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author | Harpreet | 2016-09-03 00:34:27 +0530 |
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committer | Harpreet | 2016-09-03 00:34:27 +0530 |
commit | 4b64cf486f5c999fd8167758cae27839f3b50848 (patch) | |
tree | d9d06639fb7fa61aef59be0363655e4747105ec7 /build/Bonmin/include/coin/OsiAuxInfo.hpp | |
parent | d19794fb80a271a4c885ed90f97cfc12baa012f2 (diff) | |
download | FOSSEE-Optim-toolbox-development-4b64cf486f5c999fd8167758cae27839f3b50848.tar.gz FOSSEE-Optim-toolbox-development-4b64cf486f5c999fd8167758cae27839f3b50848.tar.bz2 FOSSEE-Optim-toolbox-development-4b64cf486f5c999fd8167758cae27839f3b50848.zip |
Structure updated and intqpipopt files added
Diffstat (limited to 'build/Bonmin/include/coin/OsiAuxInfo.hpp')
-rw-r--r-- | build/Bonmin/include/coin/OsiAuxInfo.hpp | 206 |
1 files changed, 0 insertions, 206 deletions
diff --git a/build/Bonmin/include/coin/OsiAuxInfo.hpp b/build/Bonmin/include/coin/OsiAuxInfo.hpp deleted file mode 100644 index 182d981..0000000 --- a/build/Bonmin/include/coin/OsiAuxInfo.hpp +++ /dev/null @@ -1,206 +0,0 @@ -// Copyright (C) 2006, International Business Machines -// Corporation and others. All Rights Reserved. -// This code is licensed under the terms of the Eclipse Public License (EPL). - -#ifndef OsiAuxInfo_H -#define OsiAuxInfo_H - -class OsiSolverInterface; - -//############################################################################# -/** This class allows for a more structured use of algorithmic tweaking to - an OsiSolverInterface. It is designed to replace the simple use of - appData_ pointer. - - This has been done to make it easier to use NonLinear solvers and other - exotic beasts in a branch and bound mode. After this class definition - there is one for a derived class for just such a purpose. - -*/ - -class OsiAuxInfo { -public: - // Default Constructor - OsiAuxInfo (void * appData = NULL); - - // Copy Constructor - OsiAuxInfo (const OsiAuxInfo & rhs); - // Destructor - virtual ~OsiAuxInfo(); - - /// Clone - virtual OsiAuxInfo * clone() const; - /// Assignment operator - OsiAuxInfo & operator=(const OsiAuxInfo& rhs); - - /// Get application data - inline void * getApplicationData() const - { return appData_;} -protected: - /// Pointer to user-defined data structure - void * appData_; -}; -//############################################################################# -/** This class allows for the use of more exotic solvers e.g. Non-Linear or Volume. - - You can derive from this although at present I can't see the need. -*/ - -class OsiBabSolver : public OsiAuxInfo { -public: - // Default Constructor - OsiBabSolver (int solverType=0); - - // Copy Constructor - OsiBabSolver (const OsiBabSolver & rhs); - // Destructor - virtual ~OsiBabSolver(); - - /// Clone - virtual OsiAuxInfo * clone() const; - /// Assignment operator - OsiBabSolver & operator=(const OsiBabSolver& rhs); - - /// Update solver - inline void setSolver(const OsiSolverInterface * solver) - { solver_ = solver;} - /// Update solver - inline void setSolver(const OsiSolverInterface & solver) - { solver_ = &solver;} - - /** returns 0 if no heuristic solution, 1 if valid solution - with better objective value than one passed in - Sets solution values if good, sets objective value - numberColumns is size of newSolution - */ - int solution(double & objectiveValue, - double * newSolution, int numberColumns); - /** Set solution and objective value. - Number of columns and optimization direction taken from current solver. - Size of solution is numberColumns (may be padded or truncated in function) */ - void setSolution(const double * solution, int numberColumns, double objectiveValue); - - /** returns true if the object stores a solution, false otherwise. If there - is a solution then solutionValue and solution will be filled out as well. - In that case the user needs to allocate solution to be a big enough - array. - */ - bool hasSolution(double & solutionValue, double * solution); - - /** Sets solver type - 0 - normal LP solver - 1 - DW - may also return heuristic solutions - 2 - NLP solver or similar - can't compute objective value just from solution - check solver to see if feasible and what objective value is - - may also return heuristic solution - 3 - NLP solver or similar - can't compute objective value just from solution - check this (rather than solver) to see if feasible and what objective value is. - Using Outer Approximation so called lp based - - may also return heuristic