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author | Harpreet | 2016-09-03 00:36:51 +0530 |
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committer | Harpreet | 2016-09-03 00:36:51 +0530 |
commit | a0d9443af147e949c1e6a01ac24749d12593ec5b (patch) | |
tree | 1a1955c5482ae608fd7f618b06f4ecc6a0d39a23 /thirdparty/linux/include/coin/ClpPlusMinusOneMatrix.hpp | |
parent | 4b64cf486f5c999fd8167758cae27839f3b50848 (diff) | |
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cbcintlinprog added
Diffstat (limited to 'thirdparty/linux/include/coin/ClpPlusMinusOneMatrix.hpp')
-rw-r--r-- | thirdparty/linux/include/coin/ClpPlusMinusOneMatrix.hpp | 290 |
1 files changed, 290 insertions, 0 deletions
diff --git a/thirdparty/linux/include/coin/ClpPlusMinusOneMatrix.hpp b/thirdparty/linux/include/coin/ClpPlusMinusOneMatrix.hpp new file mode 100644 index 0000000..0cf27a4 --- /dev/null +++ b/thirdparty/linux/include/coin/ClpPlusMinusOneMatrix.hpp @@ -0,0 +1,290 @@ +/* $Id: ClpPlusMinusOneMatrix.hpp 2078 2015-01-05 12:39:49Z forrest $ */ +// Copyright (C) 2003, International Business Machines +// Corporation and others. All Rights Reserved. +// This code is licensed under the terms of the Eclipse Public License (EPL). + +#ifndef ClpPlusMinusOneMatrix_H +#define ClpPlusMinusOneMatrix_H + + +#include "CoinPragma.hpp" + +#include "ClpMatrixBase.hpp" + +/** This implements a simple +- one matrix as derived from ClpMatrixBase. + +*/ + +class ClpPlusMinusOneMatrix : public ClpMatrixBase { + +public: + /**@name Useful methods */ + //@{ + /// Return a complete CoinPackedMatrix + virtual CoinPackedMatrix * getPackedMatrix() const; + /** Whether the packed matrix is column major ordered or not. */ + virtual bool isColOrdered() const ; + /** Number of entries in the packed matrix. */ + virtual CoinBigIndex getNumElements() const; + /** Number of columns. */ + virtual int getNumCols() const { + return numberColumns_; + } + /** Number of rows. */ + virtual int getNumRows() const { + return numberRows_; + } + + /** A vector containing the elements in the packed matrix. Note that there + might be gaps in this list, entries that do not belong to any + major-dimension vector. To get the actual elements one should look at + this vector together with vectorStarts and vectorLengths. */ + virtual const double * getElements() const; + /** A vector containing the minor indices of the elements in the packed + matrix. Note that there might be gaps in this list, entries that do not + belong to any major-dimension vector. To get the actual elements one + should look at this vector together with vectorStarts and + vectorLengths. */ + virtual const int * getIndices() const { + return indices_; + } + // and for advanced use + int * getMutableIndices() const { + return indices_; + } + + virtual const CoinBigIndex * getVectorStarts() const; + /** The lengths of the major-dimension vectors. */ + virtual const int * getVectorLengths() const; + + /** Delete the columns whose indices are listed in <code>indDel</code>. */ + virtual void deleteCols(const int numDel, const int * indDel); + /** Delete the rows whose indices are listed in <code>indDel</code>. */ + virtual void deleteRows(const int numDel, const int * indDel); + /// Append Columns + virtual void appendCols(int number, const CoinPackedVectorBase * const * columns); + /// Append Rows + virtual void appendRows(int number, const CoinPackedVectorBase * const * rows); +#ifndef SLIM_CLP + /** Append a set of rows/columns to the end of the matrix. Returns number of errors + i.e. if any of the new rows/columns contain an index that's larger than the + number of columns-1/rows-1 (if numberOther>0) or duplicates + If 0 then rows, 1 if columns */ + virtual int appendMatrix(int number, int type, + const CoinBigIndex * starts, const int * index, + const double * element, int numberOther = -1); +#endif + /** Returns a new matrix in reverse order without gaps */ + virtual ClpMatrixBase * reverseOrderedCopy() const; + /// Returns number