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authorHarpreet2016-09-03 00:34:27 +0530
committerHarpreet2016-09-03 00:34:27 +0530
commit4b64cf486f5c999fd8167758cae27839f3b50848 (patch)
treed9d06639fb7fa61aef59be0363655e4747105ec7 /newstructure/thirdparty/linux/include/coin/ClpNode.hpp
parentd19794fb80a271a4c885ed90f97cfc12baa012f2 (diff)
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+/* $Id: ClpNode.hpp 1910 2013-01-27 02:00:13Z stefan $ */
+// Copyright (C) 2008, International Business Machines
+// Corporation and others. All Rights Reserved.
+// This code is licensed under the terms of the Eclipse Public License (EPL).
+
+#ifndef ClpNode_H
+#define ClpNode_H
+
+#include "CoinPragma.hpp"
+
+// This implements all stuff for Clp fathom
+/** This contains what is in a Clp "node"
+
+ */
+
+class ClpFactorization;
+class ClpDualRowSteepest;
+class ClpNodeStuff;
+class ClpNode {
+
+public:
+ /**@name Useful methods */
+ //@{
+ /** Applies node to model
+ 0 - just tree bounds
+ 1 - tree bounds and basis etc
+ 2 - saved bounds and basis etc
+ */
+ void applyNode(ClpSimplex * model, int doBoundsEtc );
+ /// Choose a new variable
+ void chooseVariable(ClpSimplex * model, ClpNodeStuff * info);
+ /// Fix on reduced costs
+ int fixOnReducedCosts(ClpSimplex * model);
+ /// Create odd arrays
+ void createArrays(ClpSimplex * model);
+ /// Clean up as crunch is different model
+ void cleanUpForCrunch();
+ //@}
+
+ /**@name Gets and sets */
+ //@{
+ /// Objective value
+ inline double objectiveValue() const {
+ return objectiveValue_;
+ }
+ /// Set objective value
+ inline void setObjectiveValue(double value) {
+ objectiveValue_ = value;
+ }
+ /// Primal solution
+ inline const double * primalSolution() const {
+ return primalSolution_;
+ }
+ /// Dual solution
+ inline const double * dualSolution() const {
+ return dualSolution_;
+ }
+ /// Initial value of integer variable
+ inline double branchingValue() const {
+ return branchingValue_;
+ }
+ /// Sum infeasibilities
+ inline double sumInfeasibilities() const {
+ return sumInfeasibilities_;
+ }
+ /// Number infeasibilities
+ inline int numberInfeasibilities() const {
+ return numberInfeasibilities_;
+ }
+ /// Relative depth
+ inline int depth() const {
+ return depth_;
+ }
+ /// Estimated solution value
+ inline double estimatedSolution() const {
+ return estimatedSolution_;
+ }
+ /** Way for integer variable -1 down , +1 up */
+ int way() const;
+ /// Return true if branch exhausted
+ bool fathomed() const;
+ /// Change state of variable i.e. go other way
+ void changeState();
+ /// Sequence number of integer variable (-1 if none)
+ inline int sequence() const {
+ return sequence_;
+ }
+ /// If odd arrays exist
+ inline bool oddArraysExist() const {
+ return lower_ != NULL;
+ }
+ /// Status array
+ inline const unsigned char * statusArray() const {
+ return status_;
+ }
+ //@}
+
+ /**@name Constructors, destructor */
+ //@{
+ /** Default constructor. */
+ ClpNode();
+ /// Constructor from model
+ ClpNode (ClpSimplex * model, const ClpNodeStuff * stuff, int depth);
+ /// Does work of constructor (partly so gdb will work)
+ void gutsOfConstructor(ClpSimplex * model, const ClpNodeStuff * stuff,
+ int arraysExist, int depth);
+ /** Destructor */
+ virtual ~ClpNode();
+ //@}
+
+ /**@name Copy methods (at present illegal - will abort) */
+ //@{
+ /** The copy constructor. */
+ ClpNode(const ClpNode&);
+ /// Operator =
+ ClpNode& operator=(const ClpNode&);
+ //@}
+
+protected:
+// For state of branch
+ typedef struct {
+ unsigned int firstBranch: 1; // nonzero if first branch on variable is up
+ unsigned int branch: 2; // 0 means do first branch next, 1 second, 2 finished
+ unsigned int spare: 29;
+ } branchState;
+ /**@name Data */
+ //@{
+ /// Initial value of integer variable
+ double branchingValue_;
+ /// Value of objective
+ double objectiveValue_;
+ /// Sum of infeasibilities
+ double sumInfeasibilities_;
+ /// Estimated solution value
+ double estimatedSolution_;
+ /// Factorization
+ ClpFactorization * factorization_;
+ /// Steepest edge weights
+ ClpDualRowSteepest * weights_;
+ /// Status vector
+ unsigned char * status_;
+ /// Primal solution
+ double * primalSolution_;
+ /// Dual solution
+ double * dualSolution_;
+ /// Integer lower bounds (only used in fathomMany)
+ int * lower_;
+ /// Integer upper bounds (only used in fathomMany)
+ int * upper_;
+ /// Pivot variables for factorization
+ int * pivotVariables_;
+ /// Variables fixed by reduced costs (at end of branch) 0x10000000 added if fixed to UB
+ int * fixed_;
+ /// State of branch
+ branchState branchState_;
+ /// Sequence number of integer variable (-1 if none)
