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authorHarpreet2016-09-03 00:34:27 +0530
committerHarpreet2016-09-03 00:34:27 +0530
commit4b64cf486f5c999fd8167758cae27839f3b50848 (patch)
treed9d06639fb7fa61aef59be0363655e4747105ec7 /newstructure/thirdparty/linux/include/coin/CoinPresolveDoubleton.hpp
parentd19794fb80a271a4c885ed90f97cfc12baa012f2 (diff)
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Structure updated and intqpipopt files added
Diffstat (limited to 'newstructure/thirdparty/linux/include/coin/CoinPresolveDoubleton.hpp')
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diff --git a/newstructure/thirdparty/linux/include/coin/CoinPresolveDoubleton.hpp b/newstructure/thirdparty/linux/include/coin/CoinPresolveDoubleton.hpp
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+/* $Id: CoinPresolveDoubleton.hpp 1498 2011-11-02 15:25:35Z mjs $ */
+// Copyright (C) 2002, International Business Machines
+// Corporation and others. All Rights Reserved.
+// This code is licensed under the terms of the Eclipse Public License (EPL).
+
+#ifndef CoinPresolveDoubleton_H
+#define CoinPresolveDoubleton_H
+
+#define DOUBLETON 5
+
+/*! \class doubleton_action
+ \brief Solve ax+by=c for y and substitute y out of the problem.
+
+ This moves the bounds information for y onto x, making y free and allowing
+ us to substitute it away.
+ \verbatim
+ a x + b y = c
+ l1 <= x <= u1
+ l2 <= y <= u2 ==>
+
+ l2 <= (c - a x) / b <= u2
+ b/-a > 0 ==> (b l2 - c) / -a <= x <= (b u2 - c) / -a
+ b/-a < 0 ==> (b u2 - c) / -a <= x <= (b l2 - c) / -a
+ \endverbatim
+*/
+class doubleton_action : public CoinPresolveAction {
+ public:
+ struct action {
+
+ double clox;
+ double cupx;
+ double costx;
+
+ double costy;
+
+ double rlo;
+
+ double coeffx;
+ double coeffy;
+
+ double *colel;
+
+ int icolx;
+ int icoly;
+ int row;
+ int ncolx;
+ int ncoly;
+ };
+
+ const int nactions_;
+ const action *const actions_;
+
+ private:
+ doubleton_action(int nactions,
+ const action *actions,
+ const CoinPresolveAction *next) :
+ CoinPresolveAction(next),
+ nactions_(nactions), actions_(actions)
+{}
+
+ public:
+ const char *name() const { return ("doubleton_action"); }
+
+ static const CoinPresolveAction *presolve(CoinPresolveMatrix *,
+ const CoinPresolveAction *next);
+
+ void postsolve(CoinPostsolveMatrix *prob) const;
+
+ virtual ~doubleton_action();
+};
+#endif
+
+