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authorGeorgey2017-07-05 11:40:43 +0530
committerGeorgey2017-07-05 11:40:43 +0530
commit938fef4a37a7b7c61b4b6ff74cb4cfd2f100c427 (patch)
treeb343c0ee5609433c80e0de1db8b6886c9126dc2d /thirdparty/linux/include/coin1/IpVector.hpp
parent5b72577efe080c5294b32d804e4d26351fef30bc (diff)
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Added linux shared libraries and header files for int and ecos functions
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diff --git a/thirdparty/linux/include/coin1/IpVector.hpp b/thirdparty/linux/include/coin1/IpVector.hpp
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+// Copyright (C) 2004, 2008 International Business Machines and others.
+// All Rights Reserved.
+// This code is published under the Eclipse Public License.
+//
+// $Id: IpVector.hpp 2472 2014-04-05 17:47:20Z stefan $
+//
+// Authors: Carl Laird, Andreas Waechter IBM 2004-08-13
+
+#ifndef __IPVECTOR_HPP__
+#define __IPVECTOR_HPP__
+
+#include "IpTypes.hpp"
+#include "IpTaggedObject.hpp"
+#include "IpCachedResults.hpp"
+#include "IpSmartPtr.hpp"
+#include "IpJournalist.hpp"
+#include "IpException.hpp"
+
+#include <vector>
+
+namespace Ipopt
+{
+ /** Exception that can be used to flag unimplemented linear algebra
+ * methods */
+ DECLARE_STD_EXCEPTION(UNIMPLEMENTED_LINALG_METHOD_CALLED);
+
+ /* forward declarations */
+ class VectorSpace;
+
+ /** Vector Base Class.
+ * This is the base class for all derived vector types. Those vectors
+ * are meant to store entities like iterates, Lagrangian multipliers,
+ * constraint values etc. The implementation of a vector type depends
+ * on the computational environment (e.g. just a double array on a shared
+ * memory machine, or distributed double arrays for a distributed
+ * memory machine.)
+ *
+ * Deriving from Vector: This class inherits from tagged object to
+ * implement an advanced caching scheme. Because of this, the
+ * TaggedObject method ObjectChanged() must be called each time the
+ * Vector changes. If you overload the XXXX_Impl protected methods,
+ * this taken care of (along with caching if possible) for you. If
+ * you have additional methods in your derived class that change the
+ * underlying data (vector values), you MUST remember to call
+ * ObjectChanged() AFTER making the change!
+ */
+ class Vector : public TaggedObject
+ {
+ public:
+ /** @name Constructor/Destructor */
+ //@{
+ /** Constructor. It has to be given a pointer to the
+ * corresponding VectorSpace.
+ */
+ inline
+ Vector(const VectorSpace* owner_space);
+
+ /** Destructor */
+ inline
+ virtual ~Vector();
+ //@}
+
+ /** Create new Vector of the same type with uninitialized data */
+ inline
+ Vector* MakeNew() const;
+
+ /** Create new Vector of the same type and copy the data over */
+ inline
+ Vector* MakeNewCopy() const;
+
+ /**@name Standard BLAS-1 Operations
+ * (derived classes do NOT overload these
+ * methods, instead, overload the
+ * protected versions of these methods). */
+ //@{
+ /** Copy the data of the vector x into this vector (DCOPY). */
+ inline
+ void Copy(const Vector& x);
+
+ /** Scales the vector by scalar alpha (DSCAL) */
+ void Scal(Number alpha);
+
+ /** Add the multiple alpha of vector x to this vector (DAXPY) */
+ inline
+ void Axpy(Number alpha, const Vector &x);
+
+ /** Computes inner product of vector x with this (DDOT) */
+ inline
+ Number Dot(const Vector &x) const;
+
+ /** Computes the 2-norm of this vector (DNRM2) */
+ inline
+ Number Nrm2() const;
+
+ /** Computes the 1-norm of this vector (DASUM) */
+ inline
+ Number Asum() const;
