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author | Harpreet | 2016-09-03 00:36:51 +0530 |
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committer | Harpreet | 2016-09-03 00:36:51 +0530 |
commit | a0d9443af147e949c1e6a01ac24749d12593ec5b (patch) | |
tree | 1a1955c5482ae608fd7f618b06f4ecc6a0d39a23 /thirdparty/linux/include/coin/BonCbc.hpp | |
parent | 4b64cf486f5c999fd8167758cae27839f3b50848 (diff) | |
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cbcintlinprog added
Diffstat (limited to 'thirdparty/linux/include/coin/BonCbc.hpp')
-rw-r--r-- | thirdparty/linux/include/coin/BonCbc.hpp | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/thirdparty/linux/include/coin/BonCbc.hpp b/thirdparty/linux/include/coin/BonCbc.hpp new file mode 100644 index 0000000..caa178e --- /dev/null +++ b/thirdparty/linux/include/coin/BonCbc.hpp @@ -0,0 +1,127 @@ +// (C) Copyright International Business Machines Corporation 2007 +// All Rights Reserved. +// This code is published under the Eclipse Public License. +// +// Authors : +// Pierre Bonami, International Business Machines Corporation +// +// Date : 04/19/2007 + +#ifndef BonCbc_H +#define BonCbc_H + +//#include "BonBabSetupBase.hpp" +#include "CbcModel.hpp" + +namespace Bonmin +{ + class BabSetupBase; + class Bab + { + public: + /** Integer optimization return codes.*/ + enum MipStatuses {FeasibleOptimal /** Optimum solution has been found and its optimality proved.*/, + ProvenInfeasible /** Problem has been proven to be infeasible.*/, + Feasible /** An integer solution to the problem has been found.*/, + UnboundedOrInfeasible /*Coninuous relaxation is unbounded.*/, + NoSolutionKnown/** No feasible solution to the problem is known*/, + NumMipStats}; + + + /** Constructor.*/ + Bab(); + /** destructor.*/ + virtual ~Bab(); + /** Perform a branch-and-bound using given setup.*/ + virtual void branchAndBound(BabSetupBase & s); + + /**operator() performs the branchAndBound*/ + virtual void operator()(BabSetupBase & s); + + /**operator() performs the branchAndBound*/ + virtual void operator()(BabSetupBase * s){ + operator()(*s);} + + /** get the best solution known to the problem (is optimal if MipStatus is FeasibleOptimal). + if no solution is known returns NULL.*/ + const double * bestSolution() const + { + return bestSolution_; + } + /** return objective value of the bestSolution */ + double bestObj() const + { + return bestObj_; + } + + /** return Mip Status */ + MipStatuses mipStatus() const + { + return mipStatus_; + } + + /** return the best known lower bound on the objective value*/ + double bestBound(); + + /** return the total number of nodes explored.*/ + int numNodes() const + { + return numNodes_; + } + /** return the total number of iterations in the last mip solved.*/ + int iterationCount() + { + return mipIterationCount_; + } + /** returns the value of the continuous relaxation. */ + double continuousRelaxation() + { + return continuousRelaxation_; + } + + /** virtual callback function to eventually modify objects for integer variable + (replace with user set). This is called after CbcModel::findIntegers */ + virtual void replaceIntegers(OsiObject ** objects, int numberObjects) + {} + /** Get cbc model used to solve. */ + const CbcModel& model() const + { + return model_; + } + + /** Get cbc model used to solve as non-const, in case we want to + change options before things happen */ + CbcModel& model() + { + return model_; + } + + protected: + /** Stores the solution of MIP. */ + double * bestSolution_; + + /** Status of the mip solved*/ + MipStatuses mipStatus_; + /** objValue of MIP */ + double bestObj_; + /** best known (lower) bound.*/ + double bestBound_; + /** Continuous relaxation of the problem */ + double continuousRelaxation_; + /** Number of nodes enumerated.*/ + int numNodes_; + /** get total number of iterations in last mip solved.*/ + int mipIterationCount_; + /** CbcModel used to solve problem.*/ + CbcModel model_; + /** Message handler for CbcModel. */ + CoinMessageHandler * modelHandler_; + /** \brief OsiObjects of the model. + * this is not null if and only if there are some non-simple-integer branching objects such as SOS constraints. + * It is up to Bab to pass them over to appropriate components of the algorithm. */ + OsiObject** objects_; + /** number of objects.*/ + int nObjects_; + }; +} +#endif |