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Diffstat (limited to 'build/Bonmin/include/coin/CbcHeuristicVND.hpp')
-rw-r--r-- | build/Bonmin/include/coin/CbcHeuristicVND.hpp | 94 |
1 files changed, 0 insertions, 94 deletions
diff --git a/build/Bonmin/include/coin/CbcHeuristicVND.hpp b/build/Bonmin/include/coin/CbcHeuristicVND.hpp deleted file mode 100644 index a245ab0..0000000 --- a/build/Bonmin/include/coin/CbcHeuristicVND.hpp +++ /dev/null @@ -1,94 +0,0 @@ -// $Id: CbcHeuristicVND.hpp 1899 2013-04-09 18:12:08Z stefan $ -// Copyright (C) 2006, International Business Machines -// Corporation and others. All Rights Reserved. -// This code is licensed under the terms of the Eclipse Public License (EPL). - -// edwin 12/5/09 carved out of CbcHeuristicRINS - -#ifndef CbcHeuristicVND_H -#define CbcHeuristicVND_H - -#include "CbcHeuristic.hpp" - - -/** LocalSearch class - */ - -class CbcHeuristicVND : public CbcHeuristic { -public: - - // Default Constructor - CbcHeuristicVND (); - - /* Constructor with model - assumed before cuts - Initial version does not do Lps - */ - CbcHeuristicVND (CbcModel & model); - - // Copy constructor - CbcHeuristicVND ( const CbcHeuristicVND &); - - // Destructor - ~CbcHeuristicVND (); - - /// Clone - virtual CbcHeuristic * clone() const; - - - /// Assignment operator - CbcHeuristicVND & operator=(const CbcHeuristicVND& rhs); - - /// Create C++ lines to get to current state - virtual void generateCpp( FILE * fp) ; - - /// Resets stuff if model changes - virtual void resetModel(CbcModel * model); - - /// update model (This is needed if cliques update matrix etc) - virtual void setModel(CbcModel * model); - - using CbcHeuristic::solution ; - /** returns 0 if no solution, 1 if valid solution. - Sets solution values if good, sets objective value (only if good) - This does Relaxation Induced Neighborhood Search - */ - virtual int solution(double & objectiveValue, - double * newSolution); - /// This version fixes stuff and does IP - int solutionFix(double & objectiveValue, - double * newSolution, - const int * keep); - - /// Sets how often to do it - inline void setHowOften(int value) { - howOften_ = value; - } - /// base solution array so we can set - inline double * baseSolution() const { - return baseSolution_; - } - -protected: - // Data - - /// Number of solutions so we can do something at solution - int numberSolutions_; - /// How often to do (code can change) - int howOften_; - /// Number of successes - int numberSuccesses_; - /// Number of tries - int numberTries_; - /// Node when last done - int lastNode_; - /// Step size for decomposition - int stepSize_; - int k_; - int kmax_; - int nDifferent_; - /// Base solution - double * baseSolution_; -}; - -#endif - |