+
+ /** Computes the max-norm of this vector (based on IDAMAX) */
+ inline
+ Number Amax() const;
+ //@}
+
+ /** @name Additional (Non-BLAS) Vector Methods
+ * (derived classes do NOT overload these
+ * methods, instead, overload the
+ * protected versions of these methods). */
+ //@{
+ /** Set each element in the vector to the scalar alpha. */
+ inline
+ void Set(Number alpha);
+
+ /** Element-wise division \f$y_i \gets y_i/x_i\f$*/
+ inline
+ void ElementWiseDivide(const Vector& x);
+
+ /** Element-wise multiplication \f$y_i \gets y_i*x_i\f$ */
+ inline
+ void ElementWiseMultiply(const Vector& x);
+
+ /** Element-wise max against entries in x */
+ inline
+ void ElementWiseMax(const Vector& x);
+
+ /** Element-wise min against entries in x */
+ inline
+ void ElementWiseMin(const Vector& x);
+
+ /** Reciprocates the entries in the vector */
+ inline
+ void ElementWiseReciprocal();
+
+ /** Absolute values of the entries in the vector */
+ inline
+ void ElementWiseAbs();
+
+ /** Element-wise square root of the entries in the vector */
+ inline
+ void ElementWiseSqrt();
+
+ /** Replaces the vector values with their sgn values
+ ( -1 if x_i < 0, 0 if x_i == 0, and 1 if x_i > 0)
+ */
+ inline
+ void ElementWiseSgn();
+
+ /** Add scalar to every vector component */
+ inline
+ void AddScalar(Number scalar);
+
+ /** Returns the maximum value in the vector */
+ inline
+ Number Max() const;
+
+ /** Returns the minimum value in the vector */
+ inline
+ Number Min() const;
+
+ /** Returns the sum of the vector entries */
+ inline
+ Number Sum() const;
+
+ /** Returns the sum of the logs of each vector entry */
+ inline
+ Number SumLogs() const;
+ //@}
+
+ /** @name Methods for specialized operations. A prototype
+ * implementation is provided, but for efficient implementation
+ * those should be specially implemented.
+ */
+ //@{
+ /** Add one vector, y = a * v1 + c * y. This is automatically
+ * reduced to call AddTwoVectors. */
+ inline
+ void AddOneVector(Number a, const Vector& v1, Number c);
+
+ /** Add two vectors, y = a * v1 + b * v2 + c * y. Here, this
+ * vector is y */
+ inline void AddTwoVectors(Number a, const Vector& v1,
+ Number b, const Vector& v2, Number c);
+ /** Fraction to the boundary parameter. Computes \f$\alpha =
+ * \max\{\bar\alpha\in(0,1] : x + \bar\alpha \Delta \geq (1-\tau)x\}\f$
+ */
+ inline
+ Number FracToBound(const Vector& delta, Number tau) const;
+ /** Add the quotient of two vectors, y = a * z/s + c * y. */
+ inline
+ void AddVectorQuotient(Number a, const Vector& z, const Vector& s,
+ Number c);
+ //@}
+
+ /** Method for determining if all stored numbers are valid (i.e.,
+ * no Inf or Nan). */
+ inline
+ bool HasValidNumbers() const;
+
+ /** @name Accessor methods */
+ //@{
+ /** Dimension of the Vector */
+ inline
+ Index Dim() const;
+
+ /** Return the owner VectorSpace*/
+ inline
+ SmartPtr<const VectorSpace> OwnerSpace() const;
+ //@}
+
+ /** @name Output methods
+ * (derived classes do NOT overload these
+ * methods, instead, overload the
+ * protected versions of these methods). */
+ //@{
+ /** Print the entire vector */
+ void Print(SmartPtr<const Journalist> jnlst,
+ EJournalLevel level,
+ EJournalCategory category,
+ const std::string& name,
+ Index indent=0,
+ const std::string& prefix="") const;
+ void Print(const Journalist& jnlst,
+ EJournalLevel level,
+ EJournalCategory category,
+ const std::string& name,
+ Index indent=0,
+ const std::string& prefix="") const;
+ //@}
+
+ protected:
+ /** @name implementation methods (derived classes MUST
+ * overload these pure virtual protected methods.)
