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authorHarpreet2016-09-03 00:34:27 +0530
committerHarpreet2016-09-03 00:34:27 +0530
commit4b64cf486f5c999fd8167758cae27839f3b50848 (patch)
treed9d06639fb7fa61aef59be0363655e4747105ec7 /newstructure/thirdparty/linux/include/coin/CbcCompareDefault.hpp
parentd19794fb80a271a4c885ed90f97cfc12baa012f2 (diff)
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+// $Id: CbcCompareDefault.hpp 1899 2013-04-09 18:12:08Z stefan $
+// Copyright (C) 2002, International Business Machines
+// Corporation and others. All Rights Reserved.
+// This code is licensed under the terms of the Eclipse Public License (EPL).
+
+//Edwin 11/25/09 carved out of CbcCompareActual
+
+#ifndef CbcCompareDefault_H
+#define CbcCompareDefault_H
+
+
+//#############################################################################
+/* These are alternative strategies for node traversal.
+ They can take data etc for fine tuning
+
+ At present the node list is stored as a heap and the "test"
+ comparison function returns true if node y is better than node x.
+
+*/
+#include "CbcNode.hpp"
+#include "CbcCompareBase.hpp"
+#include "CbcCompare.hpp"
+
+class CbcModel;
+
+/* This is an example of a more complex rule with data
+ It is default after first solution
+ If weight is 0.0 then it is computed to hit first solution
+ less 5%
+*/
+class CbcCompareDefault : public CbcCompareBase {
+public:
+ /// Default Constructor
+ CbcCompareDefault () ;
+ /// Constructor with weight
+ CbcCompareDefault (double weight);
+
+ /// Copy constructor
+ CbcCompareDefault ( const CbcCompareDefault &rhs);
+
+ /// Assignment operator
+ CbcCompareDefault & operator=( const CbcCompareDefault& rhs);
+
+ /// Clone
+ virtual CbcCompareBase * clone() const;
+ /// Create C++ lines to get to current state
+ virtual void generateCpp( FILE * fp);
+
+ ~CbcCompareDefault() ;
+ /* This returns true if weighted value of node y is less than
+ weighted value of node x */
+ virtual bool test (CbcNode * x, CbcNode * y) ;
+
+ using CbcCompareBase::newSolution ;
+ /// This allows method to change behavior as it is called
+ /// after each solution
+ virtual bool newSolution(CbcModel * model,
+ double objectiveAtContinuous,
+ int numberInfeasibilitiesAtContinuous) ;
+ /// This allows method to change behavior
+ /// Return true if want tree re-sorted
+ virtual bool every1000Nodes(CbcModel * model, int numberNodes);
+
+ /* if weight == -1.0 then fewest infeasibilities (before solution)
+ if -2.0 then do breadth first just for first 1000 nodes
+ if -3.0 then depth first before solution
+ */
+ inline double getWeight() const {
+ return weight_;
+ }
+ inline void setWeight(double weight) {
+ weight_ = weight;
+ }
+ /// Cutoff
+ inline double getCutoff() const {
+ return cutoff_;
+ }
+ inline void setCutoff(double cutoff) {
+ cutoff_ = cutoff;
+ }
+ /// Best possible solution
+ inline double getBestPossible() const {
+ return bestPossible_;
+ }
+ inline void setBestPossible(double bestPossible) {
+ bestPossible_ = bestPossible;
+ }
+ /// Depth above which want to explore first
+ inline void setBreadthDepth(int value) {
+ breadthDepth_ = value;
+ }
+ /// Start dive
+ void startDive(CbcModel * model);
+ /// Clean up diving (i.e. switch off or prepare)
+ void cleanDive();
+protected:
+ /// Weight for each infeasibility
+ double weight_;
+ /// Weight for each infeasibility - computed from solution
+ double saveWeight_;
+ /// Cutoff
+ double cutoff_;
+ /// Best possible solution
+ double bestPossible_;
+ /// Number of solutions
+ int numberSolutions_;
+ /// Tree size (at last check)
+ int treeSize_;
+ /// Depth above which want to explore first
+ int breadthDepth_;
+ /// Chosen node from estimated (-1 is off)
+ int startNodeNumber_;
+ /// Node number when dive started
+ int afterNodeNumber_;
+ /// Indicates doing setup for diving
+ bool setupForDiving_ ;
+};
+
+#endif //CbcCompareDefault_H
+