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authorHarpreet2016-09-03 00:34:27 +0530
committerHarpreet2016-09-03 00:34:27 +0530
commit4b64cf486f5c999fd8167758cae27839f3b50848 (patch)
treed9d06639fb7fa61aef59be0363655e4747105ec7 /build/Bonmin/include/coin/CbcCompareBase.hpp
parentd19794fb80a271a4c885ed90f97cfc12baa012f2 (diff)
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Structure updated and intqpipopt files added
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-/* $Id: CbcCompareBase.hpp 1573 2011-01-05 01:12:36Z lou $ */
-// Copyright (C) 2002, International Business Machines
-// Corporation and others. All Rights Reserved.
-// This code is licensed under the terms of the Eclipse Public License (EPL).
-
-#ifndef CbcCompareBase_H
-#define CbcCompareBase_H
-
-
-//#############################################################################
-/* These are alternative strategies for node traversal.
- They can take data etc for fine tuning
-
- At present the node list is stored as a heap and the "test"
- comparison function returns true if node y is better than node x.
-
- This is rather inflexible so if the comparison functions wants
- it can signal to use alternative criterion on a complete pass
- throgh tree.
-
-*/
-#include "CbcNode.hpp"
-#include "CbcConfig.h"
-
-class CbcModel;
-class CbcTree;
-class CbcCompareBase {
-public:
- // Default Constructor
- CbcCompareBase () {
- test_ = NULL;
- threaded_ = false;
- }
-
- /*! \brief Reconsider behaviour after discovering a new solution.
-
- This allows any method to change its behaviour. It is called
- after each solution.
-
- The method should return true if changes are made which will
- alter the evaluation criteria applied to a node. (So that in
- cases where the search tree is sorted, it can be properly
- rebuilt.)
- */
- virtual bool newSolution(CbcModel * ) { return (false) ; }
-
- /*! \brief Reconsider behaviour after discovering a new solution.
-
- This allows any method to change its behaviour. It is called
- after each solution.
-
- The method should return true if changes are made which will
- alter the evaluation criteria applied to a node. (So that in
- cases where the search tree is sorted, it can be properly
- rebuilt.)
- */
- virtual bool newSolution(CbcModel * ,
- double ,
- int ) { return (false) ; }
-
- // This allows any method to change behavior as it is called
- // after every 1000 nodes.
- // Return true if want tree re-sorted
- virtual bool every1000Nodes(CbcModel * , int ) {
- return false;
- }
-
- /** Returns true if wants code to do scan with alternate criterion
- NOTE - this is temporarily disabled
- */
- virtual bool fullScan() const {
- return false;
- }
-
- virtual ~CbcCompareBase() {}
- /// Create C++ lines to get to current state
- virtual void generateCpp( FILE * ) {}
-
- // Copy constructor
- CbcCompareBase ( const CbcCompareBase & rhs) {
- test_ = rhs.test_;
- threaded_ = rhs.threaded_;
- }
-
- // Assignment operator
- CbcCompareBase & operator=( const CbcCompareBase& rhs) {
- if (this != &rhs) {
- test_ = rhs.test_;
- threaded_ = rhs.threaded_;
- }
- return *this;
- }
-
- /// Clone
- virtual CbcCompareBase * clone() const {
- abort();
- return NULL;
- }
-
- /// This is test function
- virtual bool test (CbcNode * , CbcNode * ) {
- return true;
- }
-
- /// This is alternate test function
- virtual bool alternateTest (CbcNode * x, CbcNode * y) {
- return test(x, y);
- }
-
- bool operator() (CbcNode * x, CbcNode * y) {
- return test(x, y);
- }
- /// Further test if everything else equal
- inline bool equalityTest (CbcNode * x, CbcNode * y) const {
- assert (x);
- assert (y);
- if (!threaded_) {
- CbcNodeInfo * infoX = x->nodeInfo();
- assert (infoX);
- int nodeNumberX = infoX->nodeNumber();
- CbcNodeInfo * infoY = y->nodeInfo();
- assert (infoY);
- int nodeNumberY = infoY->nodeNumber();
- assert (nodeNumberX != nodeNumberY);
- return (nodeNumberX > nodeNumberY);
- } else {
- assert (x->nodeNumber() != y->nodeNumber());
- return (x->nodeNumber() > y->nodeNumber());
- }
- }
- /// Say threaded
- inline void sayThreaded() {
- threaded_ = true;
- }
-protected:
- CbcCompareBase * test_;
- // If not threaded we can use better way to break ties
- bool threaded_;
-};
-
-#endif
-