diff options
Diffstat (limited to 'src/main/python/utils/Graphics.py')
-rw-r--r-- | src/main/python/utils/Graphics.py | 702 |
1 files changed, 0 insertions, 702 deletions
diff --git a/src/main/python/utils/Graphics.py b/src/main/python/utils/Graphics.py deleted file mode 100644 index e3eab7a..0000000 --- a/src/main/python/utils/Graphics.py +++ /dev/null @@ -1,702 +0,0 @@ -from PyQt5.QtCore import * -from PyQt5.QtWidgets import * -from PyQt5.QtGui import * -import PyQt5.QtGui as QtGui -import PyQt5.QtCore as QtCore -import PyQt5.QtWidgets as QtWidgets -from PyQt5.QtWidgets import QLineEdit -import os, sys - -current = os.path.dirname(os.path.realpath(__file__)) -parent = os.path.dirname(current) -parentPath = os.path.dirname(parent) -sys.path.append(parentPath) - -from python.DockWidgets.DockWidget import * -from python.DockWidgets.DockWidgetMaterialStream import * -from python.DockWidgets.DockWidgetDistillationColumn import * -from python.DockWidgets.DockWidgetShortcutColumn import * -from python.DockWidgets.DockWidgetMixer import * -from python.DockWidgets.DockWidgetSplitter import * -from python.DockWidgets.DockWidgetFlash import * -from python.DockWidgets.DockWidgetCompoundSeparator import * -from python.DockWidgets.DockWidgetCompressorExpander import * -from python.utils.Container import * -from python.utils.Streams import * -from python.utils.UnitOperations import * -from python.utils.ComponentSelector import * - -class Graphics(QDialog, QtWidgets.QGraphicsItem): - - def __init__(self, unit_operations, graphicsView): - QDialog.__init__(self) - QtWidgets.QGraphicsItem.__init__(self) - self.scene = QGraphicsScene() - self.scene.setItemIndexMethod(QGraphicsScene.BspTreeIndex) - self.graphicsView = graphicsView - self.pos = None - self.unit_operations = unit_operations - self.graphicsView.horizontalScrollBarVal = self.graphicsView.horizontalScrollBar().value() - - def get_scene(self): - return self.scene - - def create_node_item(self,unit_operation, container): - tempItem = NodeItem(unit_operation, container, self.graphicsView) - if tempItem.ok: - return tempItem - else: - return None - - def update_compounds(self): - for i in self.graphicsView.items(): - if isinstance(i, NodeItem): - i.update_compounds() - - def load_canvas(self, obj, container): - stm = ['MaterialStream','EngStm'] - for i in obj: - if i in self.unit_operations: - pass - else: - self.unit_operations.append(i) - type(i).counter += 1 - #print(self.unit_operations) - new_box = self.create_node_item(i, container) - new_box.setPos(i.pos.toPoint().x(), i.pos.toPoint().y()) - self.scene.addItem(new_box) - - for i in obj: - if i.type == "MaterialStream": - pass - #print(eval(i.type)) - elif i.type not in stm: - ip = i.input_stms - op = i.output_stms - for k, v in ip.items(): - pointA = NodeItem.get_instances(v.name) - pointB = NodeItem.get_instances(i.name) - rect = pointA.output[0].boundingRect() - pointAA = QtCore.QPointF(rect.x() + rect.width()/(2), rect.y() + rect.height()/(2)) - pointAA = pointA.output[0].mapToScene(pointAA) - socketB = next((s for s in pointB.input if k == s.id)) - rectB = socketB.boundingRect() - pointBB = QtCore.QPointF(rectB.x() + rectB.width()/(2), rectB.y() + rectB.height()/(2)) - pointBB = socketB.mapToScene(pointBB) - self.new_line = NodeLine(pointAA, pointBB, 'in') - self.new_line.source = pointA.output[0] - self.new_line.target = socketB - pointA.output[0].out_lines.append(self.new_line) - socketB.in_lines.append(self.new_line) - pointA.output[0].other_line = self.new_line - socketB.other_line = self.new_line - self.scene.addItem(self.new_line) - self.new_line.updatePath() - for k, v in op.items(): - pointA = NodeItem.get_instances(i.name) - pointB = NodeItem.get_instances(v.name) - socketA = next(s for s in pointA.output if k == s.id) - rect = socketA.boundingRect() - pointAA = QtCore.QPointF(rect.x() + rect.width()/(2), rect.y() + rect.height()/(2)) - pointAA = socketA.mapToScene(pointAA) - rectB = pointB.input[0].boundingRect() - pointBB = QtCore.QPointF(rectB.x() + rectB.width()/(2), rectB.y() + rectB.height()/(2)) - pointBB = pointB.input[0].mapToScene(pointBB) - self.new_line = NodeLine(pointAA, pointBB, 'out') - self.new_line.source = socketA - self.new_line.target = pointB.input[0] - socketA.out_lines.append(self.new_line) - pointB.input[0].in_lines.append(self.new_line) - socketA.other_line = self.new_line - pointB.input[0].other_line = self.new_line - self.scene.addItem(self.new_line) - self.new_line.updatePath() - - -class NodeLine(QtWidgets.QGraphicsPathItem): - def __init__(self, pointA, pointB , socket): - super(NodeLine, self).__init__() - self._pointA = pointA - self._pointB = pointB - self.socket = socket - self._source = None - self._target = None - self.setZValue(-1) - self.setBrush(QtGui.QColor(0,70,70,120)) - self.pen = QtGui.QPen() - self.pen.setStyle(QtCore.Qt.SolidLine) - self.pen.setWidth(2) - self.pen.setColor(QtGui.QColor(0,70,70,220)) - self.setPen(self.pen) - - def updatePath(self): - - if (self._pointB.x() - self._pointA.x()) < 30: - path = QtGui.QPainterPath() - midptx = (self.pointA.x() + 13) - - ctrl1_1 = QtCore.QPointF(self.pointA.x(), self.pointA.y()) - ctrl2_1 = QtCore.QPointF(self.pointA.x(), self.pointA.y()) - pt1 = QtCore.QPointF(midptx , self.pointA.y()) - path.moveTo(pt1) - path.cubicTo(ctrl1_1, ctrl2_1, pt1) - - if abs(self.pointB.x()-midptx) > 150: - ctrl1_2 = QtCore.QPointF(midptx, self.pointA.y()) - ctrl2_2 = QtCore.QPointF(midptx, self.pointA.y()) - pt2 = QtCore.QPointF(midptx , self.pointA.y()+100) - path.cubicTo(ctrl1_2, ctrl2_2, pt2) - path.moveTo(pt2) - - ctrl1_3 = QtCore.QPointF(midptx, self.pointA.y()+100) - ctrl2_3 = QtCore.QPointF(midptx, self.pointA.y()+100) - pt3 = QtCore.QPointF(self.pointB.x()-13, self.pointA.y()+100) - path.cubicTo(ctrl1_3, ctrl2_3, pt3) - path.moveTo(pt3) - - ctrl1_4 = QtCore.QPointF(self.pointB.x()-13, self.pointA.y()+100) - ctrl2_4 = QtCore.QPointF(self.pointB.x()-13, self.pointA.y()+100) - pt4 = QtCore.QPointF(self.pointB.x()-13, self.pointB.y()) - path.cubicTo(ctrl1_4, ctrl2_4, pt4) - path.moveTo(pt4) - - ctrl1_5 = QtCore.QPointF(self.pointB.x()-13, self.pointB.y()) - ctrl2_5 = QtCore.QPointF(self.pointB.x()-13, self.pointB.y()) - pt5 = QtCore.QPointF(self.pointB.x(), self.pointB.y()) - path.cubicTo(ctrl1_5, ctrl2_5, pt5) - path.moveTo(pt5) - - self.setPath(path) - return - else: - ctrl1_2 = QtCore.QPointF(midptx, self.pointA.y()) - ctrl2_2 = QtCore.QPointF(midptx, self.pointA.y()) - pt2 = QtCore.QPointF(midptx , max(self.pointB.y(), self.pointA.y())-(abs(self.pointA.y()-self.pointB.y())/2)) - path.cubicTo(ctrl1_2, ctrl2_2, pt2) - path.moveTo(pt2) - - ctrl1_3 = QtCore.QPointF(midptx, max(self.pointB.y(), self.pointA.y())-(abs(self.pointA.y()-self.pointB.y())/2)) - ctrl2_3 = QtCore.QPointF(midptx, max(self.pointB.y(), self.pointA.y())-(abs(self.pointA.y()-self.pointB.y())/2)) - pt3 = QtCore.QPointF(self.pointB.x()-13, max(self.pointB.y(), self.pointA.y())-(abs(self.pointA.y()-self.pointB.y())/2)) - path.cubicTo(ctrl1_3, ctrl2_3, pt3) - path.moveTo(pt3) - - ctrl1_4 = QtCore.QPointF(self.pointB.x()-13, max(self.pointB.y(), self.pointA.y())-(abs(self.pointA.y()-self.pointB.y())/2)) - ctrl2_4 = QtCore.QPointF(self.pointB.x()-13, max(self.pointB.y(), self.pointA.y())-(abs(self.pointA.y()-self.pointB.y())/2)) - pt4 = QtCore.QPointF(self.pointB.x()-13, self.pointB.y()) - path.cubicTo(ctrl1_4, ctrl2_4, pt4) - path.moveTo(pt4) - - ctrl1_5 = QtCore.QPointF(self.pointB.x()-13, self.pointB.y()) - ctrl2_5 = QtCore.QPointF(self.pointB.x()-13, self.pointB.y()) - pt5 = QtCore.QPointF(self.pointB.x(), self.pointB.y()) - path.cubicTo(ctrl1_5, ctrl2_5, pt5) - path.moveTo(pt5) - - self.setPath(path) - return - - path = QtGui.QPainterPath() - path.moveTo(self.pointA) - midptx = 0.5*(self.pointA.x() + self.pointB.x()) - - ctrl1_1 = QtCore.QPointF(self.pointA.x(), self.pointA.y()) - ctrl2_1 = QtCore.QPointF(self.pointA.x(), self.pointA.y()) - pt1 = QtCore.QPointF(midptx , self.pointA.y()) - path.cubicTo(ctrl1_1, ctrl2_1, pt1) - path.moveTo(pt1) - - ctrl1_2 = QtCore.QPointF(midptx, self.pointA.y()) - ctrl2_2 = QtCore.QPointF(midptx, self.pointA.y()) - pt2 = QtCore.QPointF(midptx , self.pointB.y()) - path.cubicTo(ctrl1_2, ctrl2_2, pt2) - path.moveTo(pt2) - - ctrl1_3 = QtCore.QPointF(midptx, self.pointB.y()) - ctrl2_3 = QtCore.QPointF(midptx, self.pointB.y()) - path.cubicTo(ctrl1_3, ctrl2_3, self.pointB) - path.moveTo(self.pointB) - self.setPath(path) - - def paint(self, painter, option, widget): - painter.setPen(self.pen) - painter.drawPath(self.path()) - - @property - def pointA(self): - return self._pointA - - @pointA.setter - def pointA(self, point): - self._pointA = point - self.updatePath() - - @property - def pointB(self): - return self._pointB - - @pointB.setter - def pointB(self, point): - self._pointB = point - self.updatePath() - - @property - def source(self): - return self._source - - @source.setter - def source(self, widget): - self._source = widget - - @property - def target(self): - return self._target - - @target.setter - def target(self, widget): - self._target = widget - - def __delete__(self,instance): - del self._source - del self._target - del self._pointA - del self._pointB - -class NodeSocket(QtWidgets.QGraphicsItem): - def __init__(self, rect, parent, socketType, id): - super(NodeSocket, self).