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author | Georgey | 2017-07-05 11:40:43 +0530 |
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committer | Georgey | 2017-07-05 11:40:43 +0530 |
commit | 938fef4a37a7b7c61b4b6ff74cb4cfd2f100c427 (patch) | |
tree | b343c0ee5609433c80e0de1db8b6886c9126dc2d /thirdparty/linux/include/coin1/ClpNetworkMatrix.hpp | |
parent | 5b72577efe080c5294b32d804e4d26351fef30bc (diff) | |
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Added linux shared libraries and header files for int and ecos functions
Diffstat (limited to 'thirdparty/linux/include/coin1/ClpNetworkMatrix.hpp')
-rw-r--r-- | thirdparty/linux/include/coin1/ClpNetworkMatrix.hpp | 229 |
1 files changed, 229 insertions, 0 deletions
diff --git a/thirdparty/linux/include/coin1/ClpNetworkMatrix.hpp b/thirdparty/linux/include/coin1/ClpNetworkMatrix.hpp new file mode 100644 index 0000000..ec650a4 --- /dev/null +++ b/thirdparty/linux/include/coin1/ClpNetworkMatrix.hpp @@ -0,0 +1,229 @@ +/* $Id: ClpNetworkMatrix.hpp 1665 2011-01-04 17:55:54Z lou $ */ +// Copyright (C) 2003, International Business Machines +// Corporation and others. All Rights Reserved. +// This code is licensed under the terms of the Eclipse Public License (EPL). + +#ifndef ClpNetworkMatrix_H +#define ClpNetworkMatrix_H + + +#include "CoinPragma.hpp" + +#include "ClpMatrixBase.hpp" + +/** This implements a simple network matrix as derived from ClpMatrixBase. + +If you want more sophisticated version then you could inherit from this. +Also you might want to allow networks with gain */ + +class ClpNetworkMatrix : public ClpMatrixBase { + +public: + /**@name Useful methods */ + //@{ + /// Return a complete CoinPackedMatrix + virtual CoinPackedMatrix * getPackedMatrix() const; + /** Whether the packed matrix is column major ordered or not. */ + virtual bool isColOrdered() const { + return true; + } + /** Number of entries in the packed matrix. */ + virtual CoinBigIndex getNumElements() const { + return 2 * numberColumns_; + } + /** Number of columns. */ + virtual int getNumCols() const { + return numberColumns_; + } + /** Number of rows. */ + virtual int getNumRows() const { + return numberRows_; + } + + /** A vector containing the elements in the packed matrix. Note that there + might be gaps in this list, entries that do not belong to any + major-dimension vector. To get the actual elements one should look at + this vector together with vectorStarts and vectorLengths. */ + virtual const double * getElements() const; + /** A vector containing the minor indices of the elements in the packed + matrix. Note that there might be gaps in this list, entries that do not + belong to any major-dimension vector. To get the actual elements one + should look at this vector together with vectorStarts and + vectorLengths. */ + virtual const int * getIndices() const { + return indices_; + } + + virtual const CoinBigIndex * getVectorStarts() const; + /** The lengths of the major-dimension vectors. */ + virtual const int * getVectorLengths() const; + + /** Delete the columns whose indices are listed in <code>indDel</code>. */ + virtual void deleteCols(const int numDel, const int * indDel); + /** Delete the rows whose indices are listed in <code>indDel</code>. */ + virtual void deleteRows(const int numDel, const int * indDel); + /// Append Columns + virtual void appendCols(int number, const CoinPackedVectorBase * const * columns); + /// Append Rows + virtual void appendRows(int number, const CoinPackedVectorBase * const * rows); +#ifndef SLIM_CLP + /** Append a set of rows/columns to the end of the matrix. Returns number of errors + i.e. if any of the new rows/columns contain an index that's larger than the + number of columns-1/rows-1 (if numberOther>0) or duplicates + If 0 then rows, 1 if columns */ + virtual int appendMatrix(int number, int type, + const CoinBigIndex * starts, const int * index, + const double * element, int numberOther = -1); +#endif + /** Returns a new matrix in reverse order without gaps */ + virtual ClpMatrixBase * reverseOrderedCopy() const; + /// Returns number of elements in column part of basis + virtual CoinBigIndex countBasis( + const int * whichColumn, + int & numberColumnBasic); + /// Fills in column part of basis + virtual void fillBasis(ClpSimplex * model, + const int * whichColumn, + int & numberColumnBasic, + int * row, int * start, + int * rowCount, int * columnCount, + CoinFactorizationDouble * element); + /** Given positive integer weights for each row fills in sum of weights + for each column (and slack). + Returns weights vector + */ + virtual CoinBigIndex * dubiousWeights(const ClpSimplex * model, int * inputWeights) const; + /** Returns largest and smallest elements of both signs. + Largest refers to largest absolute value. + */ + virtual void rangeOfElements(double & smallestNegative, double & largestNegative, + double & smallestPositive, double & largestPositive); + /** Unpacks a column into an CoinIndexedvector + */ + virtual void unpack(const ClpSimplex * model, CoinIndexedVector * rowArray, + int column) const ; + /** Unpacks a column into an CoinIndexedvector + ** in packed format + Note that model is NOT const. Bounds and objective could + be modified if doing column generation (just for this variable) */ + virtual void unpackPacked(ClpSimplex * model, + CoinIndexedVector * rowArray, + int column) const; + /** Adds multiple of a column into an CoinIndexedvector + You can use quickAdd to add to vector */ + virtual void add(const ClpSimplex * model, CoinIndexedVector * rowArray, + int column, double multiplier) const ; + /** Adds multiple of a column into an array */ + virtual void add(const ClpSimplex * model, double * array, + int column, double multiplier) const; + /// Allow any parts of a created CoinMatrix to be deleted + virtual void releasePackedMatrix() const ; + /// Says whether it can do partial pricing + virtual bool canDoPartialPricing() const; + /// Partial pricing + virtual void partialPricing(ClpSimplex * model, double start, double end, + int & bestSequence, int & numberWanted); + //@} + + /**@name Matrix times vector methods */ + //@{ + /** Return <code>y + A * scalar *x</code> in <code>y</code>. + @pre <code>x</code> must be of size <code>numColumns()</code> + @pre <code>y</code> must be of size <code>numRows()</code> */ + virtual void times(double scalar, + const double * x, double * y) const; + /// And for scaling + virtual void times(double scalar, + const double * x, double * y, + const double * rowScale, + const double * columnScale) const; + /** Return <code>y + x * scalar * A</code> in <code>y</code>. + @pre <code>x</code> must be of size <code>numRows()</code> + @pre <code>y</code> must be of size <code>numColumns()</code> */ + virtual void transposeTimes(double scalar, + const double * x, double * y) const; + /// And for scaling + virtual void transposeTimes(double scalar, + const double * x, double * y, + const double * rowScale, + const double * columnScale, double * spare = NULL) const; + /** Return <code>x * scalar * A + y</code> in <code>z</code>. + Can use y as temporary array (will be empty at end) + Note - If x packed mode - then z packed mode + Squashes small elements and knows about ClpSimplex */ + virtual void transposeTimes(const ClpSimplex * model, double scalar, + const CoinIndexedVector * x, + CoinIndexedVector * y, + CoinIndexedVector * z) const; + /** Return <code>x *A</code> in <code>z</code> but + just for indices in y. + Note - z always packed mode */ + virtual void subsetTransposeTimes(const ClpSimplex * model, + const CoinIndexedVector * x, + const CoinIndexedVector * y, + CoinIndexedVector * z) const; + //@} + + /**@name Other */ + //@{ + /// Return true if really network, false if has slacks + inline bool trueNetwork() const { + return trueNetwork_; + } + //@} + + + /**@name Constructors, destructor */ + //@{ + /** Default constructor. */ + ClpNetworkMatrix(); + /** Constructor from two arrays */ + ClpNetworkMatrix(int numberColumns, const int * head, + const int * tail); + /** Destructor */ + virtual ~ClpNetworkMatrix(); + //@} + + /**@name Copy method */ + //@{ + /** The copy constructor. */ + ClpNetworkMatrix(const ClpNetworkMatrix&); + /** The copy constructor from an CoinNetworkMatrix. */ + ClpNetworkMatrix(const CoinPackedMatrix&); + + ClpNetworkMatrix& operator=(const ClpNetworkMatrix&); + /// Clone + virtual ClpMatrixBase * clone() const ; + /** Subset constructor (without gaps). Duplicates are allowed + and order is as given */ + ClpNetworkMatrix (const ClpNetworkMatrix & wholeModel, + int numberRows, const int * whichRows, + int numberColumns, const int * whichColumns); + /** Subset clone (without gaps). Duplicates are allowed + and order is as given */ + virtual ClpMatrixBase * subsetClone ( + int numberRows, const int * whichRows, + int numberColumns, const int * whichColumns) const ; + //@} + + +protected: + /**@name Data members + The data members are protected to allow access for derived classes. */ + //@{ + /// For fake CoinPackedMatrix + mutable CoinPackedMatrix * matrix_; + mutable int * lengths_; + /// Data -1, then +1 rows in pairs (row==-1 if one entry) + int * indices_; + /// Number of rows + int numberRows_; + /// Number of columns + int numberColumns_; + /// True if all entries have two elements + bool trueNetwork_; + + //@} +}; + +#endif |