solution - 4 - normal solver but cuts are needed for integral solution - */ - inline void setSolverType(int value) - { solverType_=value;} - /** gets solver type - 0 - normal LP solver - 1 - DW - may also return heuristic solutions - 2 - NLP solver or similar - can't compute objective value just from solution - check this (rather than solver) to see if feasible and what objective value is - - may also return heuristic solution - 3 - NLP solver or similar - can't compute objective value just from solution - check this (rather than solver) to see if feasible and what objective value is. - Using Outer Approximation so called lp based - - may also return heuristic solution - 4 - normal solver but cuts are needed for integral solution - */ - inline int solverType() const - { return solverType_;} - /** Return true if getting solution may add cuts so hot start etc will - be obsolete */ - inline bool solutionAddsCuts() const - { return solverType_==3;} - /// Return true if we should try cuts at root even if looks satisfied - inline bool alwaysTryCutsAtRootNode() const - { return solverType_==4;} - /** Returns true if can use solver objective or feasible values, - otherwise use mipBound etc */ - inline bool solverAccurate() const - { return solverType_==0||solverType_==2||solverType_==4;} - /// Returns true if can use reduced costs for fixing - inline bool reducedCostsAccurate() const - { return solverType_==0||solverType_==4;} - /// Get objective (well mip bound) - double mipBound() const; - /// Returns true if node feasible - bool mipFeasible() const; - /// Set mip bound (only used for some solvers) - inline void setMipBound(double value) - { mipBound_ = value;} - /// Get objective value of saved solution - inline double bestObjectiveValue() const - { return bestObjectiveValue_;} - /// Says whether we want to try cuts at all - inline bool tryCuts() const - { return solverType_!=2;} - /// Says whether we have a warm start (so can do strong branching) - inline bool warmStart() const - { return solverType_!=2;} - /** Get bit mask for odd actions of solvers - 1 - solution or bound arrays may move in mysterious ways e.g. cplex - 2 - solver may want bounds before branch - */ - inline int extraCharacteristics() const - { return extraCharacteristics_;} - /** Set bit mask for odd actions of solvers - 1 - solution or bound arrays may move in mysterious ways e.g. cplex - 2 - solver may want bounds before branch - */ - inline void setExtraCharacteristics(int value) - { extraCharacteristics_=value;} - /// Pointer to lower bounds before branch (only if extraCharacteristics set) - inline const double * beforeLower() const - { return beforeLower_;} - /// Set pointer to lower bounds before branch (only if extraCharacteristics set) - inline void setBeforeLower(const double * array) - { beforeLower_ = array;} - /// Pointer to upper bounds before branch (only if extraCharacteristics set) - inline const double * beforeUpper() const - { return beforeUpper_;} - /// Set pointer to upper bounds before branch (only if extraCharacteristics set) - inline void setBeforeUpper(const double * array) - { beforeUpper_ = array;} -protected: - /// Objective value of best solution (if there is one) (minimization) - double bestObjectiveValue_; - /// Current lower bound on solution ( if > 1.0e50 infeasible) - double mipBound_; - /// Solver to use for getting/setting solutions etc - const OsiSolverInterface * solver_; - /// Best integer feasible solution - double * bestSolution_; - /// Pointer to lower bounds before branch (only if extraCharacteristics set) - const double * beforeLower_; - /// Pointer to upper bounds before branch (only if extraCharacteristics set) - const double * beforeUpper_; - /** Solver type - 0 - normal LP solver - 1 - DW - may also return heuristic solutions - 2 - NLP solver or similar - can't compute objective value just from solution - check this (rather than solver) to see if feasible and what objective value is - - may also return heuristic solution - 3 - NLP solver or similar - can't compute objective value just from solution - check this (rather than solver) to see if feasible and what objective value is. - Using Outer Approximation so called lp based - - may also return heuristic solution - */ - int solverType_; - /// Size of solution - int sizeSolution_; - /** Bit mask for odd actions of solvers - 1 - solution or bound arrays may move in mysterious ways e.g. cplex - 2 - solver may want bounds before branch - */ - int extraCharacteristics_; -}; - -#endif |