__init__(parent) - self.rect = rect - self.type = socketType - self.parent=parent - self.id = id - self.setAcceptHoverEvents(True) - self.new_line=None - self.other_line=None - - # Brush - self.brush = QtGui.QBrush(Qt.transparent) - # Pen - self.pen = QtGui.QPen(Qt.NoPen) - - # Lines - self.out_lines = [] - self.in_lines = [] - - def shape(self): - path = QtGui.QPainterPath() - path.addEllipse(self.boundingRect()) - return path - - def boundingRect(self): - return QtCore.QRectF(self.rect) - - def paint(self, painter, option, widget): - - painter.setPen(self.pen) - painter.drawEllipse(self.rect.x(),self.rect.y(),self.rect.height(),self.rect.width()) - painter.setBrush(self.brush) - painter.drawEllipse(self.rect.x()+2,self.rect.y()+2,(self.rect.height()/3)*2,(self.rect.width()/3)*2) - - def mousePressEvent(self, event): - cursor = QCursor( Qt.ArrowCursor ) - QApplication.instance().setOverrideCursor(cursor) - - if self.type == 'op'and len(self.out_lines) == 0: - rect = self.boundingRect() - pointA = QtCore.QPointF(rect.x() + rect.width()/(2), rect.y() + rect.height()/(2)) - pointA = self.mapToScene(pointA) - pointB = self.mapToScene(event.pos()) - self.new_line = NodeLine(pointA, pointB ,'op') - self.out_lines.append(self.new_line) - self.scene().addItem(self.new_line) - elif self.type == 'in' and len(self.in_lines) == 0: - rect = self.boundingRect() - pointA = self.mapToScene(event.pos()) - pointB = QtCore.QPointF(rect.x() + rect.width()/(2), rect.y() + rect.height()/(2)) - pointB = self.mapToScene(pointB) - self.new_line = NodeLine(pointA, pointB, 'in') - self.in_lines.append(self.new_line) - self.scene().addItem(self.new_line) - else: - super(NodeSocket, self).mousePressEvent(event) - - def mouseMoveEvent(self, event): - - if self.type == 'op': - item = self.scene().itemAt(event.scenePos().toPoint(),QtGui.QTransform()) - if(isinstance(item,NodeSocket)): - QApplication.instance().setOverrideCursor(QCursor( Qt.PointingHandCursor)) - else: - QApplication.instance().restoreOverrideCursor() - QApplication.instance().setOverrideCursor(QCursor( Qt.ArrowCursor)) - pointB = self.mapToScene(event.pos()) - self.new_line.pointB = pointB - if self.other_line: - self.other_line.pointB=pointB - elif self.type == 'in': - pointA = self.mapToScene(event.pos()) - self.new_line.pointA = pointA - if self.other_line: - self.other_line.pointA=pointA - else: - super(NodeSocket, self).mouseMoveEvent(event) - - def mouseReleaseEvent(self, event): - cursor = QCursor( Qt.ArrowCursor ) - QApplication.instance().setOverrideCursor(cursor) - - item = self.scene().itemAt(event.scenePos().toPoint(),QtGui.QTransform()) - stm = ['MaterialStream','EngStm'] - item.other_line=self.new_line - if self.type == 'op' and item.type == 'in' and len(item.in_lines) == 0: - self.new_line.source = self - self.new_line.target = item - item.in_lines.append(self.new_line) - self.new_line.pointB = item.get_center() - #print(type(self.new_line.source)) - if self.new_line.source.parent.obj.type not in stm: - self.new_line.source.parent.obj.add_connection(0, self.new_line.source.id, self.new_line.target.parent.obj) - if self.new_line.target.parent.obj.type not in stm: - self.new_line.target.parent.obj.add_connection(1, self.new_line.target.id, self.new_line.source.parent.obj) # Input stream if flag is 1 - - sc = self.new_line.source.parent - tg = self.new_line.target.parent - if(sc.obj.type == 'MaterialStream'): - sc_no_input_lines = len(sc.input[0].in_lines) - if(sc_no_input_lines > 0): - sc.obj.disableInputDataTab(sc.dock_widget) - if(tg.obj.type == 'MaterialStream'): - tg_no_input_lines = len(tg.input[0].in_lines) - if(tg_no_input_lines > 0): - tg.obj.disableInputDataTab(tg.dock_widget) - - elif self.type =='in' and item.type == 'op' and len(item.out_lines) == 0: - self.new_line.source = item - self.new_line.target = self - item.out_lines.append(self.new_line) - self.new_line.pointA = item.get_center() - #print(type(self.new_line.source)) - if self.new_line.source.parent.obj.type not in stm: - self.new_line.source.parent.obj.add_connection(0, self.new_line.source.id, self.new_line.target.parent.obj) - if self.new_line.target.parent.obj.type not in stm: - self.new_line.target.parent.obj.add_connection(1, self.new_line.target.id, self.new_line.source.parent.obj) - - sc = self.new_line.source.parent - tg = self.new_line.target.parent - if(sc.obj.type == 'MaterialStream'): - sc_no_input_lines = len(sc.input[0].in_lines) - if(sc_no_input_lines > 0): - sc.obj.disableInputDataTab(sc.dock_widget) - if(tg.obj.type == 'MaterialStream'): - tg_no_input_lines = len(tg.input[0].in_lines) - if(tg_no_input_lines > 0): - tg.obj.disableInputDataTab(tg.dock_widget) - - else: - self.scene().removeItem(self.new_line) - if(self.new_line in self.in_lines): - self.in_lines.remove(self.new_line) - if(self.new_line in self.out_lines): - self.out_lines.remove(self.new_line) - del self.new_line - super(NodeSocket, self).mouseReleaseEvent(event) - - try: - data = get_last_list('Undo') - comp_selected = data[-1] - data.remove(comp_selected) - for i in range(len(data)): - if data[i].name == self.new_line.source.parent.obj.name: - data[i] = self.new_line.source.parent.obj - elif data[i].name == self.new_line.target.parent.obj.name: - data[i] = self.new_line.target.parent.obj - data.append(comp_selected) - push('Undo', data) - except Exception as e: - print(e) - - def get_center(self): - rect = self.boundingRect() - center = QtCore.QPointF(rect.x() + rect.width()/(2), rect.y() + rect.height()/(2)) - center = self.mapToScene(center) - return center - - def hoverEnterEvent(self, event): - cursor = QCursor( Qt.PointingHandCursor) - QApplication.instance().setOverrideCursor(cursor) - - def hoverLeaveEvent(self, event): - cursor = QCursor( Qt.ArrowCursor ) - QApplication.instance().setOverrideCursor(cursor) - - def show(self): - # set pen to show - self.pen = QPen(QtGui.QColor(0,70,70,220), 1, Qt.SolidLine) - self.brush = QBrush(QtGui.QColor(140,199,198,255)) - - def hide(self): - # set pen to transparent - self.pen = QPen(Qt.NoPen) - self.brush = QBrush(Qt.transparent) - -# all created node items will be put inside this list -# it is used for recreating the node lines by returning the node item object based on unit operation object's name -lst = [] -dock_widget_lst = [] -stack = [] - -class NodeItem(QtWidgets.QGraphicsItem): - - @staticmethod - def get_instances(namee): - for i in lst: - if i.name == namee: - return i - - @staticmethod - def get_dock_widget(): - return dock_widget_lst - - def __init__(self,unit_operation, container, graphicsView): - l = ['Splitter','Mixer', 'DistillationColumn', 'Flash', 'CompoundSeparator', 'ShortcutColumn'] - stm = ['MaterialStream', 'EnergyStream'] - super(NodeItem, self).