_.array();} + /// Row indices of U + inline int * indexRowU() const + { return indexRowU_.array();} + /// Start of each column in U + inline CoinBigIndex * startColumnU() const + { return startColumnU_.array();} + /// Maximum number of Columns after iterating + inline int maximumColumnsExtra() + { return maximumColumnsExtra_;} + /** L to U bias + 0 - U bias, 1 - some U bias, 2 some L bias, 3 L bias + */ + inline int biasLU() const + { return biasLU_;} + inline void setBiasLU(int value) + { biasLU_=value;} + /** Array persistence flag + If 0 then as now (delete/new) + 1 then only do arrays if bigger needed + 2 as 1 but give a bit extra if bigger needed + */ + inline int persistenceFlag() const + { return persistenceFlag_;} + void setPersistenceFlag(int value); + //@} + + /**@name rank one updates which do exist */ + //@{ + + /** Replaces one Column to basis, + returns 0=OK, 1=Probably OK, 2=singular, 3=no room + If checkBeforeModifying is true will do all accuracy checks + before modifying factorization. Whether to set this depends on + speed considerations. You could just do this on first iteration + after factorization and thereafter re-factorize + partial update already in U */ + int replaceColumn ( CoinIndexedVector * regionSparse, + int pivotRow, + double pivotCheck , + bool checkBeforeModifying=false, + double acceptablePivot=1.0e-8); + /** Combines BtranU and delete elements + If deleted is NULL then delete elements + otherwise store where elements are + */ + void replaceColumnU ( CoinIndexedVector * regionSparse, + CoinBigIndex * deleted, + int internalPivotRow); +#ifdef ABC_USE_COIN_FACTORIZATION + /** returns empty fake vector carved out of existing + later - maybe use associated arrays */ + CoinIndexedVector * fakeVector(CoinIndexedVector * vector, + int already=0) const; + void deleteFakeVector(CoinIndexedVector * vector, + CoinIndexedVector * fakeVector) const; + /** Checks if can replace one Column to basis, + returns update alpha + Fills in region for use later + partial update already in U */ + double checkReplacePart1 ( CoinIndexedVector * regionSparse, + int pivotRow); + /** Checks if can replace one Column to basis, + returns update alpha + Fills in region for use later + partial update in vector */ + double checkReplacePart1 ( CoinIndexedVector * regionSparse, + CoinIndexedVector * partialUpdate, + int pivotRow); + /** Checks if can replace one Column in basis, + returns 0=OK, 1=Probably OK, 2=singular, 3=no room, 5 max pivots */ + int checkReplacePart2 ( int pivotRow, + double btranAlpha, + double ftranAlpha, + double ftAlpha, + double acceptablePivot = 1.0e-8); + /** Replaces one Column to basis, + partial update already in U */ + void replaceColumnPart3 ( CoinIndexedVector * regionSparse, + int pivotRow, + double alpha ); + /** Replaces one Column to basis, + partial update in vector */ + void replaceColumnPart3 ( CoinIndexedVector * regionSparse, + CoinIndexedVector * partialUpdate, + int pivotRow, + double alpha ); + /** Updates one column (FTRAN) from regionSparse2 + Tries to do FT update + number returned is negative if no room + regionSparse starts as zero and is zero at end. + Note - if regionSparse2 packed on input - will be packed on output + long regions + */ + int updateColumnFT ( CoinIndexedVector & regionSparse); + int updateColumnFTPart1 ( CoinIndexedVector & regionSparse) ; + void updateColumnFTPart2 ( CoinIndexedVector & regionSparse) ; + /** Updates one column (FTRAN) - long region + Tries to do FT update + puts partial update in vector */ + void updateColumnFT ( CoinIndexedVector & regionSparseFT, + CoinIndexedVector & partialUpdate, + int which); + /** Updates one column (FTRAN) long region */ + int updateColumn ( CoinIndexedVector & regionSparse) const; + /** Updates one column (FTRAN) from regionFT + Tries to do FT update + number returned is negative if no room. + Also updates regionOther - long region*/ + int updateTwoColumnsFT ( CoinIndexedVector & regionSparseFT, + CoinIndexedVector & regionSparseOther); + /** Updates one column (BTRAN) - long region*/ + int updateColumnTranspose ( CoinIndexedVector & regionSparse) const; + /** Updates one column (FTRAN) - long region */ + void updateColumnCpu ( CoinIndexedVector & regionSparse,int whichCpu) const; + /** Updates one column (BTRAN) - long region */ + void updateColumnTransposeCpu ( CoinIndexedVector & regionSparse,int whichCpu) const; + /** Updates one full column (FTRAN) - long region */ + void updateFullColumn ( CoinIndexedVector & regionSparse) const; + /** Updates one full column (BTRAN) - long region */ + void updateFullColumnTranspose ( CoinIndexedVector & regionSparse) const; + /** Updates one column for dual steepest edge weights (FTRAN) - long region */ + void updateWeights ( CoinIndexedVector & regionSparse) const; + /// Returns true if wants tableauColumn in replaceColumn + inline bool wantsTableauColumn() const + {return false;} + /// Pivot tolerance + inline double minimumPivotTolerance ( ) const { + return pivotTolerance_ ; + } + inline void minimumPivotTolerance ( double value ) + { pivotTolerance(value);} + /// Says parallel + inline void setParallelMode(int value) + { parallelMode_=value;} + /// Sets solve mode + inline void setSolveMode(int value) + { parallelMode_ &= 3;parallelMode_ |= (value<<2);} + /// Sets solve mode + inline int solveMode() const + { return parallelMode_ >> 2;} + /// Update partial Ftran by R update + void updatePartialUpdate(CoinIndexedVector & partialUpdate); + /// Makes a non-singular basis by replacing variables + void makeNonSingular(int * COIN_RESTRICT sequence); +#endif + //@} + + /**@name various uses of factorization (return code number elements) + which user may want to know about */ + //@{ + /** Updates one column (FTRAN) from regionSparse2 + Tries to do FT update + number returned is negative if no room + regionSparse starts as zero and is zero at end. + Note - if regionSparse2 packed on input - will be packed on output + */ + int updateColumnFT ( CoinIndexedVector * regionSparse, + CoinIndexedVector * regionSparse2); + /** This version has same effect as above with FTUpdate==false + so number returned is always >=0 */ + int updateColumn ( CoinIndexedVector * regionSparse, + CoinIndexedVector * regionSparse2, + bool noPermute=false) const; + /** Updates one column (FTRAN) from region2 + Tries