+ */
+ //@{
+ /** Copy the data of the vector x into this vector (DCOPY). */
+ virtual void CopyImpl(const Vector& x)=0;
+
+ /** Scales the vector by scalar alpha (DSCAL) */
+ virtual void ScalImpl(Number alpha)=0;
+
+ /** Add the multiple alpha of vector x to this vector (DAXPY) */
+ virtual void AxpyImpl(Number alpha, const Vector &x)=0;
+
+ /** Computes inner product of vector x with this (DDOT) */
+ virtual Number DotImpl(const Vector &x) const =0;
+
+ /** Computes the 2-norm of this vector (DNRM2) */
+ virtual Number Nrm2Impl() const =0;
+
+ /** Computes the 1-norm of this vector (DASUM) */
+ virtual Number AsumImpl() const =0;
+
+ /** Computes the max-norm of this vector (based on IDAMAX) */
+ virtual Number AmaxImpl() const =0;
+
+ /** Set each element in the vector to the scalar alpha. */
+ virtual void SetImpl(Number alpha)=0;
+
+ /** Element-wise division \f$y_i \gets y_i/x_i\f$*/
+ virtual void ElementWiseDivideImpl(const Vector& x)=0;
+
+ /** Element-wise multiplication \f$y_i \gets y_i*x_i\f$ */
+ virtual void ElementWiseMultiplyImpl(const Vector& x)=0;
+
+ /** Element-wise max against entries in x */
+ virtual void ElementWiseMaxImpl(const Vector& x)=0;
+
+ /** Element-wise min against entries in x */
+ virtual void ElementWiseMinImpl(const Vector& x)=0;
+
+ /** Reciprocates the elements of the vector */
+ virtual void ElementWiseReciprocalImpl()=0;
+
+ /** Take elementwise absolute values of the elements of the vector */
+ virtual void ElementWiseAbsImpl()=0;
+
+ /** Take elementwise square-root of the elements of the vector */
+ virtual void ElementWiseSqrtImpl()=0;
+
+ /** Replaces entries with sgn of the entry */
+ virtual void ElementWiseSgnImpl()=0;
+
+ /** Add scalar to every component of vector */
+ virtual void AddScalarImpl(Number scalar)=0;
+
+ /** Max value in the vector */
+ virtual Number MaxImpl() const=0;
+
+ /** Min number in the vector */
+ virtual Number MinImpl() const=0;
+
+ /** Sum of entries in the vector */
+ virtual Number SumImpl() const=0;
+
+ /** Sum of logs of entries in the vector */
+ virtual Number SumLogsImpl() const=0;
+
+ /** Add two vectors (a * v1 + b * v2). Result is stored in this
+ vector. */
+ virtual void AddTwoVectorsImpl(Number a, const Vector& v1,
+ Number b, const Vector& v2, Number c);
+
+ /** Fraction to boundary parameter. */
+ virtual Number FracToBoundImpl(const Vector& delta, Number tau) const;
+
+ /** Add the quotient of two vectors */
+ virtual void AddVectorQuotientImpl(Number a, const Vector& z,
+ const Vector& s, Number c);
+
+ /** Method for determining if all stored numbers are valid (i.e.,
+ * no Inf or Nan). A default implementation using Asum is
+ * provided. */
+ virtual bool HasValidNumbersImpl() const;
+
+ /** Print the entire vector */
+ virtual void PrintImpl(const Journalist& jnlst,
+ EJournalLevel level,
+ EJournalCategory category,
+ const std::string& name,
+ Index indent,
+ const std::string& prefix) const =0;
+ //@}
+
+ private:
+ /**@name Default Compiler Generated Methods
+ * (Hidden to avoid implicit creation/calling).