+ int sequence_;
+ /// Number of infeasibilities
+ int numberInfeasibilities_;
+ /// Relative depth
+ int depth_;
+ /// Number fixed by reduced cost
+ int numberFixed_;
+ /// Flags - 1 duals scaled
+ int flags_;
+ /// Maximum number fixed by reduced cost
+ int maximumFixed_;
+ /// Maximum rows so far
+ int maximumRows_;
+ /// Maximum columns so far
+ int maximumColumns_;
+ /// Maximum Integers so far
+ int maximumIntegers_;
+ //@}
+};
+class ClpNodeStuff {
+
+public:
+ /**@name Constructors, destructor */
+ //@{
+ /** Default constructor. */
+ ClpNodeStuff();
+ /** Destructor */
+ virtual ~ClpNodeStuff();
+ //@}
+
+ /**@name Copy methods (only copies ints etc, nulls arrays) */
+ //@{
+ /** The copy constructor. */
+ ClpNodeStuff(const ClpNodeStuff&);
+ /// Operator =
+ ClpNodeStuff& operator=(const ClpNodeStuff&);
+ /// Zaps stuff 1 - arrays, 2 ints, 3 both
+ void zap(int type);
+ //@}
+
+
+ /**@name Fill methods */
+ //@{
+ /** Fill with pseudocosts */
+ void fillPseudoCosts(const double * down, const double * up,
+ const int * priority,
+ const int * numberDown, const int * numberUp,
+ const int * numberDownInfeasible, const int * numberUpInfeasible,
+ int number);
+ /// Update pseudo costs
+ void update(int way, int sequence, double change, bool feasible);
+ /// Return maximum number of nodes
+ int maximumNodes() const;
+ /// Return maximum space for nodes
+ int maximumSpace() const;
+ //@}
+
+public:
+ /**@name Data */
+ //@{
+ /// Integer tolerance
+ double integerTolerance_;
+ /// Integer increment
+ double integerIncrement_;
+ /// Small change in branch
+ double smallChange_;
+ /// Down pseudo costs
+ double * downPseudo_;
+ /// Up pseudo costs
+ double * upPseudo_;
+ /// Priority
+ int * priority_;
+ /// Number of times down
+ int * numberDown_;
+ /// Number of times up
+ int * numberUp_;
+ /// Number of times down infeasible
+ int * numberDownInfeasible_;
+ /// Number of times up infeasible
+ int * numberUpInfeasible_;
+ /// Copy of costs (local)
+ double * saveCosts_;
+ /// Array of ClpNodes
+ ClpNode ** nodeInfo_;
+ /// Large model if crunched
+ ClpSimplex * large_;
+ /// Which rows in large model
+ int * whichRow_;
+ /// Which columns in large model
+ int * whichColumn_;
+#ifndef NO_FATHOM_PRINT
+ /// Cbc's message handler
+ CoinMessageHandler * handler_;
+#endif
+ /// Number bounds in large model
+ int nBound_;
+ /// Save of specialOptions_ (local)
+ int saveOptions_;
+ /** Options to pass to solver
+ 1 - create external reduced costs for columns
+ 2 - create external reduced costs for rows
+ 4 - create external row activity (columns always done)
+ Above only done if feasible
+ 32 - just create up to nDepth_+1 nodes
+ 65536 - set if activated
+ */
+ int solverOptions_;
+ /// Maximum number of nodes to do
+ int maximumNodes_;
+ /// Number before trust from CbcModel
+ int numberBeforeTrust_;
+ /// State of search from CbcModel
+ int stateOfSearch_;
+ /// Number deep
+ int nDepth_;
+ /// Number nodes returned (-1 if fathom aborted)
+ int nNodes_;
+ /// Number of nodes explored
+ int numberNodesExplored_;
+ /// Number of iterations
+ int numberIterations_;
+ /// Type of presolve - 0 none, 1 crunch
+ int presolveType_;
+#ifndef NO_FATHOM_PRINT
+ /// Depth passed in
+ int startingDepth_;
+ /// Node at which called
+ int nodeCalled_;
+#endif
+ //@}
+};
+class ClpHashValue {
+
+public:
+ /**@name Useful methods */
+ //@{
+ /// Return index or -1 if not found
+ int index(double value) const;
+ /// Add value to list and return index
+ int addValue(double value) ;
+ /// Number of different entries
+ inline int numberEntries() const {
+ return numberHash_;
+ }
+ //@}
+
+ /**@name Constructors, destructor */
+ //@{
+ /** Default constructor. */
+ ClpHashValue();
+ /** Useful constructor. */
+ ClpHashValue(ClpSimplex * model);
+ /** Destructor */
+ virtual ~ClpHashValue();
+ //@}
+
+ /**@name Copy method */
+ //@{
+ /** The copy constructor. */
+ ClpHashValue(const ClpHashValue&);
+ /// =
+ ClpHashValue& operator=(const ClpHashValue&);
+ //@}
+private:
+ /**@name private stuff */
+ //@{
+ /** returns hash */
+ int hash(double value) const;
+ /// Resizes
+ void resize(bool increaseMax);
+ //@}
+
+protected:
+ /**@name Data members
+ The data members are protected to allow access for derived classes. */
+ //@{
+ /// Data
+ // for hashing
+ typedef struct {
+ double value;
+ int index, next;
+ } CoinHashLink;
+ /// Hash table
+ mutable CoinHashLink *hash_;
+ /// Number of entries in hash table
+ int numberHash_;
+ /// Maximum number of entries in hash table i.e. size
+ int maxHash_;
+ /// Last used space
+ int lastUsed_;
+ //@}
+};
+#endif