to do FT update + number returned is negative if no room. + Also updates region3 + region1 starts as zero and is zero at end */ + int updateTwoColumnsFT ( CoinIndexedVector * regionSparse1, + CoinIndexedVector * regionSparse2, + CoinIndexedVector * regionSparse3, + bool noPermuteRegion3=false) ; + /** Updates one column (BTRAN) from regionSparse2 + regionSparse starts as zero and is zero at end + Note - if regionSparse2 packed on input - will be packed on output + */ + int updateColumnTranspose ( CoinIndexedVector * regionSparse, + CoinIndexedVector * regionSparse2) const; + /** makes a row copy of L for speed and to allow very sparse problems */ + void goSparse(); + /** get sparse threshold */ + inline int sparseThreshold ( ) const + { return sparseThreshold_;} + /** set sparse threshold */ + void sparseThreshold ( int value ); + //@} + /// *** Below this user may not want to know about + + /**@name various uses of factorization (return code number elements) + which user may not want to know about (left over from my LP code) */ + //@{ + /// Get rid of all memory + inline void clearArrays() + { gutsOfDestructor();} + //@} + + /**@name various updates - none of which have been written! */ + //@{ + + /** Adds given elements to Basis and updates factorization, + can increase size of basis. Returns rank */ + int add ( CoinBigIndex numberElements, + int indicesRow[], + int indicesColumn[], double elements[] ); + + /** Adds one Column to basis, + can increase size of basis. Returns rank */ + int addColumn ( CoinBigIndex numberElements, + int indicesRow[], double elements[] ); + + /** Adds one Row to basis, + can increase size of basis. Returns rank */ + int addRow ( CoinBigIndex numberElements, + int indicesColumn[], double elements[] ); + + /// Deletes one Column from basis, returns rank + int deleteColumn ( int Row ); + /// Deletes one Row from basis, returns rank + int deleteRow ( int Row ); + + /** Replaces one Row in basis, + At present assumes just a singleton on row is in basis + returns 0=OK, 1=Probably OK, 2=singular, 3 no space */ + int replaceRow ( int whichRow, int numberElements, + const int indicesColumn[], const double elements[] ); + /// Takes out all entries for given rows + void emptyRows(int numberToEmpty, const int which[]); + //@} + /**@name used by ClpFactorization */ + /// See if worth going sparse + void checkSparse(); + /// For statistics +#if 0 //def CLP_FACTORIZATION_INSTRUMENT + inline bool collectStatistics() const + { return collectStatistics_;} + /// For statistics + inline void setCollectStatistics(bool onOff) const + { collectStatistics_ = onOff;} +#else + inline bool collectStatistics() const + { return true;} + /// For statistics + inline void setCollectStatistics(bool onOff) const + { } +#endif + /// The real work of constructors etc 0 just scalars, 1 bit normal + void gutsOfDestructor(int type=1); + /// 1 bit - tolerances etc, 2 more, 4 dummy arrays + void gutsOfInitialize(int type); + void gutsOfCopy(const CoinFactorization &other); + + /// Reset all sparsity etc statistics + void resetStatistics(); + + + //@} + + /**@name used by factorization */ + /// Gets space for a factorization, called by constructors + void getAreas ( int numberRows, + int numberColumns, + CoinBigIndex maximumL, + CoinBigIndex maximumU ); + + /** PreProcesses raw triplet data. + state is 0 - triplets, 1 - some counts etc , 2 - .. */ + void preProcess ( int state, + int possibleDuplicates = -1 ); + /// Does most of factorization + int factor ( ); +protected: + /** Does sparse phase of factorization + return code is <0 error, 0= finished */ + int factorSparse ( ); + /** Does sparse phase of factorization (for smaller problems) + return code is <0 error, 0= finished */ + int factorSparseSmall ( ); + /** Does sparse phase of factorization (for larger problems) + return code is <0 error, 0= finished */ + int factorSparseLarge ( ); + /** Does dense phase of factorization + return code is <0 error, 0= finished */ + int factorDense ( ); + + /// Pivots when just one other row so faster? + bool pivotOneOtherRow ( int pivotRow, + int pivotColumn ); + /// Does one pivot on Row Singleton in factorization + bool pivotRowSingleton ( int pivotRow, + int pivotColumn ); + /// Does one pivot on Column Singleton in factorization + bool pivotColumnSingleton ( int pivotRow, + int pivotColumn ); + + /** Gets space for one Column with given length, + may have to do compression (returns True if successful), + also moves existing vector, + extraNeeded is over and above present */ + bool getColumnSpace ( int iColumn, + int extraNeeded ); + + /** Reorders U so contiguous and in order (if there is space) + Returns true if it could */ + bool reorderU(); + /** getColumnSpaceIterateR. Gets space for one extra R element in Column + may have to do compression (returns true) + also moves existing vector */ + bool getColumnSpaceIterateR ( int iColumn, double value, + int iRow); + /** getColumnSpaceIterate. Gets space for one extra U element in Column + may have to do compression (returns true) + also moves existing vector. + Returns -1 if no memory or where element was put + Used by replaceRow (turns off R version) */ + CoinBigIndex getColumnSpaceIterate ( int iColumn, double value, + int iRow); + /** Gets space for one Row with given length, + may have to do compression (returns True if successful), + also moves existing vector */ + bool getRowSpace ( int iRow, int extraNeeded ); + + /** Gets space for one Row with given length while iterating, + may have to do compression (returns True if successful), + also moves existing vector */ + bool getRowSpaceIterate ( int iRow, + int extraNeeded ); + /// Checks that row and column copies look OK + void checkConsistency ( ); + /// Adds a link in chain of equal counts + inline void addLink ( int index, int count ) { + int *nextCount = nextCount_.array(); + int *firstCount = firstCount_.array(); + int *lastCount = lastCount_.array(); + int next = firstCount[count]; + lastCount[index] = -2 - count; + if ( next < 0 ) { + //first with that count + firstCount[count] = index; + nextCount[index] = -1; + } else { + firstCount[count] = index; + nextCount[index] = next; + lastCount[next] = index; + }} + /// Deletes a link in chain of equal counts + inline void deleteLink ( int index ) { + int *nextCount = nextCount_.array(); + int *firstCount = firstCount_.array(); + int *lastCount = lastCount_.array(); + int next = nextCount[index]; + int last = lastCount[index]; + if ( last >= 0 ) { + nextCount[last] = next; + } else { + int count = -last - 2; + + firstCount[count] = next; + } + if ( next >= 0 ) { + lastCount[next] = last; + } + nextCount[index] = -2; + lastCount[index] = -2; + return; + } + /// Separate out links with same row/column count + void separateLinks(int count,bool rowsFirst); + /// Cleans up at end of factorization + void cleanup ( ); + + /// Updates part of column (FTRANL) + void updateColumnL ( CoinIndexedVector * region, int * indexIn ) const; + /// Updates part of column (FTRANL) when densish + void updateColumnLDensish ( CoinIndexedVector * region, int * indexIn ) const; + /// Updates part of column (FTRANL) when sparse + void updateColumnLSparse ( CoinIndexedVector * region, int * indexIn ) const; + /// Updates part of column (FTRANL) when sparsish + void updateColumnLSparsish ( CoinIndexedVector * region, int * indexIn ) const; + + /// Updates part of column (FTRANR) without FT update + void updateColumnR ( CoinIndexedVector * region ) const; + /** Updates part of column (FTRANR) with FT update. + Also stores update after L and R */ + void updateColumnRFT ( CoinIndexedVector * region, int * indexIn ); + + /// Updates part of column (FTRANU) + void updateColumnU ( CoinIndexedVector * region, int * indexIn) const; + + /// Updates part of column (FTRANU) when sparse + void updateColumnUSparse ( CoinIndexedVector * regionSparse, + int * indexIn) const; + /// Updates part of column (FTRANU) when sparsish + void updateColumnUSparsish ( CoinIndexedVector * regionSparse, + int * indexIn) const; + /// Updates part of column (FTRANU) + int updateColumnUDensish ( double * COIN_RESTRICT region, + int * COIN_RESTRICT regionIndex) const; + /// Updates part of 2 columns (FTRANU) real work + void updateTwoColumnsUDensish ( + int & numberNonZero1, + double * COIN_RESTRICT region1, + int * COIN_RESTRICT index1, + int & numberNonZero2, + double * COIN_RESTRICT region2, + int * COIN_RESTRICT index2) const; + /// Updates part of column PFI (FTRAN) (after rest) + void updateColumnPFI ( CoinIndexedVector * regionSparse) const; + /// Permutes back at end of updateColumn + void permuteBack ( CoinIndexedVector * regionSparse, + CoinIndexedVector * outVector) const; + + /// Updates part of column transpose PFI (BTRAN) (before rest) + void updateColumnTransposePFI ( CoinIndexedVector * region) const; + /** Updates part of column transpose (BTRANU), + assumes index is sorted i.e. region is correct */ + void updateColumnTransposeU ( CoinIndexedVector * region, + int smallestIndex) const; + /** Updates part of column transpose (BTRANU) when sparsish, + assumes index is sorted i.e. region is correct */ + void updateColumnTransposeUSparsish ( CoinIndexedVector * region, + int smallestIndex) const; + /** Updates part of column transpose (BTRANU) when densish, + assumes index is sorted i.e. region is correct */ + void updateColumnTransposeUDensish ( CoinIndexedVector * region, + int smallestIndex) const; + /** Updates part of column transpose (BTRANU) when sparse, + assumes index is sorted i.e. region is correct */ + void updateColumnTransposeUSparse ( CoinIndexedVector * region) const; + /** Updates part of column transpose (BTRANU) by column + assumes index is sorted i.e. region is correct */ + void updateColumnTransposeUByColumn ( CoinIndexedVector * region, + int smallestIndex) const; + + /// Updates part of column transpose (BTRANR) + void updateColumnTransposeR ( CoinIndexedVector * region ) const; + /// Updates part of column transpose (BTRANR) when dense + void updateColumnTransposeRDensish ( CoinIndexedVector * region ) const; + /// Updates part of column transpose (BTRANR) when sparse + void updateColumnTransposeRSparse ( CoinIndexedVector * region ) const; + + /// Updates part of column transpose (BTRANL) + void updateColumnTransposeL ( CoinIndexedVector * region ) const; + /// Updates part of column transpose (BTRANL) when densish by column + void updateColumnTransposeLDensish ( CoinIndexedVector * region ) const; + /// Updates part of column transpose (BTRANL) when densish by row + void updateColumnTransposeLByRow ( CoinIndexedVector * region ) const; + /// Updates part of column transpose (BTRANL) when sparsish by row + void updateColumnTransposeLSparsish ( CoinIndexedVector * region ) const; + /// Updates part of column transpose (BTRANL) when sparse (by Row) + void updateColumnTransposeLSparse ( CoinIndexedVector * region ) const; +public: + /** Replaces one Column to basis for PFI + returns 0=OK, 1=Probably OK, 2=singular, 3=no room. + In this case region is not empty - it is incoming variable (updated) + */ + int replaceColumnPFI ( CoinIndexedVector * regionSparse, + int pivotRow, double alpha); +protected: + /** Returns accuracy status of replaceColumn + returns 0=OK, 1=Probably OK, 2=singular */ + int checkPivot(double saveFromU, double oldPivot) const; + /********************************* START LARGE TEMPLATE ********/ +#ifdef INT_IS_8 +#define COINFACTORIZATION_BITS_PER_INT 64 +#define COINFACTORIZATION_SHIFT_PER_INT 6 +#define COINFACTORIZATION_MASK_PER_INT 0x3f +#else +#define COINFACTORIZATION_BITS_PER_INT 32 +#define COINFACTORIZATION_SHIFT_PER_INT 5 +#define COINFACTORIZATION_MASK_PER_INT 0x1f +#endif + template <class T> inline bool + pivot ( int pivotRow, + int pivotColumn, + CoinBigIndex pivotRowPosition, + CoinBigIndex pivotColumnPosition, + CoinFactorizationDouble work[], + unsigned int workArea2[], + int increment2, + T markRow[] , + int largeInteger) +{ + int *indexColumnU = indexColumnU_.array(); + CoinBigIndex *startColumnU = startColumnU_.array(); + int *numberInColumn = numberInColumn_.array(); + CoinFactorizationDouble *elementU = elementU_.array(); + int *indexRowU = indexRowU_.array(); + CoinBigIndex *startRowU = startRowU_.array(); + int *numberInRow = numberInRow_.array(); + CoinFactorizationDouble *elementL = elementL_.array(); + int *indexRowL = indexRowL_.array(); + int *saveColumn = saveColumn_.array(); + int *nextRow = nextRow_.array(); + int *lastRow = lastRow_.array() ; + + //store pivot columns (so can easily compress) + int numberInPivotRow = numberInRow[pivotRow] - 1; + CoinBigIndex startColumn = startColumnU[pivotColumn]; + int