+ * These methods are not implemented and
+ * we do not want the compiler to implement
+ * them for us, so we declare them private
+ * and do not define them. This ensures that
+ * they will not be implicitly created/called. */
+ //@{
+ /** Default constructor */
+ Vector();
+
+ /** Copy constructor */
+ Vector(const Vector&);
+
+ /** Overloaded Equals Operator */
+ Vector& operator=(const Vector&);
+ //@}
+
+ /** Vector Space */
+ const SmartPtr<const VectorSpace> owner_space_;
+
+ /**@name CachedResults data members */
+ //@{
+ /** Cache for dot products */
+ mutable CachedResults<Number> dot_cache_;
+
+ mutable TaggedObject::Tag nrm2_cache_tag_;
+ mutable Number cached_nrm2_;
+
+ mutable TaggedObject::Tag asum_cache_tag_;
+ mutable Number cached_asum_;
+
+ mutable TaggedObject::Tag amax_cache_tag_;
+ mutable Number cached_amax_;
+
+ mutable TaggedObject::Tag max_cache_tag_;
+ mutable Number cached_max_;
+
+ mutable TaggedObject::Tag min_cache_tag_;
+ mutable Number cached_min_;
+
+ mutable TaggedObject::Tag sum_cache_tag_;
+ mutable Number cached_sum_;
+
+ mutable TaggedObject::Tag sumlogs_cache_tag_;
+ mutable Number cached_sumlogs_;
+
+ mutable TaggedObject::Tag valid_cache_tag_;
+ mutable bool cached_valid_;
+
+ // AW: I removed this cache since it gets in the way for the
+ // quality function search
+ // /** Cache for FracToBound */
+ // mutable CachedResults<Number> frac_to_bound_cache_;
+ //@}
+
+ };
+
+ /** VectorSpace base class, corresponding to the Vector base class.
+ * For each Vector implementation, a corresponding VectorSpace has
+ * to be implemented. A VectorSpace is able to create new Vectors
+ * of a specific type. The VectorSpace should also store
+ * information that is common to all Vectors of that type. For
+ * example, the dimension of a Vector is stored in the VectorSpace
+ * base class.
+ */
+ class VectorSpace : public ReferencedObject
+ {
+ public:
+ /** @name Constructors/Destructors */
+ //@{
+ /** Constructor, given the dimension of all vectors generated by
+ * this VectorSpace.
+ */
+ VectorSpace(Index dim);
+
+ /** Destructor */
+ virtual ~VectorSpace()
+ {}
+ //@}
+
+ /** Pure virtual method for creating a new Vector of the
+ * corresponding type.
+ */
+ virtual Vector* MakeNew() const=0;
+
+ /** Accessor function for the dimension of the vectors of this type.*/
+ Index Dim() const
+ {
+ return dim_;
+ }
+
+ private:
+ /**@name Default Compiler Generated Methods
+ * (Hidden to avoid implicit creation/calling).
+ * These methods are not implemented and
+ * we do not want the compiler to implement
+ * them for us, so we declare them private
+ * and do not define them. This ensures that
+ * they will not be implicitly created/called. */
+ //@{
+ /** default constructor */
+ VectorSpace();
+
+ /** Copy constructor */
+ VectorSpace(const VectorSpace&);
+
+ /** Overloaded Equals Operator */
+ VectorSpace& operator=(const VectorSpace&);
+ //@}
+
+ /** Dimension of the vectors in this vector space. */
+ const Index dim_;
+ };
+
+ /* inline methods */
+ inline
+ Vector::~Vector()
+ {}
+
+ inline
+ Vector::Vector(const VectorSpace* owner_space)
+ :
+ TaggedObject(),
+ owner_space_(owner_space),
+ dot_cache_(10),
+ nrm2_cache_tag_(0),
+ asum_cache_tag_(0),
+ amax_cache_tag_(0),
