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authorHarpreet2016-09-03 00:36:51 +0530
committerHarpreet2016-09-03 00:36:51 +0530
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tree1a1955c5482ae608fd7f618b06f4ecc6a0d39a23 /thirdparty/linux/include/coin/CbcStrategy.hpp
parent4b64cf486f5c999fd8167758cae27839f3b50848 (diff)
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+/* $Id: CbcStrategy.hpp 1573 2011-01-05 01:12:36Z lou $ */
+// Copyright (C) 2005, International Business Machines
+// Corporation and others. All Rights Reserved.
+// This code is licensed under the terms of the Eclipse Public License (EPL).
+
+#ifndef CbcStrategy_H
+#define CbcStrategy_H
+
+#include "CbcModel.hpp"
+class CglPreProcess;
+class CbcNodeInfo;
+class CbcNode;
+class CoinWarmStartDiff;
+
+//#############################################################################
+/** Strategy base class */
+
+class CbcStrategy {
+public:
+ // Default Constructor
+ CbcStrategy ();
+
+ virtual ~CbcStrategy();
+
+ /// Clone
+ virtual CbcStrategy * clone() const = 0;
+
+ /// Setup cut generators
+ virtual void setupCutGenerators(CbcModel & model) = 0;
+ /// Setup heuristics
+ virtual void setupHeuristics(CbcModel & model) = 0;
+ /// Do printing stuff
+ virtual void setupPrinting(CbcModel & model, int modelLogLevel) = 0;
+ /// Other stuff e.g. strong branching and preprocessing
+ virtual void setupOther(CbcModel & model) = 0;
+ /// Set model depth (i.e. how nested)
+ inline void setNested(int depth) {
+ depth_ = depth;
+ }
+ /// Get model depth (i.e. how nested)
+ inline int getNested() const {
+ return depth_;
+ }
+ /// Say preProcessing done
+ inline void setPreProcessState(int state) {
+ preProcessState_ = state;
+ }
+ /// See what sort of preprocessing was done
+ inline int preProcessState() const {
+ return preProcessState_;
+ }
+ /// Pre-processing object
+ inline CglPreProcess * process() const {
+ return process_;
+ }
+ /// Delete pre-processing object to save memory
+ void deletePreProcess();
+ /// Return a new Full node information pointer (descendant of CbcFullNodeInfo)
+ virtual CbcNodeInfo * fullNodeInfo(CbcModel * model, int numberRowsAtContinuous) const;
+ /// Return a new Partial node information pointer (descendant of CbcPartialNodeInfo)
+ virtual CbcNodeInfo * partialNodeInfo(CbcModel * model, CbcNodeInfo * parent, CbcNode * owner,
+ int numberChangedBounds, const int * variables,
+ const double * boundChanges,
+ const CoinWarmStartDiff *basisDiff) const;
+ /// Create C++ lines to get to current state
+ virtual void generateCpp( FILE * ) {}
+ /** After a CbcModel::resolve this can return a status
+ -1 no effect
+ 0 treat as optimal
+ 1 as 0 but do not do any more resolves (i.e. no more cuts)
+ 2 treat as infeasible
+ */
+ virtual int status(CbcModel * model, CbcNodeInfo * parent, int whereFrom);
+private:
+
+ /// Illegal Assignment operator
+ CbcStrategy & operator=(const CbcStrategy& rhs);
+protected:
+ // Data
+ /// Model depth
+ int depth_;
+ /** PreProcessing state -
+ -1 infeasible
+ 0 off
+ 1 was done (so need post-processing)
+ */
+ int preProcessState_;
+ /// If preprocessing then this is object
+ CglPreProcess * process_;
+};
+
+/** Null class
+ */
+
+class CbcStrategyNull : public CbcStrategy {
+public:
+
+ // Default Constructor
+ CbcStrategyNull () {}
+
+ // Copy constructor
+ CbcStrategyNull ( const CbcStrategyNull & rhs) : CbcStrategy(rhs) {}
+
+ // Destructor
+ ~CbcStrategyNull () {}
+
+ /// Clone
+ virtual CbcStrategy * clone() const {
+ return new CbcStrategyNull(*this);
+ }
+
+ /// Setup cut generators