numberInPivotColumn = numberInColumn[pivotColumn] - 1; + CoinBigIndex endColumn = startColumn + numberInPivotColumn + 1; + int put = 0; + CoinBigIndex startRow = startRowU[pivotRow]; + CoinBigIndex endRow = startRow + numberInPivotRow + 1; + + if ( pivotColumnPosition < 0 ) { + for ( pivotColumnPosition = startRow; pivotColumnPosition < endRow; pivotColumnPosition++ ) { + int iColumn = indexColumnU[pivotColumnPosition]; + if ( iColumn != pivotColumn ) { + saveColumn[put++] = iColumn; + } else { + break; + } + } + } else { + for (CoinBigIndex i = startRow ; i < pivotColumnPosition ; i++ ) { + saveColumn[put++] = indexColumnU[i]; + } + } + assert (pivotColumnPosition<endRow); + assert (indexColumnU[pivotColumnPosition]==pivotColumn); + pivotColumnPosition++; + for ( ; pivotColumnPosition < endRow; pivotColumnPosition++ ) { + saveColumn[put++] = indexColumnU[pivotColumnPosition]; + } + //take out this bit of indexColumnU + int next = nextRow[pivotRow]; + int last = lastRow[pivotRow]; + + nextRow[last] = next; + lastRow[next] = last; + nextRow[pivotRow] = numberGoodU_; //use for permute + lastRow[pivotRow] = -2; + numberInRow[pivotRow] = 0; + //store column in L, compress in U and take column out + CoinBigIndex l = lengthL_; + + if ( l + numberInPivotColumn > lengthAreaL_ ) { + //need more memory + if ((messageLevel_&4)!=0) + printf("more memory needed in middle of invert\n"); + return false; + } + //l+=currentAreaL_->elementByColumn-elementL; + CoinBigIndex lSave = l; + + CoinBigIndex * startColumnL = startColumnL_.array(); + startColumnL[numberGoodL_] = l; //for luck and first time + numberGoodL_++; + startColumnL[numberGoodL_] = l + numberInPivotColumn; + lengthL_ += numberInPivotColumn; + if ( pivotRowPosition < 0 ) { + for ( pivotRowPosition = startColumn; pivotRowPosition < endColumn; pivotRowPosition++ ) { + int iRow = indexRowU[pivotRowPosition]; + if ( iRow != pivotRow ) { + indexRowL[l] = iRow; + elementL[l] = elementU[pivotRowPosition]; + markRow[iRow] = static_cast<T>(l - lSave); + l++; + //take out of row list + CoinBigIndex start = startRowU[iRow]; + CoinBigIndex end = start + numberInRow[iRow]; + CoinBigIndex where = start; + + while ( indexColumnU[where] != pivotColumn ) { + where++; + } /* endwhile */ +#if DEBUG_COIN + if ( where >= end ) { + abort ( ); + } +#endif + indexColumnU[where] = indexColumnU[end - 1]; + numberInRow[iRow]--; + } else { + break; + } + } + } else { + CoinBigIndex i; + + for ( i = startColumn; i < pivotRowPosition; i++ ) { + int iRow = indexRowU[i]; + + markRow[iRow] = static_cast<T>(l - lSave); + indexRowL[l] = iRow; + elementL[l] = elementU[i]; + l++; + //take out of row list + CoinBigIndex start = startRowU[iRow]; + CoinBigIndex end = start + numberInRow[iRow]; + CoinBigIndex where = start; + + while ( indexColumnU[where] != pivotColumn ) { + where++; + } /* endwhile */ +#if DEBUG_COIN + if ( where >= end ) { + abort ( ); + } +#endif + indexColumnU[where] = indexColumnU[end - 1]; + numberInRow[iRow]--; + assert (numberInRow[iRow]>=0); + } + } + assert (pivotRowPosition<endColumn); + assert (indexRowU[pivotRowPosition]==pivotRow); + CoinFactorizationDouble pivotElement = elementU[pivotRowPosition]; + CoinFactorizationDouble pivotMultiplier = 1.0 / pivotElement; + + pivotRegion_.array()[numberGoodU_] = pivotMultiplier; + pivotRowPosition++; + for ( ; pivotRowPosition < endColumn; pivotRowPosition++ ) { + int iRow = indexRowU[pivotRowPosition]; + + markRow[iRow] = static_cast<T>(l - lSave); + indexRowL[l] = iRow; + elementL[l] = elementU[pivotRowPosition]; + l++; + //take out of row list + CoinBigIndex start = startRowU[iRow]; + CoinBigIndex end = start + numberInRow[iRow]; + CoinBigIndex where = start; + + while ( indexColumnU[where] != pivotColumn ) { + where++; + } /* endwhile */ +#if DEBUG_COIN + if ( where >= end ) { + abort ( ); + } +#endif + indexColumnU[where] = indexColumnU[end - 1]; + numberInRow[iRow]--; + assert (numberInRow[iRow]>=0); + } + markRow[pivotRow] = static_cast<T>(largeInteger); + //compress pivot column (move pivot to front including saved) + numberInColumn[pivotColumn] = 0; + //use end of L for temporary space + int *indexL = &indexRowL[lSave]; + CoinFactorizationDouble *multipliersL = &elementL[lSave]; + + //adjust + int j; + + for ( j = 0; j < numberInPivotColumn; j++ ) { + multipliersL[j] *= pivotMultiplier; + } + //zero out fill + CoinBigIndex iErase; + for ( iErase = 0; iErase < increment2 * numberInPivotRow; + iErase++ ) { + workArea2[iErase] = 0; + } + CoinBigIndex added = numberInPivotRow * numberInPivotColumn; + unsigned int *temp2 = workArea2; + int * nextColumn = nextColumn_.array(); + + //pack down and move to work + int jColumn; + for ( jColumn = 0; jColumn < numberInPivotRow; jColumn++ ) { + int iColumn = saveColumn[jColumn]; + CoinBigIndex startColumn = startColumnU[iColumn]; + CoinBigIndex endColumn = startColumn + numberInColumn[iColumn]; + int iRow = indexRowU[startColumn]; + CoinFactorizationDouble value = elementU[startColumn]; + double largest; + CoinBigIndex put = startColumn; + CoinBigIndex positionLargest = -1; + CoinFactorizationDouble thisPivotValue = 0.0; + + //compress column and find largest not updated + bool checkLargest; + int mark = markRow[iRow]; + + if ( mark == largeInteger+1 ) { + largest = fabs ( value ); + positionLargest = put; + put++; + checkLargest = false; + } else { + //need to find largest + largest = 0.0; + checkLargest = true; + if ( mark != largeInteger ) { + //will be updated + work[mark] = value; + int word = mark >> COINFACTORIZATION_SHIFT_PER_INT; + int bit = mark & COINFACTORIZATION_MASK_PER_INT; + + temp2[word] = temp2[word] | ( 1 << bit ); //say already in counts + added--; + } else { + thisPivotValue = value; + } + } + CoinBigIndex i; + for ( i = startColumn + 1; i < endColumn; i++ ) { + iRow = indexRowU[i]; + value = elementU[i]; + int mark = markRow[iRow]; + + if ( mark == largeInteger+1 ) { + //keep + indexRowU[put] = iRow; + elementU[put] = value; + if ( checkLargest ) { + double absValue = fabs ( value ); + + if ( absValue > largest ) { + largest = absValue; + positionLargest = put; + } + } + put++; + } else if ( mark != largeInteger ) { + //will be updated + work[mark] = value; + int word = mark >> COINFACTORIZATION_SHIFT_PER_INT; + int bit = mark & COINFACTORIZATION_MASK_PER_INT; + + temp2[word] = temp2[word] | ( 1 << bit ); //say already in counts + added--; + } else { + thisPivotValue = value; + } + } + //slot in pivot + elementU[put] = elementU[startColumn]; + indexRowU[put] = indexRowU[startColumn]; + if ( positionLargest == startColumn ) { + positionLargest = put; //follow if was largest + } + put++; + elementU[startColumn] = thisPivotValue; + indexRowU[startColumn] = pivotRow; + //clean up counts + startColumn++; + numberInColumn[iColumn] = put - startColumn; + int * numberInColumnPlus = numberInColumnPlus_.array(); + numberInColumnPlus[iColumn]++; + startColumnU[iColumn]++; + //how much space have we got + int next = nextColumn[iColumn]; + CoinBigIndex space; + + space = startColumnU[next] - put - numberInColumnPlus[next]; + //assume no zero elements + if ( numberInPivotColumn > space ) { + //getColumnSpace also moves fixed part + if ( !getColumnSpace ( iColumn, numberInPivotColumn ) ) { + return false; + } + //redo starts + if (positionLargest >= 0) + positionLargest = positionLargest + startColumnU[iColumn] - startColumn; + startColumn = startColumnU[iColumn]; + put = startColumn + numberInColumn[iColumn]; + } + double tolerance = zeroTolerance_; + + int *nextCount = nextCount_.array(); + for ( j = 0; j < numberInPivotColumn; j++ ) { + value = work[j] - thisPivotValue * multipliersL[j]; + double absValue = fabs ( value ); + + if ( absValue > tolerance ) { + work[j] = 0.0; + assert (put<lengthAreaU_); + elementU[put] = value; + indexRowU[put] = indexL[j]; + if ( absValue > largest ) { + largest = absValue; + positionLargest = put; + } + put++; + } else { + work[j] = 0.0; + added--; + int word = j >> COINFACTORIZATION_SHIFT_PER_INT; + int bit = j & COINFACTORIZATION_MASK_PER_INT; + + if ( temp2[word] & ( 1 << bit ) ) { + //take out of row list + iRow = indexL[j]; + CoinBigIndex start = startRowU[iRow]; + CoinBigIndex end = start + numberInRow[iRow]; + CoinBigIndex where = start; + + while ( indexColumnU[where] != iColumn ) { + where++; + } /* endwhile */ +#if DEBUG_COIN + if ( where >= end ) { + abort ( ); + } +#endif + indexColumnU[where] = indexColumnU[end - 1]; + numberInRow[iRow]--; + } else { + //make sure won't be added + int word = j >> COINFACTORIZATION_SHIFT_PER_INT; + int bit = j & COINFACTORIZATION_MASK_PER_INT; + + temp2[word] = temp2[word] | ( 1 << bit ); //say already in counts + } + } + } + numberInColumn[iColumn] = put - startColumn; + //move largest + if ( positionLargest >= 0 ) { + value = elementU[positionLargest]; + iRow = indexRowU[positionLargest]; + elementU[positionLargest] = elementU[startColumn]; + indexRowU[positionLargest] = indexRowU[startColumn]; + elementU[startColumn] = value; + indexRowU[startColumn] = iRow; + } + //linked list for column + if ( nextCount[iColumn + numberRows_] != -2 ) { + //modify linked list + deleteLink ( iColumn + numberRows_ ); + addLink ( iColumn + numberRows_, numberInColumn[iColumn] ); + } + temp2 += increment2; + } + //get space for row list + unsigned int *putBase = workArea2; + int bigLoops = numberInPivotColumn >> COINFACTORIZATION_SHIFT_PER_INT; + int i = 0; + + // do linked lists and update counts + while ( bigLoops ) { + bigLoops--; + int bit; + for ( bit = 0; bit < COINFACTORIZATION_BITS_PER_INT; i++, bit++ ) { + unsigned int *putThis = putBase; + int iRow = indexL[i]; + + //get space + int number = 0; + int jColumn; + + for ( jColumn = 0; jColumn < numberInPivotRow; jColumn++ ) { + unsigned int test = *putThis; + + putThis += increment2; + test = 1 - ( ( test >> bit ) & 1 ); + number += test; + } + int next = nextRow[iRow]; + CoinBigIndex space; + + space = startRowU[next] - startRowU[iRow]; + number += numberInRow[iRow]; + if ( space < number ) { + if ( !getRowSpace ( iRow, number ) ) { + return false; + } + } + // now do + putThis = putBase; + next = nextRow[iRow]; + number = numberInRow[iRow]; + CoinBigIndex end = startRowU[iRow] + number; + int saveIndex = indexColumnU[startRowU[next]]; + + //add in + for ( jColumn = 0; jColumn < numberInPivotRow; jColumn++ ) { + unsigned int test = *putThis; + + putThis += increment2; + test = 1 - ( ( test >> bit ) & 1 ); + indexColumnU[end] = saveColumn[jColumn]; + end += test; + } + //put back next one in case zapped + indexColumnU[startRowU[next]] = saveIndex; + markRow[iRow] = static_cast<T>(largeInteger+1); + number = end - startRowU[iRow]; + numberInRow[iRow] = number; + deleteLink ( iRow ); + addLink ( iRow, number ); + } + putBase++; + } /* endwhile */ + int bit; + + for ( bit = 0; i < numberInPivotColumn; i++, bit++ ) { + unsigned int *putThis = putBase; + int iRow = indexL[i]; + + //get space + int number = 0; + int jColumn; + + for ( jColumn = 0; jColumn < numberInPivotRow; jColumn++ ) { + unsigned int test = *putThis; + + putThis += increment2; + test = 1 - ( ( test >> bit ) & 1 ); + number += test; + } + int next = nextRow[iRow]; + CoinBigIndex space; + + space = startRowU[next] - startRowU[iRow]; + number += numberInRow[iRow]; + if ( space < number ) { + if ( !getRowSpace ( iRow, number ) ) { + return false; + } + } + // now do + putThis = putBase; + next = nextRow[iRow]; + number = numberInRow[iRow]; + CoinBigIndex end = startRowU[iRow] + number; + int saveIndex; + + saveIndex = indexColumnU[startRowU[next]]; + + //add in + for ( jColumn = 0; jColumn < numberInPivotRow; jColumn++ ) { + unsigned int test = *putThis; + + putThis += increment2; + test = 1 - ( ( test >> bit ) & 1 ); + + indexColumnU[end] = saveColumn[jColumn]; + end += test; + } + indexColumnU[startRowU[next]] = saveIndex; + markRow[iRow] = static_cast<T>(largeInteger+1); + number = end - startRowU[iRow]; + numberInRow[iRow] = number; + deleteLink ( iRow ); + addLink ( iRow, number ); + } + markRow[pivotRow] = static_cast<T>(largeInteger+1); + //modify linked list for pivots + deleteLink ( pivotRow ); + deleteLink ( pivotColumn + numberRows_ ); + totalElements_ += added; + return true; +} + + /********************************* END LARGE TEMPLATE ********/ + //@} +////////////////// data ////////////////// +protected: + + /**@name data */ + //@{ + /// Pivot tolerance + double pivotTolerance_; + /// Zero tolerance + double zeroTolerance_; +#ifndef COIN_FAST_CODE + /// Whether slack value is +1 or -1 + double slackValue_; +#else +#ifndef slackValue_ +#define slackValue_ -1.0 +#endif +#endif + /// How much to multiply areas by + double areaFactor_; + /// Relax check on