+ max_cache_tag_(0),
+ min_cache_tag_(0),
+ sum_cache_tag_(0),
+ sumlogs_cache_tag_(0),
+ cached_valid_(0)
+ {
+ DBG_ASSERT(IsValid(owner_space_));
+ }
+
+ inline
+ Vector* Vector::MakeNew() const
+ {
+ return owner_space_->MakeNew();
+ }
+
+ inline
+ Vector* Vector::MakeNewCopy() const
+ {
+ // ToDo: We can probably copy also the cached values for Norms etc here
+ Vector* copy = MakeNew();
+ copy->Copy(*this);
+ return copy;
+ }
+
+ inline
+ void Vector::Copy(const Vector& x)
+ {
+ CopyImpl(x);
+ ObjectChanged();
+ // Also copy any cached scalar values from the original vector
+ // ToDo: Check if that is too much overhead
+ TaggedObject::Tag x_tag = x.GetTag();
+ if (x_tag == x.nrm2_cache_tag_) {
+ nrm2_cache_tag_ = GetTag();
+ cached_nrm2_ = x.cached_nrm2_;
+ }
+ if (x_tag == x.asum_cache_tag_) {
+ asum_cache_tag_ = GetTag();
+ cached_asum_ = x.cached_asum_;
+ }
+ if (x_tag == x.amax_cache_tag_) {
+ amax_cache_tag_ = GetTag();
+ cached_amax_ = x.cached_amax_;
+ }
+ if (x_tag == x.max_cache_tag_) {
+ max_cache_tag_ = GetTag();
+ cached_max_ = x.cached_max_;
+ }
+ if (x_tag == x.min_cache_tag_) {
+ min_cache_tag_ = GetTag();
+ cached_min_ = x.cached_min_;
+ }
+ if (x_tag == x.sum_cache_tag_) {
+ sum_cache_tag_ = GetTag();
+ cached_sum_ = x.cached_sum_;
+ }
+ if (x_tag == x.sumlogs_cache_tag_) {
+ sumlogs_cache_tag_ = GetTag();
+ cached_sumlogs_ = x.cached_sumlogs_;
+ }
+ }
+
+ inline
+ void Vector::Axpy(Number alpha, const Vector &x)
+ {
+ AxpyImpl(alpha, x);
+ ObjectChanged();
+ }
+
+ inline
+ Number Vector::Dot(const Vector &x) const
+ {
+ // The current implementation of the caching doesn't allow to have
+ // a dependency of something with itself. Therefore, we use the
+ // Nrm2 method if the dot product is to be taken with the vector
+ // itself. Might be more efficient anyway.
+ if (this==&x) {
+ Number nrm2 = Nrm2();
+ return nrm2*nrm2;
+ }
+ Number retValue;
+ if (!dot_cache_.GetCachedResult2Dep(retValue, this, &x)) {
+ retValue = DotImpl(x);
+ dot_cache_.AddCachedResult2Dep(retValue, this, &x);
+ }
+ return retValue;
+ }
+
+ inline
+ Number Vector::Nrm2() const
+ {
+ if (nrm2_cache_tag_ != GetTag()) {
+ cached_nrm2_ = Nrm2Impl();
+ nrm2_cache_tag_ = GetTag();
+ }
+ return cached_nrm2_;
+ }
+
+ inline
+ Number Vector::Asum() const
+ {
+ if (asum_cache_tag_ != GetTag()) {
+ cached_asum_ = AsumImpl();
+ asum_cache_tag_ = GetTag();
+ }
+ return cached_asum_;
+ }
+
+ inline
+ Number Vector::Amax() const
+ {
+ if (amax_cache_tag_ != GetTag()) {
+ cached_amax_ = AmaxImpl();
+ amax_cache_tag_ = GetTag();
+ }
+ return cached_amax_;
+ }
+
+ inline
+ Number Vector::Sum() const
+ {
+ if (sum_cache_tag_ != GetTag()) {
+ cached_sum_ = SumImpl();
+ sum_cache_tag_ = GetTag();
+ }
+ return cached_sum_;
+ }
+
+ inline
+ Number Vector::SumLogs() const
+ {
+ if (sumlogs_cache_tag_ != GetTag()) {
+ cached_sumlogs_ = SumLogsImpl();
+ sumlogs_cache_tag_ = GetTag();
+ }
+ return cached_sumlogs_;
+ }
+
+ inline
+ void Vector::ElementWiseSgn()
+ {
+ ElementWiseSgnImpl();
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::Set(Number alpha)
+ {
+ // Could initialize caches here
+ SetImpl(alpha);
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::ElementWiseDivide(const Vector& x)
+ {
+ ElementWiseDivideImpl(x);