+ virtual void setupCutGenerators(CbcModel & ) {}
+ /// Setup heuristics
+ virtual void setupHeuristics(CbcModel & ) {}
+ /// Do printing stuff
+ virtual void setupPrinting(CbcModel & , int ) {}
+ /// Other stuff e.g. strong branching
+ virtual void setupOther(CbcModel & ) {}
+
+protected:
+ // Data
+private:
+ /// Illegal Assignment operator
+ CbcStrategyNull & operator=(const CbcStrategyNull& rhs);
+};
+
+/** Default class
+ */
+
+class CbcStrategyDefault : public CbcStrategy {
+public:
+
+ // Default Constructor
+ CbcStrategyDefault (int cutsOnlyAtRoot = 1,
+ int numberStrong = 5,
+ int numberBeforeTrust = 0,
+ int printLevel = 0);
+
+ // Copy constructor
+ CbcStrategyDefault ( const CbcStrategyDefault &);
+
+ // Destructor
+ ~CbcStrategyDefault ();
+
+ /// Clone
+ virtual CbcStrategy * clone() const;
+
+ /// Setup cut generators
+ virtual void setupCutGenerators(CbcModel & model);
+ /// Setup heuristics
+ virtual void setupHeuristics(CbcModel & model);
+ /// Do printing stuff
+ virtual void setupPrinting(CbcModel & model, int modelLogLevel) ;
+ /// Other stuff e.g. strong branching
+ virtual void setupOther(CbcModel & model);
+ /// Set up preProcessing - see below
+ inline void setupPreProcessing(int desired = 1, int passes = 10) {
+ desiredPreProcess_ = desired;
+ preProcessPasses_ = passes;
+ }
+ /// See what sort of preprocessing wanted
+ inline int desiredPreProcess() const {
+ return desiredPreProcess_;
+ }
+ /// See how many passes wanted
+ inline int preProcessPasses() const {
+ return preProcessPasses_;
+ }
+ /// Create C++ lines to get to current state
+ virtual void generateCpp( FILE * fp) ;
+
+protected:
+ // Data
+
+ // Whether to do cuts only at root (-1 -> switch off totally)
+ int cutsOnlyAtRoot_;
+
+ // How much strong branching to do
+ int numberStrong_;
+
+ // Number branches needed to trust with dynamic pseudo costs
+ int numberBeforeTrust_;
+
+ // Print level 0 little, 1 medium
+ int printLevel_;
+
+ /** Desired pre-processing
+ 0 - none
+ 1 - ordinary
+ 2 - find sos
+ 3 - find cliques
+ 4 - more aggressive sos
+ 5 - add integer slacks
+ */
+ int desiredPreProcess_;
+ /// Number of pre-processing passes
+ int preProcessPasses_;
+
+private:
+ /// Illegal Assignment operator
+ CbcStrategyDefault & operator=(const CbcStrategyDefault& rhs);
+};
+
+
+/** Default class for sub trees
+ */
+
+class CbcStrategyDefaultSubTree : public CbcStrategy {
+public:
+
+ // Default Constructor
+ CbcStrategyDefaultSubTree (CbcModel * parent = NULL, int cutsOnlyAtRoot = 1,
+ int numberStrong = 5,
+ int numberBeforeTrust = 0,
+ int printLevel = 0);
+
+ // Copy constructor
+ CbcStrategyDefaultSubTree ( const CbcStrategyDefaultSubTree &);
+
+ // Destructor
+ ~CbcStrategyDefaultSubTree ();
+
+ /// Clone
+ virtual CbcStrategy * clone() const;
+
+ /// Setup cut generators
+ virtual void setupCutGenerators(CbcModel & model);
+ /// Setup heuristics
+ virtual void setupHeuristics(CbcModel & model);
+ /// Do printing stuff
+ virtual void setupPrinting(CbcModel & model, int modelLogLevel) ;
+ /// Other stuff e.g. strong branching
+ virtual void setupOther(CbcModel & model);
+protected:
+ // Data
+ // Parent model
+ CbcModel * parentModel_;
+ // Whether to do cuts only at root (-1 -> switch off totally)
+ int cutsOnlyAtRoot_;
+
+ // How much strong branching to do
+ int numberStrong_;
+
+ // Number branches needed to trust with dynamic pseudo costs
+ int numberBeforeTrust_;
+
+ // Print level 0 little, 1 medium
+ int printLevel_;
+
+private:
+ /// Illegal Assignment operator
+ CbcStrategyDefaultSubTree & operator=(const CbcStrategyDefaultSubTree& rhs);
+};
+
+
+#endif
+