accuracy in replaceColumn + double relaxCheck_; + /// Number of Rows in factorization + int numberRows_; + /// Number of Rows after iterating + int numberRowsExtra_; + /// Maximum number of Rows after iterating + int maximumRowsExtra_; + /// Number of Columns in factorization + int numberColumns_; + /// Number of Columns after iterating + int numberColumnsExtra_; + /// Maximum number of Columns after iterating + int maximumColumnsExtra_; + /// Number factorized in U (not row singletons) + int numberGoodU_; + /// Number factorized in L + int numberGoodL_; + /// Maximum number of pivots before factorization + int maximumPivots_; + /// Number pivots since last factorization + int numberPivots_; + /// Number of elements in U (to go) + /// or while iterating total overall + CoinBigIndex totalElements_; + /// Number of elements after factorization + CoinBigIndex factorElements_; + /// Pivot order for each Column + CoinIntArrayWithLength pivotColumn_; + /// Permutation vector for pivot row order + CoinIntArrayWithLength permute_; + /// DePermutation vector for pivot row order + CoinIntArrayWithLength permuteBack_; + /// Inverse Pivot order for each Column + CoinIntArrayWithLength pivotColumnBack_; + /// Status of factorization + int status_; + + /** 0 - no increasing rows - no permutations, + 1 - no increasing rows but permutations + 2 - increasing rows + - taken out as always 2 */ + //int increasingRows_; + + /// Number of trials before rejection + int numberTrials_; + /// Start of each Row as pointer + CoinBigIndexArrayWithLength startRowU_; + + /// Number in each Row + CoinIntArrayWithLength numberInRow_; + + /// Number in each Column + CoinIntArrayWithLength numberInColumn_; + + /// Number in each Column including pivoted + CoinIntArrayWithLength numberInColumnPlus_; + + /** First Row/Column with count of k, + can tell which by offset - Rows then Columns */ + CoinIntArrayWithLength firstCount_; + + /// Next Row/Column with count + CoinIntArrayWithLength nextCount_; + + /// Previous Row/Column with count + CoinIntArrayWithLength lastCount_; + + /// Next Column in memory order + CoinIntArrayWithLength nextColumn_; + + /// Previous Column in memory order + CoinIntArrayWithLength lastColumn_; + + /// Next Row in memory order + CoinIntArrayWithLength nextRow_; + + /// Previous Row in memory order + CoinIntArrayWithLength lastRow_; + + /// Columns left to do in a single pivot + CoinIntArrayWithLength saveColumn_; + + /// Marks rows to be updated + CoinIntArrayWithLength markRow_; + + /// Detail in messages + int messageLevel_; + + /// Larger of row and column size + int biggerDimension_; + + /// Base address for U (may change) + CoinIntArrayWithLength indexColumnU_; + + /// Pivots for L + CoinIntArrayWithLength pivotRowL_; + + /// Inverses of pivot values + CoinFactorizationDoubleArrayWithLength pivotRegion_; + + /// Number of slacks at beginning of U + int numberSlacks_; + + /// Number in U + int numberU_; + + /// Maximum space used in U + CoinBigIndex maximumU_; + + /// Base of U is always 0 + //int baseU_; + + /// Length of U + CoinBigIndex lengthU_; + + /// Length of area reserved for U + CoinBigIndex lengthAreaU_; + +/// Elements of U + CoinFactorizationDoubleArrayWithLength elementU_; + +/// Row indices of U + CoinIntArrayWithLength indexRowU_; + +/// Start of each column in U + CoinBigIndexArrayWithLength startColumnU_; + +/// Converts rows to columns in U + CoinBigIndexArrayWithLength convertRowToColumnU_; + + /// Number in L + CoinBigIndex numberL_; + +/// Base of L + CoinBigIndex baseL_; + + /// Length of L + CoinBigIndex lengthL_; + + /// Length of area reserved for L + CoinBigIndex lengthAreaL_; + + /// Elements of L + CoinFactorizationDoubleArrayWithLength elementL_; + + /// Row indices of L + CoinIntArrayWithLength indexRowL_; + + /// Start of each column in L + CoinBigIndexArrayWithLength startColumnL_; + + /// true if Forrest Tomlin update, false if PFI + bool doForrestTomlin_; + + /// Number in R + int numberR_; + + /// Length of R stuff + CoinBigIndex lengthR_; + + /// length of area reserved for R + CoinBigIndex lengthAreaR_; + + /// Elements of R + CoinFactorizationDouble *elementR_; + + /// Row indices for R + int *indexRowR_; + + /// Start of columns for R + CoinBigIndexArrayWithLength startColumnR_; + + /// Dense area + double * denseArea_; + + /// Dense area - actually used (for alignment etc) + double * denseAreaAddress_; + + /// Dense permutation + int * densePermute_; + + /// Number of dense rows + int numberDense_; + + /// Dense threshold + int denseThreshold_; + + /// First work area + CoinFactorizationDoubleArrayWithLength workArea_; + + /// Second work area + CoinUnsignedIntArrayWithLength workArea2_; + + /// Number of compressions done + CoinBigIndex numberCompressions_; + +public: + /// Below are all to collect + mutable double ftranCountInput_; + mutable double ftranCountAfterL_; + mutable double ftranCountAfterR_; + mutable double ftranCountAfterU_; + mutable double btranCountInput_; + mutable double btranCountAfterU_; + mutable double btranCountAfterR_; + mutable double btranCountAfterL_; + + /// We can roll over factorizations + mutable int numberFtranCounts_; + mutable int numberBtranCounts_; + + /// While these are average ratios collected over last period + double ftranAverageAfterL_; + double ftranAverageAfterR_; + double ftranAverageAfterU_; + double btranAverageAfterU_; + double btranAverageAfterR_; + double btranAverageAfterL_; +protected: + + /// For statistics +#if 0 + mutable bool collectStatistics_; +#else +#define collectStatistics_ 1 +#endif + + /// Below this use sparse technology - if 0 then no L row copy + int sparseThreshold_; + + /// And one for "sparsish" + int sparseThreshold2_; + + /// Start of each row in L + CoinBigIndexArrayWithLength startRowL_; + + /// Index of column in row for L + CoinIntArrayWithLength indexColumnL_; + + /// Elements in L (row copy) + CoinFactorizationDoubleArrayWithLength elementByRowL_; + + /// Sparse regions + mutable CoinIntArrayWithLength sparse_; + /** L to U bias + 0 - U bias, 1 - some U bias, 2 some L bias, 3 L bias + */ + int biasLU_; + /** Array persistence flag + If 0 then as now (delete/new) + 1 then only do arrays if bigger needed + 2 as 1 but give a bit extra if bigger needed + */ + int persistenceFlag_; +#ifdef ABC_USE_COIN_FACTORIZATION + /// Says if