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::ElementWiseMultiply(const Vector& x)
+ {
+ ElementWiseMultiplyImpl(x);
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::ElementWiseReciprocal()
+ {
+ ElementWiseReciprocalImpl();
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::ElementWiseMax(const Vector& x)
+ {
+ // Could initialize some caches here
+ ElementWiseMaxImpl(x);
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::ElementWiseMin(const Vector& x)
+ {
+ // Could initialize some caches here
+ ElementWiseMinImpl(x);
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::ElementWiseAbs()
+ {
+ // Could initialize some caches here
+ ElementWiseAbsImpl();
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::ElementWiseSqrt()
+ {
+ ElementWiseSqrtImpl();
+ ObjectChanged();
+ }
+
+ inline
+ void Vector::AddScalar(Number scalar)
+ {
+ // Could initialize some caches here
+ AddScalarImpl(scalar);
+ ObjectChanged();
+ }
+
+ inline
+ Number Vector::Max() const
+ {
+ if (max_cache_tag_ != GetTag()) {
+ cached_max_ = MaxImpl();
+ max_cache_tag_ = GetTag();
+ }
+ return cached_max_;
+ }
+
+ inline
+ Number Vector::Min() const
+ {
+ if (min_cache_tag_ != GetTag()) {
+ cached_min_ = MinImpl();
+ min_cache_tag_ = GetTag();
+ }
+ return cached_min_;
+ }
+
+ inline
+ void Vector::AddOneVector(Number a, const Vector& v1, Number c)
+ {
+ AddTwoVectors(a, v1, 0., v1, c);
+ }
+
+ inline
+ void Vector::AddTwoVectors(Number a, const Vector& v1,
+ Number b, const Vector& v2, Number c)
+ {
+ AddTwoVectorsImpl(a, v1, b, v2, c);
+ ObjectChanged();
+ }
+
+ inline
+ Number Vector::FracToBound(const Vector& delta, Number tau) const
+ {
+ /* AW: I avoid the caching here, since it leads to overhead in the
+ quality function search. Caches for this are in
+ CalculatedQuantities.
+ Number retValue;
+ std::vector<const TaggedObject*> tdeps(1);
+ tdeps[0] = &delta;
+ std::vector<Number> sdeps(1);
+ sdeps[0] = tau;
+ if (!frac_to_bound_cache_.GetCachedResult(retValue, tdeps, sdeps)) {
+ retValue = FracToBoundImpl(delta, tau);
+ frac_to_bound_cache_.AddCachedResult(retValue, tdeps, sdeps);
+ }
+ return retValue;
+ */
+ return FracToBoundImpl(delta, tau);
+ }
+
+ inline
+ void Vector::AddVectorQuotient(Number a, const Vector& z,
+ const Vector& s, Number c)
+ {
+ AddVectorQuotientImpl(a, z, s, c);
+ ObjectChanged();
+ }
+
+ inline
+ bool Vector::HasValidNumbers() const
+ {
+ if (valid_cache_tag_ != GetTag()) {
+ cached_valid_ = HasValidNumbersImpl();
+ valid_cache_tag_ = GetTag();
+ }
+ return cached_valid_;
+ }
+
+ inline
+ Index Vector::Dim() const
+ {
+ return owner_space_->Dim();
+ }
+
+ inline
+ SmartPtr<const VectorSpace> Vector::OwnerSpace() const
+ {
+ return owner_space_;
+ }
+
+ inline
+ VectorSpace::VectorSpace(Index dim)
+ :
+ dim_(dim)
+ {}
+
+} // namespace Ipopt
+
+// Macro definitions for debugging vectors
+#if COIN_IPOPT_VERBOSITY == 0
+# define DBG_PRINT_VECTOR(__verbose_level, __vec_name, __vec)
+#else
+# define DBG_PRINT_VECTOR(__verbose_level, __vec_name, __vec) \
+ if (dbg_jrnl.Verbosity() >= (__verbose_level)) { \
+ if (dbg_jrnl.Jnlst()!=NULL) { \
+ (__vec).Print(dbg_jrnl.Jnlst(), \
+ J_ERROR, J_DBG, \
+ __vec_name, \
+ dbg_jrnl.IndentationLevel()*2, \
+ "# "); \
+ } \
+ }
+#endif //if COIN_IPOPT_VERBOSITY == 0
+
+#endif