__init__() - self.obj = unit_operation - self.container = container - self.graphicsView = graphicsView - self.setAcceptHoverEvents(True) - self.name = self.obj.name - self.type = self.obj.type - self.ok = True - if (self.obj.modes_list): - default_tooltip = f"{self.name}\n\n" - default_tooltip_dict = self.obj.param_getter_tooltip(self.obj.mode) - for i, j in default_tooltip_dict.items(): - if j is not None: - default_tooltip = default_tooltip + f" {i} : {j}\n" - self.setToolTip(default_tooltip) - - dlg = QMessageBox() - dlg.setWindowTitle("Error") - dlg.setIcon(QMessageBox.Critical) - dlg.setText('Enter valid input value!') - - if self.obj.type == 'Mixer' and not self.obj.saved: - text, self.ok = QInputDialog.getText(self.container.graphicsView, 'Mixer', 'Enter number of input(2-4):', - echo=QLineEdit.Normal, text=str(self.obj.no_of_inputs)) - while self.ok and (int(text)< 2 or int(text) > 4): - dlg.exec_() - text, self.ok = QInputDialog.getText(self.container.graphicsView, 'Mixer', 'Enter number of input(2-4):', - echo=QLineEdit.Normal, text=str(self.obj.no_of_inputs)) - if self.ok: - self.nin = int(text) - self.obj.no_of_inputs = self.nin - self.obj.variables['NI']['value'] = self.nin - elif self.obj.type == 'DistillationColumn'and not self.obj.saved: - text, self.ok = QInputDialog.getText(self.container.graphicsView, 'DistillationColumn', 'Enter number of input(1-8):', - echo=QLineEdit.Normal, text=str(self.obj.no_of_inputs)) - while self.ok and (int(text)< 1 or int(text) > 8): - dlg.exec_() - text, self.ok = QInputDialog.getText(self.container.graphicsView, 'DistillationColumn', 'Enter number of input(1-8):', - echo=QLineEdit.Normal, text=str(self.obj.no_of_inputs)) - if self.ok: - self.nin = int(text) - self.obj.no_of_inputs = self.nin - self.obj.variables['Ni']['value'] = self.nin - - self.nin = self.obj.no_of_inputs - self.nop = self.obj.no_of_outputs - - self.dock_widget = None - lst.append(self) - if self.obj.type in l: - self.dock_widget = eval("DockWidget"+self.obj.type)(self.obj.name,self.obj.type,self.obj,self.container) - elif self.obj.type in stm: - self.dock_widget = eval("DockWidget"+self.obj.type)(self.obj.name,self.obj.type,self.obj,self.container) - elif self.obj.type == "AdiabaticCompressor" or self.obj.type == "AdiabaticExpander": - self.dock_widget = eval("DockWidgetCompressorExpander")(self.obj.name,self.obj.type,self.obj,self.container) - else: - self.dock_widget = DockWidget(self.obj.name,self.obj.type,self.obj,self.container) - dock_widget_lst.append(self.dock_widget) - self.main_window= findMainWindow(self) - self.dock_widget.setFixedWidth(360) - self.dock_widget.setFixedHeight(640) - self.dock_widget.DockWidgetFeature(QDockWidget.AllDockWidgetFeatures) - self.main_window.addDockWidget(Qt.LeftDockWidgetArea, self.dock_widget) - - # updating input values - if self.dock_widget.obj.type != 'MaterialStream': - pass - try: - self.dock_widget.obj.param_setter(self.dock_widget.obj.param_getter(self.dock_widget.obj.mode)) - except Exception as e: - print(e) - # self.dock_widget.param() - - self.dock_widget.hide() - - self.pic=QtGui.QPixmap(parentPath+"/resources/base/Icons/"+self.type+".png") - self.rect = QtCore.QRect(0,0,self.pic.width(),self.pic.height()) - self.text = QGraphicsTextItem(self) - f = QFont() - f.setPointSize(8) - self.text.setFont(f) - self.text.setDefaultTextColor(QtGui.QColor(0,70,70,220)) - self.text.setParentItem(self) - self.text.setPos(self.rect.width()-(self.rect.width()*0.9), self.rect.height()) - self.text.setPlainText(self.name) - - self.setFlag(QtWidgets.QGraphicsPixmapItem.ItemIsMovable) - self.setFlag(QtWidgets.QGraphicsPixmapItem.ItemIsSelectable) - self.setFlag(QGraphicsItem.ItemSendsGeometryChanges) - - # Brush - self.brush = QtGui.QBrush() - self.brush.setStyle(QtCore.Qt.SolidPattern) - self.brush.setColor(QtGui.QColor(80,0,90,255)) - # Pen - self.pen = QtGui.QPen() - self.pen.setStyle(QtCore.Qt.SolidLine) - self.pen.setWidth(1) - self.pen.setColor(QtGui.QColor(20,20,20,255)) - - self.sel_pen = QtGui.QPen() - self.sel_pen.setStyle(QtCore.Qt.SolidLine) - self.sel_pen.setWidth(1) - self.sel_pen.setColor(QtGui.QColor(220,220,220,255)) - - # initializing the node sockets - self.input , self.output = self.initialize_sockets(self.type) - - def shape(self): - path = QtGui.QPainterPath() - path.addRect(self.boundingRect()) - return path - - def boundingRect(self): - return QtCore.QRectF(self.rect) - - def paint(self, painter, option, widget): - if self.isSelected(): - painter.setPen(self.sel_pen) - painter.drawRect(QtCore.QRectF(self.rect)) - else: - painter.setPen(self.pen) - painter.drawPixmap(self.rect,self.pic) - - def initialize_sockets(self,type): - if(self.type=="Flash" or self.type=="CompoundSeparator"): - input = [NodeSocket(QtCore.QRect(1,(self.rect.height()*x/(self.nin+1)-6),4*3,4*3), self, 'in', x) for x in range(1,self.nin+1) ] - output = [NodeSocket(QtCore.QRect(self.rect.width()-13,(self.rect.height()*x*1/(self.nop+1))-4,4*3,4*3), self, 'op', x) for x in range(1,self.nop+1)] - return input,output - elif(self.type=="AdiabaticCompressor" or self.type=="AdiabaticExpander" or self.type =="Mixer" or self.type =="Splitter" or self.type =="Valve" ): - input = [NodeSocket(QtCore.QRect(-6.5, (self.rect.height()*x/(self.nin+1))-6,4*3,4*3), self, 'in', x) for x in range(1,self.nin+1) ] - output = [NodeSocket(QtCore.QRect(self.rect.width()-6.5,(self.rect.height()*x/(self.nop+1))-6,4*3,4*3), self, 'op', x) for x in range(1,self.nop+1)] - return input,output - elif(self.type=="Cooler" or self.type=="Heater"): - input = [NodeSocket(QtCore.QRect(-0.5, (self.rect.height()*x/(self.nin+1))-6,4*3,4*3), self, 'in', x) for x in range(1,self.nin+1) ] - output = [NodeSocket(QtCore.QRect(self.rect.width()-12.0,(self.rect.height()*x/(self.nop+1))-6,4*3,4*3), self, 'op', x) for x in range(1,self.nop+1)] - return input,output - elif(self.type=="CentrifugalPump"): - input = [NodeSocket(QtCore.QRect(-6.5,(self.rect.height()*x/(self.nin+1))-11, 4*3,4*3), self, 'in', x) for x in range(1,self.nin+1) ] - output = [NodeSocket(QtCore.QRect(self.rect.width()-6.5,-5.5,4*3,4*3), self, 'op', x) for x in range(1,self.nop+1)] - return input,output - elif(self.type=="DistillationColumn" or self.type=="ShortcutColumn"): - input = [NodeSocket(QtCore.QRect(-6.5,(self.rect.height()*x/(self.nin+1)-4),4*3,4*3), self, 'in', x) for x in range(1,self.nin+1) ] - output = [NodeSocket(QtCore.QRect(self.rect.width()-9.5,(self.rect.height()*1.44*x/(self.nop+1))-59,4*3,4*3), self, 'op', x) for x in range(1,self.nop+1)] - return