parallel + int parallelMode_; +#endif + //@} +}; +// Dense coding +#ifdef COIN_HAS_LAPACK +#ifndef COIN_FACTORIZATION_DENSE_CODE +#define COIN_FACTORIZATION_DENSE_CODE 1 +#endif +#endif +#ifdef COIN_FACTORIZATION_DENSE_CODE +/* Type of Fortran integer translated into C */ +#ifndef ipfint +//typedef ipfint FORTRAN_INTEGER_TYPE ; +typedef int ipfint; +typedef const int cipfint; +#endif +#endif +#endif +// Extra for ugly include +#ifdef UGLY_COIN_FACTOR_CODING +#define FAC_UNSET (FAC_SET+1) +{ + goodPivot=false; + //store pivot columns (so can easily compress) + CoinBigIndex startColumnThis = startColumn[iPivotColumn]; + CoinBigIndex endColumn = startColumnThis + numberDoColumn + 1; + int put = 0; + CoinBigIndex startRowThis = startRow[iPivotRow]; + CoinBigIndex endRow = startRowThis + numberDoRow + 1; + if ( pivotColumnPosition < 0 ) { + for ( pivotColumnPosition = startRowThis; pivotColumnPosition < endRow; pivotColumnPosition++ ) { + int iColumn = indexColumn[pivotColumnPosition]; + if ( iColumn != iPivotColumn ) { + saveColumn[put++] = iColumn; + } else { + break; + } + } + } else { + for (CoinBigIndex i = startRowThis ; i < pivotColumnPosition ; i++ ) { + saveColumn[put++] = indexColumn[i]; + } + } + assert (pivotColumnPosition<endRow); + assert (indexColumn[pivotColumnPosition]==iPivotColumn); + pivotColumnPosition++; + for ( ; pivotColumnPosition < endRow; pivotColumnPosition++ ) { + saveColumn[put++] = indexColumn[pivotColumnPosition]; + } + //take out this bit of indexColumn + int next = nextRow[iPivotRow]; + int last = lastRow[iPivotRow]; + + nextRow[last] = next; + lastRow[next] = last; + nextRow[iPivotRow] = numberGoodU_; //use for permute + lastRow[iPivotRow] = -2; + numberInRow[iPivotRow] = 0; + //store column in L, compress in U and take column out + CoinBigIndex l = lengthL_; + // **** HORRID coding coming up but a goto seems best! + { + if ( l + numberDoColumn > lengthAreaL_ ) { + //need more memory + if ((messageLevel_&4)!=0) + printf("more memory needed in middle of invert\n"); + goto BAD_PIVOT; + } + //l+=currentAreaL_->elementByColumn-elementL; + CoinBigIndex lSave = l; + + CoinBigIndex * startColumnL = startColumnL_.array(); + startColumnL[numberGoodL_] = l; //for luck and first time + numberGoodL_++; + startColumnL[numberGoodL_] = l + numberDoColumn; + lengthL_ += numberDoColumn; + if ( pivotRowPosition < 0 ) { + for ( pivotRowPosition = startColumnThis; pivotRowPosition < endColumn; pivotRowPosition++ ) { + int iRow = indexRow[pivotRowPosition]; + if ( iRow != iPivotRow ) { + indexRowL[l] = iRow; + elementL[l] = element[pivotRowPosition]; + markRow[iRow] = l - lSave; + l++; + //take out of row list + CoinBigIndex start = startRow[iRow]; + CoinBigIndex end = start + numberInRow[iRow]; + CoinBigIndex where = start; + + while ( indexColumn[where] != iPivotColumn ) { + where++; + } /* endwhile */ +#if DEBUG_COIN + if ( where >= end ) { + abort ( ); + } +#endif + indexColumn[where] = indexColumn[end - 1]; + numberInRow[iRow]--; + } else { + break; + } + } + } else { + CoinBigIndex i; + + for ( i = startColumnThis; i < pivotRowPosition; i++ ) { + int iRow = indexRow[i]; + + markRow[iRow] = l - lSave; + indexRowL[l] = iRow; + elementL[l] = element[i]; + l++; + //take out of row list + CoinBigIndex start = startRow[iRow]; + CoinBigIndex end = start + numberInRow[iRow]; + CoinBigIndex where = start; + + while ( indexColumn[where] != iPivotColumn ) { + where++; + } /* endwhile */ +#if DEBUG_COIN + if ( where >= end ) { + abort ( ); + } +#endif + indexColumn[where] = indexColumn[end - 1]; + numberInRow[iRow]--; + assert (numberInRow[iRow]>=0); + } + } + assert (pivotRowPosition<endColumn); + assert (indexRow[pivotRowPosition]==iPivotRow); + CoinFactorizationDouble pivotElement = element[pivotRowPosition]; + CoinFactorizationDouble pivotMultiplier = 1.0 / pivotElement; + + pivotRegion_.array()[numberGoodU_] = pivotMultiplier; + pivotRowPosition++; + for ( ; pivotRowPosition < endColumn; pivotRowPosition++ ) { + int iRow = indexRow[pivotRowPosition]; + + markRow[iRow] = l - lSave; + indexRowL[l] = iRow; + elementL[l] = element[pivotRowPosition]; + l++; + //take out of row list + CoinBigIndex start = startRow[iRow]; + CoinBigIndex end = start + numberInRow[iRow]; + CoinBigIndex where = start; + + while ( indexColumn[where] != iPivotColumn ) { + where++; + } /* endwhile */ +#if DEBUG_COIN + if ( where >= end ) { + abort ( ); + } +#endif + indexColumn[where] = indexColumn[end - 1]; + numberInRow[iRow]--; + assert (numberInRow[iRow]>=0); + } + markRow[iPivotRow] = FAC_SET; + //compress pivot column (move pivot to front including saved) + numberInColumn[iPivotColumn] = 0; + //use end of L for temporary space + int *indexL = &indexRowL[lSave]; + CoinFactorizationDouble *multipliersL = &elementL[lSave]; + + //adjust + int j; + + for ( j = 0; j < numberDoColumn; j++ ) { + multipliersL[j] *= pivotMultiplier; + } + //zero out fill + CoinBigIndex iErase; + for ( iErase = 0; iErase < increment2 * numberDoRow; + iErase++ ) { + workArea2[iErase] = 0; + } + CoinBigIndex added = numberDoRow * numberDoColumn; + unsigned int *temp2 = workArea2; + int * nextColumn = nextColumn_.array(); + + //pack down and move to work + int jColumn; + for ( jColumn = 0; jColumn < numberDoRow; jColumn++ ) { + int iColumn = saveColumn[jColumn]; + CoinBigIndex startColumnThis = startColumn[iColumn]; + CoinBigIndex endColumn = startColumnThis + numberInColumn[iColumn]; + int iRow = indexRow[startColumnThis]; + CoinFactorizationDouble value = element[startColumnThis]; + double largest; + CoinBigIndex put = startColumnThis; + CoinBigIndex positionLargest = -1; + CoinFactorizationDouble thisPivotValue = 0.0; + + //compress column and find largest not updated + bool checkLargest; + int mark = markRow[iRow]; + + if ( mark == FAC_UNSET ) { + largest = fabs ( value ); + positionLargest = put; + put++; + checkLargest = false; + } else { + //need to find largest + largest = 0.0; + checkLargest = true; + if ( mark != FAC_SET ) { + //will be updated + workArea[mark] = value; + int word = mark >> COINFACTORIZATION_SHIFT_PER_INT; + int bit = mark & COINFACTORIZATION_MASK_PER_INT; + + temp2[word] = temp2[word] | ( 1 << bit ); //say already in counts + added--; + } else { + thisPivotValue = value; + } + } + CoinBigIndex i; + for ( i = startColumnThis + 1; i < endColumn; i++ ) { + iRow = indexRow[i]; + value = element[i]; + int mark = markRow[iRow]; + + if ( mark == FAC_UNSET ) { + //keep + indexRow[put] = iRow; + element[put] = value; + if ( checkLargest ) { + double absValue = fabs ( value ); + + if ( absValue > largest ) { + largest = absValue; + positionLargest = put; + } + } + put++; + } else if ( mark != FAC_SET ) { + //will be updated + workArea[mark] = value; + int word = mark >> COINFACTORIZATION_SHIFT_PER_INT; + int bit = mark & COINFACTORIZATION_MASK_PER_INT; + + temp2[word] = temp2[word] | ( 1 << bit ); //say already in counts + added--; + } else { + thisPivotValue = value; + } + } + //slot in pivot + element[put] = element[startColumnThis]; + indexRow[put] = indexRow[startColumnThis]; + if ( positionLargest == startColumnThis ) { + positionLargest = put; //follow if was largest + } + put++; + element[startColumnThis] = thisPivotValue; + indexRow[startColumnThis] = iPivotRow; + //clean up counts + startColumnThis++; + numberInColumn[iColumn] = put - startColumnThis; + int * numberInColumnPlus = numberInColumnPlus_.array(); + numberInColumnPlus[iColumn]++; + startColumn[iColumn]++; + //how much space have we got + int next = nextColumn[iColumn]; + CoinBigIndex space; + + space = startColumn[next] - put - numberInColumnPlus[next]; + //assume no zero elements + if ( numberDoColumn > space ) { + //getColumnSpace also moves fixed part + if ( !getColumnSpace ( iColumn, numberDoColumn ) ) { + goto BAD_PIVOT; + } + //redo starts + positionLargest = positionLargest + startColumn[iColumn] - startColumnThis; + startColumnThis = startColumn[iColumn]; + put = startColumnThis + numberInColumn[iColumn]; + } + double tolerance = zeroTolerance_; + + int *nextCount = nextCount_.array(); + for ( j = 0; j < numberDoColumn; j++ ) { + value = workArea[j] - thisPivotValue * multipliersL[j]; + double absValue = fabs ( value ); + + if ( absValue > tolerance ) { + workArea[j] = 0.0; + element[put] = value; + indexRow[put] = indexL[j]; + if ( absValue > largest ) { + largest = absValue; + positionLargest = put; + } + put++; + } else { + workArea[j] = 0.0; + added--; + int word = j >> COINFACTORIZATION_SHIFT_PER_INT; + int bit = j & COINFACTORIZATION_MASK_PER_INT; + + if ( temp2[word] & ( 1 << bit ) ) { + //take out of row list + iRow = indexL[j]; + CoinBigIndex start = startRow[iRow]; + CoinBigIndex end = start + numberInRow[iRow]; + CoinBigIndex where = start; + + while ( indexColumn[where] != iColumn ) { + where++; + } /* endwhile */ +#if DEBUG_COIN + if ( where >= end ) { + abort ( ); + } +#endif + indexColumn[where] = indexColumn[end - 1]; + numberInRow[iRow]--; + } else { + //make sure won't be added + int word = j >> COINFACTORIZATION_SHIFT_PER_INT; + int bit = j & COINFACTORIZATION_MASK_PER_INT; + + temp2[word] = temp2[word] | ( 1 << bit ); //say already in counts + } + } + } + numberInColumn[iColumn] = put - startColumnThis; + //move largest + if ( positionLargest >= 0 ) { + value = element[positionLargest]; + iRow = indexRow[positionLargest]; + element[positionLargest] = element[startColumnThis]; + indexRow[positionLargest] = indexRow[startColumnThis]; + element[startColumnThis] = value; + indexRow[startColumnThis] = iRow; + } + //linked list for column + if ( nextCount[iColumn + numberRows_] != -2 ) { + //modify linked list + deleteLink ( iColumn + numberRows_ ); + addLink ( iColumn + numberRows_, numberInColumn[iColumn] ); + } + temp2 += increment2; + } + //get space for row list + unsigned int *putBase = workArea2; + int bigLoops = numberDoColumn >> COINFACTORIZATION_SHIFT_PER_INT; + int i = 0; + + // do linked lists and update counts + while ( bigLoops ) { + bigLoops--; + int bit; + for ( bit = 0; bit < COINFACTORIZATION_BITS_PER_INT; i++, bit++ ) { + unsigned int *putThis = putBase; + int iRow = indexL[i]; + + //get space + int number = 0; + int jColumn; + + for ( jColumn = 0; jColumn < numberDoRow; jColumn++ ) { + unsigned int test = *putThis; + + putThis += increment2; + test = 1 - ( ( test >> bit ) & 1 ); + number += test; + } + int next = nextRow[iRow]; + CoinBigIndex space; + + space = startRow[next] - startRow[iRow]; + number += numberInRow[iRow]; + if ( space < number ) { + if ( !getRowSpace ( iRow, number ) ) { + goto BAD_PIVOT; + } + } + // now do + putThis = putBase; + next = nextRow[iRow]; + number = numberInRow[iRow]; + CoinBigIndex end = startRow[iRow] + number; + int saveIndex = indexColumn[startRow[next]]; + + //add in + for ( jColumn = 0; jColumn < numberDoRow; jColumn++ ) { + unsigned int test = *putThis; + + putThis += increment2; + test = 1 - ( ( test >> bit ) & 1 ); + indexColumn[end] = saveColumn[jColumn]; + end += test; + } + //put back next one in case zapped + indexColumn[startRow[next]] = saveIndex; + markRow[iRow] = FAC_UNSET; + number = end - startRow[iRow]; + numberInRow[iRow] = number; + deleteLink ( iRow ); + addLink ( iRow, number ); + } + putBase++; + } /* endwhile */ + int bit; + + for ( bit = 0; i < numberDoColumn; i++, bit++ ) { + unsigned int *putThis = putBase; + int iRow = indexL[i]; + + //get space + int number = 0; + int jColumn; + + for ( jColumn = 0; jColumn < numberDoRow; jColumn++ ) { + unsigned int test = *putThis; + + putThis += increment2; + test = 1 - ( ( test >> bit ) & 1 ); + number += test; + } + int next = nextRow[iRow]; + CoinBigIndex space; + + space = startRow[next] - startRow[iRow]; + number += numberInRow[iRow]; + if ( space < number ) { + if ( !getRowSpace ( iRow, number ) ) { + goto BAD_PIVOT; + } + } + // now do + putThis = putBase; + next = nextRow[iRow]; + number = numberInRow[iRow]; + CoinBigIndex end = startRow[iRow] + number; + int saveIndex; + + saveIndex = indexColumn[startRow[next]]; + + //add in + for ( jColumn = 0; jColumn < numberDoRow; jColumn++ ) { + unsigned int test = *putThis; + + putThis += increment2; + test = 1 - ( ( test >> bit ) & 1 ); + + indexColumn[end] = saveColumn[jColumn]; + end += test; + } + indexColumn[startRow[next]] = saveIndex; + markRow[iRow] = FAC_UNSET; + number = end - startRow[iRow]; + numberInRow[iRow] = number; + deleteLink ( iRow ); + addLink ( iRow, number ); + } + markRow[iPivotRow] = FAC_UNSET; + //modify linked list for pivots + deleteLink ( iPivotRow ); + deleteLink ( iPivotColumn + numberRows_ ); + totalElements_ += added; + goodPivot= true; + // **** UGLY UGLY UGLY + } + BAD_PIVOT: + + ; +} +#undef FAC_UNSET +#endif |