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author | Harpreet | 2016-09-03 00:34:27 +0530 |
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committer | Harpreet | 2016-09-03 00:34:27 +0530 |
commit | 4b64cf486f5c999fd8167758cae27839f3b50848 (patch) | |
tree | d9d06639fb7fa61aef59be0363655e4747105ec7 /newstructure/thirdparty/linux/include/coin/CoinBuild.hpp | |
parent | d19794fb80a271a4c885ed90f97cfc12baa012f2 (diff) | |
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Structure updated and intqpipopt files added
Diffstat (limited to 'newstructure/thirdparty/linux/include/coin/CoinBuild.hpp')
-rw-r--r-- | newstructure/thirdparty/linux/include/coin/CoinBuild.hpp | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/newstructure/thirdparty/linux/include/coin/CoinBuild.hpp b/newstructure/thirdparty/linux/include/coin/CoinBuild.hpp new file mode 100644 index 0000000..770c269 --- /dev/null +++ b/newstructure/thirdparty/linux/include/coin/CoinBuild.hpp @@ -0,0 +1,149 @@ +/* $Id: CoinBuild.hpp 1416 2011-04-17 09:57:29Z stefan $ */ +// Copyright (C) 2005, International Business Machines +// Corporation and others. All Rights Reserved. +// This code is licensed under the terms of the Eclipse Public License (EPL). + +#ifndef CoinBuild_H +#define CoinBuild_H + + +#include "CoinPragma.hpp" +#include "CoinTypes.hpp" +#include "CoinFinite.hpp" + + +/** + In many cases it is natural to build a model by adding one row at a time. In Coin this + is inefficient so this class gives some help. An instance of CoinBuild can be built up + more efficiently and then added to the Clp/OsiModel in one go. + + It may be more efficient to have fewer arrays and re-allocate them but this should + give a large gain over addRow. + + I have now extended it to columns. + +*/ + +class CoinBuild { + +public: + /**@name Useful methods */ + //@{ + /// add a row + void addRow(int numberInRow, const int * columns, + const double * elements, double rowLower=-COIN_DBL_MAX, + double rowUpper=COIN_DBL_MAX); + /// add a column + void addColumn(int numberInColumn, const int * rows, + const double * elements, + double columnLower=0.0, + double columnUpper=COIN_DBL_MAX, double objectiveValue=0.0); + /// add a column + inline void addCol(int numberInColumn, const int * rows, + const double * elements, + double columnLower=0.0, + double columnUpper=COIN_DBL_MAX, double objectiveValue=0.0) + { addColumn(numberInColumn, rows, elements, columnLower, columnUpper, objectiveValue);} + /// Return number of rows or maximum found so far + inline int numberRows() const + { return (type_==0) ? numberItems_ : numberOther_;} + /// Return number of columns or maximum found so far + inline int numberColumns() const + { return (type_==1) ? numberItems_ : numberOther_;} + /// Return number of elements + inline CoinBigIndex numberElements() const + { return numberElements_;} + /** Returns number of elements in a row and information in row + */ + int row(int whichRow, double & rowLower, double & rowUpper, + const int * & indices, const double * & elements) const; + /** Returns number of elements in current row and information in row + Used as rows may be stored in a chain + */ + int currentRow(double & rowLower, double & rowUpper, + const int * & indices, const double * & elements) const; + /// Set current row + void setCurrentRow(int whichRow); + /// Returns current row number + int currentRow() const; + /** Returns number of elements in a column and information in column + */ + int column(int whichColumn, + double & columnLower, double & columnUpper,double & objectiveValue, + const int * & indices, const double * & elements) const; + /** Returns number of elements in current column and information in column + Used as columns may be stored in a chain + */ + int currentColumn( double & columnLower, double & columnUpper,double & objectiveValue, + const int * & indices, const double * & elements) const; + /// Set current column + void setCurrentColumn(int whichColumn); + /// Returns current column number + int currentColumn() const; + /// Returns type + inline int type() const + { return type_;} + //@} + + + /**@name Constructors, destructor */ + //@{ + /** Default constructor. */ + CoinBuild(); + /** Constructor with type 0==for addRow, 1== for addColumn. */ + CoinBuild(int type); + /** Destructor */ + ~CoinBuild(); + //@} + + /**@name Copy method */ + //@{ + /** The copy constructor. */ + CoinBuild(const CoinBuild&); + /// = + CoinBuild& operator=(const CoinBuild&); + //@} +private: + /// Set current + void setMutableCurrent(int which) const; + /// add a item + void addItem(int numberInItem, const int * indices, + const double * elements, + double itemLower, + double itemUpper, double objectiveValue); + /** Returns number of elements in a item and information in item + */ + int item(int whichItem, + double & itemLower, double & itemUpper,double & objectiveValue, + const int * & indices, const double * & elements) const; + /** Returns number of elements in current item and information in item + Used as items may be stored in a chain + */ + int currentItem( double & itemLower, double & itemUpper,double & objectiveValue, + const int * & indices, const double * & elements) const; + /// Set current item + void setCurrentItem(int whichItem); + /// Returns current item number + int currentItem() const; + +private: + /**@name Data members */ + //@{ + /// Current number of items + int numberItems_; + /// Current number of other dimension i.e. Columns if addRow (i.e. max) + int numberOther_; + /// Current number of elements + CoinBigIndex numberElements_; + /// Current item pointer + mutable double * currentItem_; + /// First item pointer + double * firstItem_; + /// Last item pointer + double * lastItem_; + /// Type of build - 0 for row, 1 for column, -1 unset + int type_; + //@} +}; + +#endif |