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author | Harpreet | 2016-08-04 15:25:44 +0530 |
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committer | Harpreet | 2016-08-04 15:25:44 +0530 |
commit | 9fd2976931c088dc523974afb901e96bad20f73c (patch) | |
tree | 22502de6e6988d5cd595290d11266f8432ad825b /build/Bonmin/include/coin/CbcNWay.hpp | |
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Diffstat (limited to 'build/Bonmin/include/coin/CbcNWay.hpp')
-rw-r--r-- | build/Bonmin/include/coin/CbcNWay.hpp | 166 |
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diff --git a/build/Bonmin/include/coin/CbcNWay.hpp b/build/Bonmin/include/coin/CbcNWay.hpp new file mode 100644 index 0000000..d74c724 --- /dev/null +++ b/build/Bonmin/include/coin/CbcNWay.hpp @@ -0,0 +1,166 @@ +// $Id: CbcNWay.hpp 1899 2013-04-09 18:12:08Z stefan $ +// Copyright (C) 2002, International Business Machines +// Corporation and others. All Rights Reserved. +// This code is licensed under the terms of the Eclipse Public License (EPL). + +// Edwin 11/9/2009-- carved out of CbcBranchActual + +/** Define an n-way class for variables. + Only valid value is one at UB others at LB + Normally 0-1 +*/ +#ifndef CbcNWay_H +#define CbcNWay_H + +class CbcNWay : public CbcObject { + +public: + + // Default Constructor + CbcNWay (); + + /** Useful constructor (which are matrix indices) + */ + CbcNWay (CbcModel * model, int numberMembers, + const int * which, int identifier); + + // Copy constructor + CbcNWay ( const CbcNWay &); + + /// Clone + virtual CbcObject * clone() const; + + /// Assignment operator + CbcNWay & operator=( const CbcNWay& rhs); + + /// Destructor + virtual ~CbcNWay (); + + /// Set up a consequence for a single member + void setConsequence(int iColumn, const CbcConsequence & consequence); + + /// Applies a consequence for a single member + void applyConsequence(int iSequence, int state) const; + + /// Infeasibility - large is 0.5 (and 0.5 will give this) + virtual double infeasibility(const OsiBranchingInformation * info, + int &preferredWay) const; + + using CbcObject::feasibleRegion ; + /// This looks at solution and sets bounds to contain solution + virtual void feasibleRegion(); + + /// Creates a branching object + virtual CbcBranchingObject * createCbcBranch(OsiSolverInterface * solver, const OsiBranchingInformation * info, int way) ; + + /// Number of members + inline int numberMembers() const { + return numberMembers_; + } + + /// Members (indices in range 0 ... numberColumns-1) + inline const int * members() const { + return members_; + } + /// Redoes data when sequence numbers change + virtual void redoSequenceEtc(CbcModel * model, int numberColumns, const int * originalColumns); + +protected: + /// data + /// Number of members + int numberMembers_; + + /// Members (indices in range 0 ... numberColumns-1) + int * members_; + /// Consequences (normally NULL) + CbcConsequence ** consequence_; +}; +/** N way branching Object class. + Variable is number of set. + */ +class CbcNWayBranchingObject : public CbcBranchingObject { + +public: + + // Default Constructor + CbcNWayBranchingObject (); + + /** Useful constructor - order had matrix indices + way_ -1 corresponds to setting first, +1 to second, +3 etc. + this is so -1 and +1 have similarity to normal + */ + CbcNWayBranchingObject (CbcModel * model, const CbcNWay * nway, + int numberBranches, const int * order); + + // Copy constructor + CbcNWayBranchingObject ( const CbcNWayBranchingObject &); + + // Assignment operator + CbcNWayBranchingObject & operator=( const CbcNWayBranchingObject& rhs); + + /// Clone + virtual CbcBranchingObject * clone() const; + + // Destructor + virtual ~CbcNWayBranchingObject (); + + using CbcBranchingObject::branch ; + /// Does next branch and updates state + virtual double branch(); + +#ifdef JJF_ZERO + // FIXME: what do we need to do here? + /** Reset every information so that the branching object appears to point to + the previous child. This method does not need to modify anything in any + solver. */ + virtual void previousBranch(); +#endif + + using CbcBranchingObject::print ; + /** \brief Print something about branch - only if log level high + */ + virtual void print(); + /** The number of branch arms created for this branching object + */ + virtual int numberBranches() const { + return numberInSet_; + } + /// Is this a two way object (-1 down, +1 up) + virtual bool twoWay() const { + return false; + } + + /** Return the type (an integer identifier) of \c this */ + virtual CbcBranchObjType type() const { + return NWayBranchObj; + } + + /** Compare the original object of \c this with the original object of \c + brObj. Assumes that there is an ordering of the original objects. + This method should be invoked only if \c this and brObj are of the same + type. + Return negative/0/positive depending on whether \c this is + smaller/same/larger than the argument. + */ + virtual int compareOriginalObject(const CbcBranchingObject* brObj) const; + + /** Compare the \c this with \c brObj. \c this and \c brObj must be os the + same type and must have the same original object, but they may have + different feasible regions. + Return the appropriate CbcRangeCompare value (first argument being the + sub/superset if that's the case). In case of overlap (and if \c + replaceIfOverlap is true) replace the current branching object with one + whose feasible region is the overlap. + */ + virtual CbcRangeCompare compareBranchingObject + (const CbcBranchingObject* brObj, const bool replaceIfOverlap = false); + +private: + /// order of branching - points back to CbcNWay + int * order_; + /// Points back to object + const CbcNWay * object_; + /// Number in set + int numberInSet_; +}; +#endif |