input,output - elif(self.type=="MaterialStream"): - input = [NodeSocket(QtCore.QRect(-6.5,(self.rect.height()*x/(self.nin+1)-6),4*3,4*3), self, 'in', x) for x in range(1,self.nin+1) ] - output = [NodeSocket(QtCore.QRect(self.rect.width()-6.5,(self.rect.height()*x/(self.nin+1)-6),4*3,4*3), self, 'op', x) for x in range(1,self.nop+1)] - return input,output - - def mouseMoveEvent(self, event): - super(NodeItem, self).mouseMoveEvent(event) - items = self.graphicsView.items() - for i in items: - if(type(i) == NodeItem): - for op in i.output: - for line in op.out_lines: - line.pointA = line.source.get_center() - line.pointB = line.target.get_center() - for ip in i.input: - for line in ip.in_lines: - line.pointA = line.source.get_center() - line.pointB = line.target.get_center() - self.pos = event.scenePos() - self.obj.set_pos(self.pos) - - def mouseDoubleClickEvent(self, event): - - self.graphicsView.horizontalScrollBarVal = self.graphicsView.horizontalScrollBar().value() - self.graphicsView.setInteractive(False) - if len(stack): - stack[-1].hide() - self.dock_widget.show() - stack.append(self.dock_widget) - self.graphicsView.setInteractive(True) - - def update_tooltip(self): - default_tooltip = f"{self.name}\n\n" - default_tooltip_dict = self.obj.param_getter_tooltip(self.obj.mode) - for i, j in default_tooltip_dict.items(): - if j is not None: - default_tooltip = default_tooltip + f" {i} : {j}\n" - self.setToolTip(default_tooltip) - - def update_tooltip_selectedVar(self): - default_tooltip = f"{self.name}\n\n" - default_tooltip_dict = self.obj.param_getter_tooltip_selectedVar() - for i, j in default_tooltip_dict.items(): - if j is not None: - default_tooltip = default_tooltip + f" {i} : {j}\n" - self.setToolTip(default_tooltip) - - def update_compounds(self): - try: - self.obj.update_compounds() - self.dock_widget.update_compounds() - except AttributeError: - pass - - def hoverEnterEvent(self, event): - super(NodeItem,self).hoverEnterEvent(event) - for i in self.graphicsView.items(): - if(isinstance(i,NodeItem)): - for ip in i.input: - ip.show() - for op in i.output: - op.show() - - def hoverLeaveEvent(self, event): - super(NodeItem,self).hoverLeaveEvent(event) - for i in self.graphicsView.items(): - if(isinstance(i,NodeItem)): - for ip in i.input: - ip.hide() - for op in i.output: - op.hide() - - def itemChange(self, change, value): - newPos = value - if change == self.ItemPositionChange and self.scene(): - rect = self.container.graphicsView.sceneRect() - width = self.boundingRect().width() - height = self.boundingRect().height() - eWH1 = QPointF(newPos.x()+width,newPos.y()+height) - eWH2 = QPointF(newPos.x()-width,newPos.y()-height) - if not rect.__contains__(eWH1) or not rect.__contains__(eWH2) : - newPos.setX(min(rect.right()-width-40, max(newPos.x(), rect.left()))) - newPos.setY(min(rect.bottom()-height-35, max(newPos.y(), rect.top()))) - self.obj.set_pos(newPos) - return super(NodeItem,self).itemChange(change, newPos) - -def findMainWindow(self): - ''' - Global function to find the (open) QMainWindow in application - ''' - app = QApplication.instance() - for widget in app.topLevelWidgets(): - if isinstance(widget, QMainWindow): - return widget - return None |