of elements in column part of basis + virtual CoinBigIndex countBasis( + const int * whichColumn, + int & numberColumnBasic); + /// Fills in column part of basis + virtual void fillBasis(ClpSimplex * model, + const int * whichColumn, + int & numberColumnBasic, + int * row, int * start, + int * rowCount, int * columnCount, + CoinFactorizationDouble * element); + /** Given positive integer weights for each row fills in sum of weights + for each column (and slack). + Returns weights vector + */ + virtual CoinBigIndex * dubiousWeights(const ClpSimplex * model, int * inputWeights) const; + /** Returns largest and smallest elements of both signs. + Largest refers to largest absolute value. + */ + virtual void rangeOfElements(double & smallestNegative, double & largestNegative, + double & smallestPositive, double & largestPositive); + /** Unpacks a column into an CoinIndexedvector + */ + virtual void unpack(const ClpSimplex * model, CoinIndexedVector * rowArray, + int column) const ; + /** Unpacks a column into an CoinIndexedvector + ** in packed foramt + Note that model is NOT const. Bounds and objective could + be modified if doing column generation (just for this variable) */ + virtual void unpackPacked(ClpSimplex * model, + CoinIndexedVector * rowArray, + int column) const; + /** Adds multiple of a column into an CoinIndexedvector + You can use quickAdd to add to vector */ + virtual void add(const ClpSimplex * model, CoinIndexedVector * rowArray, + int column, double multiplier) const ; + /** Adds multiple of a column into an array */ + virtual void add(const ClpSimplex * model, double * array, + int column, double multiplier) const; + /// Allow any parts of a created CoinMatrix to be deleted + virtual void releasePackedMatrix() const; + /** Set the dimensions of the matrix. In effect, append new empty + columns/rows to the matrix. A negative number for either dimension + means that that dimension doesn't change. Otherwise the new dimensions + MUST be at least as large as the current ones otherwise an exception + is thrown. */ + virtual void setDimensions(int numrows, int numcols); + /// Just checks matrix valid - will say if dimensions not quite right if detail + void checkValid(bool detail) const; + //@} + + /**@name Matrix times vector methods */ + //@{ + /** Return <code>y + A * scalar *x</code> in <code>y</code>. + @pre <code>x</code> must be of size <code>numColumns()</code> + @pre <code>y</code> must be of size <code>numRows()</code> */ + virtual void times(double scalar, + const double * x, double * y) const; + /// And for scaling + virtual void times(double scalar, + const double * x, double * y, + const double * rowScale, + const double * columnScale) const; + /** Return <code>y + x * scalar * A</code> in <code>y</code>. + @pre <code>x</code> must be of size <code>numRows()</code> + @pre <code>y</code> must be of size <code>numColumns()</code> */ + virtual void transposeTimes(double scalar, + const double * x, double * y) const; + /// And for scaling + virtual void transposeTimes(double scalar, + const double * x, double * y, + const double * rowScale, + const double * columnScale, double * spare = NULL) const; + /** Return <code>x * scalar * A + y</code> in <code>z</code>. + Can use y as temporary array (will be empty at end) + Note - If x packed mode - then z packed mode + Squashes small elements and knows about ClpSimplex */ + virtual void transposeTimes(const ClpSimplex * model, double scalar, + const CoinIndexedVector * x, + CoinIndexedVector * y, + CoinIndexedVector * z) const; + /** Return <code>x * scalar * A + y</code> in <code>z</code>. + Can use y as temporary array (will be empty at end) + Note - If x packed mode - then z packed mode + Squashes small elements and knows about ClpSimplex. + This version uses row copy*/ + virtual void transposeTimesByRow(const ClpSimplex * model, double scalar, + const CoinIndexedVector * x, + CoinIndexedVector * y, + CoinIndexedVector * z) const; + /** Return <code>x *A</code> in <code>z</code> but + just for indices in y. + Note - z always packed mode */ + virtual void subsetTransposeTimes(const ClpSimplex * model, + const CoinIndexedVector * x, + const CoinIndexedVector * y, + CoinIndexedVector * z) const; + /** Returns true if can combine transposeTimes and subsetTransposeTimes + and if it would be faster */ + virtual bool canCombine(const ClpSimplex * model, + const CoinIndexedVector * pi) const; + /// Updates two arrays for steepest + virtual void transposeTimes2(const ClpSimplex * model, + const CoinIndexedVector * pi1, CoinIndexedVector * dj1, + const CoinIndexedVector * pi2, + CoinIndexedVector * spare, + double referenceIn, double devex, + // Array for exact devex to say what is in reference framework + unsigned int * reference, + double * weights, double scaleFactor); + /// Updates second array for steepest and does devex weights + virtual void subsetTimes2(const ClpSimplex * model, + CoinIndexedVector * dj1, + const CoinIndexedVector * pi2, CoinIndexedVector * dj2, + double referenceIn, double devex, + // Array for exact devex to say what is in reference framework + unsigned int * reference, + double * weights, double scaleFactor); + //@} + + /**@name Other */ + //@{ + /// Return starts of +1s + inline CoinBigIndex * startPositive() const { + return startPositive_; + } + /// Return starts of -1s + inline CoinBigIndex * startNegative() const { + return startNegative_; + } + //@} + + + /**@name Constructors, destructor */ + //@{ + /** Default constructor. */ + ClpPlusMinusOneMatrix(); + /** Destructor */ + virtual ~ClpPlusMinusOneMatrix(); + //@} + + /**@name Copy method */ + //@{ + /** The copy constructor. */ + ClpPlusMinusOneMatrix(const ClpPlusMinusOneMatrix&); + /** The copy constructor from an CoinPlusMinusOneMatrix. + If not a valid matrix then getIndices will be NULL and + startPositive[0] will have number of +1, + startPositive[1] will have number of -1, + startPositive[2] will have number of others, + */ + ClpPlusMinusOneMatrix(const CoinPackedMatrix&); + /// Constructor from arrays + ClpPlusMinusOneMatrix(int numberRows, int numberColumns, + bool columnOrdered, const int * indices, + const CoinBigIndex * startPositive, const CoinBigIndex * startNegative); + /** Subset constructor (without gaps). Duplicates are allowed + and order is as given */ + ClpPlusMinusOneMatrix (const ClpPlusMinusOneMatrix & wholeModel, + int numberRows, const int * whichRows, + int numberColumns, const int * whichColumns); + + ClpPlusMinusOneMatrix& operator=(const ClpPlusMinusOneMatrix&); + /// Clone + virtual ClpMatrixBase * clone() const ; + /** Subset clone (without gaps). Duplicates are allowed + and order is as given */ + virtual ClpMatrixBase * subsetClone ( + int numberRows, const int * whichRows, + int numberColumns, const int * whichColumns) const ; + /// pass in copy (object takes ownership) + void passInCopy(int numberRows, int numberColumns, + bool columnOrdered, int * indices, + CoinBigIndex * startPositive, CoinBigIndex * startNegative); + /// Says whether it can do partial pricing + virtual bool canDoPartialPricing() const; + /// Partial pricing + virtual void partialPricing(ClpSimplex * model, double start, double end, + int & bestSequence, int & numberWanted); + //@} + + +protected: + /**@name Data members + The data members are protected to allow access for derived classes. */ + //@{ + /// For fake CoinPackedMatrix + mutable CoinPackedMatrix * matrix_; + mutable int * lengths_; + /// Start of +1's for each + CoinBigIndex * COIN_RESTRICT startPositive_; + /// Start of -1's for each + CoinBigIndex * COIN_RESTRICT startNegative_; + /// Data -1, then +1 rows in pairs (row==-1 if one entry) + int * COIN_RESTRICT indices_; + /// Number of rows + int numberRows_; + /// Number of columns + int numberColumns_; +#ifdef CLP_PLUS_ONE_MATRIX + /** Other flags (could have columnOrdered_?) + 1 bit - says just +1 + */ + mutable int otherFlags_; +#endif + /// True if column ordered + bool columnOrdered_; + + //@} +}; + +#endif |